Commit graph

41 commits

Author SHA1 Message Date
Michael Fabian 'Xaymar' Dirks
7fdd9498a0 filter-shader: Fix blending 2019-08-07 19:20:32 +02:00
Michael Fabian 'Xaymar' Dirks
181df6e3d9 filter-shader: Reapply parameters if there was a change 2019-08-07 18:43:19 +02:00
Michael Fabian 'Xaymar' Dirks
9ad93c0ee9 filter-shader: Rename from Custom shader 2019-08-07 18:05:49 +02:00
Michael Fabian 'Xaymar' Dirks
8ec8a22928 filter-custom-shader: Add new callbacks 2019-08-07 17:37:52 +02:00
Michael Fabian 'Xaymar' Dirks
ff4a556f3f filter-custom-shader: Update to use new gfx::effect_source::effect_source 2019-08-07 17:15:46 +02:00
Michael Fabian 'Xaymar' Dirks
e59bc2fdd2 filter-custom-shader: Rewrite from scratch 2019-08-07 12:43:23 +02:00
Michael Fabian 'Xaymar' Dirks
087cd79a7a filter-color-grade: Always return something in get_width/get_height 2019-08-07 12:41:34 +02:00
Michael Fabian 'Xaymar' Dirks
f5b4c1f7a1 filter-color-grade: Fix crash if color-grade.effect is missing 2019-08-04 23:20:35 +02:00
Michael Fabian 'Xaymar' Dirks
71b223dcb5 gs-effect: Add ::create for shared_ptr and remove default constructor 2019-08-04 23:19:38 +02:00
Michael Fabian 'Xaymar' Dirks
9db7cd8da2 filter-displacement: Fix crash on nullptr file path 2019-08-04 23:14:43 +02:00
Michael Fabian 'Xaymar' Dirks
0c447f4055 gs-effect: Use std::shared_ptr and track effect lifetime
This fixes the case where the effect vanishes, but we still hold an invalid pointer to a parameter of that effect. With the new code, the effect will not vanish as long as an effect pointer exists.

However, all effects must be created either through std::shared_ptr or std::make_shared. If they were not made through one of those means, the code will crash on the ->shared_from_this() call.
2019-08-04 23:12:30 +02:00
Michael Fabian 'Xaymar' Dirks
0e350415b3 project: Apply new coding guidelines 2019-08-04 16:20:26 +02:00
Michael Fabian 'Xaymar' Dirks
533de01061 filter-color-grade: Always return true in tool_modified 2019-08-04 12:34:54 +02:00
Michael Fabian 'Xaymar' Dirks
93ba39545f filter-color-grade: Implement Tool selection for OBS Studio 24.x 2019-08-03 12:29:47 +02:00
Michael Fabian 'Xaymar' Dirks
721f2bdf8f filter-color-grade: Fully feature Color Grading filter
Allows controlling Lift, Gamma, Gain, Offset, Tint and various Correction factors directly from within OBS without having to create a new LUT.
2019-08-02 23:49:18 +02:00
Michael Fabian 'Xaymar' Dirks
c716e75ba3 project: Fix various catch-by-value locations 2019-07-27 19:57:50 +02:00
Michael Fabian 'Xaymar' Dirks
e887a53463 filter-sdf-effects: Fix a crash due to failed rendering
For whatever reason, the initial render target render fails when an async source is being used.
2019-07-27 19:57:49 +02:00
Michael Fabian 'Xaymar' Dirks
95b1e81ee5 filter-dynamic-mask: Don't crash if a texture is missing
When copying or re-ordering filters, an occasional crash can be observed due to the rendering not being possible yet. With this, it will simply revert back to the original source instead of crashing.
2019-05-28 02:51:27 +02:00
Michael Fabian 'Xaymar' Dirks
ccc4c6ea22 filter-sdf-effects: Fix and improve effect rendering
Fixes the bug that rendering an outline would remove all other effects not directly under the outline, while also improving the rendering speed drastically by only initializing and clearing the rendertarget once instead of for each effect.
2019-05-28 02:51:27 +02:00
Michael Fabian 'Xaymar' Dirks
9e7894c9c3 filter-dynamic-mask: Implement Dynamic Mask filter
This filter allows the use of another source as a mask, allowing complex filter graphs and trippy effects, such as creating a text source with three animated videos, each using a different color channel as the mask.

Fixes #18.
2019-04-27 17:56:10 +02:00
Michael Fabian 'Xaymar' Dirks
f6687c7ed6 filter-displacement: Don't crash if the file can't be found
Fixes a user reported issue where obs-studio began crashing out of nowhere.
2019-04-23 17:20:18 +02:00
Michael Fabian 'Xaymar' Dirks
bbcde070f3 filter-displacement: Do not allow zero-length file names
Fixes a crash when using c_str() on an empty string, causing an unexpected crash.
2019-04-23 17:00:18 +02:00
Michael Fabian 'Xaymar' Dirks
f8e685cf42 project: Apply clang-format manually again 2019-04-19 20:40:07 +02:00
Michael Fabian 'Xaymar' Dirks
be4d42312d project: Fix all remaining portability issues
Clang on Windows and Clang on Linux behave differently, and of course GCC on Windows (MinGW) and GCC on Linux do too. This is the point where using either compiler on either platform should successfully compile the project without any issues.

Clang and GCC have a ton of warnings however, which definitely need to be fixed in the near future. Some of them are great warnings, like old C style casts, others are non-sense like suggest brackets.

Fixes #47
Fixes #60
2019-04-19 14:18:29 +02:00
Michael Fabian 'Xaymar' Dirks
aac52f736d project: Clang support
Lots and lots of errors and warnings fixed with this single commit, in the name of clang support.

Related #60, #47.
2019-04-19 09:42:15 +02:00
Michael Fabian 'Xaymar' Dirks
e24b9a61fa filter-blur: Update long description of Type and Subtype fields
Automatically updates the long description (hover text) if the Type or Subtype field is changed, allowing for more contextual information about what the selected information does.
2019-04-15 12:54:19 +02:00
Michael Fabian 'Xaymar' Dirks
c59ec2511b filter-sdf-effects: Refactor to include Glow and Stroke (#2, #4)
This refactors the SDF Effects to use a normal blend function instead of doing the blend in the effect itself, improving quality and reducing problematic sampling issues. In addition to this, the effect files have been cleaned up slightly and renamed to their proper names. Glow and Stroke are now supported, which solves both #2 and #4 in one go.

The caching optimization has also now been implemented, reducing the number of renders for this filter to 1 for each tick.
2019-04-14 14:19:59 +02:00
Michael Fabian 'Xaymar' Dirks
787409b2d9 filter-transform: Fix description for Position, Rotation, Scale & Shear
This would previously incorrectly reference descriptions that don't exist, and thus not translate correctly.
2019-04-06 18:19:35 +02:00
Michael Fabian 'Xaymar' Dirks
2a53e84bdb filter-blur: Fix more compiler warnings 2019-04-03 02:59:48 +02:00
Michael Fabian 'Xaymar' Dirks
721bdaf642 project: Reapply clang-format globally 2019-04-03 00:19:01 +02:00
Michael Fabian 'Xaymar' Dirks
b1d7814c64 gs-helper: Add managed obs graphics context
To further distance the code from having to do too much manually, the graphics context is now available as a managed class. All places that previously used obs_enter_graphics and obs_leave_graphics are now using the new gs::context class instead.
2019-04-03 00:16:13 +02:00
Michael Fabian 'Xaymar' Dirks
ee97321319 filter-blur: Add empty entry to the Mask Source input 2019-04-02 19:58:14 +02:00
Michael Fabian 'Xaymar' Dirks
8e9e39a88e project: Remove unused content 2019-04-02 04:37:37 +02:00
Michael Fabian 'Xaymar' Dirks
21eef998ec filter-blur: Refactor to use new Blur code
This removes the ridiculous amount of hardcoded values and functions and moves everything to the more modular blur approach.

Fixes #45
Fixes #6
2019-04-02 03:50:01 +02:00
Michael Fabian 'Xaymar' Dirks
3f92e1cc89 utility: Move helper macros
As not everything in the plugin needs to use these, they have no place in the plugin header, and thus are now in utility.hpp
2019-04-02 03:50:01 +02:00
Michael Fabian 'Xaymar' Dirks
f902f8f0f5 filter-blur: Actually call load in the load signal 2019-03-01 20:38:06 +01:00
Michael Fabian 'Xaymar' Dirks
ba00fbb97e project: Fix even more warnings 2019-03-01 12:00:30 +01:00
Michael Fabian 'Xaymar' Dirks
c0f951d855 project: Fix various warnings 2019-03-01 11:33:19 +01:00
Michael Fabian 'Xaymar' Dirks
fa502734ce filter-blur: Allow direct rendering
Small performance optimization as this removes the extra texture render that would be done by libobs which we don't actually need as we already have a texture to render to for it.
2019-03-01 10:59:11 +01:00
Michael Fabian 'Xaymar' Dirks
1c072d67cb filter-transform: Validate source size each tick
Rendering happens with cached Geometry that is only updated when necessary, such as when the user changes settings. This optimization was necessary to reduce CPU and GPU usage as we can simply re-use the same geomtry instead of recalculating it.

However, the actual source size was never checked. That meant that when a source changed size through any means, the filter would not update the geomtry accordingly, and the result was a squished or stretched image.

With this, the source size is now checked each tick.

Fixes #48
2019-02-15 13:52:44 +01:00
Michael Fabian 'Xaymar' Dirks
3bf1333c84 project: Restructure of the file system
The number of files in the source directory was a little bit much and just made file naming more complex than it had to be. Therefore all files were moved into subdirectories where it matters.

Filters now reside in source/filters/, Sources in source/sources/, OBS Wrappers in obs/, OBS GS Wrappers in obs/gs/, Transitions will reside in source/transitions, Graphics Helpers will be in gfx/.
2019-02-11 04:03:57 +01:00