furnace/src/gui/intro.cpp

50 lines
1.7 KiB
C++

/**
* Furnace Tracker - multi-system chiptune tracker
* Copyright (C) 2021-2023 tildearrow and contributors
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "gui.h"
#include "imgui_internal.h"
void FurnaceGUI::drawIntro() {
if (introPos<7.0) {
WAKE_UP;
nextWindow=GUI_WINDOW_NOTHING;
introPos+=ImGui::GetIO().DeltaTime;
ImGui::SetNextWindowPos(ImVec2(0,0));
ImGui::SetNextWindowSize(ImVec2(canvasW,canvasH));
if (ImGui::Begin("Intro",NULL,ImGuiWindowFlags_Modal)) {
ImDrawList* dl=ImGui::GetForegroundDrawList();
ImVec2 top=ImVec2(0.0f,0.0f);
ImVec2 bottom=ImVec2(canvasW,canvasH);
ImU32 bgColor=ImGui::GetColorU32(ImVec4(0.0f,0.0f,0.0f,1.0f));
dl->AddRectFilled(top,bottom,bgColor);
dl->AddText(top,0xffffffff,"Furnace intro - work in progress");
SDL_Texture* icon=getTexture(GUI_IMAGE_ICON);
if (icon!=NULL) {
dl->AddImage(icon,ImVec2(introPos*100,40),ImVec2(1024+introPos*100,40+1024));
} else {
}
}
ImGui::End();
}
}