mirror of
https://github.com/Xaymar/obs-StreamFX
synced 2024-11-11 06:15:05 +00:00
96 lines
5 KiB
INI
96 lines
5 KiB
INI
FileType.Image="Image"
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FileType.Images="Images"
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FileType.Video="Video"
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FileType.Videos="Videos"
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FileType.Sound="Sound"
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FileType.Sounds="Sounds"
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FileType.Effect="Effect"
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FileType.Effects="Effects"
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Blur.Type.Box="Box"
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Blur.Type.Box.Description="Box blur (named for its distinct shape) is a simple average over a number of pixels, resulting in a box like look."
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Blur.Type.BoxLinear="Box Linear"
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Blur.Type.BoxLinear.Description="Box blur (named for its distinct shape) is a simple average over a number of pixels, resulting in a box like look.\nThis is a linear optimized version of the normal Box blur."
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Blur.Type.Gaussian="Gaussian"
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Blur.Type.Gaussian.Description="Gaussian blur uses the Gaussian Bell curve as a weight for each sampled pixel, resulting in a smooth look."
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Blur.Type.GaussianLinear="Gaussian Linear"
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Blur.Type.GaussianLinear.Description="Gaussian blur uses the Gaussian Bell curve as a weight for each sampled pixel, resulting in a smooth look.\nThis is a linear optimized version of the normal Gaussian blur, but might look slightly worse"
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Blur.Type.DualFiltering="Dual Filtering"
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Blur.Type.DualFiltering.Description="Dual Filtering is a Gaussian approximation that is able to get similar results as Gaussian blur at much lower cost."
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Blur.Subtype.Area="Area"
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Blur.Subtype.Directional="Directional"
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Blur.Subtype.Rotational="Rotational"
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Blur.Subtype.Zoom="Zoom"
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MipGenerator.Point="Point"
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MipGenerator.Linear="Linear"
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MipGenerator.Sharpen="Sharpen"
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MipGenerator.Smoothen="Smoothen"
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MipGenerator.Bicubic="Bicubic"
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MipGenerator.Lanczos="Lanczos"
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MipGenerator.Intensity="Intensity"
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Filter.Blur="Blur"
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Filter.Blur.Type="Type"
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Filter.Blur.Mask.Type.Source="Source"
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Filter.Displacement="Displacement Mapping"
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Filter.Displacement.File="File"
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Filter.Displacement.File.Types="Images (*.png *.jpeg *.jpg *.bmp *.tga);;All Files (*)"
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Filter.Displacement.Ratio="Ratio"
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Filter.Displacement.Scale="Scale"
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Filter.SDFEffects="Signed Distance Field Effects"
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Filter.SDFEffects.Shadow.Inner="Inner Shadow"
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Filter.SDFEffects.Shadow.Inner.Description="Draw a shadow on the inside of the source?"
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Filter.SDFEffects.Shadow.Inner.Range.Minimum="Inner Shadow Minimum Distance"
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Filter.SDFEffects.Shadow.Inner.Range.Maximum="Inner Shadow Maximum Distance"
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Filter.SDFEffects.Shadow.Inner.Offset.X="Inner Shadow Offset X"
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Filter.SDFEffects.Shadow.Inner.Offset.Y="Inner Shadow Offset Y"
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Filter.SDFEffects.Shadow.Inner.Color="Inner Shadow Colour"
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Filter.SDFEffects.Shadow.Inner.Alpha="Inner Shadow Alpha"
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Filter.SDFEffects.Shadow.Outer="Outer Shadow"
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Filter.SDFEffects.Shadow.Outer.Description="Draw a shadow on the outside of the source?"
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Filter.SDFEffects.Shadow.Outer.Range.Minimum="Outer Shadow Minimum Distance"
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Filter.SDFEffects.Shadow.Outer.Range.Maximum="Outer Shadow Maximum Distance"
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Filter.SDFEffects.Shadow.Outer.Offset.X="Outer Shadow Offset X"
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Filter.SDFEffects.Shadow.Outer.Offset.Y="Outer Shadow Offset Y"
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Filter.SDFEffects.Shadow.Outer.Color="Outer Shadow Colour"
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Filter.SDFEffects.Shadow.Outer.Alpha="Outer Shadow Alpha"
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Filter.SDFEffects.Glow.Outer="Outer Glow"
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Filter.SDFEffects.Glow.Outer.Description="Draw an outline?"
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Filter.SDFEffects.Glow.Outer.Color="Outer Glow Colour"
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Filter.SDFEffects.Glow.Outer.Color.Description="Colour of the Glow."
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Filter.SDFEffects.Glow.Outer.Alpha="Outer Glow Alpha"
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Filter.SDFEffects.Glow.Outer.Alpha.Description="Alpha of the Glow."
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Filter.SDFEffects.Glow.Outer.Width="Outer Glow Width"
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Filter.SDFEffects.Glow.Outer.Width.Description="Size of the glow from the center line."
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Filter.SDFEffects.Glow.Outer.Sharpness="Outer Glow Sharpness"
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Filter.SDFEffects.Glow.Outer.Sharpness.Description="The sharpness of the glow in percent, with higher values being sharper."
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Filter.SDFEffects.Glow.Inner="Inner Glow"
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Filter.SDFEffects.Glow.Inner.Description="Draw an outline?"
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Filter.SDFEffects.Glow.Inner.Color="Inner Glow Colour"
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Filter.SDFEffects.Glow.Inner.Color.Description="Colour of the Glow."
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Filter.SDFEffects.Glow.Inner.Alpha="Inner Glow Alpha"
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Filter.SDFEffects.Glow.Inner.Alpha.Description="Alpha of the Glow."
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Filter.SDFEffects.Glow.Inner.Width="Inner Glow Width"
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Filter.SDFEffects.Glow.Inner.Width.Description="Size of the glow from the centre."
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Filter.SDFEffects.Glow.Inner.Sharpness="Inner Glow Sharpness"
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Filter.SDFEffects.Glow.Inner.Sharpness.Description="The sharpness of the glow in percent, with higher values being sharper."
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Filter.SDFEffects.Outline="Outline"
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Filter.SDFEffects.Outline.Description="Draw an outline?"
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Filter.SDFEffects.Outline.Color="Outline Colour"
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Filter.SDFEffects.Outline.Color.Description="Colour of the Outline."
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Filter.SDFEffects.Outline.Alpha="Outline Alpha"
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Filter.SDFEffects.Outline.Alpha.Description="Alpha of the Outline."
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Filter.SDFEffects.Outline.Width="Outline Width"
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Filter.SDFEffects.Outline.Width.Description="Size of the outline in both direction from the centre."
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Filter.SDFEffects.Outline.Offset="Outline Offset"
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Filter.Transform.Scale="Scale"
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Source.Mirror.Source="Source"
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Source.Mirror.Scaling.Method.Point="Point"
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Source.Mirror.Scaling.Method.Bicubic="Bicubic"
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Source.Mirror.Scaling.Method.Lanczos="Lanczos"
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