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https://github.com/Xaymar/obs-StreamFX
synced 2024-12-29 11:01:23 +00:00
filter-blur: Add Color Format option
This option allows applying the blur to other color formats such as YUV. Bilateral Blur benefits the most from this, resulting in smoother images at lower kernel sizes.
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parent
dceb2e533d
commit
9967a6ebf0
3 changed files with 122 additions and 4 deletions
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@ -41,3 +41,5 @@ Filter.Blur.Type.Bilateral="Bilateral"
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Filter.Blur.Size="Size (Pixel)"
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Filter.Blur.Bilateral.Smoothing="Smoothing"
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Filter.Blur.Bilateral.Sharpness="Sharpness"
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Filter.Blur.Advanced="Advanced"
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Filter.Blur.Avanced.ColorFormat="Color Format"
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@ -29,7 +29,12 @@ extern "C" {
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#pragma warning (pop)
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}
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static gs_effect_t *g_boxBlurEffect, *g_gaussianBlurEffect, *g_bilateralBlurEffect;
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enum ColorFormat : uint64_t {
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RGB,
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YUV, // 701
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};
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static gs_effect_t *g_boxBlurEffect, *g_gaussianBlurEffect, *g_bilateralBlurEffect, *g_colorConversionEffect;
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Filter::Blur::Blur() {
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memset(&sourceInfo, 0, sizeof(obs_source_info));
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@ -87,6 +92,18 @@ Filter::Blur::Blur() {
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PLOG_ERROR("<filter-blur> Loading bilateral blur effect failed with unspecified error.");
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}
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}
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{
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char* loadError = nullptr;
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char* file = obs_module_file("effects/color-conversion.effect");
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g_colorConversionEffect = gs_effect_create_from_file(file, &loadError);
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bfree(file);
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if (loadError != nullptr) {
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PLOG_ERROR("<filter-blur> Loading color conversion effect failed with error(s): %s", loadError);
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bfree(loadError);
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} else if (!g_colorConversionEffect) {
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PLOG_ERROR("<filter-blur> Loading color conversion effect failed with unspecified error.");
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}
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}
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obs_leave_graphics();
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if (g_boxBlurEffect && g_gaussianBlurEffect && g_bilateralBlurEffect && g_colorConversionEffect)
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@ -95,6 +112,7 @@ Filter::Blur::Blur() {
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Filter::Blur::~Blur() {
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obs_enter_graphics();
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gs_effect_destroy(g_colorConversionEffect);
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gs_effect_destroy(g_bilateralBlurEffect);
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gs_effect_destroy(g_gaussianBlurEffect);
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gs_effect_destroy(g_boxBlurEffect);
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@ -112,6 +130,10 @@ void Filter::Blur::get_defaults(obs_data_t *data) {
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// Bilateral Only
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obs_data_set_default_double(data, P_FILTER_BLUR_BILATERAL_SMOOTHING, 50.0);
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obs_data_set_default_double(data, P_FILTER_BLUR_BILATERAL_SHARPNESS, 90.0);
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// Advanced
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obs_data_set_default_bool(data, P_FILTER_BLUR_ADVANCED, false);
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obs_data_set_default_int(data, P_FILTER_BLUR_ADVANCED_COLORFORMAT, ColorFormat::RGB);
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}
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obs_properties_t * Filter::Blur::get_properties(void *) {
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@ -132,6 +154,7 @@ obs_properties_t * Filter::Blur::get_properties(void *) {
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p = obs_properties_add_int_slider(pr, P_FILTER_BLUR_SIZE,
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P_TRANSLATE(P_FILTER_BLUR_SIZE), 1, 25, 1);
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obs_property_set_long_description(p, P_TRANSLATE(P_DESC(P_FILTER_BLUR_SIZE)));
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obs_property_set_modified_callback(p, modified_properties);
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// Bilateral Only
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p = obs_properties_add_float_slider(pr, P_FILTER_BLUR_BILATERAL_SMOOTHING,
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@ -140,7 +163,22 @@ obs_properties_t * Filter::Blur::get_properties(void *) {
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p = obs_properties_add_float_slider(pr, P_FILTER_BLUR_BILATERAL_SHARPNESS,
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P_TRANSLATE(P_FILTER_BLUR_BILATERAL_SHARPNESS), 0, 99.99, 0.01);
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obs_property_set_long_description(p, P_TRANSLATE(P_DESC(P_FILTER_BLUR_BILATERAL_SHARPNESS)));
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// Advanced
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p = obs_properties_add_bool(pr, P_FILTER_BLUR_ADVANCED, P_TRANSLATE(P_FILTER_BLUR_ADVANCED));
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obs_property_set_long_description(p, P_TRANSLATE(P_DESC(P_FILTER_BLUR_ADVANCED)));
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obs_property_set_modified_callback(p, modified_properties);
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p = obs_properties_add_list(pr, P_FILTER_BLUR_ADVANCED_COLORFORMAT,
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P_TRANSLATE(P_FILTER_BLUR_ADVANCED_COLORFORMAT),
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obs_combo_type::OBS_COMBO_TYPE_LIST, obs_combo_format::OBS_COMBO_FORMAT_INT);
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obs_property_set_long_description(p,
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P_TRANSLATE(P_DESC(P_FILTER_BLUR_ADVANCED_COLORFORMAT)));
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obs_property_list_add_int(p, "RGB",
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ColorFormat::RGB);
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obs_property_list_add_int(p, "YUV",
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ColorFormat::YUV);
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return pr;
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}
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@ -163,6 +201,14 @@ bool Filter::Blur::modified_properties(obs_properties_t *pr, obs_property_t *, o
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obs_property_set_visible(obs_properties_get(pr, P_FILTER_BLUR_BILATERAL_SHARPNESS),
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showBilateral);
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// Advanced
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bool showAdvanced = false;
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if (obs_data_get_bool(d, P_FILTER_BLUR_ADVANCED))
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showAdvanced = true;
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obs_property_set_visible(obs_properties_get(pr, P_FILTER_BLUR_ADVANCED_COLORFORMAT),
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showAdvanced);
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return true;
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}
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@ -249,6 +295,9 @@ void Filter::Blur::Instance::update(obs_data_t *data) {
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// Bilateral Blur
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m_bilateralSmoothing = obs_data_get_double(data, P_FILTER_BLUR_BILATERAL_SMOOTHING) / 100.0;
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m_bilateralSharpness = obs_data_get_double(data, P_FILTER_BLUR_BILATERAL_SHARPNESS) / 100.0;
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// Advanced
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m_colorFormat = obs_data_get_int(data, P_FILTER_BLUR_ADVANCED_COLORFORMAT);
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}
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uint32_t Filter::Blur::Instance::get_width() {
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@ -338,7 +387,59 @@ void Filter::Blur::Instance::video_render(gs_effect_t *effect) {
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}
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#pragma endregion Source To Texture
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// Conversion
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if (m_colorFormat == ColorFormat::YUV) {
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gs_texrender_reset(m_secondaryRT);
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if (!gs_texrender_begin(m_secondaryRT, baseW, baseH)) {
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PLOG_ERROR("<filter-blur> Failed to set up base texture.");
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obs_source_skip_video_filter(m_source);
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return;
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} else {
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gs_ortho(0, (float)baseW, 0, (float)baseH, -1, 1);
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// Clear to Black
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vec4 black;
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vec4_zero(&black);
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gs_clear(GS_CLEAR_COLOR | GS_CLEAR_DEPTH, &black, 0, 0);
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// Set up camera stuff
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gs_set_cull_mode(GS_NEITHER);
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gs_reset_blend_state();
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gs_blend_function_separate(
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gs_blend_type::GS_BLEND_ONE,
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gs_blend_type::GS_BLEND_ZERO,
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gs_blend_type::GS_BLEND_ONE,
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gs_blend_type::GS_BLEND_ZERO);
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gs_enable_depth_test(false);
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gs_enable_stencil_test(false);
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gs_enable_stencil_write(false);
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gs_enable_color(true, true, true, true);
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gs_eparam_t* param = gs_effect_get_param_by_name(g_colorConversionEffect, "image");
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if (!param) {
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PLOG_ERROR("<filter-blur:Final> Failed to set image param.");
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failed = true;
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} else {
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gs_effect_set_texture(param, sourceTexture);
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}
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while (gs_effect_loop(g_colorConversionEffect, "RGBToYUV")) {
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gs_draw_sprite(sourceTexture, 0, baseW, baseH);
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}
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gs_texrender_end(m_secondaryRT);
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}
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if (failed) {
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obs_source_skip_video_filter(m_source);
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return;
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}
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sourceTexture = gs_texrender_get_texture(m_secondaryRT);
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if (!sourceTexture) {
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PLOG_ERROR("<filter-blur> Failed to get source texture.");
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obs_source_skip_video_filter(m_source);
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return;
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}
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}
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gs_texture_t *blurred = blur_render(sourceTexture, baseW, baseH);
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if (blurred == nullptr) {
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@ -348,14 +449,22 @@ void Filter::Blur::Instance::video_render(gs_effect_t *effect) {
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// Draw final effect
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{
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gs_eparam_t* param = gs_effect_get_param_by_name(defaultEffect, "image");
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gs_effect_t* finalEffect = defaultEffect;
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const char* technique = "Draw";
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if (m_colorFormat == ColorFormat::YUV) {
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finalEffect = g_colorConversionEffect;
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technique = "YUVToRGB";
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}
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gs_eparam_t* param = gs_effect_get_param_by_name(finalEffect, "image");
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if (!param) {
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PLOG_ERROR("<filter-blur:Final> Failed to set image param.");
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failed = true;
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} else {
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gs_effect_set_texture(param, blurred);
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}
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while (gs_effect_loop(defaultEffect, "Draw")) {
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while (gs_effect_loop(finalEffect, technique)) {
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gs_draw_sprite(blurred, 0, baseW, baseH);
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}
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}
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@ -32,6 +32,10 @@
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#define P_FILTER_BLUR_BILATERAL_SMOOTHING "Filter.Blur.Bilateral.Smoothing"
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#define P_FILTER_BLUR_BILATERAL_SHARPNESS "Filter.Blur.Bilateral.Sharpness"
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// Advanced
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#define P_FILTER_BLUR_ADVANCED "Filter.Blur.Advanced"
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#define P_FILTER_BLUR_ADVANCED_COLORFORMAT "Filter.Blur.Avanced.ColorFormat"
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namespace Filter {
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class Blur {
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public:
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@ -98,6 +102,9 @@ namespace Filter {
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// Bilateral
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double_t m_bilateralSmoothing;
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double_t m_bilateralSharpness;
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// Advanced
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uint64_t m_colorFormat;
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};
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};
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}
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