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While the system helped users get started quickly, it also presented a unique problem by itself. As CMake grew, the code that supported this system became more and more fragile to the point of failing at random, with no indication of why it would fail. Additionally as OBS Studio 28.0 adopted a much nicer system, it is no longer necessary to have this system at all. As an addition to this change, all systems that could rely on FindModules now do so. This drastically reduces the complexity of the CMake system, while allowing significantly more flexibility with what binaries are really being used. In the best case this should allow a prepared user to build StreamFX by itself within seconds. |
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.github | ||
cmake | ||
data | ||
media | ||
source | ||
templates | ||
third-party | ||
tools | ||
ui | ||
.clang-format | ||
.clang-tidy | ||
.editorconfig | ||
.gitignore | ||
.gitmodules | ||
.mailmap | ||
AUTHORS.md | ||
CMakeLists.txt | ||
CODEOWNERS | ||
CONTRIBUTING.md | ||
crowdin.yml | ||
LICENSE | ||
README.md |
StreamFX
StreamFX is a plugin to libOBS (OBS Studio, StreamElements OBS Live) that adds new sources, filters and transitions to give you the ability to drastically improve your stream and recording setup past what was possible in OBS Studio until now. Whether it is blurring out a region, moving something in 3D, or just writing your own shaders as a new transition, source or filter - StreamFX has it all.
Support the StreamFX project!
Like any other free project, StreamFX relies on donations to be continuously developed and stay free. If StreamFX helped you, consider helping the StreamFX project by making a one time donation via PayPal, or a continuous donation via Patreon or Github Sponsors!
Contributing
There's two ways you can directly contribute to the project. One is by submitting translations into your language on Crowdin, and the other is by contributing code to the project.