sm64coopdx/actors/peach/anims/anim_05015468.inc.c

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#include "pc/rom_assets.h"
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// 0x05012F58
ROM_ASSET_LOAD_ANIM(peach_seg5_animvalue_05012F58, 0x0016d870, 76997, 0x00013040, 9224);
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// 0x05015360
ROM_ASSET_LOAD_ANIM(peach_seg5_animindex_5015360, 0x0016d870, 76997, 0x00015448, 264);
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// 0x05015468
static const struct Animation peach_seg5_anim_05015468 = {
1,
0,
0,
0,
0x64,
ANIMINDEX_NUMPARTS(peach_seg5_animindex_5015360),
peach_seg5_animvalue_05012F58,
peach_seg5_animindex_5015360,
0,
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ANIM_FIELD_LENGTH(peach_seg5_animvalue_05012F58),
ANIM_FIELD_LENGTH(peach_seg5_animindex_5015360),
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};