// AUTOGENERATED COPYRIGHT HEADER START // Copyright (C) 2019-2023 Michael Fabian 'Xaymar' Dirks // AUTOGENERATED COPYRIGHT HEADER END #include "filter-color-grade.hpp" #include "strings.hpp" #include "gfx/gfx-util.hpp" #include "obs/gs/gs-helper.hpp" #include "util/util-logging.hpp" #include "warning-disable.hpp" #include #include "warning-enable.hpp" // OBS #include "warning-disable.hpp" extern "C" { #include #include #include } #include "warning-enable.hpp" #ifdef _DEBUG #define ST_PREFIX "<%s> " #define D_LOG_ERROR(x, ...) P_LOG_ERROR(ST_PREFIX##x, __FUNCTION_SIG__, __VA_ARGS__) #define D_LOG_WARNING(x, ...) P_LOG_WARN(ST_PREFIX##x, __FUNCTION_SIG__, __VA_ARGS__) #define D_LOG_INFO(x, ...) P_LOG_INFO(ST_PREFIX##x, __FUNCTION_SIG__, __VA_ARGS__) #define D_LOG_DEBUG(x, ...) P_LOG_DEBUG(ST_PREFIX##x, __FUNCTION_SIG__, __VA_ARGS__) #else #define ST_PREFIX " " #define D_LOG_ERROR(...) P_LOG_ERROR(ST_PREFIX __VA_ARGS__) #define D_LOG_WARNING(...) P_LOG_WARN(ST_PREFIX __VA_ARGS__) #define D_LOG_INFO(...) P_LOG_INFO(ST_PREFIX __VA_ARGS__) #define D_LOG_DEBUG(...) P_LOG_DEBUG(ST_PREFIX __VA_ARGS__) #endif #define ST_I18N "Filter.ColorGrade" // Lift #define ST_KEY_LIFT "Filter.ColorGrade.Lift" #define ST_I18N_LIFT ST_I18N ".Lift" #define ST_KEY_LIFT_(x) ST_KEY_LIFT "." x #define ST_I18N_LIFT_(x) ST_I18N_LIFT "." x // Gamma #define ST_KEY_GAMMA "Filter.ColorGrade.Gamma" #define ST_I18N_GAMMA ST_I18N ".Gamma" #define ST_KEY_GAMMA_(x) ST_KEY_GAMMA "." x #define ST_I18N_GAMMA_(x) ST_I18N_GAMMA "." x // Gain #define ST_KEY_GAIN "Filter.ColorGrade.Gain" #define ST_I18N_GAIN ST_I18N ".Gain" #define ST_KEY_GAIN_(x) ST_KEY_GAIN "." x #define ST_I18N_GAIN_(x) ST_I18N_GAIN "." x // Offset #define ST_KEY_OFFSET "Filter.ColorGrade.Offset" #define ST_I18N_OFFSET ST_I18N ".Offset" #define ST_KEY_OFFSET_(x) ST_KEY_OFFSET "." x #define ST_I18N_OFFSET_(x) ST_I18N_OFFSET "." x // Tint #define ST_KEY_TINT "Filter.ColorGrade.Tint" #define ST_I18N_TINT ST_I18N ".Tint" #define ST_KEY_TINT_DETECTION ST_KEY_TINT ".Detection" #define ST_I18N_TINT_DETECTION ST_I18N_TINT ".Detection" #define ST_I18N_TINT_DETECTION_(x) ST_I18N_TINT_DETECTION "." x #define ST_KEY_TINT_MODE ST_KEY_TINT ".Mode" #define ST_I18N_TINT_MODE ST_I18N_TINT ".Mode" #define ST_I18N_TINT_MODE_(x) ST_I18N_TINT_MODE "." x #define ST_KEY_TINT_EXPONENT ST_KEY_TINT ".Exponent" #define ST_I18N_TINT_EXPONENT ST_I18N_TINT ".Exponent" #define ST_KEY_TINT_(x, y) ST_KEY_TINT "." x "." y #define ST_I18N_TINT_(x, y) ST_I18N_TINT "." x "." y // Color Correction #define ST_KEY_CORRECTION "Filter.ColorGrade.Correction" #define ST_KEY_CORRECTION_(x) ST_KEY_CORRECTION "." x #define ST_I18N_CORRECTION ST_I18N ".Correction" #define ST_I18N_CORRECTION_(x) ST_I18N_CORRECTION "." x // Render Mode #define ST_KEY_RENDERMODE "Filter.ColorGrade.RenderMode" #define ST_I18N_RENDERMODE ST_I18N ".RenderMode" #define ST_I18N_RENDERMODE_DIRECT ST_I18N_RENDERMODE ".Direct" #define ST_I18N_RENDERMODE_LUT_2BIT ST_I18N_RENDERMODE ".LUT.2Bit" #define ST_I18N_RENDERMODE_LUT_4BIT ST_I18N_RENDERMODE ".LUT.4Bit" #define ST_I18N_RENDERMODE_LUT_6BIT ST_I18N_RENDERMODE ".LUT.6Bit" #define ST_I18N_RENDERMODE_LUT_8BIT ST_I18N_RENDERMODE ".LUT.8Bit" #define ST_I18N_RENDERMODE_LUT_10BIT ST_I18N_RENDERMODE ".LUT.10Bit" #define ST_RED "Red" #define ST_GREEN "Green" #define ST_BLUE "Blue" #define ST_ALL "All" #define ST_HUE "Hue" #define ST_SATURATION "Saturation" #define ST_LIGHTNESS "Lightness" #define ST_CONTRAST "Contrast" #define ST_TONE_LOW "Shadow" #define ST_TONE_MID "Midtone" #define ST_TONE_HIGH "Highlight" #define ST_DETECTION_HSV "HSV" #define ST_DETECTION_HSL "HSL" #define ST_DETECTION_YUV_SDR "YUV.SDR" #define ST_MODE_LINEAR "Linear" #define ST_MODE_EXP "Exp" #define ST_MODE_EXP2 "Exp2" #define ST_MODE_LOG "Log" #define ST_MODE_LOG10 "Log10" using namespace streamfx::filter::color_grade; static constexpr std::string_view HELP_URL = "https://github.com/Xaymar/obs-StreamFX/wiki/Filter-Color-Grade"; // TODO: Figure out a way to merge _lut_rt, _lut_texture, _rt_source, _rt_grad, _tex_source, _tex_grade, _source_updated and _grade_updated. // Seriously this is too much GPU space wasted on unused trash. color_grade_instance::~color_grade_instance() {} color_grade_instance::color_grade_instance(obs_data_t* data, obs_source_t* self) : obs::source_instance(data, self), _effect(), _gfx_util(::streamfx::gfx::util::get()), _lift(), _gamma(), _gain(), _offset(), _tint_detection(), _tint_luma(), _tint_exponent(), _tint_low(), _tint_mid(), _tint_hig(), _correction(), _lut_enabled(true), _lut_depth(), _ccache_rt(), _ccache_texture(), _ccache_fresh(false), _lut_initialized(false), _lut_dirty(true), _lut_producer(), _lut_consumer(), _lut_rt(), _lut_texture(), _cache_rt(), _cache_texture(), _cache_fresh(false) { { auto gctx = streamfx::obs::gs::context(); // Load the color grading effect. { auto file = streamfx::data_file_path("effects/color-grade.effect"); try { _effect = streamfx::obs::gs::effect::create(file); } catch (std::exception& ex) { D_LOG_ERROR("Error loading '%s': %s", file.u8string().c_str(), ex.what()); throw; } } // Initialize LUT work flow. try { _lut_producer = std::make_shared(); _lut_consumer = std::make_shared(); _lut_initialized = true; } catch (std::exception const& ex) { D_LOG_WARNING("Failed to initialize LUT rendering, falling back to direct rendering.\n%s", ex.what()); _lut_initialized = false; } // Allocate render target for rendering. try { allocate_rendertarget(GS_RGBA); } catch (std::exception const& ex) { D_LOG_ERROR("Failed to acquire render target for rendering: %s", ex.what()); throw; } } update(data); } void color_grade_instance::allocate_rendertarget(gs_color_format format) { _cache_rt = std::make_unique(format, GS_ZS_NONE); } float_t fix_gamma_value(double_t v) { if (v < 0.0) { return static_cast(-v + 1.0); } else { return static_cast(1.0 / (v + 1.0)); } } void color_grade_instance::load(obs_data_t* data) { update(data); } void color_grade_instance::migrate(obs_data_t* data, uint64_t version) {} void color_grade_instance::update(obs_data_t* data) { _lift.x = static_cast(obs_data_get_double(data, ST_KEY_LIFT_(ST_RED)) / 100.0); _lift.y = static_cast(obs_data_get_double(data, ST_KEY_LIFT_(ST_GREEN)) / 100.0); _lift.z = static_cast(obs_data_get_double(data, ST_KEY_LIFT_(ST_BLUE)) / 100.0); _lift.w = static_cast(obs_data_get_double(data, ST_KEY_LIFT_(ST_ALL)) / 100.0); _gamma.x = fix_gamma_value(obs_data_get_double(data, ST_KEY_GAMMA_(ST_RED)) / 100.0); _gamma.y = fix_gamma_value(obs_data_get_double(data, ST_KEY_GAMMA_(ST_GREEN)) / 100.0); _gamma.z = fix_gamma_value(obs_data_get_double(data, ST_KEY_GAMMA_(ST_BLUE)) / 100.0); _gamma.w = fix_gamma_value(obs_data_get_double(data, ST_KEY_GAMMA_(ST_ALL)) / 100.0); _gain.x = static_cast(obs_data_get_double(data, ST_KEY_GAIN_(ST_RED)) / 100.0); _gain.y = static_cast(obs_data_get_double(data, ST_KEY_GAIN_(ST_GREEN)) / 100.0); _gain.z = static_cast(obs_data_get_double(data, ST_KEY_GAIN_(ST_BLUE)) / 100.0); _gain.w = static_cast(obs_data_get_double(data, ST_KEY_GAIN_(ST_ALL)) / 100.0); _offset.x = static_cast(obs_data_get_double(data, ST_KEY_OFFSET_(ST_RED)) / 100.0); _offset.y = static_cast(obs_data_get_double(data, ST_KEY_OFFSET_(ST_GREEN)) / 100.0); _offset.z = static_cast(obs_data_get_double(data, ST_KEY_OFFSET_(ST_BLUE)) / 100.0); _offset.w = static_cast(obs_data_get_double(data, ST_KEY_OFFSET_(ST_ALL)) / 100.0); _tint_detection = static_cast(obs_data_get_int(data, ST_KEY_TINT_DETECTION)); _tint_luma = static_cast(obs_data_get_int(data, ST_KEY_TINT_MODE)); _tint_exponent = static_cast(obs_data_get_double(data, ST_KEY_TINT_EXPONENT)); _tint_low.x = static_cast(obs_data_get_double(data, ST_KEY_TINT_(ST_TONE_LOW, ST_RED)) / 100.0); _tint_low.y = static_cast(obs_data_get_double(data, ST_KEY_TINT_(ST_TONE_LOW, ST_GREEN)) / 100.0); _tint_low.z = static_cast(obs_data_get_double(data, ST_KEY_TINT_(ST_TONE_LOW, ST_BLUE)) / 100.0); _tint_mid.x = static_cast(obs_data_get_double(data, ST_KEY_TINT_(ST_TONE_MID, ST_RED)) / 100.0); _tint_mid.y = static_cast(obs_data_get_double(data, ST_KEY_TINT_(ST_TONE_MID, ST_GREEN)) / 100.0); _tint_mid.z = static_cast(obs_data_get_double(data, ST_KEY_TINT_(ST_TONE_MID, ST_BLUE)) / 100.0); _tint_hig.x = static_cast(obs_data_get_double(data, ST_KEY_TINT_(ST_TONE_HIGH, ST_RED)) / 100.0); _tint_hig.y = static_cast(obs_data_get_double(data, ST_KEY_TINT_(ST_TONE_HIGH, ST_GREEN)) / 100.0); _tint_hig.z = static_cast(obs_data_get_double(data, ST_KEY_TINT_(ST_TONE_HIGH, ST_BLUE)) / 100.0); _correction.x = static_cast(obs_data_get_double(data, ST_KEY_CORRECTION_(ST_HUE)) / 360.0); _correction.y = static_cast(obs_data_get_double(data, ST_KEY_CORRECTION_(ST_SATURATION)) / 100.0); _correction.z = static_cast(obs_data_get_double(data, ST_KEY_CORRECTION_(ST_LIGHTNESS)) / 100.0); _correction.w = static_cast(obs_data_get_double(data, ST_KEY_CORRECTION_(ST_CONTRAST)) / 100.0); { int64_t v = obs_data_get_int(data, ST_KEY_RENDERMODE); // LUT status depends on selected option. _lut_enabled = v != 0; // 0 (Direct) if (v == -1) { _lut_depth = streamfx::gfx::lut::color_depth::_8; } else if (v > 0) { _lut_depth = static_cast(v); } } if (_lut_enabled && _lut_initialized) _lut_dirty = true; } void color_grade_instance::prepare_effect() { if (auto p = _effect.get_parameter("pLift"); p) { p.set_float4(_lift); } if (auto p = _effect.get_parameter("pGamma"); p) { p.set_float4(_gamma); } if (auto p = _effect.get_parameter("pGain"); p) { p.set_float4(_gain); } if (auto p = _effect.get_parameter("pOffset"); p) { p.set_float4(_offset); } if (auto p = _effect.get_parameter("pLift"); p) { p.set_float4(_lift); } if (auto p = _effect.get_parameter("pTintDetection"); p) { p.set_int(static_cast(_tint_detection)); } if (auto p = _effect.get_parameter("pTintMode"); p) { p.set_int(static_cast(_tint_luma)); } if (auto p = _effect.get_parameter("pTintExponent"); p) { p.set_float(_tint_exponent); } if (auto p = _effect.get_parameter("pTintLow"); p) { p.set_float3(_tint_low); } if (auto p = _effect.get_parameter("pTintMid"); p) { p.set_float3(_tint_mid); } if (auto p = _effect.get_parameter("pTintHig"); p) { p.set_float3(_tint_hig); } if (auto p = _effect.get_parameter("pCorrection"); p) { p.set_float4(_correction); } } void color_grade_instance::rebuild_lut() { #if defined(ENABLE_PROFILING) && !defined(D_PLATFORM_MAC) && _DEBUG streamfx::obs::gs::debug_marker gdm{streamfx::obs::gs::debug_color_cache, "Rebuild LUT"}; #endif // Generate a fresh LUT texture. auto lut_texture = _lut_producer->produce(_lut_depth); // Modify the LUT with our color grade. if (lut_texture) { // Check if we have a render target to work with and if it's the correct format. if (!_lut_rt || (lut_texture->get_color_format() != _lut_rt->get_color_format())) { // Create a new render target with new format. _lut_rt = std::make_unique(lut_texture->get_color_format(), GS_ZS_NONE); } // Prepare our color grade effect. prepare_effect(); // Assign texture. if (auto p = _effect.get_parameter("image"); p) { p.set_texture(lut_texture); } { // Begin rendering. auto op = _lut_rt->render(lut_texture->get_width(), lut_texture->get_height()); // Set up graphics context. gs_ortho(0, 1, 0, 1, 0, 1); gs_blend_state_push(); gs_enable_blending(false); gs_enable_color(true, true, true, true); gs_enable_stencil_test(false); gs_enable_stencil_write(false); while (gs_effect_loop(_effect.get_object(), "Draw")) { _gfx_util->draw_fullscreen_triangle(); } gs_blend_state_pop(); } _lut_rt->get_texture(_lut_texture); if (!_lut_texture) { throw std::runtime_error("Failed to produce modified LUT texture."); } } else { throw std::runtime_error("Failed to produce LUT texture."); } _lut_dirty = false; } void color_grade_instance::video_tick(float) { _ccache_fresh = false; _cache_fresh = false; } void color_grade_instance::video_render(gs_effect_t* shader) { // Grab initial values. obs_source_t* parent = obs_filter_get_parent(_self); obs_source_t* target = obs_filter_get_target(_self); uint32_t width = obs_source_get_base_width(target); uint32_t height = obs_source_get_base_height(target); vec4 blank = vec4{0, 0, 0, 0}; shader = shader ? shader : obs_get_base_effect(OBS_EFFECT_DEFAULT); // Skip filter if anything is wrong. if (!parent || !target || !width || !height) { obs_source_skip_video_filter(_self); return; } #if defined(ENABLE_PROFILING) && !defined(D_PLATFORM_MAC) && _DEBUG streamfx::obs::gs::debug_marker gdmp{streamfx::obs::gs::debug_color_source, "Color Grading '%s'", obs_source_get_name(_self)}; #endif // TODO: Optimize this once (https://github.com/obsproject/obs-studio/pull/4199) is merged. // - We can skip the original capture and reduce the overall impact of this. // 1. Capture the filter/source rendered above this. if (!_ccache_fresh || !_ccache_texture) { #if defined(ENABLE_PROFILING) && !defined(D_PLATFORM_MAC) && _DEBUG streamfx::obs::gs::debug_marker gdmp{streamfx::obs::gs::debug_color_cache, "Cache '%s'", obs_source_get_name(target)}; #endif // If the input cache render target doesn't exist, create it. if (!_ccache_rt) { _ccache_rt = std::make_shared(GS_RGBA, GS_ZS_NONE); } { auto op = _ccache_rt->render(width, height); gs_ortho(0, static_cast(width), 0, static_cast(height), 0, 1); // Blank out the input cache. gs_clear(GS_CLEAR_COLOR | GS_CLEAR_DEPTH, &blank, 0., 0); // Begin rendering the actual input source. obs_source_process_filter_begin(_self, GS_RGBA, OBS_ALLOW_DIRECT_RENDERING); // Enable all colors for rendering. gs_enable_color(true, true, true, true); // Prevent blending with existing content, even if it is cleared. gs_blend_state_push(); gs_enable_blending(false); gs_blend_function(GS_BLEND_ONE, GS_BLEND_ZERO); // Disable depth testing. gs_enable_depth_test(false); // Disable stencil testing. gs_enable_stencil_test(false); // Disable culling. gs_set_cull_mode(GS_NEITHER); // End rendering the actual input source. obs_source_process_filter_end(_self, obs_get_base_effect(OBS_EFFECT_DEFAULT), width, height); // Restore original blend mode. gs_blend_state_pop(); } // Try and retrieve the input cache as a texture for later use. _ccache_rt->get_texture(_ccache_texture); if (!_ccache_texture) { throw std::runtime_error("Failed to cache original source."); } // Mark the input cache as valid. _ccache_fresh = true; } // 2. Apply one of the two rendering methods (LUT or Direct). if (_lut_initialized && _lut_enabled) { // Try to apply with the LUT based method. try { #if defined(ENABLE_PROFILING) && !defined(D_PLATFORM_MAC) && _DEBUG streamfx::obs::gs::debug_marker gdm{streamfx::obs::gs::debug_color_convert, "LUT Rendering"}; #endif // If the LUT was changed, rebuild the LUT first. if (_lut_dirty) { rebuild_lut(); // Mark the cache as invalid, since the LUT has been changed. _cache_fresh = false; } // Reallocate the rendertarget if necessary. if (_cache_rt->get_color_format() != GS_RGBA) { allocate_rendertarget(GS_RGBA); } if (!_cache_fresh) { { // Render the source to the cache. auto op = _cache_rt->render(width, height); gs_ortho(0, 1., 0, 1., 0, 1); // Blank out the input cache. gs_clear(GS_CLEAR_COLOR | GS_CLEAR_DEPTH, &blank, 0., 0); // Enable all colors for rendering. gs_enable_color(true, true, true, true); // Prevent blending with existing content, even if it is cleared. gs_blend_state_push(); gs_enable_blending(false); gs_blend_function(GS_BLEND_ONE, GS_BLEND_ZERO); // Disable depth testing. gs_enable_depth_test(false); // Disable stencil testing. gs_enable_stencil_test(false); // Disable culling. gs_set_cull_mode(GS_NEITHER); auto effect = _lut_consumer->prepare(_lut_depth, _lut_texture); effect->get_parameter("image").set_texture(_ccache_texture); while (gs_effect_loop(effect->get_object(), "Draw")) { _gfx_util->draw_fullscreen_triangle(); } // Restore original blend mode. gs_blend_state_pop(); } // Try and retrieve the render cache as a texture. _cache_rt->get_texture(_cache_texture); // Mark the render cache as valid. _cache_fresh = true; } } catch (std::exception const& ex) { // If anything happened, revert to direct rendering. _lut_rt.reset(); _lut_texture.reset(); _lut_enabled = false; D_LOG_WARNING("Reverting to direct rendering due to error: %s", ex.what()); } } if ((!_lut_initialized || !_lut_enabled) && !_cache_fresh) { #if defined(ENABLE_PROFILING) && !defined(D_PLATFORM_MAC) && _DEBUG streamfx::obs::gs::debug_marker gdm{streamfx::obs::gs::debug_color_convert, "Direct Rendering"}; #endif // Reallocate the rendertarget if necessary. if (_cache_rt->get_color_format() != GS_RGBA) { allocate_rendertarget(GS_RGBA); } { // Render the source to the cache. auto op = _cache_rt->render(width, height); gs_ortho(0, 1, 0, 1, 0, 1); prepare_effect(); // Blank out the input cache. gs_clear(GS_CLEAR_COLOR | GS_CLEAR_DEPTH, &blank, 0., 0); // Enable all colors for rendering. gs_enable_color(true, true, true, true); // Prevent blending with existing content, even if it is cleared. gs_blend_state_push(); gs_enable_blending(false); gs_blend_function(GS_BLEND_ONE, GS_BLEND_ZERO); // Disable depth testing. gs_enable_depth_test(false); // Disable stencil testing. gs_enable_stencil_test(false); // Disable culling. gs_set_cull_mode(GS_NEITHER); // Render the effect. _effect.get_parameter("image").set_texture(_ccache_texture); while (gs_effect_loop(_effect.get_object(), "Draw")) { _gfx_util->draw_fullscreen_triangle(); } // Restore original blend mode. gs_blend_state_pop(); } // Try and retrieve the render cache as a texture. _cache_rt->get_texture(_cache_texture); // Mark the render cache as valid. _cache_fresh = true; } if (!_cache_texture) { throw std::runtime_error("Failed to cache processed source."); } // 3. Render the output cache. { #if defined(ENABLE_PROFILING) && !defined(D_PLATFORM_MAC) && _DEBUG streamfx::obs::gs::debug_marker gdm{streamfx::obs::gs::debug_color_cache_render, "Draw Cache"}; #endif // Revert GPU status to what OBS Studio expects. gs_enable_depth_test(false); gs_enable_color(true, true, true, true); gs_set_cull_mode(GS_NEITHER); // Draw the render cache. while (gs_effect_loop(shader, "Draw")) { gs_effect_set_texture(gs_effect_get_param_by_name(shader, "image"), _cache_texture ? _cache_texture->get_object() : nullptr); gs_draw_sprite(nullptr, 0, width, height); } } } color_grade_factory::color_grade_factory() { _info.id = S_PREFIX "filter-color-grade"; _info.type = OBS_SOURCE_TYPE_FILTER; _info.output_flags = OBS_SOURCE_VIDEO; support_size(false); finish_setup(); register_proxy("obs-stream-effects-filter-color-grade"); } color_grade_factory::~color_grade_factory() {} const char* color_grade_factory::get_name() { return D_TRANSLATE(ST_I18N); } void color_grade_factory::get_defaults2(obs_data_t* data) { obs_data_set_default_double(data, ST_KEY_LIFT_(ST_RED), 0); obs_data_set_default_double(data, ST_KEY_LIFT_(ST_GREEN), 0); obs_data_set_default_double(data, ST_KEY_LIFT_(ST_BLUE), 0); obs_data_set_default_double(data, ST_KEY_LIFT_(ST_ALL), 0); obs_data_set_default_double(data, ST_KEY_GAMMA_(ST_RED), 0); obs_data_set_default_double(data, ST_KEY_GAMMA_(ST_GREEN), 0); obs_data_set_default_double(data, ST_KEY_GAMMA_(ST_BLUE), 0); obs_data_set_default_double(data, ST_KEY_GAMMA_(ST_ALL), 0); obs_data_set_default_double(data, ST_KEY_GAIN_(ST_RED), 100.0); obs_data_set_default_double(data, ST_KEY_GAIN_(ST_GREEN), 100.0); obs_data_set_default_double(data, ST_KEY_GAIN_(ST_BLUE), 100.0); obs_data_set_default_double(data, ST_KEY_GAIN_(ST_ALL), 100.0); obs_data_set_default_double(data, ST_KEY_OFFSET_(ST_RED), 0.0); obs_data_set_default_double(data, ST_KEY_OFFSET_(ST_GREEN), 0.0); obs_data_set_default_double(data, ST_KEY_OFFSET_(ST_BLUE), 0.0); obs_data_set_default_double(data, ST_KEY_OFFSET_(ST_ALL), 0.0); obs_data_set_default_int(data, ST_KEY_TINT_MODE, static_cast(luma_mode::Linear)); obs_data_set_default_int(data, ST_KEY_TINT_DETECTION, static_cast(detection_mode::YUV_SDR)); obs_data_set_default_double(data, ST_KEY_TINT_EXPONENT, 1.5); obs_data_set_default_double(data, ST_KEY_TINT_(ST_TONE_LOW, ST_RED), 100.0); obs_data_set_default_double(data, ST_KEY_TINT_(ST_TONE_LOW, ST_GREEN), 100.0); obs_data_set_default_double(data, ST_KEY_TINT_(ST_TONE_LOW, ST_BLUE), 100.0); obs_data_set_default_double(data, ST_KEY_TINT_(ST_TONE_MID, ST_RED), 100.0); obs_data_set_default_double(data, ST_KEY_TINT_(ST_TONE_MID, ST_GREEN), 100.0); obs_data_set_default_double(data, ST_KEY_TINT_(ST_TONE_MID, ST_BLUE), 100.0); obs_data_set_default_double(data, ST_KEY_TINT_(ST_TONE_HIGH, ST_RED), 100.0); obs_data_set_default_double(data, ST_KEY_TINT_(ST_TONE_HIGH, ST_GREEN), 100.0); obs_data_set_default_double(data, ST_KEY_TINT_(ST_TONE_HIGH, ST_BLUE), 100.0); obs_data_set_default_double(data, ST_KEY_CORRECTION_(ST_HUE), 0.0); obs_data_set_default_double(data, ST_KEY_CORRECTION_(ST_SATURATION), 100.0); obs_data_set_default_double(data, ST_KEY_CORRECTION_(ST_LIGHTNESS), 100.0); obs_data_set_default_double(data, ST_KEY_CORRECTION_(ST_CONTRAST), 100.0); obs_data_set_default_int(data, ST_KEY_RENDERMODE, -1); } obs_properties_t* color_grade_factory::get_properties2(color_grade_instance* data) { obs_properties_t* pr = obs_properties_create(); #ifdef ENABLE_FRONTEND { obs_properties_add_button2(pr, S_MANUAL_OPEN, D_TRANSLATE(S_MANUAL_OPEN), streamfx::filter::color_grade::color_grade_factory::on_manual_open, nullptr); } #endif { obs_properties_t* grp = obs_properties_create(); obs_properties_add_group(pr, ST_KEY_LIFT, D_TRANSLATE(ST_I18N_LIFT), OBS_GROUP_NORMAL, grp); { auto p = obs_properties_add_float_slider(grp, ST_KEY_LIFT_(ST_RED), D_TRANSLATE(ST_I18N_LIFT_(ST_RED)), -1000., 100., .01); obs_property_float_set_suffix(p, " %"); } { auto p = obs_properties_add_float_slider(grp, ST_KEY_LIFT_(ST_GREEN), D_TRANSLATE(ST_I18N_LIFT_(ST_GREEN)), -1000., 100., .01); obs_property_float_set_suffix(p, " %"); } { auto p = obs_properties_add_float_slider(grp, ST_KEY_LIFT_(ST_BLUE), D_TRANSLATE(ST_I18N_LIFT_(ST_BLUE)), -1000., 100., .01); obs_property_float_set_suffix(p, " %"); } { auto p = obs_properties_add_float_slider(grp, ST_KEY_LIFT_(ST_ALL), D_TRANSLATE(ST_I18N_LIFT_(ST_ALL)), -1000., 100., .01); obs_property_float_set_suffix(p, " %"); } } { obs_properties_t* grp = obs_properties_create(); obs_properties_add_group(pr, ST_KEY_GAMMA, D_TRANSLATE(ST_I18N_GAMMA), OBS_GROUP_NORMAL, grp); { auto p = obs_properties_add_float_slider(grp, ST_KEY_GAMMA_(ST_RED), D_TRANSLATE(ST_I18N_GAMMA_(ST_RED)), -1000., 1000., .01); obs_property_float_set_suffix(p, " %"); } { auto p = obs_properties_add_float_slider(grp, ST_KEY_GAMMA_(ST_GREEN), D_TRANSLATE(ST_I18N_GAMMA_(ST_GREEN)), -1000., 1000., .01); obs_property_float_set_suffix(p, " %"); } { auto p = obs_properties_add_float_slider(grp, ST_KEY_GAMMA_(ST_BLUE), D_TRANSLATE(ST_I18N_GAMMA_(ST_BLUE)), -1000., 1000., .01); obs_property_float_set_suffix(p, " %"); } { auto p = obs_properties_add_float_slider(grp, ST_KEY_GAMMA_(ST_ALL), D_TRANSLATE(ST_I18N_GAMMA_(ST_ALL)), -1000., 1000., .01); obs_property_float_set_suffix(p, " %"); } } { obs_properties_t* grp = obs_properties_create(); obs_properties_add_group(pr, ST_KEY_GAIN, D_TRANSLATE(ST_I18N_GAIN), OBS_GROUP_NORMAL, grp); { auto p = obs_properties_add_float_slider(grp, ST_KEY_GAIN_(ST_RED), D_TRANSLATE(ST_I18N_GAIN_(ST_RED)), -1000., 1000., .01); obs_property_float_set_suffix(p, " %"); } { auto p = obs_properties_add_float_slider(grp, ST_KEY_GAIN_(ST_GREEN), D_TRANSLATE(ST_I18N_GAIN_(ST_GREEN)), -1000., 1000., .01); obs_property_float_set_suffix(p, " %"); } { auto p = obs_properties_add_float_slider(grp, ST_KEY_GAIN_(ST_BLUE), D_TRANSLATE(ST_I18N_GAIN_(ST_BLUE)), -1000., 1000., .01); obs_property_float_set_suffix(p, " %"); } { auto p = obs_properties_add_float_slider(grp, ST_KEY_GAIN_(ST_ALL), D_TRANSLATE(ST_I18N_GAIN_(ST_ALL)), -1000., 1000., .01); obs_property_float_set_suffix(p, " %"); } } { obs_properties_t* grp = obs_properties_create(); obs_properties_add_group(pr, ST_KEY_OFFSET, D_TRANSLATE(ST_I18N_OFFSET), OBS_GROUP_NORMAL, grp); { auto p = obs_properties_add_float_slider(grp, ST_KEY_OFFSET_(ST_RED), D_TRANSLATE(ST_I18N_OFFSET_(ST_RED)), -1000., 1000., .01); obs_property_float_set_suffix(p, " %"); } { auto p = obs_properties_add_float_slider(grp, ST_KEY_OFFSET_(ST_GREEN), D_TRANSLATE(ST_I18N_OFFSET_(ST_GREEN)), -1000., 1000., .01); obs_property_float_set_suffix(p, " %"); } { auto p = obs_properties_add_float_slider(grp, ST_KEY_OFFSET_(ST_BLUE), D_TRANSLATE(ST_I18N_OFFSET_(ST_BLUE)), -1000., 1000., .01); obs_property_float_set_suffix(p, " %"); } { auto p = obs_properties_add_float_slider(grp, ST_KEY_OFFSET_(ST_ALL), D_TRANSLATE(ST_I18N_OFFSET_(ST_ALL)), -1000., 1000., .01); obs_property_float_set_suffix(p, " %"); } } { obs_properties_t* grp = obs_properties_create(); obs_properties_add_group(pr, ST_KEY_TINT, D_TRANSLATE(ST_I18N_TINT), OBS_GROUP_NORMAL, grp); { auto p = obs_properties_add_float_slider(grp, ST_KEY_TINT_(ST_TONE_LOW, ST_RED), D_TRANSLATE(ST_I18N_TINT_(ST_TONE_LOW, ST_RED)), 0, 1000., .01); obs_property_float_set_suffix(p, " %"); } { auto p = obs_properties_add_float_slider(grp, ST_KEY_TINT_(ST_TONE_LOW, ST_GREEN), D_TRANSLATE(ST_I18N_TINT_(ST_TONE_LOW, ST_GREEN)), 0, 1000., .01); obs_property_float_set_suffix(p, " %"); } { auto p = obs_properties_add_float_slider(grp, ST_KEY_TINT_(ST_TONE_LOW, ST_BLUE), D_TRANSLATE(ST_I18N_TINT_(ST_TONE_LOW, ST_BLUE)), 0, 1000., .01); obs_property_float_set_suffix(p, " %"); } { auto p = obs_properties_add_float_slider(grp, ST_KEY_TINT_(ST_TONE_MID, ST_RED), D_TRANSLATE(ST_I18N_TINT_(ST_TONE_MID, ST_RED)), 0, 1000., 0.01); obs_property_float_set_suffix(p, " %"); } { auto p = obs_properties_add_float_slider(grp, ST_KEY_TINT_(ST_TONE_MID, ST_GREEN), D_TRANSLATE(ST_I18N_TINT_(ST_TONE_MID, ST_GREEN)), 0, 1000., .01); obs_property_float_set_suffix(p, " %"); } { auto p = obs_properties_add_float_slider(grp, ST_KEY_TINT_(ST_TONE_MID, ST_BLUE), D_TRANSLATE(ST_I18N_TINT_(ST_TONE_MID, ST_BLUE)), 0, 1000., .01); obs_property_float_set_suffix(p, " %"); } { auto p = obs_properties_add_float_slider(grp, ST_KEY_TINT_(ST_TONE_HIGH, ST_RED), D_TRANSLATE(ST_I18N_TINT_(ST_TONE_HIGH, ST_RED)), 0, 1000., .01); obs_property_float_set_suffix(p, " %"); } { auto p = obs_properties_add_float_slider(grp, ST_KEY_TINT_(ST_TONE_HIGH, ST_GREEN), D_TRANSLATE(ST_I18N_TINT_(ST_TONE_HIGH, ST_GREEN)), 0, 1000., .01); obs_property_float_set_suffix(p, " %"); } { auto p = obs_properties_add_float_slider(grp, ST_KEY_TINT_(ST_TONE_HIGH, ST_BLUE), D_TRANSLATE(ST_I18N_TINT_(ST_TONE_HIGH, ST_BLUE)), 0, 1000., .01); obs_property_float_set_suffix(p, " %"); } } { obs_properties_t* grp = obs_properties_create(); obs_properties_add_group(pr, ST_KEY_CORRECTION, D_TRANSLATE(ST_I18N_CORRECTION), OBS_GROUP_NORMAL, grp); { auto p = obs_properties_add_float_slider(grp, ST_KEY_CORRECTION_(ST_HUE), D_TRANSLATE(ST_I18N_CORRECTION_(ST_HUE)), -180., 180., .01); obs_property_float_set_suffix(p, " °"); } { auto p = obs_properties_add_float_slider(grp, ST_KEY_CORRECTION_(ST_SATURATION), D_TRANSLATE(ST_I18N_CORRECTION_(ST_SATURATION)), 0., 1000., .01); obs_property_float_set_suffix(p, " %"); } { auto p = obs_properties_add_float_slider(grp, ST_KEY_CORRECTION_(ST_LIGHTNESS), D_TRANSLATE(ST_I18N_CORRECTION_(ST_LIGHTNESS)), 0., 1000., .01); obs_property_float_set_suffix(p, " %"); } { auto p = obs_properties_add_float_slider(grp, ST_KEY_CORRECTION_(ST_CONTRAST), D_TRANSLATE(ST_I18N_CORRECTION_(ST_CONTRAST)), 0., 1000., .01); obs_property_float_set_suffix(p, " %"); } } { obs_properties_t* grp = obs_properties_create(); obs_properties_add_group(pr, S_ADVANCED, D_TRANSLATE(S_ADVANCED), OBS_GROUP_NORMAL, grp); { auto p = obs_properties_add_list(grp, ST_KEY_TINT_MODE, D_TRANSLATE(ST_I18N_TINT_MODE), OBS_COMBO_TYPE_LIST, OBS_COMBO_FORMAT_INT); std::pair els[] = {{ST_I18N_TINT_MODE_(ST_MODE_LINEAR), luma_mode::Linear}, {ST_I18N_TINT_MODE_(ST_MODE_EXP), luma_mode::Exp}, {ST_I18N_TINT_MODE_(ST_MODE_EXP2), luma_mode::Exp2}, {ST_I18N_TINT_MODE_(ST_MODE_LOG), luma_mode::Log}, {ST_I18N_TINT_MODE_(ST_MODE_LOG10), luma_mode::Log10}}; for (auto kv : els) { obs_property_list_add_int(p, D_TRANSLATE(kv.first), static_cast(kv.second)); } } { auto p = obs_properties_add_list(grp, ST_KEY_TINT_DETECTION, D_TRANSLATE(ST_I18N_TINT_DETECTION), OBS_COMBO_TYPE_LIST, OBS_COMBO_FORMAT_INT); std::pair els[] = {{ST_I18N_TINT_DETECTION_(ST_DETECTION_HSV), detection_mode::HSV}, {ST_I18N_TINT_DETECTION_(ST_DETECTION_HSL), detection_mode::HSL}, {ST_I18N_TINT_DETECTION_(ST_DETECTION_YUV_SDR), detection_mode::YUV_SDR}}; for (auto kv : els) { obs_property_list_add_int(p, D_TRANSLATE(kv.first), static_cast(kv.second)); } } obs_properties_add_float_slider(grp, ST_KEY_TINT_EXPONENT, D_TRANSLATE(ST_I18N_TINT_EXPONENT), 0., 10., .01); { auto p = obs_properties_add_list(grp, ST_KEY_RENDERMODE, D_TRANSLATE(ST_I18N_RENDERMODE), OBS_COMBO_TYPE_LIST, OBS_COMBO_FORMAT_INT); std::pair els[] = { {S_STATE_AUTOMATIC, -1}, {ST_I18N_RENDERMODE_DIRECT, 0}, {ST_I18N_RENDERMODE_LUT_2BIT, static_cast(streamfx::gfx::lut::color_depth::_2)}, {ST_I18N_RENDERMODE_LUT_4BIT, static_cast(streamfx::gfx::lut::color_depth::_4)}, {ST_I18N_RENDERMODE_LUT_6BIT, static_cast(streamfx::gfx::lut::color_depth::_6)}, {ST_I18N_RENDERMODE_LUT_8BIT, static_cast(streamfx::gfx::lut::color_depth::_8)}, //{ST_RENDERMODE_LUT_10BIT, static_cast(gfx::lut::color_depth::_10)}, }; for (auto kv : els) { obs_property_list_add_int(p, D_TRANSLATE(kv.first), kv.second); } } } return pr; } #ifdef ENABLE_FRONTEND bool color_grade_factory::on_manual_open(obs_properties_t* props, obs_property_t* property, void* data) { try { streamfx::open_url(HELP_URL); return false; } catch (const std::exception& ex) { D_LOG_ERROR("Failed to open manual due to error: %s", ex.what()); return false; } catch (...) { D_LOG_ERROR("Failed to open manual due to unknown error.", ""); return false; } } #endif std::shared_ptr _color_grade_factory_instance = nullptr; void streamfx::filter::color_grade::color_grade_factory::initialize() { try { if (!_color_grade_factory_instance) _color_grade_factory_instance = std::make_shared(); } catch (const std::exception& ex) { D_LOG_ERROR("Failed to initialize due to error: %s", ex.what()); } catch (...) { D_LOG_ERROR("Failed to initialize due to unknown error.", ""); } } void streamfx::filter::color_grade::color_grade_factory::finalize() { _color_grade_factory_instance.reset(); } std::shared_ptr streamfx::filter::color_grade::color_grade_factory::get() { return _color_grade_factory_instance; }