furnace/extern/ESFMu/esfm.h
tildearrow 0ac63d817d ESFM: add "fast" mode
alters ESFMu to add a fast feedback calculation path
2024-03-11 13:21:50 -05:00

281 lines
7 KiB
C

/*
* ESFMu: emulator for the ESS "ESFM" enhanced OPL3 clone
* Copyright (C) 2023 Kagamiin~
*
* ESFMu is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as
* published by the Free Software Foundation, either version 2.1
* of the License, or (at your option) any later version.
*
* ESFMu is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with ESFMu. If not, see <https://www.gnu.org/licenses/>.
*/
/*
* ESFMu wouldn't have been possible without the hard work and dedication of
* the retro computer hardware research and preservation community.
*
* I'd like to thank:
* - Nuke.YKT
* Developer of Nuked OPL3, which was the basis for ESFMu's code and
* also a great learning resource on Yamaha FM synthesis for myself.
* Nuke.YKT also gives shoutouts on behalf of Nuked OPL3 to:
* - MAME Development Team(Jarek Burczynski, Tatsuyuki Satoh):
* Feedback and Rhythm part calculation information.
* - forums.submarine.org.uk(carbon14, opl3):
* Tremolo and phase generator calculation information.
* - OPLx decapsulated(Matthew Gambrell, Olli Niemitalo):
* OPL2 ROMs.
* - siliconpr0n.org(John McMaster, digshadow):
* YMF262 and VRC VII decaps and die shots.
* - rainwarrior
* For performing the initial research on ESFM drivers and documenting
* ESS's patent on native mode operator organization.
* - jwt27
* For kickstarting the ESFM research project and compiling rainwarrior's
* findings and more in an accessible document ("ESFM Demystified").
* - pachuco/CatButts
* For documenting ESS's patent on ESFM's feedback implementation, which
* was vital in getting ESFMu's sound output to be accurate.
* - And everybody who helped out with real hardware testing
*/
#include <stddef.h>
#include <stdint.h>
#ifdef __cplusplus
extern "C" {
#endif
typedef struct _esfm_slot esfm_slot;
typedef struct _esfm_slot_internal esfm_slot_internal;
typedef struct _esfm_channel esfm_channel;
typedef struct _esfm_chip esfm_chip;
void ESFM_init (esfm_chip *chip, uint8_t fast);
void ESFM_write_reg (esfm_chip *chip, uint16_t address, uint8_t data);
void ESFM_write_reg_buffered (esfm_chip *chip, uint16_t address, uint8_t data);
void ESFM_write_reg_buffered_fast (esfm_chip *chip, uint16_t address, uint8_t data);
void ESFM_write_port (esfm_chip *chip, uint8_t offset, uint8_t data);
uint8_t ESFM_readback_reg (esfm_chip *chip, uint16_t address);
uint8_t ESFM_read_port (esfm_chip *chip, uint8_t offset);
void ESFM_generate(esfm_chip *chip, int16_t *buf);
void ESFM_generate_stream(esfm_chip *chip, int16_t *sndptr, uint32_t num_samples);
int16_t ESFM_get_channel_output_native(esfm_chip *chip, int channel_idx);
// These are fake types just for syntax sugar.
// Beware of their underlying types when reading/writing to them.
typedef uint8_t flag;
typedef uint8_t uint2;
typedef uint8_t uint3;
typedef uint8_t uint4;
typedef uint8_t uint5;
typedef uint8_t uint6;
typedef uint8_t uint8;
typedef uint16_t uint9;
typedef uint16_t uint10;
typedef uint16_t uint11;
typedef uint16_t uint12;
typedef uint16_t uint16;
typedef uint32_t uint19;
typedef uint32_t uint23;
typedef uint32_t uint32;
typedef uint64_t uint36;
typedef int16_t int13;
typedef int16_t int14;
typedef int16_t int16;
typedef int32_t int32;
enum eg_states
{
EG_ATTACK,
EG_DECAY,
EG_SUSTAIN,
EG_RELEASE
};
typedef struct _esfm_write_buf
{
uint64_t timestamp;
uint16_t address;
uint8_t data;
flag valid;
} esfm_write_buf;
typedef struct _emu_slot_channel_mapping
{
int channel_idx;
int slot_idx;
} emu_slot_channel_mapping;
typedef struct _esfm_slot_internal
{
uint9 eg_position;
uint9 eg_ksl_offset;
uint10 eg_output;
uint4 keyscale;
int13 output;
int13 emu_output_enable;
int13 emu_mod_enable;
int13 feedback_buf;
int13 *mod_input;
uint19 phase_acc;
uint10 phase_out;
flag phase_reset;
flag *key_on;
flag key_on_gate;
uint2 eg_state;
flag eg_delay_run;
flag eg_delay_transitioned_10;
flag eg_delay_transitioned_10_gate;
flag eg_delay_transitioned_01;
flag eg_delay_transitioned_01_gate;
uint16 eg_delay_counter;
uint16 eg_delay_counter_compare;
uint16 fb_out0;
uint16 fb_out1;
} esfm_slot_internal;
struct _esfm_slot
{
// Metadata
esfm_channel *channel;
esfm_chip *chip;
uint2 slot_idx;
// Register data
int13 out_enable[2];
uint10 f_num;
uint3 block;
uint3 output_level;
// a.k.a. feedback level in emu mode
uint3 mod_in_level;
uint6 t_level;
uint4 mult;
uint3 waveform;
// Only for 4th slot
uint2 rhy_noise;
uint4 attack_rate;
uint4 decay_rate;
uint4 sustain_lvl;
uint4 release_rate;
flag tremolo_en;
flag tremolo_deep;
flag vibrato_en;
flag vibrato_deep;
flag emu_connection_typ;
flag env_sustaining;
flag ksr;
uint2 ksl;
uint3 env_delay;
// overlaps with env_delay bit 0
// TODO: check if emu mode only uses this, or if it actually overwrites the channel field used by native mode
flag emu_key_on;
// Internal state
esfm_slot_internal in;
};
struct _esfm_channel
{
esfm_chip *chip;
esfm_slot slots[4];
uint5 channel_idx;
int16 output[2];
flag key_on;
flag emu_mode_4op_enable;
// Only for 17th and 18th channels
flag key_on_2;
flag emu_mode_4op_enable_2;
};
#define ESFM_WRITEBUF_SIZE 1024
#define ESFM_WRITEBUF_DELAY 2
struct _esfm_chip
{
esfm_channel channels[18];
int32 output_accm[2];
uint_fast16_t addr_latch;
flag emu_wavesel_enable;
flag emu_newmode;
flag native_mode;
flag keyscale_mode;
// Global state
uint36 eg_timer;
uint10 global_timer;
uint8 eg_clocks;
flag eg_tick;
flag eg_timer_overflow;
uint8 tremolo;
uint8 tremolo_pos;
uint8 vibrato_pos;
uint23 lfsr;
flag rm_hh_bit2;
flag rm_hh_bit3;
flag rm_hh_bit7;
flag rm_hh_bit8;
flag rm_tc_bit3;
flag rm_tc_bit5;
// 0xbd register in emulation mode, exposed in 0x4bd in native mode
// ("bass drum" register)
uint8 emu_rhy_mode_flags;
flag emu_vibrato_deep;
flag emu_tremolo_deep;
uint8 timer_reload[2];
uint8 timer_counter[2];
flag timer_enable[2];
flag timer_mask[2];
flag timer_overflow[2];
flag irq_bit;
// Halts the envelope generators from advancing.
flag test_bit_eg_halt;
/*
* Activates some sort of waveform test mode that amplifies the output volume greatly
* and continuously shifts the waveform table downwards, possibly also outputting the
* waveform's derivative? (it's so weird!)
*/
flag test_bit_distort;
// Appears to attenuate the output by about 3 dB.
flag test_bit_attenuate;
// Resets all phase generators and holds them in the reset state while this bit is set.
flag test_bit_phase_stop_reset;
esfm_write_buf write_buf[ESFM_WRITEBUF_SIZE];
size_t write_buf_start;
size_t write_buf_end;
uint64_t write_buf_timestamp;
flag fast_mode;
};
#ifdef __cplusplus
}
#endif