gs-vertexbuffer: Remove #pragma region

This commit is contained in:
Michael Fabian 'Xaymar' Dirks 2018-09-27 03:11:04 +02:00
parent 8a897c8898
commit 4c1e66e27b

View file

@ -34,7 +34,6 @@ extern "C" {
namespace gs { namespace gs {
class vertex_buffer { class vertex_buffer {
public: public:
#pragma region Constructor& Destructor
virtual ~vertex_buffer(); virtual ~vertex_buffer();
/*! /*!
@ -65,9 +64,6 @@ namespace gs {
*/ */
vertex_buffer(gs_vertbuffer_t* other); vertex_buffer(gs_vertbuffer_t* other);
#pragma endregion Constructor& Destructor
#pragma region Copy / Move Constructors
// Copy Constructor & Assignments // Copy Constructor & Assignments
/*! /*!
@ -103,7 +99,6 @@ namespace gs {
* \param other * \param other
*/ */
void operator=(vertex_buffer const&& other); void operator=(vertex_buffer const&& other);
#pragma endregion Copy / Move Constructors
void resize(uint32_t new_size); void resize(uint32_t new_size);
@ -159,11 +154,9 @@ namespace gs {
*/ */
vec4* get_uv_layer(size_t idx); vec4* get_uv_layer(size_t idx);
#pragma region Update / Grab GS object
gs_vertbuffer_t* update(); gs_vertbuffer_t* update();
gs_vertbuffer_t* update(bool refreshGPU); gs_vertbuffer_t* update(bool refreshGPU);
#pragma endregion Update / Grab GS object
private: private:
uint32_t m_size; uint32_t m_size;