obs-StreamFX/source/nvidia/vfx/nvidia-vfx-greenscreen.hpp

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// AUTOGENERATED COPYRIGHT HEADER START
// Copyright (C) 2021-2023 Michael Fabian 'Xaymar' Dirks <info@xaymar.com>
// AUTOGENERATED COPYRIGHT HEADER END
#pragma once
#include "nvidia-vfx-effect.hpp"
#include "nvidia-vfx.hpp"
#include "nvidia/cuda/nvidia-cuda-gs-texture.hpp"
#include "nvidia/cuda/nvidia-cuda-obs.hpp"
#include "nvidia/cuda/nvidia-cuda.hpp"
#include "nvidia/cv/nvidia-cv-image.hpp"
#include "nvidia/cv/nvidia-cv-texture.hpp"
#include "obs/gs/gs-texture.hpp"
namespace streamfx::nvidia::vfx {
enum class greenscreen_mode {
QUALITY = 0,
PERFORMANCE = 1,
};
class greenscreen : protected effect {
bool _dirty;
std::list<std::shared_ptr<::streamfx::obs::gs::texture>> _buffer;
std::shared_ptr<::streamfx::nvidia::cv::texture> _input;
std::shared_ptr<::streamfx::nvidia::cv::image> _source;
std::shared_ptr<::streamfx::nvidia::cv::image> _destination;
std::shared_ptr<::streamfx::nvidia::cv::texture> _output;
std::shared_ptr<::streamfx::nvidia::cv::image> _tmp;
public:
~greenscreen();
greenscreen();
void size(std::pair<uint32_t, uint32_t>& size);
void set_mode(greenscreen_mode mode);
std::shared_ptr<::streamfx::obs::gs::texture> process(std::shared_ptr<::streamfx::obs::gs::texture> in);
std::shared_ptr<::streamfx::obs::gs::texture> get_color();
std::shared_ptr<::streamfx::obs::gs::texture> get_mask();
private:
void resize(uint32_t width, uint32_t height);
void load();
};
} // namespace streamfx::nvidia::vfx