gs-mipmapper: Specify source and target and remove Bilinear

This commit is contained in:
Michael Fabian 'Xaymar' Dirks 2018-09-28 14:24:30 +02:00
parent afc04a5d0e
commit ff8618c339
2 changed files with 46 additions and 23 deletions

View file

@ -98,40 +98,65 @@ gs::mipmapper::mipmapper()
bfree(effect_file); bfree(effect_file);
} }
void gs::mipmapper::rebuild(std::shared_ptr<gs::texture> texture, void gs::mipmapper::rebuild(std::shared_ptr<gs::texture> source, std::shared_ptr<gs::texture> target,
gs::mipmapper::generator generator = gs::mipmapper::generator::Bilinear, gs::mipmapper::generator generator = gs::mipmapper::generator::Linear,
float_t strength = 1.0) float_t strength = 1.0)
{ {
// Here be dragons! You have been warned. // Here be dragons! You have been warned.
// Do nothing if there is no texture given. // Do nothing if there is no texture given.
if (!texture) { if (!source) {
#ifdef _DEBUG #ifdef _DEBUG
assert(!texture); assert(!source);
#endif
return;
}
if (!target) {
#ifdef _DEBUG
assert(!target);
#endif #endif
return; return;
} }
// Ensure texture sizes match
if ((source->get_width() != target->get_width()) || (source->get_height() != target->get_height())) {
throw std::invalid_argument("source and target must have same size");
}
// Ensure texture types match
if ((source->get_type() != target->get_type())) {
throw std::invalid_argument("source and target must have same type");
}
// Ensure texture formats match
if ((source->get_color_format() != target->get_color_format())) {
throw std::invalid_argument("source and target must have same format");
}
obs_enter_graphics(); obs_enter_graphics();
// Copy original texture
gs_copy_texture(target->get_object(), source->get_object());
// Test if we actually need to recreate the render target for a different format. // Test if we actually need to recreate the render target for a different format.
bool recreate = false; bool recreate = false;
if (renderTarget) { if (renderTarget) {
recreate = (texture->get_color_format() != renderTarget->get_color_format()); recreate = (source->get_color_format() != renderTarget->get_color_format());
} else { } else {
recreate = true; recreate = true;
} }
// Re-create the render target if necessary. // Re-create the render target if necessary.
if (recreate) { if (recreate) {
renderTarget = std::make_unique<gs::rendertarget>(texture->get_color_format(), GS_ZS_NONE); renderTarget = std::make_unique<gs::rendertarget>(source->get_color_format(), GS_ZS_NONE);
} }
// Render // Render
graphics_t* ctx = gs_get_context(); graphics_t* ctx = gs_get_context();
gs_d3d11_device* dev = reinterpret_cast<gs_d3d11_device*>(ctx->device); gs_d3d11_device* dev = reinterpret_cast<gs_d3d11_device*>(ctx->device);
int device_type = gs_get_device_type(); int device_type = gs_get_device_type();
void* obj = gs_texture_get_obj(texture->get_object()); void* sobj = gs_texture_get_obj(source->get_object());
void* tobj = gs_texture_get_obj(target->get_object());
std::string technique = "Draw"; std::string technique = "Draw";
switch (generator) { switch (generator) {
@ -141,9 +166,6 @@ void gs::mipmapper::rebuild(std::shared_ptr<gs::texture> texture,
case generator::Linear: case generator::Linear:
technique = "Linear"; technique = "Linear";
break; break;
case generator::Bilinear:
technique = "Bilinear";
break;
case generator::Sharpen: case generator::Sharpen:
technique = "Sharpen"; technique = "Sharpen";
break; break;
@ -161,27 +183,28 @@ void gs::mipmapper::rebuild(std::shared_ptr<gs::texture> texture,
gs_load_vertexbuffer(vertexBuffer->update()); gs_load_vertexbuffer(vertexBuffer->update());
gs_load_indexbuffer(nullptr); gs_load_indexbuffer(nullptr);
if (texture->get_type() == gs::texture::type::Normal) { if (source->get_type() == gs::texture::type::Normal) {
size_t texture_width = texture->get_width(); size_t texture_width = source->get_width();
size_t texture_height = texture->get_height(); size_t texture_height = source->get_height();
float_t texel_width = 1.0 / texture_width; float_t texel_width = 1.0 / texture_width;
float_t texel_height = 1.0 / texture_height; float_t texel_height = 1.0 / texture_height;
#if defined(WIN32) || defined(WIN64) #if defined(WIN32) || defined(WIN64)
if (device_type == GS_DEVICE_DIRECT3D_11) { if (device_type == GS_DEVICE_DIRECT3D_11) {
// We definitely have a Direct3D11 resource. // We definitely have a Direct3D11 resource.
D3D11_TEXTURE2D_DESC t2dsc; D3D11_TEXTURE2D_DESC target_t2desc;
ID3D11Texture2D* t2 = reinterpret_cast<ID3D11Texture2D*>(obj); ID3D11Texture2D* target_t2 = reinterpret_cast<ID3D11Texture2D*>(tobj);
ID3D11Texture2D* source_t2 = reinterpret_cast<ID3D11Texture2D*>(sobj);
t2->GetDesc(&t2dsc); target_t2->GetDesc(&target_t2desc);
// If we do not have any miplevels, just stop now. // If we do not have any miplevels, just stop now.
if (t2dsc.MipLevels == 0) { if (target_t2desc.MipLevels == 0) {
obs_leave_graphics(); obs_leave_graphics();
return; return;
} }
for (size_t mip = 1; mip < t2dsc.MipLevels; mip++) { for (size_t mip = 1; mip < target_t2desc.MipLevels; mip++) {
texture_width /= 2; texture_width /= 2;
texture_height /= 2; texture_height /= 2;
texel_width *= 2; texel_width *= 2;
@ -191,7 +214,8 @@ void gs::mipmapper::rebuild(std::shared_ptr<gs::texture> texture,
{ {
auto op = renderTarget->render(texture_width, texture_height); auto op = renderTarget->render(texture_width, texture_height);
effect->get_parameter("image").set_texture(texture); effect->get_parameter("image").set_texture(target);
effect->get_parameter("level").set_int(mip - 1);
effect->get_parameter("imageTexel").set_float2(texel_width, texel_height); effect->get_parameter("imageTexel").set_float2(texel_width, texel_height);
effect->get_parameter("strength").set_float(strength); effect->get_parameter("strength").set_float(strength);
@ -203,7 +227,7 @@ void gs::mipmapper::rebuild(std::shared_ptr<gs::texture> texture,
// Copy // Copy
ID3D11Texture2D* rt = ID3D11Texture2D* rt =
reinterpret_cast<ID3D11Texture2D*>(gs_texture_get_obj(renderTarget->get_object())); reinterpret_cast<ID3D11Texture2D*>(gs_texture_get_obj(renderTarget->get_object()));
dev->context->CopySubresourceRegion(t2, mip, 0, 0, 0, rt, 0, nullptr); dev->context->CopySubresourceRegion(target_t2, mip, 0, 0, 0, rt, 0, nullptr);
} }
} }
#endif #endif

View file

@ -40,7 +40,6 @@ namespace gs {
enum class generator : uint8_t { enum class generator : uint8_t {
Point, Point,
Linear, Linear,
Bilinear,
Sharpen, Sharpen,
Smoothen, Smoothen,
Bicubic, Bicubic,
@ -51,6 +50,6 @@ namespace gs {
~mipmapper(); ~mipmapper();
mipmapper(); mipmapper();
void rebuild(std::shared_ptr<gs::texture> texture, gs::mipmapper::generator generator, float_t strength); void rebuild(std::shared_ptr<gs::texture> source, std::shared_ptr<gs::texture> target, gs::mipmapper::generator generator, float_t strength);
}; };
} // namespace gs } // namespace gs