31 lines
664 B
C++
31 lines
664 B
C++
#include "taAudio.h"
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void TAAudio::setSampleRateChangeCallback(void (*callback)(SampleRateChangeEvent)) {
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sampleRateChanged=callback;
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}
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void TAAudio::setBufferSizeChangeCallback(void (*callback)(BufferSizeChangeEvent)) {
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bufferSizeChanged=callback;
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}
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void TAAudio::setCallback(void (*callback)(void*,float**,float**,int,int,unsigned int), void* user) {
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audioProcCallback=callback;
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audioProcCallbackUser=user;
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}
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void* TAAudio::getContext() {
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return NULL;
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}
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bool TAAudio::quit() {
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return true;
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}
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bool TAAudio::setRun(bool run) {
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running=run;
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return running;
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}
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bool TAAudio::init(TAAudioDesc& request, TAAudioDesc& response) {
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return false;
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} |