From 88dbc816c77320f2b9c7b6a93239d59f6e3321da Mon Sep 17 00:00:00 2001
From: Xaymar
Date: Sun, 1 Aug 2021 11:32:21 +0200
Subject: [PATCH] locale: New Crowdin updates (#601)
---
data/locale/cs-CZ.ini | 47 ++++++-
data/locale/en-GB.ini | 312 ++++++++++++++++++++++++++++++++++++++++++
data/locale/fr-FR.ini | 4 +
data/locale/hu-HU.ini | 30 +++-
data/locale/nl-NL.ini | 1 +
data/locale/zh-CN.ini | 10 ++
6 files changed, 400 insertions(+), 4 deletions(-)
diff --git a/data/locale/cs-CZ.ini b/data/locale/cs-CZ.ini
index 8953e93d..c3524c61 100644
--- a/data/locale/cs-CZ.ini
+++ b/data/locale/cs-CZ.ini
@@ -99,6 +99,9 @@ Filter.Blur.Size="Rozměr"
Filter.Blur.Angle="Úhel (Stupně)"
Filter.Blur.Center.X="Střed (X) (Procenta)"
Filter.Blur.Center.Y="Střed (Y) (Procent)"
+Filter.Blur.StepScale="Postupné Škálování"
+Filter.Blur.StepScale.X="Osa X"
+Filter.Blur.StepScale.Y="Osa Y"
Filter.Blur.Mask="Použít Masku"
Filter.Blur.Mask.Type="Druh Masky"
Filter.Blur.Mask.Type.Region="Oblast"
@@ -140,6 +143,7 @@ Filter.ColorGrade.Offset.Blue="Posun modré"
Filter.ColorGrade.Offset.All="Posun všech kanálů"
Filter.ColorGrade.Tint="Tón"
Filter.ColorGrade.Tint.Detection="Metoda detekce tónu jasového kanálu"
+Filter.ColorGrade.Tint.Detection.HSV="Saturace"
Filter.ColorGrade.Tint.Mode.Linear="Lineární"
Filter.ColorGrade.Tint.Mode.Log="Log"
Filter.ColorGrade.Tint.Mode.Log10="Log10"
@@ -209,6 +213,7 @@ Filter.Transform.Scale.X="X"
Filter.Transform.Scale.Y="Y"
Filter.Transform.Shear.X="X"
Filter.Transform.Shear.Y="Y"
+Filter.Transform.Rotation="Otáčení"
Filter.Transform.Rotation.X="Náklon (X)"
Filter.Transform.Rotation.Y="Natočení (Y)"
Filter.Transform.Rotation.Z="Valení (Z)"
@@ -226,11 +231,40 @@ Filter.VideoSuperResolution.NVIDIA.SuperRes.Scale="Měřítko"
Source.Mirror="Kopie zdroje"
Source.Mirror.Source="Zdroj"
Source.Mirror.Source.Audio="Povolit zvuk"
+Source.Mirror.Source.Audio.Layout="Zvukové kanály"
+Source.Mirror.Source.Audio.Layout.Unknown="Neurčeno"
+Source.Mirror.Source.Audio.Layout.Mono="Mono"
+Source.Mirror.Source.Audio.Layout.Stereo="Stereo"
+Source.Mirror.Source.Audio.Layout.StereoLFE="Stereo 2.1 LFE"
+Source.Mirror.Source.Audio.Layout.Quadraphonic="Kvadrofonní"
+Source.Mirror.Source.Audio.Layout.QuadraphonicLFE="Kvadrofonní 4.1 LFE"
+Source.Mirror.Source.Audio.Layout.Surround="Prostorový zvuk"
+Source.Mirror.Source.Audio.Layout.FullSurround="Plný prostorový zvuk"
+
+Codec.H264="H264"
+
+Codec.HEVC="HEVC"
+FFmpegEncoder="Možnosti FFmpeg"
+FFmpegEncoder.CustomSettings="Vlastní parametry"
+FFmpegEncoder.Threads="Počet vláken"
+FFmpegEncoder.StandardCompliance.VeryStrict="Velmi přísný"
+FFmpegEncoder.StandardCompliance.Strict="Přísný"
+FFmpegEncoder.StandardCompliance.Normal="Normální"
+FFmpegEncoder.StandardCompliance.Unofficial="Neoficiální"
+FFmpegEncoder.StandardCompliance.Experimental="Experimentální"
+FFmpegEncoder.GPU="GPU"
+FFmpegEncoder.KeyFrames.IntervalType.Frames="Snímky"
+FFmpegEncoder.KeyFrames.IntervalType.Seconds="Sekundy"
+FFmpegEncoder.KeyFrames.Interval="Interval"
-
-
+FFmpegEncoder.AMF.Preset="Profil"
+FFmpegEncoder.AMF.Preset.Speed="Rychlý"
+FFmpegEncoder.AMF.Preset.Balanced="Vyvážený"
+FFmpegEncoder.AMF.Preset.Quality="Kvalitní"
+FFmpegEncoder.AMF.RateControl.FrameSkipping="Přeskakování snímků"
+FFmpegEncoder.AMF.RateControl.Limits.BufferSize="Velikost vyrovnávací paměti"
FFmpegEncoder.AMF.RateControl.Limits.Bitrate.Target="Cílový bitrate"
FFmpegEncoder.AMF.RateControl.Limits.Bitrate.Maximum="Maximální bitrate"
FFmpegEncoder.AMF.RateControl.QP="Parametry kvantizace (QP)"
@@ -241,6 +275,15 @@ FFmpegEncoder.AMF.Other="Ostatní možnosti"
FFmpegEncoder.AMF.Other.AccessUnitDelimiter="Access Unit oddělovač"
FFmpegEncoder.NVENC.Preset.Default="Výchozí"
+FFmpegEncoder.NVENC.Preset.HighPerformance="Vysoký výkon"
+FFmpegEncoder.NVENC.Preset.HighQuality="Vysoká kvalita"
+FFmpegEncoder.NVENC.Preset.BluRayDisc="BluRay disk"
+FFmpegEncoder.NVENC.Preset.LowLatency="Nízká odezva"
+FFmpegEncoder.NVENC.Preset.LowLatencyHighPerformance="Nízká odezva a Vysoký výkon"
+FFmpegEncoder.NVENC.Preset.LowLatencyHighQuality="Nízká odezva a Vysoká kvalita"
+FFmpegEncoder.NVENC.Preset.Lossless="Bezztrátový"
+FFmpegEncoder.NVENC.Preset.LosslessHighPerformance="Bezztrátový a Vysoký Výkon"
+FFmpegEncoder.NVENC.RateControl.Limits.BufferSize="Velikost vyrovnávací paměti"
FFmpegEncoder.NVENC.RateControl.Limits.Quality="Cílová kvalita"
FFmpegEncoder.NVENC.RateControl.Limits.Bitrate.Target="Cílový bitrate"
FFmpegEncoder.NVENC.RateControl.Limits.Bitrate.Maximum="Maximální bitrate"
diff --git a/data/locale/en-GB.ini b/data/locale/en-GB.ini
index 0f5e3ec2..f40e4afb 100644
--- a/data/locale/en-GB.ini
+++ b/data/locale/en-GB.ini
@@ -1,4 +1,10 @@
+Advanced="Advanced Options"
+Manual.Open="Open Manual"
+Channel.Red="Red"
+Channel.Green="Green"
+Channel.Blue="Blue"
+Channel.Alpha="Alpha"
FileType.Image="Image"
FileType.Images="Images"
@@ -10,10 +16,48 @@ FileType.Effect="Effect"
FileType.Effects="Effects"
SourceType.Source="Source"
+SourceType.Scene="Scene"
+Alignment.Center="Center"
+Alignment.Left="Left"
+Alignment.Right="Right"
+Alignment.Top="Top"
+Alignment.Bottom="Bottom"
+State.Disabled="Disabled"
+State.Enabled="Enabled"
+State.Manual="Manual"
+State.Automatic="Automatic"
+State.Default="Default"
+UI.Menu="StreamFX"
+UI.Menu.Website="Visit the Website"
+UI.Menu.Discord="Join the Discord"
+UI.Menu.Github="Source Code on Github"
+UI.Menu.ReportIssue="Report a Bug or Crash"
+UI.Menu.RequestHelp="Request Help && Support"
+UI.Menu.About="About StreamFX"
+UI.About.Title="About StreamFX"
+UI.About.Text="
StreamFX is made possible by all the supporters on Patreon, on Github Sponsors, and anyone donating through PayPal. Additional thanks go out to all the translators helping out with the localisation on Crowdin. You all are amazing!
"
+UI.About.Role.Contributor="Contributor"
+UI.About.Role.Translator="Translator"
+UI.About.Role.Supporter="Supporter"
+UI.About.Role.Creator="Content Creator"
+UI.About.Version="Version:"
+UI.Updater.Dialog.Title="StreamFX Version %s is now available!"
+UI.Updater.Dialog.Text="A new version of StreamFX is available to download."
+UI.Updater.Dialog.Version.Current="Current Version:"
+UI.Updater.Dialog.Version.Latest="Latest Version:"
+UI.Updater.Dialog.Button.Ok="Open Download Page"
+UI.Updater.Dialog.Button.Cancel="Remind me later"
+UI.Updater.GitHubPermission.Title="StreamFX requires your permission to connect to GitHub!"
+UI.Updater.GitHubPermission.Text="In order to provide manual or automated update checking, StreamFX relies on the GitHub API to retrieve the latest information.
Please read the Github Privacy Statement, and click 'OK' if you agree, or 'Cancel' if you disagree."
+UI.Updater.Menu.CheckForUpdates="Check for Updates"
+UI.Updater.Menu.CheckForUpdates.Automatically="Automatically check for Updates"
+UI.Updater.Menu.Channel="Update Channel"
+UI.Updater.Menu.Channel.Release="Release"
+UI.Updater.Menu.Channel.Testing="Testing"
Blur.Type.Box="Box"
Blur.Type.BoxLinear="Box Linear"
@@ -25,6 +69,7 @@ Blur.Subtype.Directional="Directional"
Blur.Subtype.Rotational="Rotational"
Blur.Subtype.Zoom="Zoom"
+MipGenerator="Mip-Map Generator"
MipGenerator.Point="Point"
MipGenerator.Linear="Linear"
MipGenerator.Sharpen="Sharpen"
@@ -33,21 +78,124 @@ MipGenerator.Bicubic="Bicubic"
MipGenerator.Lanczos="Lanczos"
MipGenerator.Intensity="Intensity"
+Shader="Shader"
+Shader.Refresh="Refresh Options and Parameters"
+Shader.Shader="Shader Options"
Shader.Shader.File="File"
+Shader.Shader.Technique="Technique"
+Shader.Shader.Size="Size"
+Shader.Shader.Size.Width="Width"
+Shader.Shader.Size.Height="Height"
+Shader.Shader.Seed="Randomisation Seed"
+Shader.Parameters="Shader Parameters"
+Filter.Shader="Shader"
+Source.Shader="Shader"
+Transition.Shader="Shader"
Filter.Blur="Blur"
Filter.Blur.Type="Type"
+Filter.Blur.Subtype="Subtype"
+Filter.Blur.Size="Size"
+Filter.Blur.Angle="Angle (Degrees)"
+Filter.Blur.Center.X="Center (X) (Percent)"
+Filter.Blur.Center.Y="Center (Y) (Percent)"
+Filter.Blur.StepScale="Step Scaling"
+Filter.Blur.StepScale.X="Step Scale X"
+Filter.Blur.StepScale.Y="Step Scale Y"
+Filter.Blur.Mask="Apply a Mask"
+Filter.Blur.Mask.Type="Mask Type"
+Filter.Blur.Mask.Type.Region="Region"
+Filter.Blur.Mask.Type.Image="Image"
Filter.Blur.Mask.Type.Source="Source"
+Filter.Blur.Mask.Region.Left="Left Edge"
+Filter.Blur.Mask.Region.Top="Top Edge"
+Filter.Blur.Mask.Region.Right="Right Edge"
+Filter.Blur.Mask.Region.Bottom="Bottom Edge"
+Filter.Blur.Mask.Region.Feather="Feather Area"
+Filter.Blur.Mask.Region.Feather.Shift="Feather Shift"
+Filter.Blur.Mask.Region.Invert="Invert Region"
+Filter.Blur.Mask.Image="Image Mask"
+Filter.Blur.Mask.Source="Source Mask"
+Filter.Blur.Mask.Color="Mask Color Filter"
+Filter.Blur.Mask.Alpha="Mask Alpha Filter"
+Filter.Blur.Mask.Multiplier="Mask Multiplier"
+Filter.ColorGrade="Color Grading"
+Filter.ColorGrade.Lift="Lift"
+Filter.ColorGrade.Lift.Red="Red Lift"
+Filter.ColorGrade.Lift.Green="Green Lift"
+Filter.ColorGrade.Lift.Blue="Blue Lift"
+Filter.ColorGrade.Lift.All="All Lift"
+Filter.ColorGrade.Gamma="Gamma"
+Filter.ColorGrade.Gamma.Red="Red Gamma"
+Filter.ColorGrade.Gamma.Green="Green Gamma"
+Filter.ColorGrade.Gamma.Blue="Blue Gamma"
+Filter.ColorGrade.Gamma.All="All Gamma"
+Filter.ColorGrade.Gain="Gain"
+Filter.ColorGrade.Gain.Red="Red Gain"
+Filter.ColorGrade.Gain.Green="Green Gain"
+Filter.ColorGrade.Gain.Blue="Blue Gain"
+Filter.ColorGrade.Gain.All="All Gain"
+Filter.ColorGrade.Offset="Offset"
+Filter.ColorGrade.Offset.Red="Red Offset"
+Filter.ColorGrade.Offset.Green="Green Offset"
+Filter.ColorGrade.Offset.Blue="Blue Offset"
+Filter.ColorGrade.Offset.All="All Offset"
+Filter.ColorGrade.Tint="Tint"
+Filter.ColorGrade.Tint.Detection="Tint Luma Detection Method"
+Filter.ColorGrade.Tint.Detection.HSV="Hue Saturation Value"
+Filter.ColorGrade.Tint.Detection.HSL="Hue Saturation Lightness"
+Filter.ColorGrade.Tint.Detection.YUV.SDR="Luma Chroma (BT.709 SDR)"
+Filter.ColorGrade.Tint.Mode="Tint Luma Mode"
Filter.ColorGrade.Tint.Mode.Linear="Linear"
+Filter.ColorGrade.Tint.Mode.Exp="Exp"
+Filter.ColorGrade.Tint.Mode.Exp2="Exp2"
+Filter.ColorGrade.Tint.Mode.Log="Log"
+Filter.ColorGrade.Tint.Mode.Log10="Log10"
+Filter.ColorGrade.Tint.Exponent="Tint Luma Exponent"
+Filter.ColorGrade.Tint.Shadow.Red="Shadow Red Tint"
+Filter.ColorGrade.Tint.Shadow.Green="Shadow Green Tint"
+Filter.ColorGrade.Tint.Shadow.Blue="Shadow Blue Tint"
+Filter.ColorGrade.Tint.Midtone.Red="Midtone Red Tint"
+Filter.ColorGrade.Tint.Midtone.Green="Midtone Green Tint"
+Filter.ColorGrade.Tint.Midtone.Blue="Midtone Blue Tint"
+Filter.ColorGrade.Tint.Highlight.Red="Highlight Red Tint"
+Filter.ColorGrade.Tint.Highlight.Green="Highlight Green Tint"
+Filter.ColorGrade.Tint.Highlight.Blue="Highlight Blue Tint"
+Filter.ColorGrade.Correction="Color Correction"
+Filter.ColorGrade.Correction.Hue="Hue Shift"
+Filter.ColorGrade.Correction.Saturation="Saturation"
+Filter.ColorGrade.Correction.Lightness="Lightness"
+Filter.ColorGrade.Correction.Contrast="Contrast"
+Filter.ColorGrade.RenderMode="Render Mode"
+Filter.ColorGrade.RenderMode.Direct="Direct Rendering"
+Filter.ColorGrade.RenderMode.LUT.2Bit="2-Bit Look-Up Table"
+Filter.ColorGrade.RenderMode.LUT.4Bit="4-Bit Look-Up Table"
+Filter.ColorGrade.RenderMode.LUT.6Bit="6-Bit Look-Up Table"
+Filter.ColorGrade.RenderMode.LUT.8Bit="8-Bit Look-Up Table"
+Filter.ColorGrade.RenderMode.LUT.10Bit="10-Bit Look-Up Table"
Filter.Displacement="Displacement Mapping"
Filter.Displacement.File="File"
Filter.Displacement.Scale="Scale"
+Filter.Displacement.Scale.Type="Scaling Type"
+Filter.DynamicMask="Dynamic Mask"
+Filter.DynamicMask.Input="Input Source"
+Filter.DynamicMask.Channel="%s Channel"
+Filter.DynamicMask.Channel.Value="Base Value"
+Filter.DynamicMask.Channel.Multiplier="Multiplier"
+Filter.DynamicMask.Channel.Input="%s Input Value"
+Filter.NVIDIA.FaceTracking="NVIDIA Face Tracking"
+Filter.NVIDIA.FaceTracking.ROI="Region of Interest"
Filter.NVIDIA.FaceTracking.ROI.Zoom="Zoom"
+Filter.NVIDIA.FaceTracking.ROI.Offset="Offset"
+Filter.NVIDIA.FaceTracking.ROI.Offset.X="X"
+Filter.NVIDIA.FaceTracking.ROI.Offset.Y="Y"
+Filter.NVIDIA.FaceTracking.ROI.Stability="Stability"
+Filter.SDFEffects="SDF Effects"
Filter.SDFEffects.Shadow.Inner="Inner Shadow"
Filter.SDFEffects.Shadow.Inner.Range.Minimum="Inner Shadow Minimum Distance"
Filter.SDFEffects.Shadow.Inner.Range.Maximum="Inner Shadow Maximum Distance"
@@ -77,16 +225,180 @@ Filter.SDFEffects.Outline.Color="Outline Colour"
Filter.SDFEffects.Outline.Alpha="Outline Alpha"
Filter.SDFEffects.Outline.Width="Outline Width"
Filter.SDFEffects.Outline.Offset="Outline Offset"
+Filter.SDFEffects.Outline.Sharpness="Outline Sharpness"
+Filter.SDFEffects.SDF.Scale="SDF Texture Scale"
+Filter.SDFEffects.SDF.Threshold="SDF Alpha Threshold"
+Filter.Transform="3D Transform"
+Filter.Transform.Camera="Camera"
+Filter.Transform.Camera.Orthographic="Orthographic"
+Filter.Transform.Camera.Perspective="Perspective"
+Filter.Transform.Camera.FieldOfView="Field Of View"
+Filter.Transform.Position="Position"
+Filter.Transform.Position.X="X"
+Filter.Transform.Position.Y="Y"
+Filter.Transform.Position.Z="Z"
Filter.Transform.Scale="Scale"
+Filter.Transform.Scale.X="X"
+Filter.Transform.Scale.Y="Y"
+Filter.Transform.Shear="Shear"
+Filter.Transform.Shear.X="X"
+Filter.Transform.Shear.Y="Y"
+Filter.Transform.Rotation="Rotation"
+Filter.Transform.Rotation.X="Pitch (X)"
+Filter.Transform.Rotation.Y="Yaw (Y)"
+Filter.Transform.Rotation.Z="Roll (Z)"
+Filter.Transform.Rotation.Order="Rotation Order"
+Filter.Transform.Rotation.Order.XYZ="Pitch, Yaw, Roll"
+Filter.Transform.Rotation.Order.XZY="Pitch, Roll, Yaw"
+Filter.Transform.Rotation.Order.YXZ="Yaw, Pitch, Roll"
+Filter.Transform.Rotation.Order.YZX="Yaw, Roll, Pitch"
+Filter.Transform.Rotation.Order.ZXY="Roll, Pitch, Yaw"
+Filter.Transform.Rotation.Order.ZYX="Roll, Yaw, Pitch"
+Filter.Transform.Mipmapping="Enable Mipmapping"
+Filter.VideoSuperResolution="Video Super-Resolution"
+Filter.VideoSuperResolution.Provider="Provider"
+Filter.VideoSuperResolution.Provider.NVIDIAVideoSuperResolution="NVIDIA Video Super-Resolution, powered by NVIDIA Broadcast"
+Filter.VideoSuperResolution.NVIDIA.SuperRes="NVIDIA Video Super-Resolution"
Filter.VideoSuperResolution.NVIDIA.SuperRes.Scale="Scale"
+Filter.VideoSuperResolution.NVIDIA.SuperRes.Strength="Strength"
+Filter.VideoSuperResolution.NVIDIA.SuperRes.Strength.Weak="Weak"
+Filter.VideoSuperResolution.NVIDIA.SuperRes.Strength.Strong="Strong"
+Source.Mirror="Source Mirror"
Source.Mirror.Source="Source"
+Source.Mirror.Source.Audio="Enable Audio"
+Source.Mirror.Source.Audio.Layout="Audio Layout"
+Source.Mirror.Source.Audio.Layout.Unknown="Unknown"
+Source.Mirror.Source.Audio.Layout.Mono="Mono"
+Source.Mirror.Source.Audio.Layout.Stereo="Stereo"
+Source.Mirror.Source.Audio.Layout.StereoLFE="Stereo with LFE"
+Source.Mirror.Source.Audio.Layout.Quadraphonic="Quadraphonic"
+Source.Mirror.Source.Audio.Layout.QuadraphonicLFE="Quadraphonic With LFE"
+Source.Mirror.Source.Audio.Layout.Surround="Surround"
+Source.Mirror.Source.Audio.Layout.FullSurround="Full Surround"
+Codec.H264="H264"
+Codec.H264.Profile="Profile"
+Codec.H264.Profile.baseline="Baseline"
+Codec.H264.Profile.main="Main"
+Codec.H264.Profile.high="High"
+Codec.H264.Profile.high444p="High 4:4:4 Predictive"
+Codec.H264.Level="Level"
+Codec.HEVC="HEVC"
+Codec.HEVC.Profile="Profile"
+Codec.HEVC.Profile.main="Main"
+Codec.HEVC.Profile.main10="Main 10-bit"
+Codec.HEVC.Profile.rext="Range Extended"
+Codec.HEVC.Tier="Tier"
+Codec.HEVC.Tier.main="Main"
+Codec.HEVC.Tier.high="High"
+Codec.HEVC.Level="Level"
+Codec.ProRes.Profile="Profile"
+Codec.ProRes.Profile.APCO="422 Proxy (APCO)"
+Codec.ProRes.Profile.APCS="422 Lite/LT (APCS)"
+Codec.ProRes.Profile.APCN="422 Standard (APCN)"
+Codec.ProRes.Profile.APCH="422 High Quality/HQ (APCH)"
+Codec.ProRes.Profile.AP4H="4444 High Quality/HQ (AP4H)"
+Codec.ProRes.Profile.AP4X="4444 Extreme Quality/XQ (AP4X)"
+FFmpegEncoder="FFmpeg Options"
+FFmpegEncoder.Suffix=" (via FFmpeg)"
+FFmpegEncoder.CustomSettings="Custom Settings"
+FFmpegEncoder.Threads="Number of Threads"
+FFmpegEncoder.ColorFormat="Override Color Format"
+FFmpegEncoder.StandardCompliance="Standard Compliance"
+FFmpegEncoder.StandardCompliance.VeryStrict="Very Strict"
+FFmpegEncoder.StandardCompliance.Strict="Strict"
+FFmpegEncoder.StandardCompliance.Normal="Normal"
+FFmpegEncoder.StandardCompliance.Unofficial="Unofficial"
+FFmpegEncoder.StandardCompliance.Experimental="Experimental"
+FFmpegEncoder.GPU="GPU"
+FFmpegEncoder.KeyFrames="Key Frames"
+FFmpegEncoder.KeyFrames.IntervalType="Interval Type"
+FFmpegEncoder.KeyFrames.IntervalType.Frames="Frames"
+FFmpegEncoder.KeyFrames.IntervalType.Seconds="Seconds"
+FFmpegEncoder.KeyFrames.Interval="Interval"
+FFmpegEncoder.AMF.Preset="Preset"
+FFmpegEncoder.AMF.Preset.Speed="Speed"
+FFmpegEncoder.AMF.Preset.Balanced="Balanced"
+FFmpegEncoder.AMF.Preset.Quality="Quality"
+FFmpegEncoder.AMF.RateControl="Rate Control Options"
+FFmpegEncoder.AMF.RateControl.Mode="Mode"
+FFmpegEncoder.AMF.RateControl.Mode.CQP="Constant Quantisation Parameter"
+FFmpegEncoder.AMF.RateControl.Mode.VBR_PEAK="Variable Bitrate (Peak Constrained)"
+FFmpegEncoder.AMF.RateControl.Mode.VBR_LATENCY="Variable Bitrate (Latency Constrained)"
+FFmpegEncoder.AMF.RateControl.Mode.CBR="Constant Bitrate"
+FFmpegEncoder.AMF.RateControl.LookAhead="Look Ahead"
+FFmpegEncoder.AMF.RateControl.FrameSkipping="Frame Skipping"
+FFmpegEncoder.AMF.RateControl.Limits="Limits"
+FFmpegEncoder.AMF.RateControl.Limits.BufferSize="Buffer Size"
+FFmpegEncoder.AMF.RateControl.Limits.Bitrate.Target="Target Bitrate"
+FFmpegEncoder.AMF.RateControl.Limits.Bitrate.Maximum="Maximum Bitrate"
+FFmpegEncoder.AMF.RateControl.QP="Quantisation Parameters"
+FFmpegEncoder.AMF.RateControl.QP.I="I-Frame QP"
+FFmpegEncoder.AMF.RateControl.QP.P="P-Frame QP"
+FFmpegEncoder.AMF.RateControl.QP.B="B-Frame QP"
+FFmpegEncoder.AMF.Other="Other Options"
+FFmpegEncoder.AMF.Other.BFrames="Maximum B-Frames"
+FFmpegEncoder.AMF.Other.BFrameReferences="B-Frame References"
+FFmpegEncoder.AMF.Other.ReferenceFrames="Reference Frames"
+FFmpegEncoder.AMF.Other.EnforceHRD="Enforce HRD"
+FFmpegEncoder.AMF.Other.VBAQ="VBAQ"
+FFmpegEncoder.AMF.Other.AccessUnitDelimiter="Access Unit Delimiter"
+FFmpegEncoder.NVENC.Preset="Preset"
+FFmpegEncoder.NVENC.Preset.Default="Default"
+FFmpegEncoder.NVENC.Preset.Slow="Slow"
+FFmpegEncoder.NVENC.Preset.Medium="Medium"
+FFmpegEncoder.NVENC.Preset.Fast="Fast"
+FFmpegEncoder.NVENC.Preset.HighPerformance="High Performance"
+FFmpegEncoder.NVENC.Preset.HighQuality="High Quality"
+FFmpegEncoder.NVENC.Preset.BluRayDisc="BluRay Disc"
+FFmpegEncoder.NVENC.Preset.LowLatency="Low Latency"
+FFmpegEncoder.NVENC.Preset.LowLatencyHighPerformance="Low Latency High Performance"
+FFmpegEncoder.NVENC.Preset.LowLatencyHighQuality="Low Latency High Quality"
+FFmpegEncoder.NVENC.Preset.Lossless="Lossless"
+FFmpegEncoder.NVENC.Preset.LosslessHighPerformance="Lossless High Performance"
+FFmpegEncoder.NVENC.RateControl="Rate Control Options"
+FFmpegEncoder.NVENC.RateControl.Mode="Mode"
+FFmpegEncoder.NVENC.RateControl.Mode.CQP="Constant Quantisation Parameter"
+FFmpegEncoder.NVENC.RateControl.Mode.VBR="Variable Bitrate"
+FFmpegEncoder.NVENC.RateControl.Mode.VBR_HQ="High Quality Variable Bitrate"
+FFmpegEncoder.NVENC.RateControl.Mode.CBR="Constant Bitrate"
+FFmpegEncoder.NVENC.RateControl.Mode.CBR_HQ="High Quality Constant Bitrate"
+FFmpegEncoder.NVENC.RateControl.Mode.CBR_LD_HQ="Low Delay High Quality Constant Bitrate"
+FFmpegEncoder.NVENC.RateControl.TwoPass="Two Pass"
+FFmpegEncoder.NVENC.RateControl.LookAhead="Look Ahead"
+FFmpegEncoder.NVENC.RateControl.AdaptiveI="Adaptive I-Frames"
+FFmpegEncoder.NVENC.RateControl.AdaptiveB="Adaptive B-Frames"
+FFmpegEncoder.NVENC.RateControl.Limits="Limits"
+FFmpegEncoder.NVENC.RateControl.Limits.BufferSize="Buffer Size"
+FFmpegEncoder.NVENC.RateControl.Limits.Quality="Target Quality"
+FFmpegEncoder.NVENC.RateControl.Limits.Bitrate.Target="Target Bitrate"
+FFmpegEncoder.NVENC.RateControl.Limits.Bitrate.Maximum="Maximum Bitrate"
+FFmpegEncoder.NVENC.RateControl.QP="Quantisation Parameters"
+FFmpegEncoder.NVENC.RateControl.QP.Minimum="Minimum QP"
+FFmpegEncoder.NVENC.RateControl.QP.Maximum="Maximum QP"
+FFmpegEncoder.NVENC.RateControl.QP.I="I-Frame QP"
+FFmpegEncoder.NVENC.RateControl.QP.P="P-Frame QP"
+FFmpegEncoder.NVENC.RateControl.QP.B="B-Frame QP"
+FFmpegEncoder.NVENC.AQ="Adaptive Quantisation"
+FFmpegEncoder.NVENC.AQ.Spatial="Spatial Adaptive Quantisation"
+FFmpegEncoder.NVENC.AQ.Strength="Spatial Adaptive Quantisation Strength"
+FFmpegEncoder.NVENC.AQ.Temporal="Temporal Adaptive Quantisation"
+FFmpegEncoder.NVENC.Other="Other Options"
+FFmpegEncoder.NVENC.Other.BFrames="Maximum B-Frames"
+FFmpegEncoder.NVENC.Other.BFrameReferenceMode="B-Frame Reference Mode"
+FFmpegEncoder.NVENC.Other.BFrameReferenceMode.Middle="Use only middle B-Frames as reference"
+FFmpegEncoder.NVENC.Other.BFrameReferenceMode.Each="Use all B-Frames as reference"
+FFmpegEncoder.NVENC.Other.ZeroLatency="Zero Latency"
+FFmpegEncoder.NVENC.Other.WeightedPrediction="Weighted Prediction"
+FFmpegEncoder.NVENC.Other.NonReferencePFrames="Non-reference P-Frames"
+FFmpegEncoder.NVENC.Other.AccessUnitDelimiter="Access Unit Delimiter"
+FFmpegEncoder.NVENC.Other.DecodedPictureBufferSize="Decoded Picture Buffer Size"
diff --git a/data/locale/fr-FR.ini b/data/locale/fr-FR.ini
index 7c7d5110..fe93bc96 100644
--- a/data/locale/fr-FR.ini
+++ b/data/locale/fr-FR.ini
@@ -257,8 +257,12 @@ Filter.Transform.Rotation.Order.ZXY="Roulis, Tangage, Lacet"
Filter.Transform.Rotation.Order.ZYX="Roulis, Lacet, Tangage"
Filter.Transform.Mipmapping="Activer le Mipmapping"
+Filter.VideoSuperResolution="Vidéo Super Résolution"
Filter.VideoSuperResolution.Provider="Fournisseur"
+Filter.VideoSuperResolution.Provider.NVIDIAVideoSuperResolution="Super-résolution vidéo NVIDIA, propulsé par NVIDIA Broadcast"
+Filter.VideoSuperResolution.NVIDIA.SuperRes="Super-résolution vidéo NVIDIA"
Filter.VideoSuperResolution.NVIDIA.SuperRes.Scale="Échelle"
+Filter.VideoSuperResolution.NVIDIA.SuperRes.Strength="Intensité"
Filter.VideoSuperResolution.NVIDIA.SuperRes.Strength.Weak="Faible"
Filter.VideoSuperResolution.NVIDIA.SuperRes.Strength.Strong="Fort"
diff --git a/data/locale/hu-HU.ini b/data/locale/hu-HU.ini
index 0327bdb8..c7b7807a 100644
--- a/data/locale/hu-HU.ini
+++ b/data/locale/hu-HU.ini
@@ -17,8 +17,8 @@ FileType.Effects="Effektek"
SourceType.Source="Forrás"
SourceType.Scene="Jelenet"
-Alignment.Left="Bal"
-Alignment.Right="Jobb"
+Alignment.Left="Balra"
+Alignment.Right="Jobbra"
State.Disabled="Kikapcsolva"
State.Enabled="Engedélyezve"
@@ -27,16 +27,25 @@ State.Automatic="Automatikus"
State.Default="Alapértelmezett"
UI.Menu="StreamFX"
+UI.Menu.Website="Weboldal meglátogatása"
+UI.Menu.Discord="Csatlakozz a Discordhoz"
UI.Menu.Github="Forráskód Github-on"
+UI.Menu.RequestHelp="Segítség és támogatás kérése"
+UI.Menu.About="StreamFX névjegye"
+UI.About.Title="StreamFX névjegye"
UI.About.Role.Contributor="Közreműködő"
UI.About.Role.Translator="Fordító"
UI.About.Role.Supporter="Támogató"
UI.About.Version="Verzió:"
+UI.Updater.Dialog.Title="StreamFX verzió %s már elérhető!"
UI.Updater.Dialog.Version.Current="Jelenlegi verzió:"
UI.Updater.Dialog.Version.Latest="Legújabb verzió:"
+UI.Updater.Dialog.Button.Ok="Letöltési oldal megnyitása"
UI.Updater.Dialog.Button.Cancel="Emlékeztess később"
UI.Updater.Menu.CheckForUpdates="Frissítések ellenőrzése"
+UI.Updater.Menu.CheckForUpdates.Automatically="Automatikusan ellenőrizze a frissítéseket"
+UI.Updater.Menu.Channel="Frissítési csatorna"
@@ -57,17 +66,34 @@ Filter.ColorGrade.Correction.Contrast="Kontraszt"
Filter.Displacement.File="Fájl"
+Filter.NVIDIA.FaceTracking.ROI.Offset.X="X"
+Filter.NVIDIA.FaceTracking.ROI.Offset.Y="Y"
+Filter.Transform.Camera="Kamera"
+Filter.Transform.Position="Pozíció"
+Filter.Transform.Position.X="X"
+Filter.Transform.Position.Y="Y"
+Filter.Transform.Position.Z="Z"
+Filter.Transform.Scale.X="X"
+Filter.Transform.Scale.Y="Y"
+Filter.Transform.Shear.X="X"
+Filter.Transform.Shear.Y="Y"
Source.Mirror.Source="Forrás"
+Codec.H264="H264"
+Codec.H264.Profile="Profil"
+Codec.HEVC="HEVC"
+Codec.HEVC.Profile="Profil"
+Codec.ProRes.Profile="Profil"
FFmpegEncoder.GPU="GPU"
+FFmpegEncoder.AMF.Other.VBAQ="VBAQ"
FFmpegEncoder.NVENC.Preset.Default="Alapértelmezett"
diff --git a/data/locale/nl-NL.ini b/data/locale/nl-NL.ini
index eea90863..096a3557 100644
--- a/data/locale/nl-NL.ini
+++ b/data/locale/nl-NL.ini
@@ -55,6 +55,7 @@ UI.Updater.GitHubPermission.Text="Om handmatige of geautomatiseerde updatecontro
UI.Updater.Menu.CheckForUpdates="Controleer op updates"
UI.Updater.Menu.CheckForUpdates.Automatically="Automatisch controleren op updates"
UI.Updater.Menu.Channel="Kanaal bijwerken"
+UI.Updater.Menu.Channel.Release="Versie"
Blur.Type.Box="Vierkant"
Blur.Type.BoxLinear="Lineair vierkant"
diff --git a/data/locale/zh-CN.ini b/data/locale/zh-CN.ini
index 1fd39538..d4745f81 100644
--- a/data/locale/zh-CN.ini
+++ b/data/locale/zh-CN.ini
@@ -187,10 +187,13 @@ Filter.DynamicMask.Channel.Value="基准值"
Filter.DynamicMask.Channel.Multiplier="乘数"
Filter.DynamicMask.Channel.Input="%s 输入值"
+Filter.NVIDIA.FaceTracking="NVIDIA 人脸跟踪"
+Filter.NVIDIA.FaceTracking.ROI="感兴趣区域"
Filter.NVIDIA.FaceTracking.ROI.Zoom="缩放"
Filter.NVIDIA.FaceTracking.ROI.Offset="偏移"
Filter.NVIDIA.FaceTracking.ROI.Offset.X="X"
Filter.NVIDIA.FaceTracking.ROI.Offset.Y="Y"
+Filter.NVIDIA.FaceTracking.ROI.Stability="稳定性"
Filter.SDFEffects="SDF 特效"
Filter.SDFEffects.Shadow.Inner="内部阴影"
@@ -254,7 +257,14 @@ Filter.Transform.Rotation.Order.ZXY="滚转,俯仰,偏转"
Filter.Transform.Rotation.Order.ZYX="滚转,偏转,俯仰"
Filter.Transform.Mipmapping="启用 MIP(纹理映射)"
+Filter.VideoSuperResolution="视频超分辨率"
+Filter.VideoSuperResolution.Provider="提供者"
+Filter.VideoSuperResolution.Provider.NVIDIAVideoSuperResolution="NVIDIA 视频超分辨率,由 NVIDIA Broadcast 提供支持"
+Filter.VideoSuperResolution.NVIDIA.SuperRes="NVIDIA 视频超分辨率"
Filter.VideoSuperResolution.NVIDIA.SuperRes.Scale="缩放"
+Filter.VideoSuperResolution.NVIDIA.SuperRes.Strength="强度"
+Filter.VideoSuperResolution.NVIDIA.SuperRes.Strength.Weak="弱"
+Filter.VideoSuperResolution.NVIDIA.SuperRes.Strength.Strong="强"
Source.Mirror="来源镜像"
Source.Mirror.Source="来源"