early-access version 1865

This commit is contained in:
pineappleEA 2021-07-09 17:56:08 +02:00
parent 4197f59f92
commit 335eeff822
3 changed files with 11 additions and 5 deletions

View file

@ -1,7 +1,7 @@
yuzu emulator early access
=============
This is the source code for early-access 1864.
This is the source code for early-access 1865.
## Legal Notice

View file

@ -827,7 +827,6 @@ void Config::ReadRendererValues() {
qt_config->beginGroup(QStringLiteral("Renderer"));
ReadGlobalSetting(Settings::values.renderer_backend);
ReadBasicSetting(Settings::values.renderer_debug);
ReadGlobalSetting(Settings::values.vulkan_device);
ReadGlobalSetting(Settings::values.fullscreen_mode);
ReadGlobalSetting(Settings::values.aspect_ratio);
@ -849,6 +848,10 @@ void Config::ReadRendererValues() {
ReadGlobalSetting(Settings::values.bg_green);
ReadGlobalSetting(Settings::values.bg_blue);
if (global) {
ReadBasicSetting(Settings::values.renderer_debug);
}
qt_config->endGroup();
}
@ -1351,7 +1354,6 @@ void Config::SaveRendererValues() {
static_cast<u32>(Settings::values.renderer_backend.GetValue(global)),
static_cast<u32>(Settings::values.renderer_backend.GetDefault()),
Settings::values.renderer_backend.UsingGlobal());
WriteBasicSetting(Settings::values.renderer_debug);
WriteGlobalSetting(Settings::values.vulkan_device);
WriteGlobalSetting(Settings::values.fullscreen_mode);
WriteGlobalSetting(Settings::values.aspect_ratio);
@ -1376,6 +1378,10 @@ void Config::SaveRendererValues() {
WriteGlobalSetting(Settings::values.bg_green);
WriteGlobalSetting(Settings::values.bg_blue);
if (global) {
WriteBasicSetting(Settings::values.renderer_debug);
}
qt_config->endGroup();
}

View file

@ -2907,12 +2907,12 @@ void GMainWindow::UpdateStatusBar() {
void GMainWindow::UpdateGPUAccuracyButton() {
switch (Settings::values.gpu_accuracy.GetValue()) {
case Settings::GPUAccuracy::Normal: {
gpu_accuracy_button->setText(tr("GPU NORMAL "));
gpu_accuracy_button->setText(tr("GPU NORMAL"));
gpu_accuracy_button->setChecked(false);
break;
}
case Settings::GPUAccuracy::High: {
gpu_accuracy_button->setText(tr("GPU HIGH "));
gpu_accuracy_button->setText(tr("GPU HIGH"));
gpu_accuracy_button->setChecked(true);
break;
}