2024-03-23 20:11:30 +00:00
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#include "pc/rom_assets.h"
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2019-11-03 19:36:27 +00:00
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// 0x050087D8
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2024-03-23 20:11:30 +00:00
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ROM_ASSET_LOAD_ANIM(penguin_seg5_animvalue_050087D8, 0x00160670, 20585, 0x000087d8, 756);
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2019-11-03 19:36:27 +00:00
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// 0x05008ACC
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2024-03-23 20:11:30 +00:00
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ROM_ASSET_LOAD_ANIM(penguin_seg5_animindex_05008ACC, 0x00160670, 20585, 0x00008acc, 144);
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2019-11-03 19:36:27 +00:00
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// 0x05008B5C
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static const struct Animation penguin_seg5_anim_05008B5C = {
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0,
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0,
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5,
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0,
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0x14,
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ANIMINDEX_NUMPARTS(penguin_seg5_animindex_05008ACC),
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penguin_seg5_animvalue_050087D8,
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penguin_seg5_animindex_05008ACC,
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0,
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2023-05-18 19:42:18 +00:00
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ANIM_FIELD_LENGTH(penguin_seg5_animvalue_050087D8),
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ANIM_FIELD_LENGTH(penguin_seg5_animindex_05008ACC),
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2019-11-03 19:36:27 +00:00
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};
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