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Mirror of https://github.com/tildearrow/furnace
extern | ||
src | ||
.gitignore | ||
.gitmodules | ||
CMakeLists.txt | ||
LICENSE | ||
README.md |
Furnace
this is a work-in-progress chip music player (currently) for the .dmf format.
features
- supports Sega Genesis, Master System, Game Boy, PC Engine, NES, C64 and YM2151/PCM (Neo Geo coming soon)
- clean-room design (zero reverse-engineered code and zero decompilation; using official DMF specs, guesswork and ABX tests only)
- bug/quirk implementation for increased playback accuracy
- accurate emulation cores (Nuked, MAME, SameBoy, Mednafen PCE, puNES and reSID (hahaha!))
- open-source. GPLv2.
dependencies
- CMake
- SDL2
- zlib
- JACK (optional)
SDL2 and zlib are included as submodules for Windows and macOS.
compilation
your typical CMake project. clone (including submodules) and:
Windows using MSVC
from the developer tools command prompt:
mkdir build
cd build
cmake ..
msbuild ALL_BUILD.vcxproj
macOS and Linux
mkdir build
cd build
cmake ..
make
usage
./furnace <file>
this will play a file (must be in .dmf format).
./furnace -view commands <file>
this will play a .dmf file and enable the commands view.
./furnace -loops 0 <file>
this will play a .dmf file and not loop it.
./furnace -output audio.wav <file>
this will render a .dmf file to .wav.