No description
Find a file
Michael Fabian 'Xaymar' Dirks 0ae120835a filter-transform: Optimize rendering, fix bad property names
The Transform filter will now no longer render the child source more than once per tick(), resulting in an overall speed up for heavy sources. This also applies to mipmapping and shape rendering. Any other calls to video_render will instead just use the cached texture.

Additionally the crash on exit has been fixed which was caused by strings.hpp containing static const char*s and using these directly in obs calls. Instead we now use #define for those property names
2019-01-24 20:20:34 +01:00
.github/ISSUE_TEMPLATE Add Issue Templates 2018-10-05 20:40:52 +02:00
ci cmake: Reworked build system for Installers and Archives 2018-12-23 21:15:05 +01:00
cmake cmake: Reworked build system for Installers and Archives 2018-12-23 21:15:05 +01:00
data locale: Update translations from CrowdIn 2019-01-24 17:41:18 +01:00
source filter-transform: Optimize rendering, fix bad property names 2019-01-24 20:20:34 +01:00
tools tools: Improve make-solutions.bat 2018-04-29 03:42:15 +02:00
.clang-format project: Add clang-format support 2018-09-26 01:15:53 +02:00
.editorconfig project: Revert to 4-wide tab 2018-09-27 02:44:56 +02:00
.gitignore project: Remove AMD text from gitignore 2017-08-19 23:32:18 +02:00
appveyor.yml ci: Ignore automated translation changes 2019-01-24 15:51:37 +01:00
CMakeLists.txt project: Improve Linux support (#27 and #13) 2019-01-14 22:31:35 +01:00
crowdin.yml Update Crowdin configuration file 2019-01-24 03:24:33 +01:00
LICENSE GPLv2 and gitignore 2017-06-28 23:20:50 +02:00
README.md project: Update README 2018-11-08 04:26:30 +01:00

OBS Stream Effects

Bring your stream to life with more modern effects! Stream Effects adds several much needed features to OBS Studio, such as real time Blur and 3D Transform. Now you can blur out sources you think may be questionable, add sick 3D effects or recreate the Heroes of the Storm displacement overlay with the Displacement filter.

Support The Project

The project is supported through my Patreon, Twitch Channel and YouTube Channel. Any funds made through those means go towards improving this and other similar Projects. Support the project today and get early access to future releases!

Features

Filters

  • 3D Transform
  • Blur
  • Displacement
  • Custom Shader

Transitions

  • Custom Shader

Sources

  • Source Mirror (Alternative to Scenes, with Audio Mirroring)
  • Custom Shader

Build Status

Windows Linux & Mac
AppVeyor Status Build Status

Building the Project

Building the project is fairly easy and relies on CMake to ease the process.

Prerequisites

  • Visual Studio 2013, 2015 or 2017
  • CMake
  • A built version of obs-studio

Configuration

The project supports both command line and GUI versions of cmake, these are the parameters than can be configured:

  • PATH_OBSStudio: Path to the root of a completely built obs-studio version.
  • INSTALL_DIR: Where the INSTALL target installs files to.
  • PACKAGE_PREFIX: The prefix for the PACKAGE_* generated files.
  • PACKAGE_SUFFIX: The suffix for the PACKAGE_* generated files, defaults to the version number.

Building

Building is simply handled by CMake. If you generated an IDE project, just use the IDE provided options for building.

Installing

You can directly install files into an existing obs-studio installation or put them in a separate directory for later packaging and releasing. Simply point INSTALL_DIR to the directory where you want the files to be installed to and then run the INSTALL target (which will also build the project if it hasn't been built yet).

Packaging

Packaging has two options, 7zip and zip. Simply run the targets PACKAGE_ZIP and/or PACKAGE_7ZIP and you will have a build that you can distribute.

Continuous Integration

To ease detection of bad commits and PRs, CI support has been added to the project. Currently the following CI providers are supported:

  • AppVeyor (for Windows on any support Visual Studio version)