Commit Graph

61 Commits

Author SHA1 Message Date
Michael Fabian 'Xaymar' Dirks f79502b9b0 gfx-shader: Deal with remaining compile errors 2019-12-25 19:18:44 +01:00
Michael Fabian 'Xaymar' Dirks 731a22e1ea gfx-shader-param-basic: Automatically resize min/max/step/scale buffers 2019-12-25 19:10:56 +01:00
Michael Fabian 'Xaymar' Dirks 975d2e293e gfx-shader-param-basic: Add Integers, Enumerations, Arrays 2019-12-25 19:10:01 +01:00
Michael Fabian 'Xaymar' Dirks 903d416607 gfx-shader-param: Fix get_parameter 2019-12-25 19:09:30 +01:00
Michael Fabian 'Xaymar' Dirks 1902d005e9 gfx-shader-param: Add support for automatic parameters
Allows other parameters to be a seed to these parameters.
2019-12-25 10:14:04 +01:00
Michael Fabian 'Xaymar' Dirks 907216f143 gfx-shader: Don't show parameters that are invisible 2019-12-25 10:10:06 +01:00
Michael Fabian 'Xaymar' Dirks 4acbfedd40 gfx-shader-param: Support for input, slider, enum and more 2019-12-25 10:09:56 +01:00
Michael Fabian 'Xaymar' Dirks 777556f4f6 gfx-shader-param: Vastly improve parameter functionality
Allow for overriding type and size of an element, opening the path for `int#[]`, `float#[]`, `int#x#`, `float#x#`, `bool#x#`, `vector<type, #>` and `matrix<type, #, #>`. Also allows for specifying the exact type of texture instead of hoping the user gets it right, as well as samplers.

Parameters are also now created if they are invisible, which means that the properties() function must not be called, but they must still be used like any other. This is due to a problem with default values not being applied all the time, and sometimes just vanishing.

The code also now throws exceptions with reasonable text, which should be caught by the gfx::shader implementation and refuse a load of the effect. No other state should be modified at that point, so care must be taken that up until the moment the complete initialization is done no other state is modified.
2019-12-24 22:02:37 +01:00
Michael Fabian 'Xaymar' Dirks eab3ae4fbc gfx-shader-param: Add support for order and overall name/desc 2019-12-24 08:38:01 +01:00
Michael Fabian 'Xaymar' Dirks 9696f836e0 gfx-shader: Fix startup and select crash if file is missing 2019-12-24 08:37:37 +01:00
Michael Fabian 'Xaymar' Dirks 4c5a7018a3 gfx-shader: Add file watching and dynamic UI updates
Thanks to the workaround in obs::tools, gfx::shader::shader now supports dynamically rebuilding the properties with new properties without crashing OBS Studio. This effectively allows you to have an up to date view of the current parameters for the shader technique.

Additionally with file watching, live development of shaders is possible at very little cost. Currently only file times and size is looked at every 333ms, but in the future it is possible to also watch for file renames and more.
2019-12-22 06:14:26 +01:00
Michael Fabian 'Xaymar' Dirks bd6b4f2d2a gfx-shader-param-basic: Add support for defaults function 2019-12-22 06:07:54 +01:00
Michael Fabian 'Xaymar' Dirks 672c6d39af gfx-shader-param: Split setting defaults from properties 2019-12-22 06:07:37 +01:00
Michael Fabian 'Xaymar' Dirks 9ef60cc2f9 gfx-shader: Add support for validating file differences
Removes the stutter when re-opening the properties dialog which was caused by recompiling the same exact shader every time this happened. Also paves the way for simple file watching.
2019-12-21 18:23:26 +01:00
Michael Fabian 'Xaymar' Dirks cbada3e438 obs-source: Deprecate obs::source due to stability issues
This should be replaced with a class inheriting from std::shared_ptr.
2019-12-21 17:43:12 +01:00
Michael Fabian 'Xaymar' Dirks 7e5cbe18cf project: Apply clang-format 2019-12-21 17:05:53 +01:00
Michael Fabian 'Xaymar' Dirks d13778b017 gfx-shader: Fix some crash/problematic locations 2019-12-18 07:49:56 +01:00
Michael Fabian 'Xaymar' Dirks 24edee795a gfx-shader-param: FIXME Don't create parameters for invisible 2019-12-18 07:49:43 +01:00
Michael Fabian 'Xaymar' Dirks de473f0c2e gfx-shader-param-basic: Fix incorrect float properties 2019-12-18 07:49:19 +01:00
Michael Fabian 'Xaymar' Dirks f1b9a1a712 gfx-shader: Initial code 2019-12-18 06:39:07 +01:00
Michael Fabian 'Xaymar' Dirks 0a761b97a2 gfx-shader-param*: Initial code 2019-12-18 06:39:07 +01:00
Michael Fabian 'Xaymar' Dirks 3b66860a8f gfx-blur-gaussian*: Update to new API 2019-12-18 06:39:07 +01:00
Michael Fabian 'Xaymar' Dirks 47dc948861 gfx-blur-gaussian: Remove left over obs_enter_graphics (#83)
This single line causes OBS to freeze in place, and is not needed as the Graphics Context is already locked by gs::context().

Fixes #83
2019-12-17 23:53:21 +01:00
Michael Fabian 'Xaymar' Dirks b54e95527a gs-effect*: Finish up refactoring onto std::shared_ptr
This is most likely not the last refactor, the entire obs/gs stuff is very very basic right now and likely needs a complete rewrite.
2019-12-15 12:55:19 +01:00
Michael Fabian 'Xaymar' Dirks 0ad896e905 gfx-shader: Rename from gfx-effect-source 2019-12-15 09:09:11 +01:00
Michael Fabian 'Xaymar' Dirks ba71b43a39 gfx-source-texture: Add debug markers 2019-10-18 22:32:54 +02:00
Michael Fabian 'Xaymar' Dirks 03c2a68846 gfx-effect-source: Catch exceptions as const 2019-10-13 07:28:59 +02:00
Michael Fabian 'Xaymar' Dirks 5a4d38d249 project: Fix a massive list of dangerous warnings
This is a massive improvement to stability and safety when using the plugin, as all exceptions should now no longer be leaked into C controlled code, which can't actually handle exceptions at all.

Warnings fixed:

* Potentially throwing exception during library load.
* Possibly throwing function passed to C.
* Statement does nothing.
* Variable is initialized but not referenced.
* Variable overloads variable in parent scope.
2019-09-05 18:42:28 +02:00
Michael Fabian 'Xaymar' Dirks 82faab4380 project: Re-apply formatting 2019-09-04 03:03:41 +02:00
Michael Fabian 'Xaymar' Dirks ce7e4c97d4 project: Don't use non-standard strcmpi 2019-09-04 03:02:19 +02:00
Michael Fabian 'Xaymar' Dirks 03c704de1a project: Correct usage of exceptions and include stdexcept 2019-09-04 02:59:04 +02:00
Michael Fabian 'Xaymar' Dirks f27320c6c9 project: Remove use of P_INITIALIZER
Does not support cross-platform very well and breaks on Apple for no apparent reason.

Add resolution scale to shader filter.
2019-09-04 02:47:27 +02:00
Michael Fabian 'Xaymar' Dirks deeb6719c4 project: Apply formatting 2019-08-24 12:59:32 +02:00
Michael Fabian 'Xaymar' Dirks 250dc97603 gfx-effect-source: enumerate child sources correctly 2019-08-07 20:40:04 +02:00
Michael Fabian 'Xaymar' Dirks a04d102568 gfx-effect-source: Support for textures and some crash resistance 2019-08-07 20:22:12 +02:00
Michael Fabian 'Xaymar' Dirks 90699f6b6f gfx-effect-source: Implement defaults for bool, value and matrix 2019-08-07 19:19:56 +02:00
Michael Fabian 'Xaymar' Dirks 9be36d5ec4 gfx-effect-source: Add function to get "default" value 2019-08-07 18:42:54 +02:00
Michael Fabian 'Xaymar' Dirks 2b2f87e6fc gfx-effect-source: Fix validity check
Had the check inverted oops.
2019-08-07 18:16:20 +02:00
Michael Fabian 'Xaymar' Dirks c88535c7ab gfx-effect-source: Remove/replace old defines 2019-08-07 18:11:46 +02:00
Michael Fabian 'Xaymar' Dirks 1b34e5210a gfx-effect-source: Expose defines to set default file and technique 2019-08-07 18:06:24 +02:00
Michael Fabian 'Xaymar' Dirks 98a18480d0 gfx-effect-source: Fix UI mode detection 2019-08-07 17:45:32 +02:00
Michael Fabian 'Xaymar' Dirks 335847945d gfx-effect-source: Allow overriding value and visibility of parameters 2019-08-07 17:37:34 +02:00
Michael Fabian 'Xaymar' Dirks bde4e278bf gfx-effect-source: Further work on rewrite
This partially implements most behavior to an acceptable degree for use right now.
2019-08-07 17:14:44 +02:00
Michael Fabian 'Xaymar' Dirks 1092dc1de1 gfx-effect-source: Complete rewrite from scratch 2019-08-07 12:42:25 +02:00
Michael Fabian 'Xaymar' Dirks 71b223dcb5 gs-effect: Add ::create for shared_ptr and remove default constructor 2019-08-04 23:19:38 +02:00
Michael Fabian 'Xaymar' Dirks 0c447f4055 gs-effect: Use std::shared_ptr and track effect lifetime
This fixes the case where the effect vanishes, but we still hold an invalid pointer to a parameter of that effect. With the new code, the effect will not vanish as long as an effect pointer exists.

However, all effects must be created either through std::shared_ptr or std::make_shared. If they were not made through one of those means, the code will crash on the ->shared_from_this() call.
2019-08-04 23:12:30 +02:00
Michael Fabian 'Xaymar' Dirks 9be02e6f2b project: Fix up previous commit 2019-08-04 20:29:04 +02:00
Michael Fabian 'Xaymar' Dirks 0e350415b3 project: Apply new coding guidelines 2019-08-04 16:20:26 +02:00
Michael Fabian 'Xaymar' Dirks f8e685cf42 project: Apply clang-format manually again 2019-04-19 20:40:07 +02:00
Michael Fabian 'Xaymar' Dirks be4d42312d project: Fix all remaining portability issues
Clang on Windows and Clang on Linux behave differently, and of course GCC on Windows (MinGW) and GCC on Linux do too. This is the point where using either compiler on either platform should successfully compile the project without any issues.

Clang and GCC have a ton of warnings however, which definitely need to be fixed in the near future. Some of them are great warnings, like old C style casts, others are non-sense like suggest brackets.

Fixes #47
Fixes #60
2019-04-19 14:18:29 +02:00