locale: New Crowdin updates (#601)

This commit is contained in:
Xaymar 2021-08-01 11:32:21 +02:00 committed by Michael Fabian 'Xaymar' Dirks
parent 0ec413a2e5
commit 88dbc816c7
6 changed files with 400 additions and 4 deletions

View File

@ -99,6 +99,9 @@ Filter.Blur.Size="Rozměr"
Filter.Blur.Angle="Úhel (Stupně)" Filter.Blur.Angle="Úhel (Stupně)"
Filter.Blur.Center.X="Střed (X) (Procenta)" Filter.Blur.Center.X="Střed (X) (Procenta)"
Filter.Blur.Center.Y="Střed (Y) (Procent)" Filter.Blur.Center.Y="Střed (Y) (Procent)"
Filter.Blur.StepScale="Postupné Škálování"
Filter.Blur.StepScale.X="Osa X"
Filter.Blur.StepScale.Y="Osa Y"
Filter.Blur.Mask="Použít Masku" Filter.Blur.Mask="Použít Masku"
Filter.Blur.Mask.Type="Druh Masky" Filter.Blur.Mask.Type="Druh Masky"
Filter.Blur.Mask.Type.Region="Oblast" Filter.Blur.Mask.Type.Region="Oblast"
@ -140,6 +143,7 @@ Filter.ColorGrade.Offset.Blue="Posun modré"
Filter.ColorGrade.Offset.All="Posun všech kanálů" Filter.ColorGrade.Offset.All="Posun všech kanálů"
Filter.ColorGrade.Tint="Tón" Filter.ColorGrade.Tint="Tón"
Filter.ColorGrade.Tint.Detection="Metoda detekce tónu jasového kanálu" Filter.ColorGrade.Tint.Detection="Metoda detekce tónu jasového kanálu"
Filter.ColorGrade.Tint.Detection.HSV="Saturace"
Filter.ColorGrade.Tint.Mode.Linear="Lineární" Filter.ColorGrade.Tint.Mode.Linear="Lineární"
Filter.ColorGrade.Tint.Mode.Log="Log" Filter.ColorGrade.Tint.Mode.Log="Log"
Filter.ColorGrade.Tint.Mode.Log10="Log10" Filter.ColorGrade.Tint.Mode.Log10="Log10"
@ -209,6 +213,7 @@ Filter.Transform.Scale.X="X"
Filter.Transform.Scale.Y="Y" Filter.Transform.Scale.Y="Y"
Filter.Transform.Shear.X="X" Filter.Transform.Shear.X="X"
Filter.Transform.Shear.Y="Y" Filter.Transform.Shear.Y="Y"
Filter.Transform.Rotation="Otáčení"
Filter.Transform.Rotation.X="Náklon (X)" Filter.Transform.Rotation.X="Náklon (X)"
Filter.Transform.Rotation.Y="Natočení (Y)" Filter.Transform.Rotation.Y="Natočení (Y)"
Filter.Transform.Rotation.Z="Valení (Z)" Filter.Transform.Rotation.Z="Valení (Z)"
@ -226,11 +231,40 @@ Filter.VideoSuperResolution.NVIDIA.SuperRes.Scale="Měřítko"
Source.Mirror="Kopie zdroje" Source.Mirror="Kopie zdroje"
Source.Mirror.Source="Zdroj" Source.Mirror.Source="Zdroj"
Source.Mirror.Source.Audio="Povolit zvuk" Source.Mirror.Source.Audio="Povolit zvuk"
Source.Mirror.Source.Audio.Layout="Zvukové kanály"
Source.Mirror.Source.Audio.Layout.Unknown="Neurčeno"
Source.Mirror.Source.Audio.Layout.Mono="Mono"
Source.Mirror.Source.Audio.Layout.Stereo="Stereo"
Source.Mirror.Source.Audio.Layout.StereoLFE="Stereo 2.1 LFE"
Source.Mirror.Source.Audio.Layout.Quadraphonic="Kvadrofonní"
Source.Mirror.Source.Audio.Layout.QuadraphonicLFE="Kvadrofonní 4.1 LFE"
Source.Mirror.Source.Audio.Layout.Surround="Prostorový zvuk"
Source.Mirror.Source.Audio.Layout.FullSurround="Plný prostorový zvuk"
Codec.H264="H264"
Codec.HEVC="HEVC"
FFmpegEncoder="Možnosti FFmpeg"
FFmpegEncoder.CustomSettings="Vlastní parametry"
FFmpegEncoder.Threads="Počet vláken"
FFmpegEncoder.StandardCompliance.VeryStrict="Velmi přísný"
FFmpegEncoder.StandardCompliance.Strict="Přísný"
FFmpegEncoder.StandardCompliance.Normal="Normální"
FFmpegEncoder.StandardCompliance.Unofficial="Neoficiální"
FFmpegEncoder.StandardCompliance.Experimental="Experimentální"
FFmpegEncoder.GPU="GPU"
FFmpegEncoder.KeyFrames.IntervalType.Frames="Snímky"
FFmpegEncoder.KeyFrames.IntervalType.Seconds="Sekundy"
FFmpegEncoder.KeyFrames.Interval="Interval"
FFmpegEncoder.AMF.Preset="Profil"
FFmpegEncoder.AMF.Preset.Speed="Rychlý"
FFmpegEncoder.AMF.Preset.Balanced="Vyvážený"
FFmpegEncoder.AMF.Preset.Quality="Kvalitní"
FFmpegEncoder.AMF.RateControl.FrameSkipping="Přeskakování snímků"
FFmpegEncoder.AMF.RateControl.Limits.BufferSize="Velikost vyrovnávací paměti"
FFmpegEncoder.AMF.RateControl.Limits.Bitrate.Target="Cílový bitrate" FFmpegEncoder.AMF.RateControl.Limits.Bitrate.Target="Cílový bitrate"
FFmpegEncoder.AMF.RateControl.Limits.Bitrate.Maximum="Maximální bitrate" FFmpegEncoder.AMF.RateControl.Limits.Bitrate.Maximum="Maximální bitrate"
FFmpegEncoder.AMF.RateControl.QP="Parametry kvantizace (QP)" FFmpegEncoder.AMF.RateControl.QP="Parametry kvantizace (QP)"
@ -241,6 +275,15 @@ FFmpegEncoder.AMF.Other="Ostatní možnosti"
FFmpegEncoder.AMF.Other.AccessUnitDelimiter="Access Unit oddělovač" FFmpegEncoder.AMF.Other.AccessUnitDelimiter="Access Unit oddělovač"
FFmpegEncoder.NVENC.Preset.Default="Výchozí" FFmpegEncoder.NVENC.Preset.Default="Výchozí"
FFmpegEncoder.NVENC.Preset.HighPerformance="Vysoký výkon"
FFmpegEncoder.NVENC.Preset.HighQuality="Vysoká kvalita"
FFmpegEncoder.NVENC.Preset.BluRayDisc="BluRay disk"
FFmpegEncoder.NVENC.Preset.LowLatency="Nízká odezva"
FFmpegEncoder.NVENC.Preset.LowLatencyHighPerformance="Nízká odezva a Vysoký výkon"
FFmpegEncoder.NVENC.Preset.LowLatencyHighQuality="Nízká odezva a Vysoká kvalita"
FFmpegEncoder.NVENC.Preset.Lossless="Bezztrátový"
FFmpegEncoder.NVENC.Preset.LosslessHighPerformance="Bezztrátový a Vysoký Výkon"
FFmpegEncoder.NVENC.RateControl.Limits.BufferSize="Velikost vyrovnávací paměti"
FFmpegEncoder.NVENC.RateControl.Limits.Quality="Cílová kvalita" FFmpegEncoder.NVENC.RateControl.Limits.Quality="Cílová kvalita"
FFmpegEncoder.NVENC.RateControl.Limits.Bitrate.Target="Cílový bitrate" FFmpegEncoder.NVENC.RateControl.Limits.Bitrate.Target="Cílový bitrate"
FFmpegEncoder.NVENC.RateControl.Limits.Bitrate.Maximum="Maximální bitrate" FFmpegEncoder.NVENC.RateControl.Limits.Bitrate.Maximum="Maximální bitrate"

View File

@ -1,4 +1,10 @@
Advanced="Advanced Options"
Manual.Open="Open Manual"
Channel.Red="Red"
Channel.Green="Green"
Channel.Blue="Blue"
Channel.Alpha="Alpha"
FileType.Image="Image" FileType.Image="Image"
FileType.Images="Images" FileType.Images="Images"
@ -10,10 +16,48 @@ FileType.Effect="Effect"
FileType.Effects="Effects" FileType.Effects="Effects"
SourceType.Source="Source" SourceType.Source="Source"
SourceType.Scene="Scene"
Alignment.Center="Center"
Alignment.Left="Left"
Alignment.Right="Right"
Alignment.Top="Top"
Alignment.Bottom="Bottom"
State.Disabled="Disabled"
State.Enabled="Enabled"
State.Manual="Manual"
State.Automatic="Automatic"
State.Default="Default"
UI.Menu="StreamFX"
UI.Menu.Website="Visit the Website"
UI.Menu.Discord="Join the Discord"
UI.Menu.Github="Source Code on Github"
UI.Menu.ReportIssue="Report a Bug or Crash"
UI.Menu.RequestHelp="Request Help && Support"
UI.Menu.About="About StreamFX"
UI.About.Title="About StreamFX"
UI.About.Text="<html><head/><body><p>StreamFX is made possible by all the supporters on <a href='https://patreon.com/Xaymar'><span style='text-decoration: underline;'>Patreon</span></a>, on <a href='https://github.com/sponsors/xaymar'><span style='text-decoration: underline;'>Github Sponsors</span></a>, and anyone donating through <a href='https://paypal.me/Xaymar'><span style='text-decoration: underline;'>PayPal</span></a>. Additional thanks go out to all the translators helping out with the localisation on <a href='https://crowdin.com/project/obs-stream-effects'><span style='text-decoration: underline;'>Crowdin</span></a>. You all are amazing!</p></body></html>"
UI.About.Role.Contributor="Contributor"
UI.About.Role.Translator="Translator"
UI.About.Role.Supporter="Supporter"
UI.About.Role.Creator="Content Creator"
UI.About.Version="Version:"
UI.Updater.Dialog.Title="StreamFX Version %s is now available!"
UI.Updater.Dialog.Text="A new version of StreamFX is available to download."
UI.Updater.Dialog.Version.Current="Current Version:"
UI.Updater.Dialog.Version.Latest="Latest Version:"
UI.Updater.Dialog.Button.Ok="Open Download Page"
UI.Updater.Dialog.Button.Cancel="Remind me later"
UI.Updater.GitHubPermission.Title="StreamFX requires your permission to connect to GitHub!"
UI.Updater.GitHubPermission.Text="In order to provide manual or automated update checking, StreamFX relies on the GitHub API to retrieve the latest information.<br>Please read the <a href='https://docs.github.com/en/github/site-policy/github-privacy-statement'><span style='text-decoration: underline;'>Github Privacy Statement</span></a>, and click 'OK' if you agree, or 'Cancel' if you disagree."
UI.Updater.Menu.CheckForUpdates="Check for Updates"
UI.Updater.Menu.CheckForUpdates.Automatically="Automatically check for Updates"
UI.Updater.Menu.Channel="Update Channel"
UI.Updater.Menu.Channel.Release="Release"
UI.Updater.Menu.Channel.Testing="Testing"
Blur.Type.Box="Box" Blur.Type.Box="Box"
Blur.Type.BoxLinear="Box Linear" Blur.Type.BoxLinear="Box Linear"
@ -25,6 +69,7 @@ Blur.Subtype.Directional="Directional"
Blur.Subtype.Rotational="Rotational" Blur.Subtype.Rotational="Rotational"
Blur.Subtype.Zoom="Zoom" Blur.Subtype.Zoom="Zoom"
MipGenerator="Mip-Map Generator"
MipGenerator.Point="Point" MipGenerator.Point="Point"
MipGenerator.Linear="Linear" MipGenerator.Linear="Linear"
MipGenerator.Sharpen="Sharpen" MipGenerator.Sharpen="Sharpen"
@ -33,21 +78,124 @@ MipGenerator.Bicubic="Bicubic"
MipGenerator.Lanczos="Lanczos" MipGenerator.Lanczos="Lanczos"
MipGenerator.Intensity="Intensity" MipGenerator.Intensity="Intensity"
Shader="Shader"
Shader.Refresh="Refresh Options and Parameters"
Shader.Shader="Shader Options"
Shader.Shader.File="File" Shader.Shader.File="File"
Shader.Shader.Technique="Technique"
Shader.Shader.Size="Size"
Shader.Shader.Size.Width="Width"
Shader.Shader.Size.Height="Height"
Shader.Shader.Seed="Randomisation Seed"
Shader.Parameters="Shader Parameters"
Filter.Shader="Shader"
Source.Shader="Shader"
Transition.Shader="Shader"
Filter.Blur="Blur" Filter.Blur="Blur"
Filter.Blur.Type="Type" Filter.Blur.Type="Type"
Filter.Blur.Subtype="Subtype"
Filter.Blur.Size="Size"
Filter.Blur.Angle="Angle (Degrees)"
Filter.Blur.Center.X="Center (X) (Percent)"
Filter.Blur.Center.Y="Center (Y) (Percent)"
Filter.Blur.StepScale="Step Scaling"
Filter.Blur.StepScale.X="Step Scale X"
Filter.Blur.StepScale.Y="Step Scale Y"
Filter.Blur.Mask="Apply a Mask"
Filter.Blur.Mask.Type="Mask Type"
Filter.Blur.Mask.Type.Region="Region"
Filter.Blur.Mask.Type.Image="Image"
Filter.Blur.Mask.Type.Source="Source" Filter.Blur.Mask.Type.Source="Source"
Filter.Blur.Mask.Region.Left="Left Edge"
Filter.Blur.Mask.Region.Top="Top Edge"
Filter.Blur.Mask.Region.Right="Right Edge"
Filter.Blur.Mask.Region.Bottom="Bottom Edge"
Filter.Blur.Mask.Region.Feather="Feather Area"
Filter.Blur.Mask.Region.Feather.Shift="Feather Shift"
Filter.Blur.Mask.Region.Invert="Invert Region"
Filter.Blur.Mask.Image="Image Mask"
Filter.Blur.Mask.Source="Source Mask"
Filter.Blur.Mask.Color="Mask Color Filter"
Filter.Blur.Mask.Alpha="Mask Alpha Filter"
Filter.Blur.Mask.Multiplier="Mask Multiplier"
Filter.ColorGrade="Color Grading"
Filter.ColorGrade.Lift="Lift"
Filter.ColorGrade.Lift.Red="Red Lift"
Filter.ColorGrade.Lift.Green="Green Lift"
Filter.ColorGrade.Lift.Blue="Blue Lift"
Filter.ColorGrade.Lift.All="All Lift"
Filter.ColorGrade.Gamma="Gamma"
Filter.ColorGrade.Gamma.Red="Red Gamma"
Filter.ColorGrade.Gamma.Green="Green Gamma"
Filter.ColorGrade.Gamma.Blue="Blue Gamma"
Filter.ColorGrade.Gamma.All="All Gamma"
Filter.ColorGrade.Gain="Gain"
Filter.ColorGrade.Gain.Red="Red Gain"
Filter.ColorGrade.Gain.Green="Green Gain"
Filter.ColorGrade.Gain.Blue="Blue Gain"
Filter.ColorGrade.Gain.All="All Gain"
Filter.ColorGrade.Offset="Offset"
Filter.ColorGrade.Offset.Red="Red Offset"
Filter.ColorGrade.Offset.Green="Green Offset"
Filter.ColorGrade.Offset.Blue="Blue Offset"
Filter.ColorGrade.Offset.All="All Offset"
Filter.ColorGrade.Tint="Tint"
Filter.ColorGrade.Tint.Detection="Tint Luma Detection Method"
Filter.ColorGrade.Tint.Detection.HSV="Hue Saturation Value"
Filter.ColorGrade.Tint.Detection.HSL="Hue Saturation Lightness"
Filter.ColorGrade.Tint.Detection.YUV.SDR="Luma Chroma (BT.709 SDR)"
Filter.ColorGrade.Tint.Mode="Tint Luma Mode"
Filter.ColorGrade.Tint.Mode.Linear="Linear" Filter.ColorGrade.Tint.Mode.Linear="Linear"
Filter.ColorGrade.Tint.Mode.Exp="Exp"
Filter.ColorGrade.Tint.Mode.Exp2="Exp2"
Filter.ColorGrade.Tint.Mode.Log="Log"
Filter.ColorGrade.Tint.Mode.Log10="Log10"
Filter.ColorGrade.Tint.Exponent="Tint Luma Exponent"
Filter.ColorGrade.Tint.Shadow.Red="Shadow Red Tint"
Filter.ColorGrade.Tint.Shadow.Green="Shadow Green Tint"
Filter.ColorGrade.Tint.Shadow.Blue="Shadow Blue Tint"
Filter.ColorGrade.Tint.Midtone.Red="Midtone Red Tint"
Filter.ColorGrade.Tint.Midtone.Green="Midtone Green Tint"
Filter.ColorGrade.Tint.Midtone.Blue="Midtone Blue Tint"
Filter.ColorGrade.Tint.Highlight.Red="Highlight Red Tint"
Filter.ColorGrade.Tint.Highlight.Green="Highlight Green Tint"
Filter.ColorGrade.Tint.Highlight.Blue="Highlight Blue Tint"
Filter.ColorGrade.Correction="Color Correction"
Filter.ColorGrade.Correction.Hue="Hue Shift"
Filter.ColorGrade.Correction.Saturation="Saturation"
Filter.ColorGrade.Correction.Lightness="Lightness"
Filter.ColorGrade.Correction.Contrast="Contrast"
Filter.ColorGrade.RenderMode="Render Mode"
Filter.ColorGrade.RenderMode.Direct="Direct Rendering"
Filter.ColorGrade.RenderMode.LUT.2Bit="2-Bit Look-Up Table"
Filter.ColorGrade.RenderMode.LUT.4Bit="4-Bit Look-Up Table"
Filter.ColorGrade.RenderMode.LUT.6Bit="6-Bit Look-Up Table"
Filter.ColorGrade.RenderMode.LUT.8Bit="8-Bit Look-Up Table"
Filter.ColorGrade.RenderMode.LUT.10Bit="10-Bit Look-Up Table"
Filter.Displacement="Displacement Mapping" Filter.Displacement="Displacement Mapping"
Filter.Displacement.File="File" Filter.Displacement.File="File"
Filter.Displacement.Scale="Scale" Filter.Displacement.Scale="Scale"
Filter.Displacement.Scale.Type="Scaling Type"
Filter.DynamicMask="Dynamic Mask"
Filter.DynamicMask.Input="Input Source"
Filter.DynamicMask.Channel="%s Channel"
Filter.DynamicMask.Channel.Value="Base Value"
Filter.DynamicMask.Channel.Multiplier="Multiplier"
Filter.DynamicMask.Channel.Input="%s Input Value"
Filter.NVIDIA.FaceTracking="NVIDIA Face Tracking"
Filter.NVIDIA.FaceTracking.ROI="Region of Interest"
Filter.NVIDIA.FaceTracking.ROI.Zoom="Zoom" Filter.NVIDIA.FaceTracking.ROI.Zoom="Zoom"
Filter.NVIDIA.FaceTracking.ROI.Offset="Offset"
Filter.NVIDIA.FaceTracking.ROI.Offset.X="X"
Filter.NVIDIA.FaceTracking.ROI.Offset.Y="Y"
Filter.NVIDIA.FaceTracking.ROI.Stability="Stability"
Filter.SDFEffects="SDF Effects"
Filter.SDFEffects.Shadow.Inner="Inner Shadow" Filter.SDFEffects.Shadow.Inner="Inner Shadow"
Filter.SDFEffects.Shadow.Inner.Range.Minimum="Inner Shadow Minimum Distance" Filter.SDFEffects.Shadow.Inner.Range.Minimum="Inner Shadow Minimum Distance"
Filter.SDFEffects.Shadow.Inner.Range.Maximum="Inner Shadow Maximum Distance" Filter.SDFEffects.Shadow.Inner.Range.Maximum="Inner Shadow Maximum Distance"
@ -77,16 +225,180 @@ Filter.SDFEffects.Outline.Color="Outline Colour"
Filter.SDFEffects.Outline.Alpha="Outline Alpha" Filter.SDFEffects.Outline.Alpha="Outline Alpha"
Filter.SDFEffects.Outline.Width="Outline Width" Filter.SDFEffects.Outline.Width="Outline Width"
Filter.SDFEffects.Outline.Offset="Outline Offset" Filter.SDFEffects.Outline.Offset="Outline Offset"
Filter.SDFEffects.Outline.Sharpness="Outline Sharpness"
Filter.SDFEffects.SDF.Scale="SDF Texture Scale"
Filter.SDFEffects.SDF.Threshold="SDF Alpha Threshold"
Filter.Transform="3D Transform"
Filter.Transform.Camera="Camera"
Filter.Transform.Camera.Orthographic="Orthographic"
Filter.Transform.Camera.Perspective="Perspective"
Filter.Transform.Camera.FieldOfView="Field Of View"
Filter.Transform.Position="Position"
Filter.Transform.Position.X="X"
Filter.Transform.Position.Y="Y"
Filter.Transform.Position.Z="Z"
Filter.Transform.Scale="Scale" Filter.Transform.Scale="Scale"
Filter.Transform.Scale.X="X"
Filter.Transform.Scale.Y="Y"
Filter.Transform.Shear="Shear"
Filter.Transform.Shear.X="X"
Filter.Transform.Shear.Y="Y"
Filter.Transform.Rotation="Rotation"
Filter.Transform.Rotation.X="Pitch (X)"
Filter.Transform.Rotation.Y="Yaw (Y)"
Filter.Transform.Rotation.Z="Roll (Z)"
Filter.Transform.Rotation.Order="Rotation Order"
Filter.Transform.Rotation.Order.XYZ="Pitch, Yaw, Roll"
Filter.Transform.Rotation.Order.XZY="Pitch, Roll, Yaw"
Filter.Transform.Rotation.Order.YXZ="Yaw, Pitch, Roll"
Filter.Transform.Rotation.Order.YZX="Yaw, Roll, Pitch"
Filter.Transform.Rotation.Order.ZXY="Roll, Pitch, Yaw"
Filter.Transform.Rotation.Order.ZYX="Roll, Yaw, Pitch"
Filter.Transform.Mipmapping="Enable Mipmapping"
Filter.VideoSuperResolution="Video Super-Resolution"
Filter.VideoSuperResolution.Provider="Provider"
Filter.VideoSuperResolution.Provider.NVIDIAVideoSuperResolution="NVIDIA Video Super-Resolution, powered by NVIDIA Broadcast"
Filter.VideoSuperResolution.NVIDIA.SuperRes="NVIDIA Video Super-Resolution"
Filter.VideoSuperResolution.NVIDIA.SuperRes.Scale="Scale" Filter.VideoSuperResolution.NVIDIA.SuperRes.Scale="Scale"
Filter.VideoSuperResolution.NVIDIA.SuperRes.Strength="Strength"
Filter.VideoSuperResolution.NVIDIA.SuperRes.Strength.Weak="Weak"
Filter.VideoSuperResolution.NVIDIA.SuperRes.Strength.Strong="Strong"
Source.Mirror="Source Mirror"
Source.Mirror.Source="Source" Source.Mirror.Source="Source"
Source.Mirror.Source.Audio="Enable Audio"
Source.Mirror.Source.Audio.Layout="Audio Layout"
Source.Mirror.Source.Audio.Layout.Unknown="Unknown"
Source.Mirror.Source.Audio.Layout.Mono="Mono"
Source.Mirror.Source.Audio.Layout.Stereo="Stereo"
Source.Mirror.Source.Audio.Layout.StereoLFE="Stereo with LFE"
Source.Mirror.Source.Audio.Layout.Quadraphonic="Quadraphonic"
Source.Mirror.Source.Audio.Layout.QuadraphonicLFE="Quadraphonic With LFE"
Source.Mirror.Source.Audio.Layout.Surround="Surround"
Source.Mirror.Source.Audio.Layout.FullSurround="Full Surround"
Codec.H264="H264"
Codec.H264.Profile="Profile"
Codec.H264.Profile.baseline="Baseline"
Codec.H264.Profile.main="Main"
Codec.H264.Profile.high="High"
Codec.H264.Profile.high444p="High 4:4:4 Predictive"
Codec.H264.Level="Level"
Codec.HEVC="HEVC"
Codec.HEVC.Profile="Profile"
Codec.HEVC.Profile.main="Main"
Codec.HEVC.Profile.main10="Main 10-bit"
Codec.HEVC.Profile.rext="Range Extended"
Codec.HEVC.Tier="Tier"
Codec.HEVC.Tier.main="Main"
Codec.HEVC.Tier.high="High"
Codec.HEVC.Level="Level"
Codec.ProRes.Profile="Profile"
Codec.ProRes.Profile.APCO="422 Proxy (APCO)"
Codec.ProRes.Profile.APCS="422 Lite/LT (APCS)"
Codec.ProRes.Profile.APCN="422 Standard (APCN)"
Codec.ProRes.Profile.APCH="422 High Quality/HQ (APCH)"
Codec.ProRes.Profile.AP4H="4444 High Quality/HQ (AP4H)"
Codec.ProRes.Profile.AP4X="4444 Extreme Quality/XQ (AP4X)"
FFmpegEncoder="FFmpeg Options"
FFmpegEncoder.Suffix=" (via FFmpeg)"
FFmpegEncoder.CustomSettings="Custom Settings"
FFmpegEncoder.Threads="Number of Threads"
FFmpegEncoder.ColorFormat="Override Color Format"
FFmpegEncoder.StandardCompliance="Standard Compliance"
FFmpegEncoder.StandardCompliance.VeryStrict="Very Strict"
FFmpegEncoder.StandardCompliance.Strict="Strict"
FFmpegEncoder.StandardCompliance.Normal="Normal"
FFmpegEncoder.StandardCompliance.Unofficial="Unofficial"
FFmpegEncoder.StandardCompliance.Experimental="Experimental"
FFmpegEncoder.GPU="GPU"
FFmpegEncoder.KeyFrames="Key Frames"
FFmpegEncoder.KeyFrames.IntervalType="Interval Type"
FFmpegEncoder.KeyFrames.IntervalType.Frames="Frames"
FFmpegEncoder.KeyFrames.IntervalType.Seconds="Seconds"
FFmpegEncoder.KeyFrames.Interval="Interval"
FFmpegEncoder.AMF.Preset="Preset"
FFmpegEncoder.AMF.Preset.Speed="Speed"
FFmpegEncoder.AMF.Preset.Balanced="Balanced"
FFmpegEncoder.AMF.Preset.Quality="Quality"
FFmpegEncoder.AMF.RateControl="Rate Control Options"
FFmpegEncoder.AMF.RateControl.Mode="Mode"
FFmpegEncoder.AMF.RateControl.Mode.CQP="Constant Quantisation Parameter"
FFmpegEncoder.AMF.RateControl.Mode.VBR_PEAK="Variable Bitrate (Peak Constrained)"
FFmpegEncoder.AMF.RateControl.Mode.VBR_LATENCY="Variable Bitrate (Latency Constrained)"
FFmpegEncoder.AMF.RateControl.Mode.CBR="Constant Bitrate"
FFmpegEncoder.AMF.RateControl.LookAhead="Look Ahead"
FFmpegEncoder.AMF.RateControl.FrameSkipping="Frame Skipping"
FFmpegEncoder.AMF.RateControl.Limits="Limits"
FFmpegEncoder.AMF.RateControl.Limits.BufferSize="Buffer Size"
FFmpegEncoder.AMF.RateControl.Limits.Bitrate.Target="Target Bitrate"
FFmpegEncoder.AMF.RateControl.Limits.Bitrate.Maximum="Maximum Bitrate"
FFmpegEncoder.AMF.RateControl.QP="Quantisation Parameters"
FFmpegEncoder.AMF.RateControl.QP.I="I-Frame QP"
FFmpegEncoder.AMF.RateControl.QP.P="P-Frame QP"
FFmpegEncoder.AMF.RateControl.QP.B="B-Frame QP"
FFmpegEncoder.AMF.Other="Other Options"
FFmpegEncoder.AMF.Other.BFrames="Maximum B-Frames"
FFmpegEncoder.AMF.Other.BFrameReferences="B-Frame References"
FFmpegEncoder.AMF.Other.ReferenceFrames="Reference Frames"
FFmpegEncoder.AMF.Other.EnforceHRD="Enforce HRD"
FFmpegEncoder.AMF.Other.VBAQ="VBAQ"
FFmpegEncoder.AMF.Other.AccessUnitDelimiter="Access Unit Delimiter"
FFmpegEncoder.NVENC.Preset="Preset"
FFmpegEncoder.NVENC.Preset.Default="Default"
FFmpegEncoder.NVENC.Preset.Slow="Slow"
FFmpegEncoder.NVENC.Preset.Medium="Medium"
FFmpegEncoder.NVENC.Preset.Fast="Fast"
FFmpegEncoder.NVENC.Preset.HighPerformance="High Performance"
FFmpegEncoder.NVENC.Preset.HighQuality="High Quality"
FFmpegEncoder.NVENC.Preset.BluRayDisc="BluRay Disc"
FFmpegEncoder.NVENC.Preset.LowLatency="Low Latency"
FFmpegEncoder.NVENC.Preset.LowLatencyHighPerformance="Low Latency High Performance"
FFmpegEncoder.NVENC.Preset.LowLatencyHighQuality="Low Latency High Quality"
FFmpegEncoder.NVENC.Preset.Lossless="Lossless"
FFmpegEncoder.NVENC.Preset.LosslessHighPerformance="Lossless High Performance"
FFmpegEncoder.NVENC.RateControl="Rate Control Options"
FFmpegEncoder.NVENC.RateControl.Mode="Mode"
FFmpegEncoder.NVENC.RateControl.Mode.CQP="Constant Quantisation Parameter"
FFmpegEncoder.NVENC.RateControl.Mode.VBR="Variable Bitrate"
FFmpegEncoder.NVENC.RateControl.Mode.VBR_HQ="High Quality Variable Bitrate"
FFmpegEncoder.NVENC.RateControl.Mode.CBR="Constant Bitrate"
FFmpegEncoder.NVENC.RateControl.Mode.CBR_HQ="High Quality Constant Bitrate"
FFmpegEncoder.NVENC.RateControl.Mode.CBR_LD_HQ="Low Delay High Quality Constant Bitrate"
FFmpegEncoder.NVENC.RateControl.TwoPass="Two Pass"
FFmpegEncoder.NVENC.RateControl.LookAhead="Look Ahead"
FFmpegEncoder.NVENC.RateControl.AdaptiveI="Adaptive I-Frames"
FFmpegEncoder.NVENC.RateControl.AdaptiveB="Adaptive B-Frames"
FFmpegEncoder.NVENC.RateControl.Limits="Limits"
FFmpegEncoder.NVENC.RateControl.Limits.BufferSize="Buffer Size"
FFmpegEncoder.NVENC.RateControl.Limits.Quality="Target Quality"
FFmpegEncoder.NVENC.RateControl.Limits.Bitrate.Target="Target Bitrate"
FFmpegEncoder.NVENC.RateControl.Limits.Bitrate.Maximum="Maximum Bitrate"
FFmpegEncoder.NVENC.RateControl.QP="Quantisation Parameters"
FFmpegEncoder.NVENC.RateControl.QP.Minimum="Minimum QP"
FFmpegEncoder.NVENC.RateControl.QP.Maximum="Maximum QP"
FFmpegEncoder.NVENC.RateControl.QP.I="I-Frame QP"
FFmpegEncoder.NVENC.RateControl.QP.P="P-Frame QP"
FFmpegEncoder.NVENC.RateControl.QP.B="B-Frame QP"
FFmpegEncoder.NVENC.AQ="Adaptive Quantisation"
FFmpegEncoder.NVENC.AQ.Spatial="Spatial Adaptive Quantisation"
FFmpegEncoder.NVENC.AQ.Strength="Spatial Adaptive Quantisation Strength"
FFmpegEncoder.NVENC.AQ.Temporal="Temporal Adaptive Quantisation"
FFmpegEncoder.NVENC.Other="Other Options"
FFmpegEncoder.NVENC.Other.BFrames="Maximum B-Frames"
FFmpegEncoder.NVENC.Other.BFrameReferenceMode="B-Frame Reference Mode"
FFmpegEncoder.NVENC.Other.BFrameReferenceMode.Middle="Use only middle B-Frames as reference"
FFmpegEncoder.NVENC.Other.BFrameReferenceMode.Each="Use all B-Frames as reference"
FFmpegEncoder.NVENC.Other.ZeroLatency="Zero Latency"
FFmpegEncoder.NVENC.Other.WeightedPrediction="Weighted Prediction"
FFmpegEncoder.NVENC.Other.NonReferencePFrames="Non-reference P-Frames"
FFmpegEncoder.NVENC.Other.AccessUnitDelimiter="Access Unit Delimiter"
FFmpegEncoder.NVENC.Other.DecodedPictureBufferSize="Decoded Picture Buffer Size"

View File

@ -257,8 +257,12 @@ Filter.Transform.Rotation.Order.ZXY="Roulis, Tangage, Lacet"
Filter.Transform.Rotation.Order.ZYX="Roulis, Lacet, Tangage" Filter.Transform.Rotation.Order.ZYX="Roulis, Lacet, Tangage"
Filter.Transform.Mipmapping="Activer le Mipmapping" Filter.Transform.Mipmapping="Activer le Mipmapping"
Filter.VideoSuperResolution="Vidéo Super Résolution"
Filter.VideoSuperResolution.Provider="Fournisseur" Filter.VideoSuperResolution.Provider="Fournisseur"
Filter.VideoSuperResolution.Provider.NVIDIAVideoSuperResolution="Super-résolution vidéo NVIDIA, propulsé par NVIDIA Broadcast"
Filter.VideoSuperResolution.NVIDIA.SuperRes="Super-résolution vidéo NVIDIA"
Filter.VideoSuperResolution.NVIDIA.SuperRes.Scale="Échelle" Filter.VideoSuperResolution.NVIDIA.SuperRes.Scale="Échelle"
Filter.VideoSuperResolution.NVIDIA.SuperRes.Strength="Intensité"
Filter.VideoSuperResolution.NVIDIA.SuperRes.Strength.Weak="Faible" Filter.VideoSuperResolution.NVIDIA.SuperRes.Strength.Weak="Faible"
Filter.VideoSuperResolution.NVIDIA.SuperRes.Strength.Strong="Fort" Filter.VideoSuperResolution.NVIDIA.SuperRes.Strength.Strong="Fort"

View File

@ -17,8 +17,8 @@ FileType.Effects="Effektek"
SourceType.Source="Forrás" SourceType.Source="Forrás"
SourceType.Scene="Jelenet" SourceType.Scene="Jelenet"
Alignment.Left="Bal" Alignment.Left="Balra"
Alignment.Right="Jobb" Alignment.Right="Jobbra"
State.Disabled="Kikapcsolva" State.Disabled="Kikapcsolva"
State.Enabled="Engedélyezve" State.Enabled="Engedélyezve"
@ -27,16 +27,25 @@ State.Automatic="Automatikus"
State.Default="Alapértelmezett" State.Default="Alapértelmezett"
UI.Menu="StreamFX" UI.Menu="StreamFX"
UI.Menu.Website="Weboldal meglátogatása"
UI.Menu.Discord="Csatlakozz a Discordhoz"
UI.Menu.Github="Forráskód Github-on" UI.Menu.Github="Forráskód Github-on"
UI.Menu.RequestHelp="Segítség és támogatás kérése"
UI.Menu.About="StreamFX névjegye"
UI.About.Title="StreamFX névjegye"
UI.About.Role.Contributor="Közreműködő" UI.About.Role.Contributor="Közreműködő"
UI.About.Role.Translator="Fordító" UI.About.Role.Translator="Fordító"
UI.About.Role.Supporter="Támogató" UI.About.Role.Supporter="Támogató"
UI.About.Version="Verzió:" UI.About.Version="Verzió:"
UI.Updater.Dialog.Title="StreamFX verzió %s már elérhető!"
UI.Updater.Dialog.Version.Current="Jelenlegi verzió:" UI.Updater.Dialog.Version.Current="Jelenlegi verzió:"
UI.Updater.Dialog.Version.Latest="Legújabb verzió:" UI.Updater.Dialog.Version.Latest="Legújabb verzió:"
UI.Updater.Dialog.Button.Ok="Letöltési oldal megnyitása"
UI.Updater.Dialog.Button.Cancel="Emlékeztess később" UI.Updater.Dialog.Button.Cancel="Emlékeztess később"
UI.Updater.Menu.CheckForUpdates="Frissítések ellenőrzése" UI.Updater.Menu.CheckForUpdates="Frissítések ellenőrzése"
UI.Updater.Menu.CheckForUpdates.Automatically="Automatikusan ellenőrizze a frissítéseket"
UI.Updater.Menu.Channel="Frissítési csatorna"
@ -57,17 +66,34 @@ Filter.ColorGrade.Correction.Contrast="Kontraszt"
Filter.Displacement.File="Fájl" Filter.Displacement.File="Fájl"
Filter.NVIDIA.FaceTracking.ROI.Offset.X="X"
Filter.NVIDIA.FaceTracking.ROI.Offset.Y="Y"
Filter.Transform.Camera="Kamera"
Filter.Transform.Position="Pozíció"
Filter.Transform.Position.X="X"
Filter.Transform.Position.Y="Y"
Filter.Transform.Position.Z="Z"
Filter.Transform.Scale.X="X"
Filter.Transform.Scale.Y="Y"
Filter.Transform.Shear.X="X"
Filter.Transform.Shear.Y="Y"
Source.Mirror.Source="Forrás" Source.Mirror.Source="Forrás"
Codec.H264="H264"
Codec.H264.Profile="Profil"
Codec.HEVC="HEVC"
Codec.HEVC.Profile="Profil"
Codec.ProRes.Profile="Profil"
FFmpegEncoder.GPU="GPU" FFmpegEncoder.GPU="GPU"
FFmpegEncoder.AMF.Other.VBAQ="VBAQ"
FFmpegEncoder.NVENC.Preset.Default="Alapértelmezett" FFmpegEncoder.NVENC.Preset.Default="Alapértelmezett"

View File

@ -55,6 +55,7 @@ UI.Updater.GitHubPermission.Text="Om handmatige of geautomatiseerde updatecontro
UI.Updater.Menu.CheckForUpdates="Controleer op updates" UI.Updater.Menu.CheckForUpdates="Controleer op updates"
UI.Updater.Menu.CheckForUpdates.Automatically="Automatisch controleren op updates" UI.Updater.Menu.CheckForUpdates.Automatically="Automatisch controleren op updates"
UI.Updater.Menu.Channel="Kanaal bijwerken" UI.Updater.Menu.Channel="Kanaal bijwerken"
UI.Updater.Menu.Channel.Release="Versie"
Blur.Type.Box="Vierkant" Blur.Type.Box="Vierkant"
Blur.Type.BoxLinear="Lineair vierkant" Blur.Type.BoxLinear="Lineair vierkant"

View File

@ -187,10 +187,13 @@ Filter.DynamicMask.Channel.Value="基准值"
Filter.DynamicMask.Channel.Multiplier="乘数" Filter.DynamicMask.Channel.Multiplier="乘数"
Filter.DynamicMask.Channel.Input="%s 输入值" Filter.DynamicMask.Channel.Input="%s 输入值"
Filter.NVIDIA.FaceTracking="NVIDIA 人脸跟踪"
Filter.NVIDIA.FaceTracking.ROI="感兴趣区域"
Filter.NVIDIA.FaceTracking.ROI.Zoom="缩放" Filter.NVIDIA.FaceTracking.ROI.Zoom="缩放"
Filter.NVIDIA.FaceTracking.ROI.Offset="偏移" Filter.NVIDIA.FaceTracking.ROI.Offset="偏移"
Filter.NVIDIA.FaceTracking.ROI.Offset.X="X" Filter.NVIDIA.FaceTracking.ROI.Offset.X="X"
Filter.NVIDIA.FaceTracking.ROI.Offset.Y="Y" Filter.NVIDIA.FaceTracking.ROI.Offset.Y="Y"
Filter.NVIDIA.FaceTracking.ROI.Stability="稳定性"
Filter.SDFEffects="SDF 特效" Filter.SDFEffects="SDF 特效"
Filter.SDFEffects.Shadow.Inner="内部阴影" Filter.SDFEffects.Shadow.Inner="内部阴影"
@ -254,7 +257,14 @@ Filter.Transform.Rotation.Order.ZXY="滚转,俯仰,偏转"
Filter.Transform.Rotation.Order.ZYX="滚转,偏转,俯仰" Filter.Transform.Rotation.Order.ZYX="滚转,偏转,俯仰"
Filter.Transform.Mipmapping="启用 MIP纹理映射" Filter.Transform.Mipmapping="启用 MIP纹理映射"
Filter.VideoSuperResolution="视频超分辨率"
Filter.VideoSuperResolution.Provider="提供者"
Filter.VideoSuperResolution.Provider.NVIDIAVideoSuperResolution="NVIDIA 视频超分辨率,由 NVIDIA Broadcast 提供支持"
Filter.VideoSuperResolution.NVIDIA.SuperRes="NVIDIA 视频超分辨率"
Filter.VideoSuperResolution.NVIDIA.SuperRes.Scale="缩放" Filter.VideoSuperResolution.NVIDIA.SuperRes.Scale="缩放"
Filter.VideoSuperResolution.NVIDIA.SuperRes.Strength="强度"
Filter.VideoSuperResolution.NVIDIA.SuperRes.Strength.Weak="弱"
Filter.VideoSuperResolution.NVIDIA.SuperRes.Strength.Strong="强"
Source.Mirror="来源镜像" Source.Mirror="来源镜像"
Source.Mirror.Source="来源" Source.Mirror.Source="来源"