obs-StreamFX/source/filters/filter-color-grade.cpp

852 lines
32 KiB
C++

// AUTOGENERATED COPYRIGHT HEADER START
// Copyright (C) 2019-2023 Michael Fabian 'Xaymar' Dirks <info@xaymar.com>
// AUTOGENERATED COPYRIGHT HEADER END
#include "filter-color-grade.hpp"
#include "strings.hpp"
#include "gfx/gfx-util.hpp"
#include "obs/gs/gs-helper.hpp"
#include "util/util-logging.hpp"
#include "warning-disable.hpp"
#include <stdexcept>
#include "warning-enable.hpp"
// OBS
#include "warning-disable.hpp"
extern "C" {
#include <graphics/graphics.h>
#include <graphics/matrix4.h>
#include <util/platform.h>
}
#include "warning-enable.hpp"
#ifdef _DEBUG
#define ST_PREFIX "<%s> "
#define D_LOG_ERROR(x, ...) P_LOG_ERROR(ST_PREFIX##x, __FUNCTION_SIG__, __VA_ARGS__)
#define D_LOG_WARNING(x, ...) P_LOG_WARN(ST_PREFIX##x, __FUNCTION_SIG__, __VA_ARGS__)
#define D_LOG_INFO(x, ...) P_LOG_INFO(ST_PREFIX##x, __FUNCTION_SIG__, __VA_ARGS__)
#define D_LOG_DEBUG(x, ...) P_LOG_DEBUG(ST_PREFIX##x, __FUNCTION_SIG__, __VA_ARGS__)
#else
#define ST_PREFIX "<filter::color_grade> "
#define D_LOG_ERROR(...) P_LOG_ERROR(ST_PREFIX __VA_ARGS__)
#define D_LOG_WARNING(...) P_LOG_WARN(ST_PREFIX __VA_ARGS__)
#define D_LOG_INFO(...) P_LOG_INFO(ST_PREFIX __VA_ARGS__)
#define D_LOG_DEBUG(...) P_LOG_DEBUG(ST_PREFIX __VA_ARGS__)
#endif
#define ST_I18N "Filter.ColorGrade"
// Lift
#define ST_KEY_LIFT "Filter.ColorGrade.Lift"
#define ST_I18N_LIFT ST_I18N ".Lift"
#define ST_KEY_LIFT_(x) ST_KEY_LIFT "." x
#define ST_I18N_LIFT_(x) ST_I18N_LIFT "." x
// Gamma
#define ST_KEY_GAMMA "Filter.ColorGrade.Gamma"
#define ST_I18N_GAMMA ST_I18N ".Gamma"
#define ST_KEY_GAMMA_(x) ST_KEY_GAMMA "." x
#define ST_I18N_GAMMA_(x) ST_I18N_GAMMA "." x
// Gain
#define ST_KEY_GAIN "Filter.ColorGrade.Gain"
#define ST_I18N_GAIN ST_I18N ".Gain"
#define ST_KEY_GAIN_(x) ST_KEY_GAIN "." x
#define ST_I18N_GAIN_(x) ST_I18N_GAIN "." x
// Offset
#define ST_KEY_OFFSET "Filter.ColorGrade.Offset"
#define ST_I18N_OFFSET ST_I18N ".Offset"
#define ST_KEY_OFFSET_(x) ST_KEY_OFFSET "." x
#define ST_I18N_OFFSET_(x) ST_I18N_OFFSET "." x
// Tint
#define ST_KEY_TINT "Filter.ColorGrade.Tint"
#define ST_I18N_TINT ST_I18N ".Tint"
#define ST_KEY_TINT_DETECTION ST_KEY_TINT ".Detection"
#define ST_I18N_TINT_DETECTION ST_I18N_TINT ".Detection"
#define ST_I18N_TINT_DETECTION_(x) ST_I18N_TINT_DETECTION "." x
#define ST_KEY_TINT_MODE ST_KEY_TINT ".Mode"
#define ST_I18N_TINT_MODE ST_I18N_TINT ".Mode"
#define ST_I18N_TINT_MODE_(x) ST_I18N_TINT_MODE "." x
#define ST_KEY_TINT_EXPONENT ST_KEY_TINT ".Exponent"
#define ST_I18N_TINT_EXPONENT ST_I18N_TINT ".Exponent"
#define ST_KEY_TINT_(x, y) ST_KEY_TINT "." x "." y
#define ST_I18N_TINT_(x, y) ST_I18N_TINT "." x "." y
// Color Correction
#define ST_KEY_CORRECTION "Filter.ColorGrade.Correction"
#define ST_KEY_CORRECTION_(x) ST_KEY_CORRECTION "." x
#define ST_I18N_CORRECTION ST_I18N ".Correction"
#define ST_I18N_CORRECTION_(x) ST_I18N_CORRECTION "." x
// Render Mode
#define ST_KEY_RENDERMODE "Filter.ColorGrade.RenderMode"
#define ST_I18N_RENDERMODE ST_I18N ".RenderMode"
#define ST_I18N_RENDERMODE_DIRECT ST_I18N_RENDERMODE ".Direct"
#define ST_I18N_RENDERMODE_LUT_2BIT ST_I18N_RENDERMODE ".LUT.2Bit"
#define ST_I18N_RENDERMODE_LUT_4BIT ST_I18N_RENDERMODE ".LUT.4Bit"
#define ST_I18N_RENDERMODE_LUT_6BIT ST_I18N_RENDERMODE ".LUT.6Bit"
#define ST_I18N_RENDERMODE_LUT_8BIT ST_I18N_RENDERMODE ".LUT.8Bit"
#define ST_I18N_RENDERMODE_LUT_10BIT ST_I18N_RENDERMODE ".LUT.10Bit"
#define ST_RED "Red"
#define ST_GREEN "Green"
#define ST_BLUE "Blue"
#define ST_ALL "All"
#define ST_HUE "Hue"
#define ST_SATURATION "Saturation"
#define ST_LIGHTNESS "Lightness"
#define ST_CONTRAST "Contrast"
#define ST_TONE_LOW "Shadow"
#define ST_TONE_MID "Midtone"
#define ST_TONE_HIGH "Highlight"
#define ST_DETECTION_HSV "HSV"
#define ST_DETECTION_HSL "HSL"
#define ST_DETECTION_YUV_SDR "YUV.SDR"
#define ST_MODE_LINEAR "Linear"
#define ST_MODE_EXP "Exp"
#define ST_MODE_EXP2 "Exp2"
#define ST_MODE_LOG "Log"
#define ST_MODE_LOG10 "Log10"
using namespace streamfx::filter::color_grade;
static constexpr std::string_view HELP_URL = "https://github.com/Xaymar/obs-StreamFX/wiki/Filter-Color-Grade";
// TODO: Figure out a way to merge _lut_rt, _lut_texture, _rt_source, _rt_grad, _tex_source, _tex_grade, _source_updated and _grade_updated.
// Seriously this is too much GPU space wasted on unused trash.
color_grade_instance::~color_grade_instance() {}
color_grade_instance::color_grade_instance(obs_data_t* data, obs_source_t* self) : obs::source_instance(data, self), _effect(), _gfx_util(::streamfx::gfx::util::get()), _lift(), _gamma(), _gain(), _offset(), _tint_detection(), _tint_luma(), _tint_exponent(), _tint_low(), _tint_mid(), _tint_hig(), _correction(), _lut_enabled(true), _lut_depth(), _ccache_rt(), _ccache_texture(), _ccache_fresh(false), _lut_initialized(false), _lut_dirty(true), _lut_producer(), _lut_consumer(), _lut_rt(), _lut_texture(), _cache_rt(), _cache_texture(), _cache_fresh(false)
{
{
auto gctx = streamfx::obs::gs::context();
// Load the color grading effect.
{
auto file = streamfx::data_file_path("effects/color-grade.effect");
try {
_effect = streamfx::obs::gs::effect::create(file);
} catch (std::exception& ex) {
D_LOG_ERROR("Error loading '%s': %s", file.u8string().c_str(), ex.what());
throw;
}
}
// Initialize LUT work flow.
try {
_lut_producer = std::make_shared<streamfx::gfx::lut::producer>();
_lut_consumer = std::make_shared<streamfx::gfx::lut::consumer>();
_lut_initialized = true;
} catch (std::exception const& ex) {
D_LOG_WARNING("Failed to initialize LUT rendering, falling back to direct rendering.\n%s", ex.what());
_lut_initialized = false;
}
// Allocate render target for rendering.
try {
allocate_rendertarget(GS_RGBA);
} catch (std::exception const& ex) {
D_LOG_ERROR("Failed to acquire render target for rendering: %s", ex.what());
throw;
}
}
update(data);
}
void color_grade_instance::allocate_rendertarget(gs_color_format format)
{
_cache_rt = std::make_unique<streamfx::obs::gs::rendertarget>(format, GS_ZS_NONE);
}
float_t fix_gamma_value(double_t v)
{
if (v < 0.0) {
return static_cast<float_t>(-v + 1.0);
} else {
return static_cast<float_t>(1.0 / (v + 1.0));
}
}
void color_grade_instance::load(obs_data_t* data)
{
update(data);
}
void color_grade_instance::migrate(obs_data_t* data, uint64_t version) {}
void color_grade_instance::update(obs_data_t* data)
{
_lift.x = static_cast<float_t>(obs_data_get_double(data, ST_KEY_LIFT_(ST_RED)) / 100.0);
_lift.y = static_cast<float_t>(obs_data_get_double(data, ST_KEY_LIFT_(ST_GREEN)) / 100.0);
_lift.z = static_cast<float_t>(obs_data_get_double(data, ST_KEY_LIFT_(ST_BLUE)) / 100.0);
_lift.w = static_cast<float_t>(obs_data_get_double(data, ST_KEY_LIFT_(ST_ALL)) / 100.0);
_gamma.x = fix_gamma_value(obs_data_get_double(data, ST_KEY_GAMMA_(ST_RED)) / 100.0);
_gamma.y = fix_gamma_value(obs_data_get_double(data, ST_KEY_GAMMA_(ST_GREEN)) / 100.0);
_gamma.z = fix_gamma_value(obs_data_get_double(data, ST_KEY_GAMMA_(ST_BLUE)) / 100.0);
_gamma.w = fix_gamma_value(obs_data_get_double(data, ST_KEY_GAMMA_(ST_ALL)) / 100.0);
_gain.x = static_cast<float_t>(obs_data_get_double(data, ST_KEY_GAIN_(ST_RED)) / 100.0);
_gain.y = static_cast<float_t>(obs_data_get_double(data, ST_KEY_GAIN_(ST_GREEN)) / 100.0);
_gain.z = static_cast<float_t>(obs_data_get_double(data, ST_KEY_GAIN_(ST_BLUE)) / 100.0);
_gain.w = static_cast<float_t>(obs_data_get_double(data, ST_KEY_GAIN_(ST_ALL)) / 100.0);
_offset.x = static_cast<float_t>(obs_data_get_double(data, ST_KEY_OFFSET_(ST_RED)) / 100.0);
_offset.y = static_cast<float_t>(obs_data_get_double(data, ST_KEY_OFFSET_(ST_GREEN)) / 100.0);
_offset.z = static_cast<float_t>(obs_data_get_double(data, ST_KEY_OFFSET_(ST_BLUE)) / 100.0);
_offset.w = static_cast<float_t>(obs_data_get_double(data, ST_KEY_OFFSET_(ST_ALL)) / 100.0);
_tint_detection = static_cast<detection_mode>(obs_data_get_int(data, ST_KEY_TINT_DETECTION));
_tint_luma = static_cast<luma_mode>(obs_data_get_int(data, ST_KEY_TINT_MODE));
_tint_exponent = static_cast<float_t>(obs_data_get_double(data, ST_KEY_TINT_EXPONENT));
_tint_low.x = static_cast<float_t>(obs_data_get_double(data, ST_KEY_TINT_(ST_TONE_LOW, ST_RED)) / 100.0);
_tint_low.y = static_cast<float_t>(obs_data_get_double(data, ST_KEY_TINT_(ST_TONE_LOW, ST_GREEN)) / 100.0);
_tint_low.z = static_cast<float_t>(obs_data_get_double(data, ST_KEY_TINT_(ST_TONE_LOW, ST_BLUE)) / 100.0);
_tint_mid.x = static_cast<float_t>(obs_data_get_double(data, ST_KEY_TINT_(ST_TONE_MID, ST_RED)) / 100.0);
_tint_mid.y = static_cast<float_t>(obs_data_get_double(data, ST_KEY_TINT_(ST_TONE_MID, ST_GREEN)) / 100.0);
_tint_mid.z = static_cast<float_t>(obs_data_get_double(data, ST_KEY_TINT_(ST_TONE_MID, ST_BLUE)) / 100.0);
_tint_hig.x = static_cast<float_t>(obs_data_get_double(data, ST_KEY_TINT_(ST_TONE_HIGH, ST_RED)) / 100.0);
_tint_hig.y = static_cast<float_t>(obs_data_get_double(data, ST_KEY_TINT_(ST_TONE_HIGH, ST_GREEN)) / 100.0);
_tint_hig.z = static_cast<float_t>(obs_data_get_double(data, ST_KEY_TINT_(ST_TONE_HIGH, ST_BLUE)) / 100.0);
_correction.x = static_cast<float_t>(obs_data_get_double(data, ST_KEY_CORRECTION_(ST_HUE)) / 360.0);
_correction.y = static_cast<float_t>(obs_data_get_double(data, ST_KEY_CORRECTION_(ST_SATURATION)) / 100.0);
_correction.z = static_cast<float_t>(obs_data_get_double(data, ST_KEY_CORRECTION_(ST_LIGHTNESS)) / 100.0);
_correction.w = static_cast<float_t>(obs_data_get_double(data, ST_KEY_CORRECTION_(ST_CONTRAST)) / 100.0);
{
int64_t v = obs_data_get_int(data, ST_KEY_RENDERMODE);
// LUT status depends on selected option.
_lut_enabled = v != 0; // 0 (Direct)
if (v == -1) {
_lut_depth = streamfx::gfx::lut::color_depth::_8;
} else if (v > 0) {
_lut_depth = static_cast<streamfx::gfx::lut::color_depth>(v);
}
}
if (_lut_enabled && _lut_initialized)
_lut_dirty = true;
}
void color_grade_instance::prepare_effect()
{
if (auto p = _effect.get_parameter("pLift"); p) {
p.set_float4(_lift);
}
if (auto p = _effect.get_parameter("pGamma"); p) {
p.set_float4(_gamma);
}
if (auto p = _effect.get_parameter("pGain"); p) {
p.set_float4(_gain);
}
if (auto p = _effect.get_parameter("pOffset"); p) {
p.set_float4(_offset);
}
if (auto p = _effect.get_parameter("pLift"); p) {
p.set_float4(_lift);
}
if (auto p = _effect.get_parameter("pTintDetection"); p) {
p.set_int(static_cast<int32_t>(_tint_detection));
}
if (auto p = _effect.get_parameter("pTintMode"); p) {
p.set_int(static_cast<int32_t>(_tint_luma));
}
if (auto p = _effect.get_parameter("pTintExponent"); p) {
p.set_float(_tint_exponent);
}
if (auto p = _effect.get_parameter("pTintLow"); p) {
p.set_float3(_tint_low);
}
if (auto p = _effect.get_parameter("pTintMid"); p) {
p.set_float3(_tint_mid);
}
if (auto p = _effect.get_parameter("pTintHig"); p) {
p.set_float3(_tint_hig);
}
if (auto p = _effect.get_parameter("pCorrection"); p) {
p.set_float4(_correction);
}
}
void color_grade_instance::rebuild_lut()
{
#if defined(ENABLE_PROFILING) && !defined(D_PLATFORM_MAC) && _DEBUG
streamfx::obs::gs::debug_marker gdm{streamfx::obs::gs::debug_color_cache, "Rebuild LUT"};
#endif
// Generate a fresh LUT texture.
auto lut_texture = _lut_producer->produce(_lut_depth);
// Modify the LUT with our color grade.
if (lut_texture) {
// Check if we have a render target to work with and if it's the correct format.
if (!_lut_rt || (lut_texture->get_color_format() != _lut_rt->get_color_format())) {
// Create a new render target with new format.
_lut_rt = std::make_unique<streamfx::obs::gs::rendertarget>(lut_texture->get_color_format(), GS_ZS_NONE);
}
// Prepare our color grade effect.
prepare_effect();
// Assign texture.
if (auto p = _effect.get_parameter("image"); p) {
p.set_texture(lut_texture);
}
{ // Begin rendering.
auto op = _lut_rt->render(lut_texture->get_width(), lut_texture->get_height());
// Set up graphics context.
gs_ortho(0, 1, 0, 1, 0, 1);
gs_blend_state_push();
gs_enable_blending(false);
gs_enable_color(true, true, true, true);
gs_enable_stencil_test(false);
gs_enable_stencil_write(false);
while (gs_effect_loop(_effect.get_object(), "Draw")) {
_gfx_util->draw_fullscreen_triangle();
}
gs_blend_state_pop();
}
_lut_rt->get_texture(_lut_texture);
if (!_lut_texture) {
throw std::runtime_error("Failed to produce modified LUT texture.");
}
} else {
throw std::runtime_error("Failed to produce LUT texture.");
}
_lut_dirty = false;
}
void color_grade_instance::video_tick(float)
{
_ccache_fresh = false;
_cache_fresh = false;
}
void color_grade_instance::video_render(gs_effect_t* shader)
{
// Grab initial values.
obs_source_t* parent = obs_filter_get_parent(_self);
obs_source_t* target = obs_filter_get_target(_self);
uint32_t width = obs_source_get_base_width(target);
uint32_t height = obs_source_get_base_height(target);
vec4 blank = vec4{0, 0, 0, 0};
shader = shader ? shader : obs_get_base_effect(OBS_EFFECT_DEFAULT);
// Skip filter if anything is wrong.
if (!parent || !target || !width || !height) {
obs_source_skip_video_filter(_self);
return;
}
#if defined(ENABLE_PROFILING) && !defined(D_PLATFORM_MAC) && _DEBUG
streamfx::obs::gs::debug_marker gdmp{streamfx::obs::gs::debug_color_source, "Color Grading '%s'", obs_source_get_name(_self)};
#endif
// TODO: Optimize this once (https://github.com/obsproject/obs-studio/pull/4199) is merged.
// - We can skip the original capture and reduce the overall impact of this.
// 1. Capture the filter/source rendered above this.
if (!_ccache_fresh || !_ccache_texture) {
#if defined(ENABLE_PROFILING) && !defined(D_PLATFORM_MAC) && _DEBUG
streamfx::obs::gs::debug_marker gdmp{streamfx::obs::gs::debug_color_cache, "Cache '%s'", obs_source_get_name(target)};
#endif
// If the input cache render target doesn't exist, create it.
if (!_ccache_rt) {
_ccache_rt = std::make_shared<streamfx::obs::gs::rendertarget>(GS_RGBA, GS_ZS_NONE);
}
{
auto op = _ccache_rt->render(width, height);
gs_ortho(0, static_cast<float_t>(width), 0, static_cast<float_t>(height), 0, 1);
// Blank out the input cache.
gs_clear(GS_CLEAR_COLOR | GS_CLEAR_DEPTH, &blank, 0., 0);
// Begin rendering the actual input source.
obs_source_process_filter_begin(_self, GS_RGBA, OBS_ALLOW_DIRECT_RENDERING);
// Enable all colors for rendering.
gs_enable_color(true, true, true, true);
// Prevent blending with existing content, even if it is cleared.
gs_blend_state_push();
gs_enable_blending(false);
gs_blend_function(GS_BLEND_ONE, GS_BLEND_ZERO);
// Disable depth testing.
gs_enable_depth_test(false);
// Disable stencil testing.
gs_enable_stencil_test(false);
// Disable culling.
gs_set_cull_mode(GS_NEITHER);
// End rendering the actual input source.
obs_source_process_filter_end(_self, obs_get_base_effect(OBS_EFFECT_DEFAULT), width, height);
// Restore original blend mode.
gs_blend_state_pop();
}
// Try and retrieve the input cache as a texture for later use.
_ccache_rt->get_texture(_ccache_texture);
if (!_ccache_texture) {
throw std::runtime_error("Failed to cache original source.");
}
// Mark the input cache as valid.
_ccache_fresh = true;
}
// 2. Apply one of the two rendering methods (LUT or Direct).
if (_lut_initialized && _lut_enabled) { // Try to apply with the LUT based method.
try {
#if defined(ENABLE_PROFILING) && !defined(D_PLATFORM_MAC) && _DEBUG
streamfx::obs::gs::debug_marker gdm{streamfx::obs::gs::debug_color_convert, "LUT Rendering"};
#endif
// If the LUT was changed, rebuild the LUT first.
if (_lut_dirty) {
rebuild_lut();
// Mark the cache as invalid, since the LUT has been changed.
_cache_fresh = false;
}
// Reallocate the rendertarget if necessary.
if (_cache_rt->get_color_format() != GS_RGBA) {
allocate_rendertarget(GS_RGBA);
}
if (!_cache_fresh) {
{ // Render the source to the cache.
auto op = _cache_rt->render(width, height);
gs_ortho(0, 1., 0, 1., 0, 1);
// Blank out the input cache.
gs_clear(GS_CLEAR_COLOR | GS_CLEAR_DEPTH, &blank, 0., 0);
// Enable all colors for rendering.
gs_enable_color(true, true, true, true);
// Prevent blending with existing content, even if it is cleared.
gs_blend_state_push();
gs_enable_blending(false);
gs_blend_function(GS_BLEND_ONE, GS_BLEND_ZERO);
// Disable depth testing.
gs_enable_depth_test(false);
// Disable stencil testing.
gs_enable_stencil_test(false);
// Disable culling.
gs_set_cull_mode(GS_NEITHER);
auto effect = _lut_consumer->prepare(_lut_depth, _lut_texture);
effect->get_parameter("image").set_texture(_ccache_texture);
while (gs_effect_loop(effect->get_object(), "Draw")) {
_gfx_util->draw_fullscreen_triangle();
}
// Restore original blend mode.
gs_blend_state_pop();
}
// Try and retrieve the render cache as a texture.
_cache_rt->get_texture(_cache_texture);
// Mark the render cache as valid.
_cache_fresh = true;
}
} catch (std::exception const& ex) {
// If anything happened, revert to direct rendering.
_lut_rt.reset();
_lut_texture.reset();
_lut_enabled = false;
D_LOG_WARNING("Reverting to direct rendering due to error: %s", ex.what());
}
}
if ((!_lut_initialized || !_lut_enabled) && !_cache_fresh) {
#if defined(ENABLE_PROFILING) && !defined(D_PLATFORM_MAC) && _DEBUG
streamfx::obs::gs::debug_marker gdm{streamfx::obs::gs::debug_color_convert, "Direct Rendering"};
#endif
// Reallocate the rendertarget if necessary.
if (_cache_rt->get_color_format() != GS_RGBA) {
allocate_rendertarget(GS_RGBA);
}
{ // Render the source to the cache.
auto op = _cache_rt->render(width, height);
gs_ortho(0, 1, 0, 1, 0, 1);
prepare_effect();
// Blank out the input cache.
gs_clear(GS_CLEAR_COLOR | GS_CLEAR_DEPTH, &blank, 0., 0);
// Enable all colors for rendering.
gs_enable_color(true, true, true, true);
// Prevent blending with existing content, even if it is cleared.
gs_blend_state_push();
gs_enable_blending(false);
gs_blend_function(GS_BLEND_ONE, GS_BLEND_ZERO);
// Disable depth testing.
gs_enable_depth_test(false);
// Disable stencil testing.
gs_enable_stencil_test(false);
// Disable culling.
gs_set_cull_mode(GS_NEITHER);
// Render the effect.
_effect.get_parameter("image").set_texture(_ccache_texture);
while (gs_effect_loop(_effect.get_object(), "Draw")) {
_gfx_util->draw_fullscreen_triangle();
}
// Restore original blend mode.
gs_blend_state_pop();
}
// Try and retrieve the render cache as a texture.
_cache_rt->get_texture(_cache_texture);
// Mark the render cache as valid.
_cache_fresh = true;
}
if (!_cache_texture) {
throw std::runtime_error("Failed to cache processed source.");
}
// 3. Render the output cache.
{
#if defined(ENABLE_PROFILING) && !defined(D_PLATFORM_MAC) && _DEBUG
streamfx::obs::gs::debug_marker gdm{streamfx::obs::gs::debug_color_cache_render, "Draw Cache"};
#endif
// Revert GPU status to what OBS Studio expects.
gs_enable_depth_test(false);
gs_enable_color(true, true, true, true);
gs_set_cull_mode(GS_NEITHER);
// Draw the render cache.
while (gs_effect_loop(shader, "Draw")) {
gs_effect_set_texture(gs_effect_get_param_by_name(shader, "image"), _cache_texture ? _cache_texture->get_object() : nullptr);
gs_draw_sprite(nullptr, 0, width, height);
}
}
}
color_grade_factory::color_grade_factory()
{
_info.id = S_PREFIX "filter-color-grade";
_info.type = OBS_SOURCE_TYPE_FILTER;
_info.output_flags = OBS_SOURCE_VIDEO;
support_size(false);
finish_setup();
register_proxy("obs-stream-effects-filter-color-grade");
}
color_grade_factory::~color_grade_factory() {}
const char* color_grade_factory::get_name()
{
return D_TRANSLATE(ST_I18N);
}
void color_grade_factory::get_defaults2(obs_data_t* data)
{
obs_data_set_default_double(data, ST_KEY_LIFT_(ST_RED), 0);
obs_data_set_default_double(data, ST_KEY_LIFT_(ST_GREEN), 0);
obs_data_set_default_double(data, ST_KEY_LIFT_(ST_BLUE), 0);
obs_data_set_default_double(data, ST_KEY_LIFT_(ST_ALL), 0);
obs_data_set_default_double(data, ST_KEY_GAMMA_(ST_RED), 0);
obs_data_set_default_double(data, ST_KEY_GAMMA_(ST_GREEN), 0);
obs_data_set_default_double(data, ST_KEY_GAMMA_(ST_BLUE), 0);
obs_data_set_default_double(data, ST_KEY_GAMMA_(ST_ALL), 0);
obs_data_set_default_double(data, ST_KEY_GAIN_(ST_RED), 100.0);
obs_data_set_default_double(data, ST_KEY_GAIN_(ST_GREEN), 100.0);
obs_data_set_default_double(data, ST_KEY_GAIN_(ST_BLUE), 100.0);
obs_data_set_default_double(data, ST_KEY_GAIN_(ST_ALL), 100.0);
obs_data_set_default_double(data, ST_KEY_OFFSET_(ST_RED), 0.0);
obs_data_set_default_double(data, ST_KEY_OFFSET_(ST_GREEN), 0.0);
obs_data_set_default_double(data, ST_KEY_OFFSET_(ST_BLUE), 0.0);
obs_data_set_default_double(data, ST_KEY_OFFSET_(ST_ALL), 0.0);
obs_data_set_default_int(data, ST_KEY_TINT_MODE, static_cast<int64_t>(luma_mode::Linear));
obs_data_set_default_int(data, ST_KEY_TINT_DETECTION, static_cast<int64_t>(detection_mode::YUV_SDR));
obs_data_set_default_double(data, ST_KEY_TINT_EXPONENT, 1.5);
obs_data_set_default_double(data, ST_KEY_TINT_(ST_TONE_LOW, ST_RED), 100.0);
obs_data_set_default_double(data, ST_KEY_TINT_(ST_TONE_LOW, ST_GREEN), 100.0);
obs_data_set_default_double(data, ST_KEY_TINT_(ST_TONE_LOW, ST_BLUE), 100.0);
obs_data_set_default_double(data, ST_KEY_TINT_(ST_TONE_MID, ST_RED), 100.0);
obs_data_set_default_double(data, ST_KEY_TINT_(ST_TONE_MID, ST_GREEN), 100.0);
obs_data_set_default_double(data, ST_KEY_TINT_(ST_TONE_MID, ST_BLUE), 100.0);
obs_data_set_default_double(data, ST_KEY_TINT_(ST_TONE_HIGH, ST_RED), 100.0);
obs_data_set_default_double(data, ST_KEY_TINT_(ST_TONE_HIGH, ST_GREEN), 100.0);
obs_data_set_default_double(data, ST_KEY_TINT_(ST_TONE_HIGH, ST_BLUE), 100.0);
obs_data_set_default_double(data, ST_KEY_CORRECTION_(ST_HUE), 0.0);
obs_data_set_default_double(data, ST_KEY_CORRECTION_(ST_SATURATION), 100.0);
obs_data_set_default_double(data, ST_KEY_CORRECTION_(ST_LIGHTNESS), 100.0);
obs_data_set_default_double(data, ST_KEY_CORRECTION_(ST_CONTRAST), 100.0);
obs_data_set_default_int(data, ST_KEY_RENDERMODE, -1);
}
obs_properties_t* color_grade_factory::get_properties2(color_grade_instance* data)
{
obs_properties_t* pr = obs_properties_create();
#ifdef ENABLE_FRONTEND
{
obs_properties_add_button2(pr, S_MANUAL_OPEN, D_TRANSLATE(S_MANUAL_OPEN), streamfx::filter::color_grade::color_grade_factory::on_manual_open, nullptr);
}
#endif
{
obs_properties_t* grp = obs_properties_create();
obs_properties_add_group(pr, ST_KEY_LIFT, D_TRANSLATE(ST_I18N_LIFT), OBS_GROUP_NORMAL, grp);
{
auto p = obs_properties_add_float_slider(grp, ST_KEY_LIFT_(ST_RED), D_TRANSLATE(ST_I18N_LIFT_(ST_RED)), -1000., 100., .01);
obs_property_float_set_suffix(p, " %");
}
{
auto p = obs_properties_add_float_slider(grp, ST_KEY_LIFT_(ST_GREEN), D_TRANSLATE(ST_I18N_LIFT_(ST_GREEN)), -1000., 100., .01);
obs_property_float_set_suffix(p, " %");
}
{
auto p = obs_properties_add_float_slider(grp, ST_KEY_LIFT_(ST_BLUE), D_TRANSLATE(ST_I18N_LIFT_(ST_BLUE)), -1000., 100., .01);
obs_property_float_set_suffix(p, " %");
}
{
auto p = obs_properties_add_float_slider(grp, ST_KEY_LIFT_(ST_ALL), D_TRANSLATE(ST_I18N_LIFT_(ST_ALL)), -1000., 100., .01);
obs_property_float_set_suffix(p, " %");
}
}
{
obs_properties_t* grp = obs_properties_create();
obs_properties_add_group(pr, ST_KEY_GAMMA, D_TRANSLATE(ST_I18N_GAMMA), OBS_GROUP_NORMAL, grp);
{
auto p = obs_properties_add_float_slider(grp, ST_KEY_GAMMA_(ST_RED), D_TRANSLATE(ST_I18N_GAMMA_(ST_RED)), -1000., 1000., .01);
obs_property_float_set_suffix(p, " %");
}
{
auto p = obs_properties_add_float_slider(grp, ST_KEY_GAMMA_(ST_GREEN), D_TRANSLATE(ST_I18N_GAMMA_(ST_GREEN)), -1000., 1000., .01);
obs_property_float_set_suffix(p, " %");
}
{
auto p = obs_properties_add_float_slider(grp, ST_KEY_GAMMA_(ST_BLUE), D_TRANSLATE(ST_I18N_GAMMA_(ST_BLUE)), -1000., 1000., .01);
obs_property_float_set_suffix(p, " %");
}
{
auto p = obs_properties_add_float_slider(grp, ST_KEY_GAMMA_(ST_ALL), D_TRANSLATE(ST_I18N_GAMMA_(ST_ALL)), -1000., 1000., .01);
obs_property_float_set_suffix(p, " %");
}
}
{
obs_properties_t* grp = obs_properties_create();
obs_properties_add_group(pr, ST_KEY_GAIN, D_TRANSLATE(ST_I18N_GAIN), OBS_GROUP_NORMAL, grp);
{
auto p = obs_properties_add_float_slider(grp, ST_KEY_GAIN_(ST_RED), D_TRANSLATE(ST_I18N_GAIN_(ST_RED)), -1000., 1000., .01);
obs_property_float_set_suffix(p, " %");
}
{
auto p = obs_properties_add_float_slider(grp, ST_KEY_GAIN_(ST_GREEN), D_TRANSLATE(ST_I18N_GAIN_(ST_GREEN)), -1000., 1000., .01);
obs_property_float_set_suffix(p, " %");
}
{
auto p = obs_properties_add_float_slider(grp, ST_KEY_GAIN_(ST_BLUE), D_TRANSLATE(ST_I18N_GAIN_(ST_BLUE)), -1000., 1000., .01);
obs_property_float_set_suffix(p, " %");
}
{
auto p = obs_properties_add_float_slider(grp, ST_KEY_GAIN_(ST_ALL), D_TRANSLATE(ST_I18N_GAIN_(ST_ALL)), -1000., 1000., .01);
obs_property_float_set_suffix(p, " %");
}
}
{
obs_properties_t* grp = obs_properties_create();
obs_properties_add_group(pr, ST_KEY_OFFSET, D_TRANSLATE(ST_I18N_OFFSET), OBS_GROUP_NORMAL, grp);
{
auto p = obs_properties_add_float_slider(grp, ST_KEY_OFFSET_(ST_RED), D_TRANSLATE(ST_I18N_OFFSET_(ST_RED)), -1000., 1000., .01);
obs_property_float_set_suffix(p, " %");
}
{
auto p = obs_properties_add_float_slider(grp, ST_KEY_OFFSET_(ST_GREEN), D_TRANSLATE(ST_I18N_OFFSET_(ST_GREEN)), -1000., 1000., .01);
obs_property_float_set_suffix(p, " %");
}
{
auto p = obs_properties_add_float_slider(grp, ST_KEY_OFFSET_(ST_BLUE), D_TRANSLATE(ST_I18N_OFFSET_(ST_BLUE)), -1000., 1000., .01);
obs_property_float_set_suffix(p, " %");
}
{
auto p = obs_properties_add_float_slider(grp, ST_KEY_OFFSET_(ST_ALL), D_TRANSLATE(ST_I18N_OFFSET_(ST_ALL)), -1000., 1000., .01);
obs_property_float_set_suffix(p, " %");
}
}
{
obs_properties_t* grp = obs_properties_create();
obs_properties_add_group(pr, ST_KEY_TINT, D_TRANSLATE(ST_I18N_TINT), OBS_GROUP_NORMAL, grp);
{
auto p = obs_properties_add_float_slider(grp, ST_KEY_TINT_(ST_TONE_LOW, ST_RED), D_TRANSLATE(ST_I18N_TINT_(ST_TONE_LOW, ST_RED)), 0, 1000., .01);
obs_property_float_set_suffix(p, " %");
}
{
auto p = obs_properties_add_float_slider(grp, ST_KEY_TINT_(ST_TONE_LOW, ST_GREEN), D_TRANSLATE(ST_I18N_TINT_(ST_TONE_LOW, ST_GREEN)), 0, 1000., .01);
obs_property_float_set_suffix(p, " %");
}
{
auto p = obs_properties_add_float_slider(grp, ST_KEY_TINT_(ST_TONE_LOW, ST_BLUE), D_TRANSLATE(ST_I18N_TINT_(ST_TONE_LOW, ST_BLUE)), 0, 1000., .01);
obs_property_float_set_suffix(p, " %");
}
{
auto p = obs_properties_add_float_slider(grp, ST_KEY_TINT_(ST_TONE_MID, ST_RED), D_TRANSLATE(ST_I18N_TINT_(ST_TONE_MID, ST_RED)), 0, 1000., 0.01);
obs_property_float_set_suffix(p, " %");
}
{
auto p = obs_properties_add_float_slider(grp, ST_KEY_TINT_(ST_TONE_MID, ST_GREEN), D_TRANSLATE(ST_I18N_TINT_(ST_TONE_MID, ST_GREEN)), 0, 1000., .01);
obs_property_float_set_suffix(p, " %");
}
{
auto p = obs_properties_add_float_slider(grp, ST_KEY_TINT_(ST_TONE_MID, ST_BLUE), D_TRANSLATE(ST_I18N_TINT_(ST_TONE_MID, ST_BLUE)), 0, 1000., .01);
obs_property_float_set_suffix(p, " %");
}
{
auto p = obs_properties_add_float_slider(grp, ST_KEY_TINT_(ST_TONE_HIGH, ST_RED), D_TRANSLATE(ST_I18N_TINT_(ST_TONE_HIGH, ST_RED)), 0, 1000., .01);
obs_property_float_set_suffix(p, " %");
}
{
auto p = obs_properties_add_float_slider(grp, ST_KEY_TINT_(ST_TONE_HIGH, ST_GREEN), D_TRANSLATE(ST_I18N_TINT_(ST_TONE_HIGH, ST_GREEN)), 0, 1000., .01);
obs_property_float_set_suffix(p, " %");
}
{
auto p = obs_properties_add_float_slider(grp, ST_KEY_TINT_(ST_TONE_HIGH, ST_BLUE), D_TRANSLATE(ST_I18N_TINT_(ST_TONE_HIGH, ST_BLUE)), 0, 1000., .01);
obs_property_float_set_suffix(p, " %");
}
}
{
obs_properties_t* grp = obs_properties_create();
obs_properties_add_group(pr, ST_KEY_CORRECTION, D_TRANSLATE(ST_I18N_CORRECTION), OBS_GROUP_NORMAL, grp);
{
auto p = obs_properties_add_float_slider(grp, ST_KEY_CORRECTION_(ST_HUE), D_TRANSLATE(ST_I18N_CORRECTION_(ST_HUE)), -180., 180., .01);
obs_property_float_set_suffix(p, " °");
}
{
auto p = obs_properties_add_float_slider(grp, ST_KEY_CORRECTION_(ST_SATURATION), D_TRANSLATE(ST_I18N_CORRECTION_(ST_SATURATION)), 0., 1000., .01);
obs_property_float_set_suffix(p, " %");
}
{
auto p = obs_properties_add_float_slider(grp, ST_KEY_CORRECTION_(ST_LIGHTNESS), D_TRANSLATE(ST_I18N_CORRECTION_(ST_LIGHTNESS)), 0., 1000., .01);
obs_property_float_set_suffix(p, " %");
}
{
auto p = obs_properties_add_float_slider(grp, ST_KEY_CORRECTION_(ST_CONTRAST), D_TRANSLATE(ST_I18N_CORRECTION_(ST_CONTRAST)), 0., 1000., .01);
obs_property_float_set_suffix(p, " %");
}
}
{
obs_properties_t* grp = obs_properties_create();
obs_properties_add_group(pr, S_ADVANCED, D_TRANSLATE(S_ADVANCED), OBS_GROUP_NORMAL, grp);
{
auto p = obs_properties_add_list(grp, ST_KEY_TINT_MODE, D_TRANSLATE(ST_I18N_TINT_MODE), OBS_COMBO_TYPE_LIST, OBS_COMBO_FORMAT_INT);
std::pair<const char*, luma_mode> els[] = {{ST_I18N_TINT_MODE_(ST_MODE_LINEAR), luma_mode::Linear}, {ST_I18N_TINT_MODE_(ST_MODE_EXP), luma_mode::Exp}, {ST_I18N_TINT_MODE_(ST_MODE_EXP2), luma_mode::Exp2}, {ST_I18N_TINT_MODE_(ST_MODE_LOG), luma_mode::Log}, {ST_I18N_TINT_MODE_(ST_MODE_LOG10), luma_mode::Log10}};
for (auto kv : els) {
obs_property_list_add_int(p, D_TRANSLATE(kv.first), static_cast<int64_t>(kv.second));
}
}
{
auto p = obs_properties_add_list(grp, ST_KEY_TINT_DETECTION, D_TRANSLATE(ST_I18N_TINT_DETECTION), OBS_COMBO_TYPE_LIST, OBS_COMBO_FORMAT_INT);
std::pair<const char*, detection_mode> els[] = {{ST_I18N_TINT_DETECTION_(ST_DETECTION_HSV), detection_mode::HSV}, {ST_I18N_TINT_DETECTION_(ST_DETECTION_HSL), detection_mode::HSL}, {ST_I18N_TINT_DETECTION_(ST_DETECTION_YUV_SDR), detection_mode::YUV_SDR}};
for (auto kv : els) {
obs_property_list_add_int(p, D_TRANSLATE(kv.first), static_cast<int64_t>(kv.second));
}
}
obs_properties_add_float_slider(grp, ST_KEY_TINT_EXPONENT, D_TRANSLATE(ST_I18N_TINT_EXPONENT), 0., 10., .01);
{
auto p = obs_properties_add_list(grp, ST_KEY_RENDERMODE, D_TRANSLATE(ST_I18N_RENDERMODE), OBS_COMBO_TYPE_LIST, OBS_COMBO_FORMAT_INT);
std::pair<const char*, int64_t> els[] = {
{S_STATE_AUTOMATIC, -1}, {ST_I18N_RENDERMODE_DIRECT, 0}, {ST_I18N_RENDERMODE_LUT_2BIT, static_cast<int64_t>(streamfx::gfx::lut::color_depth::_2)}, {ST_I18N_RENDERMODE_LUT_4BIT, static_cast<int64_t>(streamfx::gfx::lut::color_depth::_4)}, {ST_I18N_RENDERMODE_LUT_6BIT, static_cast<int64_t>(streamfx::gfx::lut::color_depth::_6)}, {ST_I18N_RENDERMODE_LUT_8BIT, static_cast<int64_t>(streamfx::gfx::lut::color_depth::_8)},
//{ST_RENDERMODE_LUT_10BIT, static_cast<int64_t>(gfx::lut::color_depth::_10)},
};
for (auto kv : els) {
obs_property_list_add_int(p, D_TRANSLATE(kv.first), kv.second);
}
}
}
return pr;
}
#ifdef ENABLE_FRONTEND
bool color_grade_factory::on_manual_open(obs_properties_t* props, obs_property_t* property, void* data)
{
try {
streamfx::open_url(HELP_URL);
return false;
} catch (const std::exception& ex) {
D_LOG_ERROR("Failed to open manual due to error: %s", ex.what());
return false;
} catch (...) {
D_LOG_ERROR("Failed to open manual due to unknown error.", "");
return false;
}
}
#endif
std::shared_ptr<color_grade_factory> _color_grade_factory_instance = nullptr;
void streamfx::filter::color_grade::color_grade_factory::initialize()
{
try {
if (!_color_grade_factory_instance)
_color_grade_factory_instance = std::make_shared<color_grade_factory>();
} catch (const std::exception& ex) {
D_LOG_ERROR("Failed to initialize due to error: %s", ex.what());
} catch (...) {
D_LOG_ERROR("Failed to initialize due to unknown error.", "");
}
}
void streamfx::filter::color_grade::color_grade_factory::finalize()
{
_color_grade_factory_instance.reset();
}
std::shared_ptr<color_grade_factory> streamfx::filter::color_grade::color_grade_factory::get()
{
return _color_grade_factory_instance;
}