mirror of
https://github.com/tildearrow/furnace.git
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573ce69dc7
currently there is a desync bug which remains to be fixed...
37 lines
1.1 KiB
C++
37 lines
1.1 KiB
C++
#ifndef _TIA_H
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#define _TIA_H
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#include "../dispatch.h"
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#include "../macroInt.h"
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#include <queue>
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#include "sound/tia/TIASnd.h"
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class DivPlatformTIA: public DivDispatch {
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protected:
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struct Channel {
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int freq, baseFreq, pitch;
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unsigned char ins, note, shape;
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signed char konCycles;
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bool active, insChanged, freqChanged, keyOn, keyOff, portaPause, inPorta;
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int vol, outVol;
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DivMacroInt std;
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Channel(): freq(0), baseFreq(0), pitch(0), ins(-1), note(0), shape(4), active(false), insChanged(true), freqChanged(false), keyOn(false), keyOff(false), portaPause(false), inPorta(false), vol(0), outVol(15) {}
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};
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Channel chan[2];
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bool isMuted[2];
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TIASound tia;
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public:
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void acquire(short* bufL, short* bufR, size_t start, size_t len);
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int dispatch(DivCommand c);
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void reset();
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void forceIns();
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void tick();
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void muteChannel(int ch, bool mute);
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void setPAL(bool pal);
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bool isStereo();
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bool keyOffAffectsArp(int ch);
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void notifyInsDeletion(void* ins);
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int init(DivEngine* parent, int channels, int sugRate, bool pal);
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void quit();
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};
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#endif
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