mirror of https://github.com/Xaymar/obs-StreamFX
109 lines
3.1 KiB
C++
109 lines
3.1 KiB
C++
// Modern effects for a modern Streamer
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// Copyright (C) 2019 Michael Fabian Dirks
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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#include "gfx-shader-param.hpp"
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#include <sstream>
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#include "gfx-shader-param-basic.hpp"
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gfx::shader::parameter::parameter(gs::effect_parameter param, std::string key_prefix)
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: _param(param), _order(0), _key(_param.get_name()), _name(_key), _description()
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{
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{
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std::stringstream ss;
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ss << key_prefix << "." << param.get_name();
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_name = (_key);
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}
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if (auto anno = _param.get_annotation("order"); anno) {
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_order = anno.get_default_int();
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}
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if (auto anno = _param.get_annotation("name"); anno) {
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if (std::string v = anno.get_default_string(); v.length() > 0)
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_name = v;
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}
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if (auto anno = _param.get_annotation("description"); anno) {
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if (std::string v = anno.get_default_string(); v.length() > 0)
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_description = v;
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}
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}
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void gfx::shader::parameter::defaults(obs_data_t* settings) {}
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void gfx::shader::parameter::properties(obs_properties_t* props, obs_data_t* settings) {}
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void gfx::shader::parameter::update(obs_data_t* settings) {}
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void gfx::shader::parameter::assign() {}
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int32_t gfx::shader::parameter::get_order()
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{
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return _order;
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}
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const std::string& gfx::shader::parameter::get_name()
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{
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return _name;
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}
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bool gfx::shader::parameter::has_description()
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{
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return _description.length() > 0;
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}
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const std::string& gfx::shader::parameter::get_description()
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{
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return _description;
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}
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std::shared_ptr<gfx::shader::parameter> gfx::shader::parameter::make_parameter(gs::effect_parameter param,
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std::string prefix)
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{
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if (!param)
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return nullptr;
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// ToDo: Allow other parameters to specify hidden properties, as well as the shader itself, and the source/filter/transition.
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if (auto anno = param.get_annotation("visible"); anno != nullptr) {
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if (!anno.get_default_bool()) {
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return nullptr;
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}
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}
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typedef gs::effect_parameter::type eptype;
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switch (param.get_type()) {
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case eptype::Boolean: {
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auto el = std::make_shared<gfx::shader::bool_parameter>(param, prefix);
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return el;
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}
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case eptype::Integer:
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case eptype::Integer2:
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case eptype::Integer3:
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case eptype::Integer4: {
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auto el = std::make_shared<gfx::shader::int_parameter>(param, prefix);
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return el;
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}
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case eptype::Float:
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case eptype::Float2:
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case eptype::Float3:
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case eptype::Float4: {
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auto el = std::make_shared<gfx::shader::float_parameter>(param, prefix);
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return el;
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}
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default:
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return nullptr;
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}
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}
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