Commit graph

8 commits

Author SHA1 Message Date
lainon
6e1566386e project: Apply more C++ paradigms to the code
- Use auto in places where code clarity is improved or identical.
- Replace trivial constructors and destructors with default.
- Use true random for random generation.
- Use std::string_view where it is valid to do so.
- Apply const where it is valid to do so.
- Use references where it is valid to do so.
- Manually optimize memory usage with std::move and std::copy.
- Opt for memory efficient containers where the size is known ahead of time.

Signed-off-by: lainon <GermanAizek@yandex.ru>
2023-04-05 18:58:32 +02:00
Michael Fabian 'Xaymar' Dirks
e4b15d0f73 nvidia/vfx/superresolution: Refactor onto effect class 2023-04-05 18:51:34 +02:00
Michael Fabian 'Xaymar' Dirks
d0762e7150 nvidia/vfx/superresolution: Reduce overall CPU usage by caching results 2023-04-05 18:51:22 +02:00
Michael Fabian 'Xaymar' Dirks
d1c8cda0a3 nvidia/vfx/superresolution: Automatically select ideal scale factors
Prevents some scale factors from simply not rendering anything at all, resulting in weird scene layouts. While this may incur a higher performance penalty, it does fix the issue with enough accuracy to be deployed into production.
2023-04-05 18:51:22 +02:00
Michael Fabian 'Xaymar' Dirks
7c7ea3c3b6 nvidia/vfx/superresolution: Round to nearest instead of truncate
Slightly improves the accuracy of the scaled size calculations.
2023-04-05 18:51:16 +02:00
Michael Fabian 'Xaymar' Dirks
04c7116f5a project: Fix various warnings 2023-04-05 18:51:14 +02:00
Michael Fabian 'Xaymar' Dirks
2c4e001751 nvidia/vfx/superresolution: Use resize instead of reallocate 2023-04-05 18:51:11 +02:00
Michael Fabian 'Xaymar' Dirks
cb88682f7c nvidia/vfx/superresolution: Add wrapper for Super-Resolution effect 2023-04-05 18:51:09 +02:00