sm64coopdx/actors/monty_mole/anims/anim_05006B10.inc.c

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#include "pc/rom_assets.h"
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// 0x05006898
ROM_ASSET_LOAD_ANIM(monty_mole_seg5_animvalue_05006898, 0x001521d0, 57608, 0x00006898, 452);
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// 0x05006A5C
ROM_ASSET_LOAD_ANIM(monty_mole_seg5_animindex_05006A5C, 0x001521d0, 57608, 0x00006a5c, 180);
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// 0x05006B10
static const struct Animation monty_mole_seg5_anim_05006B10 = {
0,
0,
0,
0,
0x0C,
ANIMINDEX_NUMPARTS(monty_mole_seg5_animindex_05006A5C),
monty_mole_seg5_animvalue_05006898,
monty_mole_seg5_animindex_05006A5C,
0,
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ANIM_FIELD_LENGTH(monty_mole_seg5_animvalue_05006898),
ANIM_FIELD_LENGTH(monty_mole_seg5_animindex_05006A5C),
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};