mirror of
https://github.com/tildearrow/furnace.git
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f03b410281
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419 lines
10 KiB
C++
419 lines
10 KiB
C++
#include "../engine/engine.h"
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#include "SDL_keycode.h"
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#include "imgui.h"
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#include "imgui_impl_sdl.h"
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#include "imgui_impl_sdlrenderer.h"
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#include <SDL.h>
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#include <deque>
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#include <map>
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enum FurnaceGUIColors {
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GUI_COLOR_BACKGROUND=0,
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GUI_COLOR_FRAME_BACKGROUND,
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GUI_COLOR_MODAL_BACKDROP,
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GUI_COLOR_HEADER,
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GUI_COLOR_TEXT,
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GUI_COLOR_ACCENT_PRIMARY,
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GUI_COLOR_ACCENT_SECONDARY,
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GUI_COLOR_EDITING,
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GUI_COLOR_SONG_LOOP,
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GUI_COLOR_VOLMETER_LOW,
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GUI_COLOR_VOLMETER_HIGH,
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GUI_COLOR_VOLMETER_PEAK,
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GUI_COLOR_MACRO_VOLUME,
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GUI_COLOR_MACRO_PITCH,
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GUI_COLOR_MACRO_OTHER,
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GUI_COLOR_MACRO_WAVE,
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GUI_COLOR_INSTR_FM,
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GUI_COLOR_INSTR_STD,
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GUI_COLOR_INSTR_GB,
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GUI_COLOR_INSTR_C64,
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GUI_COLOR_INSTR_AMIGA,
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GUI_COLOR_INSTR_PCE,
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GUI_COLOR_INSTR_AY,
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GUI_COLOR_INSTR_AY8930,
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GUI_COLOR_INSTR_TIA,
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GUI_COLOR_INSTR_SAA1099,
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GUI_COLOR_INSTR_UNKNOWN,
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GUI_COLOR_CHANNEL_FM,
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GUI_COLOR_CHANNEL_PULSE,
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GUI_COLOR_CHANNEL_NOISE,
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GUI_COLOR_CHANNEL_WAVE,
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GUI_COLOR_CHANNEL_PCM,
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GUI_COLOR_CHANNEL_OP,
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GUI_COLOR_CHANNEL_MUTED,
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GUI_COLOR_PATTERN_CURSOR,
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GUI_COLOR_PATTERN_CURSOR_HOVER,
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GUI_COLOR_PATTERN_CURSOR_ACTIVE,
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GUI_COLOR_PATTERN_SELECTION,
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GUI_COLOR_PATTERN_SELECTION_HOVER,
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GUI_COLOR_PATTERN_SELECTION_ACTIVE,
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GUI_COLOR_PATTERN_HI_1,
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GUI_COLOR_PATTERN_HI_2,
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GUI_COLOR_PATTERN_ROW_INDEX,
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GUI_COLOR_PATTERN_ACTIVE,
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GUI_COLOR_PATTERN_INACTIVE,
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GUI_COLOR_PATTERN_INS,
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GUI_COLOR_PATTERN_VOLUME_MAX,
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GUI_COLOR_PATTERN_VOLUME_HALF,
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GUI_COLOR_PATTERN_VOLUME_MIN,
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GUI_COLOR_PATTERN_EFFECT_INVALID,
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GUI_COLOR_PATTERN_EFFECT_PITCH,
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GUI_COLOR_PATTERN_EFFECT_VOLUME,
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GUI_COLOR_PATTERN_EFFECT_PANNING,
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GUI_COLOR_PATTERN_EFFECT_SONG,
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GUI_COLOR_PATTERN_EFFECT_TIME,
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GUI_COLOR_PATTERN_EFFECT_SPEED,
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GUI_COLOR_PATTERN_EFFECT_SYS_PRIMARY,
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GUI_COLOR_PATTERN_EFFECT_SYS_SECONDARY,
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GUI_COLOR_PATTERN_EFFECT_MISC,
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GUI_COLOR_EE_VALUE,
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GUI_COLOR_PLAYBACK_STAT,
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GUI_COLOR_MAX
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};
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enum FurnaceGUIWindows {
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GUI_WINDOW_NOTHING=0,
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GUI_WINDOW_EDIT_CONTROLS,
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GUI_WINDOW_SONG_INFO,
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GUI_WINDOW_ORDERS,
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GUI_WINDOW_INS_LIST,
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GUI_WINDOW_PATTERN,
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GUI_WINDOW_INS_EDIT,
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GUI_WINDOW_WAVE_LIST,
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GUI_WINDOW_WAVE_EDIT,
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GUI_WINDOW_SAMPLE_LIST,
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GUI_WINDOW_SAMPLE_EDIT,
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GUI_WINDOW_MIXER
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};
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enum FurnaceGUIFileDialogs {
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GUI_FILE_OPEN,
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GUI_FILE_SAVE,
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GUI_FILE_INS_OPEN,
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GUI_FILE_INS_SAVE,
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GUI_FILE_WAVE_OPEN,
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GUI_FILE_WAVE_SAVE,
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GUI_FILE_SAMPLE_OPEN,
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GUI_FILE_SAMPLE_SAVE,
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GUI_FILE_EXPORT_AUDIO_ONE,
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GUI_FILE_EXPORT_AUDIO_PER_SYS,
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GUI_FILE_EXPORT_AUDIO_PER_CHANNEL,
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GUI_FILE_EXPORT_VGM,
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GUI_FILE_EXPORT_ROM
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};
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enum FurnaceGUIWarnings {
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GUI_WARN_QUIT,
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GUI_WARN_NEW,
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GUI_WARN_OPEN,
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GUI_WARN_OPEN_DROP,
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GUI_WARN_GENERIC
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};
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struct SelectionPoint {
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int xCoarse, xFine;
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int y;
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SelectionPoint():
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xCoarse(0), xFine(0), y(0) {}
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};
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enum ActionType {
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GUI_ACTION_CHANGE_ORDER,
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GUI_ACTION_PATTERN_EDIT,
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GUI_ACTION_PATTERN_DELETE,
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GUI_ACTION_PATTERN_PULL,
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GUI_ACTION_PATTERN_PUSH,
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GUI_ACTION_PATTERN_CUT,
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GUI_ACTION_PATTERN_PASTE
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};
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struct UndoPatternData {
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int chan, pat, row, col;
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short oldVal, newVal;
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UndoPatternData(int c, int p, int r, int co, short v1, short v2):
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chan(c),
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pat(p),
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row(r),
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col(co),
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oldVal(v1),
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newVal(v2) {}
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};
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struct UndoOrderData {
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int chan, ord;
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unsigned char oldVal, newVal;
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UndoOrderData(int c, int o, unsigned char v1, unsigned char v2):
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chan(c),
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ord(o),
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oldVal(v1),
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newVal(v2) {}
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};
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struct UndoStep {
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ActionType type;
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SelectionPoint cursor, selStart, selEnd;
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int order;
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bool nibble;
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int oldOrdersLen, newOrdersLen;
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int oldPatLen, newPatLen;
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std::vector<UndoOrderData> ord;
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std::vector<UndoPatternData> pat;
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};
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class FurnaceGUI {
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DivEngine* e;
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SDL_Window* sdlWin;
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SDL_Renderer* sdlRend;
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String workingDir, fileName, clipboard, warnString, errorString, lastError, curFileName, nextFile;
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String mmlString[12];
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String mmlStringW;
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bool quit, warnQuit, willCommit, edit, modified, displayError, displayExporting, vgmExportLoop;
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bool willExport[32];
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FurnaceGUIFileDialogs curFileDialog;
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FurnaceGUIWarnings warnAction;
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int scrW, scrH;
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double dpiScale;
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int aboutScroll, aboutSin;
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float aboutHue;
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ImFont* mainFont;
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ImFont* iconFont;
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ImFont* patFont;
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ImFont* bigFont;
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ImVec4 uiColors[GUI_COLOR_MAX];
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ImVec4 volColors[128];
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struct Settings {
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int mainFontSize, patFontSize, iconSize;
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int audioEngine;
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int audioQuality;
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int arcadeCore;
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int ym2612Core;
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int mainFont;
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int patFont;
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int audioRate;
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int audioBufSize;
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int patRowsBase;
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int orderRowsBase;
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int soloAction;
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int pullDeleteBehavior;
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int wrapHorizontal;
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int wrapVertical;
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int macroView;
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int fmNames;
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int allowEditDocking;
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int chipNames;
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int overflowHighlight;
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int partyTime;
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int germanNotation;
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int stepOnDelete;
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int scrollStep;
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int sysSeparators;
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unsigned int maxUndoSteps;
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String mainFontPath;
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String patFontPath;
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Settings():
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mainFontSize(18),
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patFontSize(18),
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iconSize(16),
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audioEngine(DIV_AUDIO_SDL),
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audioQuality(0),
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arcadeCore(0),
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ym2612Core(0),
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mainFont(0),
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patFont(0),
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audioRate(44100),
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audioBufSize(1024),
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patRowsBase(0),
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orderRowsBase(1),
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soloAction(0),
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pullDeleteBehavior(1),
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wrapHorizontal(0),
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wrapVertical(0),
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macroView(0),
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fmNames(0),
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allowEditDocking(0),
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chipNames(0),
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overflowHighlight(0),
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partyTime(0),
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germanNotation(0),
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stepOnDelete(0),
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scrollStep(0),
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sysSeparators(1),
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maxUndoSteps(100),
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mainFontPath(""),
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patFontPath("") {}
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} settings;
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char finalLayoutPath[4096];
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int curIns, curWave, curSample, curOctave, oldRow, oldOrder, oldOrder1, editStep, exportLoops, soloChan, soloTimeout, orderEditMode, orderCursor;
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int loopOrder, loopRow, loopEnd, isClipping;
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bool editControlsOpen, ordersOpen, insListOpen, songInfoOpen, patternOpen, insEditOpen;
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bool waveListOpen, waveEditOpen, sampleListOpen, sampleEditOpen, aboutOpen, settingsOpen;
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bool mixerOpen, debugOpen, oscOpen, volMeterOpen, statsOpen, compatFlagsOpen;
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bool pianoOpen, notesOpen;
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SelectionPoint selStart, selEnd, cursor;
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bool selecting, curNibble, orderNibble, extraChannelButtons, followOrders, followPattern, changeAllOrders;
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FurnaceGUIWindows curWindow;
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float peak[2];
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std::vector<DivRegWrite> pgProgram;
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int pgSys, pgAddr, pgVal;
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struct ActiveNote {
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int chan;
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int note;
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ActiveNote(int c, int n):
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chan(c),
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note(n) {}
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};
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std::vector<ActiveNote> activeNotes;
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bool wavePreviewOn;
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SDL_Scancode wavePreviewKey;
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int wavePreviewNote;
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bool samplePreviewOn;
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SDL_Scancode samplePreviewKey;
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int samplePreviewNote;
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std::map<SDL_Scancode,int> noteKeys;
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std::map<SDL_Keycode,int> valueKeys;
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int arpMacroScroll;
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ImVec2 macroDragStart;
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ImVec2 macroDragAreaSize;
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unsigned char* macroDragCTarget;
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int* macroDragTarget;
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int macroDragLen;
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int macroDragMin, macroDragMax;
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int macroDragLastX, macroDragLastY;
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int macroDragBitOff;
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int macroDragScroll;
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bool macroDragBitMode;
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bool macroDragInitialValueSet;
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bool macroDragInitialValue;
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bool macroDragChar;
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bool macroDragActive;
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ImVec2 macroLoopDragStart;
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ImVec2 macroLoopDragAreaSize;
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signed char* macroLoopDragTarget;
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int macroLoopDragLen;
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bool macroLoopDragActive;
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ImVec2 waveDragStart;
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ImVec2 waveDragAreaSize;
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int* waveDragTarget;
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int waveDragLen;
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int waveDragMin, waveDragMax;
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bool waveDragActive;
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float nextScroll, nextAddScroll;
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ImVec2 patWindowPos, patWindowSize;
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int oldOrdersLen;
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DivOrders oldOrders;
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DivPattern* oldPat[128];
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std::deque<UndoStep> undoHist;
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std::deque<UndoStep> redoHist;
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void updateWindowTitle();
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void prepareLayout();
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void drawEditControls();
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void drawSongInfo();
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void drawOrders();
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void drawPattern();
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void drawInsList();
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void drawInsEdit();
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void drawWaveList();
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void drawWaveEdit();
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void drawSampleList();
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void drawSampleEdit();
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void drawMixer();
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void drawOsc();
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void drawVolMeter();
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void drawStats();
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void drawCompatFlags();
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void drawPiano();
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void drawNotes();
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void drawAbout();
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void drawSettings();
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void drawDebug();
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void syncSettings();
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void commitSettings();
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void processDrags(int dragX, int dragY);
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void startSelection(int xCoarse, int xFine, int y);
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void updateSelection(int xCoarse, int xFine, int y);
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void finishSelection();
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void moveCursor(int x, int y, bool select);
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void moveCursorTop();
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void moveCursorBottom();
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void editAdvance();
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void prepareUndo(ActionType action);
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void makeUndo(ActionType action);
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void doSelectAll();
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void doDelete();
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void doPullDelete();
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void doInsert();
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void doTranspose(int amount);
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void doCopy(bool cut);
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void doPaste();
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void doUndo();
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void doRedo();
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void play();
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void stop();
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void previewNote(int refChan, int note);
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void stopPreviewNote(SDL_Scancode scancode);
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void keyDown(SDL_Event& ev);
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void keyUp(SDL_Event& ev);
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void openFileDialog(FurnaceGUIFileDialogs type);
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int save(String path);
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int load(String path);
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void exportAudio(String path, DivAudioExportModes mode);
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void showWarning(String what, FurnaceGUIWarnings type);
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void showError(String what);
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void applyUISettings();
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void encodeMMLStr(String& target, int* macro, int macroLen, int macroLoop);
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void encodeMMLStr(String& target, unsigned char* macro, unsigned char macroLen, signed char macroLoop);
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void decodeMMLStr(String& source, unsigned char* macro, unsigned char& macroLen, signed char& macroLoop, int macroMin, int macroMax);
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void decodeMMLStr(String& source, int* macro, unsigned char& macroLen, signed char& macroLoop, int macroMin, int macroMax);
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void decodeMMLStrW(String& source, int* macro, int& macroLen, int macroMax);
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const char* getSystemName(DivSystem which);
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public:
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const char* noteName(short note, short octave);
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bool decodeNote(const char* what, short& note, short& octave);
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void bindEngine(DivEngine* eng);
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void updateScroll(int amount);
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void addScroll(int amount);
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void setFileName(String name);
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bool loop();
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bool finish();
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bool init();
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FurnaceGUI();
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};
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