mirror of
https://github.com/Xaymar/obs-StreamFX
synced 2024-11-11 14:25:05 +00:00
6e1566386e
- Use auto in places where code clarity is improved or identical. - Replace trivial constructors and destructors with default. - Use true random for random generation. - Use std::string_view where it is valid to do so. - Apply const where it is valid to do so. - Use references where it is valid to do so. - Manually optimize memory usage with std::move and std::copy. - Opt for memory efficient containers where the size is known ahead of time. Signed-off-by: lainon <GermanAizek@yandex.ru>
95 lines
3 KiB
C++
95 lines
3 KiB
C++
/*
|
|
* Modern effects for a modern Streamer
|
|
* Copyright (C) 2020 Michael Fabian Dirks
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
|
*/
|
|
|
|
#pragma once
|
|
#include "common.hpp"
|
|
#include "obs/obs-source.hpp"
|
|
#include "util/util-event.hpp"
|
|
|
|
namespace streamfx::obs {
|
|
template<typename T>
|
|
class signal_handler_base {
|
|
protected:
|
|
std::string _signal;
|
|
|
|
public:
|
|
streamfx::util::event<T, calldata*> event;
|
|
};
|
|
|
|
template<typename T>
|
|
class signal_handler : public signal_handler_base<T> {
|
|
public:
|
|
signal_handler(std::string_view signal, T keepalive) {}
|
|
virtual ~signal_handler() = default;
|
|
};
|
|
|
|
template<>
|
|
class signal_handler<std::shared_ptr<obs_source_t>> : public signal_handler_base<std::shared_ptr<obs_source_t>> {
|
|
std::shared_ptr<obs_source_t> _keepalive;
|
|
|
|
static void handle_signal(void* ptr, calldata* cd) noexcept
|
|
try {
|
|
auto p = reinterpret_cast<signal_handler<std::shared_ptr<obs_source_t>>*>(ptr);
|
|
p->event(p->_keepalive, cd);
|
|
} catch (...) {
|
|
}
|
|
|
|
public:
|
|
signal_handler(std::string_view signal, std::shared_ptr<obs_source_t> keepalive) : _keepalive(keepalive)
|
|
{
|
|
_signal = signal;
|
|
signal_handler_t* sh = obs_source_get_signal_handler(_keepalive.get());
|
|
signal_handler_connect(sh, _signal.c_str(), handle_signal, this);
|
|
}
|
|
virtual ~signal_handler()
|
|
{
|
|
event.clear();
|
|
signal_handler_t* sh = obs_source_get_signal_handler(_keepalive.get());
|
|
signal_handler_disconnect(sh, _signal.c_str(), handle_signal, this);
|
|
}
|
|
};
|
|
|
|
typedef signal_handler<std::shared_ptr<obs_source_t>> source_signal_handler;
|
|
|
|
// Audio Capture is also here, as it could be considered a signal.
|
|
class audio_signal_handler {
|
|
::streamfx::obs::source _keepalive;
|
|
|
|
static void handle_audio(void* ptr, obs_source_t*, const struct audio_data* audio_data, bool muted) noexcept
|
|
try {
|
|
auto p = reinterpret_cast<audio_signal_handler*>(ptr);
|
|
p->event(p->_keepalive, audio_data, muted);
|
|
} catch (...) {
|
|
}
|
|
|
|
public:
|
|
audio_signal_handler(::streamfx::obs::source const& keepalive) : _keepalive(keepalive), event()
|
|
{
|
|
obs_source_add_audio_capture_callback(_keepalive, handle_audio, this);
|
|
}
|
|
virtual ~audio_signal_handler()
|
|
{
|
|
event.clear();
|
|
obs_source_remove_audio_capture_callback(_keepalive, handle_audio, this);
|
|
}
|
|
|
|
streamfx::util::event<::streamfx::obs::source, const struct audio_data*, bool> event;
|
|
};
|
|
|
|
} // namespace streamfx::obs
|