furnace/src/gui/render/renderDX11.cpp

101 lines
2.3 KiB
C++

/**
* Furnace Tracker - multi-system chiptune tracker
* Copyright (C) 2021-2023 tildearrow and contributors
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "renderDX11.h"
ImTextureID FurnaceGUIRenderDX11::getTextureID(void* which) {
return NULL;
}
bool FurnaceGUIRenderDX11::lockTexture(void* which, void** data, int* pitch) {
return false;
}
bool FurnaceGUIRenderDX11::unlockTexture(void* which) {
return false;
}
bool FurnaceGUIRenderDX11::updateTexture(void* which, void* data, int pitch) {
return false;
}
void* FurnaceGUIRenderDX11::createTexture(bool dynamic, int width, int height) {
return NULL;
}
bool FurnaceGUIRenderDX11::destroyTexture(void* which) {
return false;
}
void FurnaceGUIRenderDX11::setTextureBlendMode(void* which, FurnaceGUIBlendMode mode) {
}
void FurnaceGUIRenderDX11::setBlendMode(FurnaceGUIBlendMode mode) {
}
void FurnaceGUIRenderDX11::clear(ImVec4 color) {
}
bool FurnaceGUIRenderDX11::newFrame() {
return true;
}
void FurnaceGUIRenderDX11::createFontsTexture() {
}
void FurnaceGUIRenderDX11::destroyFontsTexture() {
}
void FurnaceGUIRenderDX11::renderGUI() {
}
void FurnaceGUIRenderDX11::wipe(float alpha) {
}
void FurnaceGUIRenderDX11::present() {
}
bool FurnaceGUIRenderDX11::getOutputSize(int& w, int& h) {
return false;
}
int FurnaceGUIRenderDX11::getWindowFlags() {
return 0;
}
void FurnaceGUIRenderDX11::preInit() {
}
bool FurnaceGUIRenderDX11::init(SDL_Window* win) {
return false;
}
void FurnaceGUIRenderDX11::initGUI(SDL_Window* win) {
}
bool FurnaceGUIRenderDX11::quit() {
return false;
}
void FurnaceGUIRenderDX11::quitGUI() {
}
FurnaceGUIRenderDX11::~FurnaceGUIRenderDX11() {
}