mirror of
https://github.com/Xaymar/obs-StreamFX
synced 2024-11-10 22:05:06 +00:00
8fb7d193f5
Audio capture previously needed an additional class, however there is no need for this if this can be done together with the actual obs::source object. So obs::source now has a new audio_data event that can be listened to, which handles capturing audio data if requested. Additionally all other events are now selectively listened to, instead of permanently listening to them. This should drastically reduce the overhead of using obs::source.
153 lines
5.2 KiB
C++
153 lines
5.2 KiB
C++
/*
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* Modern effects for a modern Streamer
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* Copyright (C) 2018 Michael Fabian Dirks
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef OBS_STREAM_EFFECTS_OBS_SOURCE_HPP
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#define OBS_STREAM_EFFECTS_OBS_SOURCE_HPP
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#pragma once
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#include <cinttypes>
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#include <string>
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#include "util-event.hpp"
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// OBS
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#ifdef _MSC_VER
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#pragma warning(push)
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#pragma warning(disable : 4201)
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#endif
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#include <obs.h>
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#ifdef _MSC_VER
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#pragma warning(pop)
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#endif
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namespace obs {
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class source {
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obs_source_t* self;
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bool track_ownership = false;
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static void handle_destroy(void* p, calldata_t* calldata);
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static void handle_remove(void* p, calldata_t* calldata);
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static void handle_save(void* p, calldata_t* calldata);
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static void handle_load(void* p, calldata_t* calldata);
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static void handle_activate(void* p, calldata_t* calldata);
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static void handle_deactivate(void* p, calldata_t* calldata);
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static void handle_show(void* p, calldata_t* calldata);
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static void handle_hide(void* p, calldata_t* calldata);
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static void handle_enable(void* p, calldata_t* calldata);
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static void handle_push_to_mute_changed(void* p, calldata_t* calldata);
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static void handle_push_to_mute_delay(void* p, calldata_t* calldata);
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static void handle_push_to_talk_changed(void* p, calldata_t* calldata);
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static void handle_push_to_talk_delay(void* p, calldata_t* calldata);
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static void handle_rename(void* p, calldata_t* calldata);
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static void handle_update_properties(void* p, calldata_t* calldata);
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static void handle_update_flags(void* p, calldata_t* calldata);
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static void handle_mute(void* p, calldata_t* calldata);
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static void handle_volume(void* p, calldata_t* calldata);
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static void handle_audio_sync(void* p, calldata_t* calldata);
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static void handle_audio_mixers(void* p, calldata_t* calldata);
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static void handle_audio_data(void* p, obs_source_t* source, const audio_data* audio, bool muted);
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static void handle_filter_add(void* p, calldata_t* calldata);
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static void handle_filter_remove(void* p, calldata_t* calldata);
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static void handle_reorder_filters(void* p, calldata_t* calldata);
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static void handle_transition_start(void* p, calldata_t* calldata);
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static void handle_transition_video_stop(void* p, calldata_t* calldata);
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static void handle_transition_stop(void* p, calldata_t* calldata);
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public:
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virtual ~source();
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source();
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source(std::string name, bool track_ownership = true, bool add_reference = true);
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source(obs_source_t* source, bool track_ownership = true, bool add_reference = false);
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public /*copy*/:
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source(source const& other);
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source& operator=(source const& other);
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public /*move*/:
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source(source&& other);
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source& operator=(source&& other);
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public:
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obs_source_type type();
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void* type_data();
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uint32_t width();
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uint32_t height();
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bool destroyed();
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public: // Unsafe Methods
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void clear();
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obs_source_t* get();
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public: // Events
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struct {
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// Destroy and Remove
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util::event<obs::source*> destroy;
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util::event<obs::source*> remove;
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// Saving, Loading and Update
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util::event<obs::source*> save;
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util::event<obs::source*> load;
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util::event<obs::source*> update_properties;
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// Activate, Deactivate
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util::event<obs::source*> activate;
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util::event<obs::source*> deactivate;
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// Show Hide
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util::event<obs::source*> show;
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util::event<obs::source*> hide;
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// Other
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util::event<obs::source*, bool> enable;
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util::event<obs::source*, std::string, std::string> rename;
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util::event<obs::source*, long long> update_flags;
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// Hotkeys (PtM, PtT)
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util::event<obs::source*, bool> push_to_mute_changed;
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util::event<obs::source*, long long> push_to_mute_delay;
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util::event<obs::source*, bool> push_to_talk_changed;
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util::event<obs::source*, long long> push_to_talk_delay;
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// Audio
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util::event<obs::source*, bool> mute;
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util::event<obs::source*, double&> volume;
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util::event<obs::source*, long long&> audio_sync;
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util::event<obs::source*, long long&> audio_mixers;
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util::event<obs::source*, const audio_data*, bool> audio_data;
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// Filters
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util::event<obs::source*, obs_source_t*> filter_add;
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util::event<obs::source*, obs_source_t*> filter_remove;
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util::event<obs::source*> reorder_filters;
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// Transition
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util::event<obs::source*> transition_start;
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util::event<obs::source*> transition_video_stop;
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util::event<obs::source*> transition_stop;
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} events;
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};
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} // namespace obs
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#endif
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