mirror of
https://github.com/tildearrow/furnace.git
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946 lines
24 KiB
C++
946 lines
24 KiB
C++
/**
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* Furnace Tracker - multi-system chiptune tracker
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* Copyright (C) 2021-2022 tildearrow and contributors
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef _ENGINE_H
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#define _ENGINE_H
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#include "instrument.h"
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#include "song.h"
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#include "dispatch.h"
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#include "dataErrors.h"
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#include "safeWriter.h"
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#include "../audio/taAudio.h"
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#include "blip_buf.h"
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#include <atomic>
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#include <functional>
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#include <initializer_list>
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#include <thread>
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#include <mutex>
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#include <map>
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#include <queue>
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#define addWarning(x) \
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if (warnings.empty()) { \
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warnings+=x; \
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} else { \
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warnings+=(String("\n")+x); \
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}
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#define BUSY_BEGIN softLocked=false; isBusy.lock();
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#define BUSY_BEGIN_SOFT softLocked=true; isBusy.lock();
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#define BUSY_END isBusy.unlock(); softLocked=false;
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#define DIV_VERSION "dev90"
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#define DIV_ENGINE_VERSION 90
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// for imports
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#define DIV_VERSION_MOD 0xff01
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enum DivStatusView {
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DIV_STATUS_NOTHING=0,
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DIV_STATUS_PATTERN,
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DIV_STATUS_COMMANDS
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};
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enum DivAudioEngines {
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DIV_AUDIO_JACK=0,
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DIV_AUDIO_SDL=1,
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DIV_AUDIO_NULL=2,
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DIV_AUDIO_DUMMY=3
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};
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enum DivAudioExportModes {
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DIV_EXPORT_MODE_ONE=0,
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DIV_EXPORT_MODE_MANY_SYS,
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DIV_EXPORT_MODE_MANY_CHAN
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};
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enum DivHaltPositions {
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DIV_HALT_NONE=0,
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DIV_HALT_TICK,
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DIV_HALT_ROW,
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DIV_HALT_PATTERN,
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DIV_HALT_BREAKPOINT
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};
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struct DivChannelState {
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std::vector<DivDelayedCommand> delayed;
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int note, oldNote, lastIns, pitch, portaSpeed, portaNote;
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int volume, volSpeed, cut, rowDelay, volMax;
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int delayOrder, delayRow, retrigSpeed, retrigTick;
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int vibratoDepth, vibratoRate, vibratoPos, vibratoDir, vibratoFine;
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int tremoloDepth, tremoloRate, tremoloPos;
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unsigned char arp, arpStage, arpTicks, panL, panR;
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bool doNote, legato, portaStop, keyOn, keyOff, nowYouCanStop, stopOnOff;
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bool arpYield, delayLocked, inPorta, scheduledSlideReset, shorthandPorta, noteOnInhibit, resetArp;
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int midiNote, curMidiNote, midiPitch;
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size_t midiAge;
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bool midiAftertouch;
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DivChannelState():
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note(-1),
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oldNote(-1),
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lastIns(-1),
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pitch(0),
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portaSpeed(-1),
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portaNote(-1),
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volume(0x7f00),
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volSpeed(0),
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cut(-1),
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rowDelay(0),
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volMax(0),
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delayOrder(0),
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delayRow(0),
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retrigSpeed(0),
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retrigTick(0),
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vibratoDepth(0),
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vibratoRate(0),
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vibratoPos(0),
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vibratoDir(0),
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vibratoFine(15),
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tremoloDepth(0),
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tremoloRate(0),
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tremoloPos(0),
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arp(0),
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arpStage(-1),
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arpTicks(1),
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panL(255),
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panR(255),
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doNote(false),
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legato(false),
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portaStop(false),
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keyOn(false),
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keyOff(false),
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nowYouCanStop(true),
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stopOnOff(false),
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arpYield(false),
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delayLocked(false),
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inPorta(false),
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scheduledSlideReset(false),
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shorthandPorta(false),
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noteOnInhibit(false),
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resetArp(false),
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midiNote(-1),
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curMidiNote(-1),
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midiPitch(-1),
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midiAge(0),
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midiAftertouch(false) {}
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};
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struct DivNoteEvent {
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int channel, ins, note, volume;
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bool on;
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DivNoteEvent(int c, int i, int n, int v, bool o):
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channel(c),
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ins(i),
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note(n),
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volume(v),
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on(o) {}
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};
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struct DivDispatchContainer {
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DivDispatch* dispatch;
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blip_buffer_t* bb[2];
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size_t bbInLen;
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int temp[2], prevSample[2];
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short* bbIn[2];
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short* bbOut[2];
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bool lowQuality, dcOffCompensation;
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void setRates(double gotRate);
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void setQuality(bool lowQual);
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void acquire(size_t offset, size_t count);
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void flush(size_t count);
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void fillBuf(size_t runtotal, size_t offset, size_t size);
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void clear();
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void init(DivSystem sys, DivEngine* eng, int chanCount, double gotRate, unsigned int flags);
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void quit();
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DivDispatchContainer():
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dispatch(NULL),
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bb{NULL,NULL},
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bbInLen(0),
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temp{0,0},
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prevSample{0,0},
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bbIn{NULL,NULL},
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bbOut{NULL,NULL},
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lowQuality(false),
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dcOffCompensation(false) {}
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};
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typedef std::function<bool(int,unsigned char,unsigned char)> EffectProcess;
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struct DivSysDef {
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const char* name;
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const char* nameJ;
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unsigned char id;
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unsigned char id_DMF;
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int channels;
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bool isFM, isSTD, isCompound;
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unsigned int vgmVersion;
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const char* chanNames[DIV_MAX_CHANS];
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const char* chanShortNames[DIV_MAX_CHANS];
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int chanTypes[DIV_MAX_CHANS];
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// 0: primary
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// 1: alternate (usually PCM)
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DivInstrumentType chanInsType[DIV_MAX_CHANS][2];
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EffectProcess effectFunc;
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EffectProcess postEffectFunc;
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DivSysDef(
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const char* sysName, const char* sysNameJ, unsigned char fileID, unsigned char fileID_DMF, int chans,
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bool isFMChip, bool isSTDChip, unsigned int vgmVer, bool compound,
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std::initializer_list<const char*> chNames,
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std::initializer_list<const char*> chShortNames,
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std::initializer_list<int> chTypes,
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std::initializer_list<DivInstrumentType> chInsType1,
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std::initializer_list<DivInstrumentType> chInsType2={},
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EffectProcess fxHandler=[](int,unsigned char,unsigned char) -> bool {return false;},
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EffectProcess postFxHandler=[](int,unsigned char,unsigned char) -> bool {return false;}):
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name(sysName),
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nameJ(sysNameJ),
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id(fileID),
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id_DMF(fileID_DMF),
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channels(chans),
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isFM(isFMChip),
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isSTD(isSTDChip),
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isCompound(compound),
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vgmVersion(vgmVer),
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effectFunc(fxHandler),
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postEffectFunc(postFxHandler) {
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memset(chanNames,0,DIV_MAX_CHANS*sizeof(void*));
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memset(chanShortNames,0,DIV_MAX_CHANS*sizeof(void*));
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memset(chanTypes,0,DIV_MAX_CHANS*sizeof(int));
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for (int i=0; i<DIV_MAX_CHANS; i++) {
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chanInsType[i][0]=DIV_INS_NULL;
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chanInsType[i][1]=DIV_INS_NULL;
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}
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int index=0;
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for (const char* i: chNames) {
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chanNames[index++]=i;
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if (index>=DIV_MAX_CHANS) break;
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}
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index=0;
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for (const char* i: chShortNames) {
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chanShortNames[index++]=i;
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if (index>=DIV_MAX_CHANS) break;
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}
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index=0;
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for (int i: chTypes) {
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chanTypes[index++]=i;
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if (index>=DIV_MAX_CHANS) break;
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}
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index=0;
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for (DivInstrumentType i: chInsType1) {
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chanInsType[index++][0]=i;
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if (index>=DIV_MAX_CHANS) break;
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}
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index=0;
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for (DivInstrumentType i: chInsType2) {
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chanInsType[index++][1]=i;
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if (index>=DIV_MAX_CHANS) break;
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}
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}
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};
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enum DivChanTypes {
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DIV_CH_FM=0,
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DIV_CH_PULSE=1,
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DIV_CH_NOISE=2,
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DIV_CH_WAVE=3,
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DIV_CH_PCM=4,
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DIV_CH_OP=5
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};
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class DivEngine {
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DivDispatchContainer disCont[32];
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TAAudio* output;
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TAAudioDesc want, got;
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String exportPath;
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std::thread* exportThread;
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int chans;
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bool active;
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bool lowQuality;
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bool playing;
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bool freelance;
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bool speedAB;
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bool endOfSong;
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bool consoleMode;
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bool extValuePresent;
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bool repeatPattern;
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bool metronome;
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bool exporting;
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bool stopExport;
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bool halted;
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bool forceMono;
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bool cmdStreamEnabled;
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bool softLocked;
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bool firstTick;
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bool skipping;
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bool midiIsDirect;
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bool lowLatency;
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bool systemsRegistered;
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bool hasLoadedSomething;
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int softLockCount;
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int subticks, ticks, curRow, curOrder, remainingLoops, nextSpeed;
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double divider;
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int cycles;
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double clockDrift;
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int stepPlay;
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int changeOrd, changePos, totalSeconds, totalTicks, totalTicksR, totalCmds, lastCmds, cmdsPerSecond, globalPitch;
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unsigned char extValue;
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unsigned char speed1, speed2;
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DivStatusView view;
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DivHaltPositions haltOn;
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DivChannelState chan[DIV_MAX_CHANS];
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DivAudioEngines audioEngine;
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DivAudioExportModes exportMode;
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std::map<String,String> conf;
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std::queue<DivNoteEvent> pendingNotes;
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bool isMuted[DIV_MAX_CHANS];
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std::mutex isBusy, saveLock;
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String configPath;
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String configFile;
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String lastError;
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String warnings;
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std::vector<String> audioDevs;
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std::vector<String> midiIns;
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std::vector<String> midiOuts;
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std::vector<DivCommand> cmdStream;
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std::vector<DivInstrumentType> possibleInsTypes;
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DivSysDef* sysDefs[256];
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DivSystem sysFileMapFur[256];
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DivSystem sysFileMapDMF[256];
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struct SamplePreview {
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int sample;
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int wave;
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unsigned int pos;
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SamplePreview():
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sample(-1),
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wave(-1),
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pos(0) {}
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} sPreview;
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short vibTable[64];
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int reversePitchTable[4096];
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int pitchTable[4096];
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int midiBaseChan;
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size_t midiAgeCounter;
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blip_buffer_t* samp_bb;
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size_t samp_bbInLen;
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int samp_temp, samp_prevSample;
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short* samp_bbIn;
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short* samp_bbOut;
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unsigned char* metroTick;
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size_t metroTickLen;
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float metroFreq, metroPos;
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float metroAmp;
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float metroVol;
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size_t totalProcessed;
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// MIDI stuff
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std::function<int(const TAMidiMessage&)> midiCallback=[](const TAMidiMessage&) -> int {return -2;};
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DivSystem systemFromFileFur(unsigned char val);
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unsigned char systemToFileFur(DivSystem val);
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DivSystem systemFromFileDMF(unsigned char val);
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unsigned char systemToFileDMF(DivSystem val);
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int dispatchCmd(DivCommand c);
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void processRow(int i, bool afterDelay);
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void nextOrder();
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void nextRow();
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void performVGMWrite(SafeWriter* w, DivSystem sys, DivRegWrite& write, int streamOff, double* loopTimer, double* loopFreq, int* loopSample, bool isSecond);
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// returns true if end of song.
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bool nextTick(bool noAccum=false, bool inhibitLowLat=false);
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bool perSystemEffect(int ch, unsigned char effect, unsigned char effectVal);
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bool perSystemPostEffect(int ch, unsigned char effect, unsigned char effectVal);
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void recalcChans();
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void reset();
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void playSub(bool preserveDrift, int goalRow=0);
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bool loadDMF(unsigned char* file, size_t len);
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bool loadFur(unsigned char* file, size_t len);
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bool loadMod(unsigned char* file, size_t len);
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void loadDMP(SafeReader& reader, std::vector<DivInstrument*>& ret, String& stripPath);
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void loadTFI(SafeReader& reader, std::vector<DivInstrument*>& ret, String& stripPath);
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void loadVGI(SafeReader& reader, std::vector<DivInstrument*>& ret, String& stripPath);
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void loadS3I(SafeReader& reader, std::vector<DivInstrument*>& ret, String& stripPath);
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void loadSBI(SafeReader& reader, std::vector<DivInstrument*>& ret, String& stripPath);
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void loadOPLI(SafeReader& reader, std::vector<DivInstrument*>& ret, String& stripPath);
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void loadOPNI(SafeReader& reader, std::vector<DivInstrument*>& ret, String& stripPath);
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void loadY12(SafeReader& reader, std::vector<DivInstrument*>& ret, String& stripPath);
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void loadBNK(SafeReader& reader, std::vector<DivInstrument*>& ret, String& stripPath);
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void loadOPM(SafeReader& reader, std::vector<DivInstrument*>& ret, String& stripPath);
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void loadFF(SafeReader& reader, std::vector<DivInstrument*>& ret, String& stripPath);
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bool initAudioBackend();
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bool deinitAudioBackend();
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void registerSystems();
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void initSongWithDesc(const int* description);
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void exchangeIns(int one, int two);
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void swapChannels(int src, int dest);
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void stompChannel(int ch);
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public:
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DivSong song;
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DivInstrument* tempIns;
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DivSystem sysOfChan[DIV_MAX_CHANS];
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int dispatchOfChan[DIV_MAX_CHANS];
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int dispatchChanOfChan[DIV_MAX_CHANS];
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bool keyHit[DIV_MAX_CHANS];
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float* oscBuf[2];
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float oscSize;
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int oscReadPos, oscWritePos;
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int tickMult;
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std::atomic<size_t> processTime;
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void runExportThread();
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void nextBuf(float** in, float** out, int inChans, int outChans, unsigned int size);
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DivInstrument* getIns(int index, DivInstrumentType fallbackType=DIV_INS_FM);
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DivWavetable* getWave(int index);
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DivSample* getSample(int index);
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DivDispatch* getDispatch(int index);
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// parse system setup description
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String encodeSysDesc(std::vector<int>& desc);
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std::vector<int> decodeSysDesc(String desc);
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// start fresh
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void createNew(const int* description);
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// load a file.
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bool load(unsigned char* f, size_t length);
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// save as .dmf.
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SafeWriter* saveDMF(unsigned char version);
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// save as .fur.
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// if notPrimary is true then the song will not be altered
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SafeWriter* saveFur(bool notPrimary=false);
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// build a ROM file (TODO).
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// specify system to build ROM for.
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SafeWriter* buildROM(int sys);
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// dump to VGM.
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SafeWriter* saveVGM(bool* sysToExport=NULL, bool loop=true, int version=0x171);
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// export to an audio file
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bool saveAudio(const char* path, int loops, DivAudioExportModes mode);
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// wait for audio export to finish
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void waitAudioFile();
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// stop audio file export
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bool haltAudioFile();
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// notify instrument parameter change
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void notifyInsChange(int ins);
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// notify wavetable change
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void notifyWaveChange(int wave);
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// returns the minimum VGM version which may carry the specified system, or 0 if none.
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int minVGMVersion(DivSystem which);
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// save config
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bool saveConf();
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// load config
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bool loadConf();
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// get a config value
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bool getConfBool(String key, bool fallback);
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int getConfInt(String key, int fallback);
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float getConfFloat(String key, float fallback);
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double getConfDouble(String key, double fallback);
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String getConfString(String key, String fallback);
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// set a config value
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void setConf(String key, bool value);
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void setConf(String key, int value);
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void setConf(String key, float value);
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void setConf(String key, double value);
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void setConf(String key, String value);
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// calculate base frequency/period
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double calcBaseFreq(double clock, double divider, int note, bool period);
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// calculate base frequency in f-num/block format
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unsigned short calcBaseFreqFNumBlock(double clock, double divider, int note, int bits);
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// calculate frequency/period
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int calcFreq(int base, int pitch, bool period=false, int octave=0, int pitch2=0);
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// convert panning formats
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int convertPanSplitToLinear(unsigned int val, unsigned char bits, int range);
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int convertPanSplitToLinearLR(unsigned char left, unsigned char right, int range);
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unsigned int convertPanLinearToSplit(int val, unsigned char bits, int range);
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// find song loop position
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void walkSong(int& loopOrder, int& loopRow, int& loopEnd);
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// play
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void play();
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// play to row
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void playToRow(int row);
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// play by one row
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void stepOne(int row);
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// stop
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void stop();
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// reset playback state
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void syncReset();
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// trigger sample preview
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void previewSample(int sample, int note=-1);
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void stopSamplePreview();
|
|
|
|
// trigger wave preview
|
|
void previewWave(int wave, int note);
|
|
void stopWavePreview();
|
|
|
|
// get config path
|
|
String getConfigPath();
|
|
|
|
// get sys channel count
|
|
int getChannelCount(DivSystem sys);
|
|
|
|
// get channel count
|
|
int getTotalChannelCount();
|
|
|
|
// get instrument types available for use
|
|
std::vector<DivInstrumentType>& getPossibleInsTypes();
|
|
|
|
// get effect description
|
|
const char* getEffectDesc(unsigned char effect, int chan, bool notNull=false);
|
|
|
|
// get channel type
|
|
// - 0: FM
|
|
// - 1: pulse
|
|
// - 2: noise
|
|
// - 3: wave/other
|
|
// - 4: PCM
|
|
// - 5: FM operator
|
|
int getChannelType(int ch);
|
|
|
|
// get preferred instrument type
|
|
DivInstrumentType getPreferInsType(int ch);
|
|
|
|
// get alternate instrument type
|
|
DivInstrumentType getPreferInsSecondType(int ch);
|
|
|
|
// get song system name
|
|
const char* getSongSystemName();
|
|
|
|
// get sys name
|
|
const char* getSystemName(DivSystem sys);
|
|
|
|
// get japanese system name
|
|
const char* getSystemNameJ(DivSystem sys);
|
|
|
|
// convert sample rate format
|
|
int fileToDivRate(int frate);
|
|
int divToFileRate(int drate);
|
|
|
|
// get effective sample rate
|
|
int getEffectiveSampleRate(int rate);
|
|
|
|
// is FM system
|
|
bool isFMSystem(DivSystem sys);
|
|
|
|
// is STD system
|
|
bool isSTDSystem(DivSystem sys);
|
|
|
|
// is channel muted
|
|
bool isChannelMuted(int chan);
|
|
|
|
// toggle mute
|
|
void toggleMute(int chan);
|
|
|
|
// toggle solo
|
|
void toggleSolo(int chan);
|
|
|
|
// set mute status
|
|
void muteChannel(int chan, bool mute);
|
|
|
|
// unmute all
|
|
void unmuteAll();
|
|
|
|
// get channel name
|
|
const char* getChannelName(int chan);
|
|
|
|
// get channel short name
|
|
const char* getChannelShortName(int chan);
|
|
|
|
// get channel max volume
|
|
int getMaxVolumeChan(int chan);
|
|
|
|
// get current order
|
|
unsigned char getOrder();
|
|
|
|
// get current row
|
|
int getRow();
|
|
|
|
// get speed 1
|
|
unsigned char getSpeed1();
|
|
|
|
// get speed 2
|
|
unsigned char getSpeed2();
|
|
|
|
// get Hz
|
|
float getHz();
|
|
|
|
// get current Hz
|
|
float getCurHz();
|
|
|
|
// get time
|
|
int getTotalTicks(); // 1/1000000th of a second
|
|
int getTotalSeconds();
|
|
|
|
// get repeat pattern
|
|
bool getRepeatPattern();
|
|
|
|
// set repeat pattern
|
|
void setRepeatPattern(bool value);
|
|
|
|
// has ext value
|
|
bool hasExtValue();
|
|
|
|
// get ext value
|
|
unsigned char getExtValue();
|
|
|
|
// is playing
|
|
bool isPlaying();
|
|
|
|
// is stepping
|
|
bool isStepping();
|
|
|
|
// is exporting
|
|
bool isExporting();
|
|
|
|
// add instrument
|
|
int addInstrument(int refChan=0);
|
|
|
|
// add instrument from pointer
|
|
int addInstrumentPtr(DivInstrument* which);
|
|
|
|
// get instrument from file
|
|
// if the returned vector is empty then there was an error.
|
|
std::vector<DivInstrument*> instrumentFromFile(const char* path);
|
|
|
|
// load temporary instrument
|
|
void loadTempIns(DivInstrument* which);
|
|
|
|
// delete instrument
|
|
void delInstrument(int index);
|
|
|
|
// add wavetable
|
|
int addWave();
|
|
|
|
// add wavetable from file
|
|
bool addWaveFromFile(const char* path);
|
|
|
|
// delete wavetable
|
|
void delWave(int index);
|
|
|
|
// add sample
|
|
int addSample();
|
|
|
|
// add sample from file
|
|
int addSampleFromFile(const char* path);
|
|
|
|
// delete sample
|
|
void delSample(int index);
|
|
|
|
// add order
|
|
void addOrder(bool duplicate, bool where);
|
|
|
|
// deep clone orders
|
|
void deepCloneOrder(bool where);
|
|
|
|
// delete order
|
|
void deleteOrder();
|
|
|
|
// move order up
|
|
void moveOrderUp();
|
|
|
|
// move order down
|
|
void moveOrderDown();
|
|
|
|
// move thing up
|
|
bool moveInsUp(int which);
|
|
bool moveWaveUp(int which);
|
|
bool moveSampleUp(int which);
|
|
|
|
// move thing down
|
|
bool moveInsDown(int which);
|
|
bool moveWaveDown(int which);
|
|
bool moveSampleDown(int which);
|
|
|
|
// play note
|
|
void noteOn(int chan, int ins, int note, int vol=-1);
|
|
|
|
// stop note
|
|
void noteOff(int chan);
|
|
|
|
void autoNoteOn(int chan, int ins, int note, int vol=-1);
|
|
void autoNoteOff(int chan, int note, int vol=-1);
|
|
void autoNoteOffAll();
|
|
|
|
// go to order
|
|
void setOrder(unsigned char order);
|
|
|
|
// set system flags
|
|
void setSysFlags(int system, unsigned int flags, bool restart);
|
|
|
|
// set Hz
|
|
void setSongRate(float hz, bool pal);
|
|
|
|
// set remaining loops. -1 means loop forever.
|
|
void setLoops(int loops);
|
|
|
|
// get channel state
|
|
DivChannelState* getChanState(int chan);
|
|
|
|
// get dispatch channel state
|
|
void* getDispatchChanState(int chan);
|
|
|
|
// get register pool
|
|
unsigned char* getRegisterPool(int sys, int& size, int& depth);
|
|
|
|
// get macro interpreter
|
|
DivMacroInt* getMacroInt(int chan);
|
|
|
|
// get osc buffer
|
|
DivDispatchOscBuffer* getOscBuffer(int chan);
|
|
|
|
// enable command stream dumping
|
|
void enableCommandStream(bool enable);
|
|
|
|
// get command stream
|
|
void getCommandStream(std::vector<DivCommand>& where);
|
|
|
|
// set the audio system.
|
|
void setAudio(DivAudioEngines which);
|
|
|
|
// set the view mode.
|
|
void setView(DivStatusView which);
|
|
|
|
// get available audio devices
|
|
std::vector<String>& getAudioDevices();
|
|
|
|
// get available MIDI inputs
|
|
std::vector<String>& getMidiIns();
|
|
|
|
// get available MIDI inputs
|
|
std::vector<String>& getMidiOuts();
|
|
|
|
// rescan audio devices
|
|
void rescanAudioDevices();
|
|
|
|
// set the console mode.
|
|
void setConsoleMode(bool enable);
|
|
|
|
// get metronome
|
|
bool getMetronome();
|
|
|
|
// set metronome
|
|
void setMetronome(bool enable);
|
|
|
|
// set metronome volume (1.0 = 100%)
|
|
void setMetronomeVol(float vol);
|
|
|
|
// halt now
|
|
void halt();
|
|
|
|
// resume from halt
|
|
void resume();
|
|
|
|
// halt on next something
|
|
void haltWhen(DivHaltPositions when);
|
|
|
|
// is engine halted
|
|
bool isHalted();
|
|
|
|
// get register cheatsheet
|
|
const char** getRegisterSheet(int sys);
|
|
|
|
// UNSAFE render samples - only execute when locked
|
|
void renderSamples();
|
|
|
|
// public render samples
|
|
void renderSamplesP();
|
|
|
|
// public swap channels
|
|
void swapChannelsP(int src, int dest);
|
|
|
|
// change system
|
|
void changeSystem(int index, DivSystem which, bool preserveOrder=true);
|
|
|
|
// add system
|
|
bool addSystem(DivSystem which);
|
|
|
|
// remove system
|
|
bool removeSystem(int index, bool preserveOrder=true);
|
|
|
|
// write to register on system
|
|
void poke(int sys, unsigned int addr, unsigned short val);
|
|
|
|
// write to register on system
|
|
void poke(int sys, std::vector<DivRegWrite>& wlist);
|
|
|
|
// get last error
|
|
String getLastError();
|
|
|
|
// get warnings
|
|
String getWarnings();
|
|
|
|
// switch master
|
|
bool switchMaster();
|
|
|
|
// set MIDI base channel
|
|
void setMidiBaseChan(int chan);
|
|
|
|
// set MIDI direct channel map
|
|
void setMidiDirect(bool value);
|
|
|
|
// set MIDI input callback
|
|
// if the specified function returns -2, note feedback will be inhibited.
|
|
void setMidiCallback(std::function<int(const TAMidiMessage&)> what);
|
|
|
|
// perform secure/sync operation
|
|
void synchronized(const std::function<void()>& what);
|
|
|
|
// perform secure/sync song operation
|
|
void lockSave(const std::function<void()>& what);
|
|
|
|
// perform secure/sync song operation (and lock audio too)
|
|
void lockEngine(const std::function<void()>& what);
|
|
|
|
// get audio desc want
|
|
TAAudioDesc& getAudioDescWant();
|
|
|
|
// get audio desc
|
|
TAAudioDesc& getAudioDescGot();
|
|
|
|
// init dispatch
|
|
void initDispatch();
|
|
|
|
// quit dispatch
|
|
void quitDispatch();
|
|
|
|
// initialize the engine.
|
|
bool init();
|
|
|
|
// terminate the engine.
|
|
bool quit();
|
|
|
|
DivEngine():
|
|
output(NULL),
|
|
exportThread(NULL),
|
|
chans(0),
|
|
active(false),
|
|
lowQuality(false),
|
|
playing(false),
|
|
freelance(false),
|
|
speedAB(false),
|
|
endOfSong(false),
|
|
consoleMode(false),
|
|
extValuePresent(false),
|
|
repeatPattern(false),
|
|
metronome(false),
|
|
exporting(false),
|
|
stopExport(false),
|
|
halted(false),
|
|
forceMono(false),
|
|
cmdStreamEnabled(false),
|
|
softLocked(false),
|
|
firstTick(false),
|
|
skipping(false),
|
|
midiIsDirect(false),
|
|
lowLatency(false),
|
|
systemsRegistered(false),
|
|
hasLoadedSomething(false),
|
|
softLockCount(0),
|
|
subticks(0),
|
|
ticks(0),
|
|
curRow(0),
|
|
curOrder(0),
|
|
remainingLoops(-1),
|
|
nextSpeed(3),
|
|
divider(60),
|
|
cycles(0),
|
|
clockDrift(0),
|
|
stepPlay(0),
|
|
changeOrd(-1),
|
|
changePos(0),
|
|
totalSeconds(0),
|
|
totalTicks(0),
|
|
totalTicksR(0),
|
|
totalCmds(0),
|
|
lastCmds(0),
|
|
cmdsPerSecond(0),
|
|
globalPitch(0),
|
|
extValue(0),
|
|
speed1(3),
|
|
speed2(3),
|
|
view(DIV_STATUS_NOTHING),
|
|
haltOn(DIV_HALT_NONE),
|
|
audioEngine(DIV_AUDIO_NULL),
|
|
exportMode(DIV_EXPORT_MODE_ONE),
|
|
midiBaseChan(0),
|
|
midiAgeCounter(0),
|
|
samp_bb(NULL),
|
|
samp_bbInLen(0),
|
|
samp_temp(0),
|
|
samp_prevSample(0),
|
|
samp_bbIn(NULL),
|
|
samp_bbOut(NULL),
|
|
metroTick(NULL),
|
|
metroTickLen(0),
|
|
metroFreq(0),
|
|
metroPos(0),
|
|
metroAmp(0.0f),
|
|
metroVol(1.0f),
|
|
totalProcessed(0),
|
|
tempIns(NULL),
|
|
oscBuf{NULL,NULL},
|
|
oscSize(1),
|
|
oscReadPos(0),
|
|
oscWritePos(0),
|
|
tickMult(1),
|
|
processTime(0) {
|
|
memset(isMuted,0,DIV_MAX_CHANS*sizeof(bool));
|
|
memset(keyHit,0,DIV_MAX_CHANS*sizeof(bool));
|
|
memset(dispatchChanOfChan,0,DIV_MAX_CHANS*sizeof(int));
|
|
memset(dispatchOfChan,0,DIV_MAX_CHANS*sizeof(int));
|
|
memset(sysOfChan,0,DIV_MAX_CHANS*sizeof(int));
|
|
memset(vibTable,0,64*sizeof(short));
|
|
memset(reversePitchTable,0,4096*sizeof(int));
|
|
memset(pitchTable,0,4096*sizeof(int));
|
|
memset(sysDefs,0,256*sizeof(void*));
|
|
|
|
for (int i=0; i<256; i++) {
|
|
sysFileMapFur[i]=DIV_SYSTEM_NULL;
|
|
sysFileMapDMF[i]=DIV_SYSTEM_NULL;
|
|
}
|
|
}
|
|
};
|
|
#endif
|