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https://github.com/tildearrow/furnace.git
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78 lines
1.7 KiB
C++
78 lines
1.7 KiB
C++
#include "../engine/engine.h"
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#include "imgui.h"
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#include "imgui_impl_sdl.h"
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#include "imgui_impl_sdlrenderer.h"
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#include <SDL.h>
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enum FurnaceGUIColors {
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GUI_COLOR_BACKGROUND=0,
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GUI_COLOR_FRAME_BACKGROUND,
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GUI_COLOR_HEADER,
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GUI_COLOR_ITEM_BACKGROUND,
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GUI_COLOR_ITEM_FOREGROUND,
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GUI_COLOR_PATTERN_HI_1,
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GUI_COLOR_PATTERN_HI_2,
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GUI_COLOR_PATTERN_ROW_INDEX,
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GUI_COLOR_PATTERN_ACTIVE,
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GUI_COLOR_PATTERN_INACTIVE,
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GUI_COLOR_PATTERN_INS,
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GUI_COLOR_PATTERN_VOLUME_MAX,
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GUI_COLOR_PATTERN_VOLUME_HALF,
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GUI_COLOR_PATTERN_VOLUME_MIN,
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GUI_COLOR_PATTERN_EFFECT_INVALID,
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GUI_COLOR_PATTERN_EFFECT_PITCH,
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GUI_COLOR_PATTERN_EFFECT_VOLUME,
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GUI_COLOR_PATTERN_EFFECT_PANNING,
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GUI_COLOR_PATTERN_EFFECT_SONG,
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GUI_COLOR_PATTERN_EFFECT_TIME,
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GUI_COLOR_PATTERN_EFFECT_SPEED,
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GUI_COLOR_PATTERN_EFFECT_SYS_PRIMARY,
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GUI_COLOR_PATTERN_EFFECT_SYS_SECONDARY,
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GUI_COLOR_PATTERN_EFFECT_MISC,
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GUI_COLOR_MAX
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};
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class FurnaceGUI {
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DivEngine* e;
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SDL_Window* sdlWin;
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SDL_Renderer* sdlRend;
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bool quit;
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int scrW, scrH;
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double dpiScale;
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ImFont* mainFont;
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ImFont* patFont;
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ImVec4 uiColors[GUI_COLOR_MAX];
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ImVec4 volColors[128];
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int curIns, curOctave, oldRow;
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int arpMacroScroll;
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ImVec2 macroDragStart;
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ImVec2 macroDragAreaSize;
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int* macroDragTarget;
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int macroDragLen;
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int macroDragMin, macroDragMax;
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bool macroDragActive;
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ImVec2 macroLoopDragStart;
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ImVec2 macroLoopDragAreaSize;
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signed char* macroLoopDragTarget;
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int macroLoopDragLen;
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bool macroLoopDragActive;
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float nextScroll;
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public:
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const char* noteName(short note, short octave);
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void bindEngine(DivEngine* eng);
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void updateScroll(int amount);
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bool loop();
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bool init();
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FurnaceGUI();
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};
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