furnace/src/engine/dispatchContainer.cpp
2024-01-16 21:26:57 -05:00

701 lines
21 KiB
C++

/**
* Furnace Tracker - multi-system chiptune tracker
* Copyright (C) 2021-2024 tildearrow and contributors
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "blip_buf.h"
#include "engine.h"
#include "platform/genesis.h"
#include "platform/genesisext.h"
#include "platform/msm5232.h"
#include "platform/msm6258.h"
#include "platform/msm6295.h"
#include "platform/namcowsg.h"
#include "platform/sms.h"
#include "platform/opll.h"
#include "platform/gb.h"
#include "platform/pce.h"
#include "platform/nes.h"
#include "platform/c64.h"
#include "platform/arcade.h"
#include "platform/t6w28.h"
#include "platform/tx81z.h"
#include "platform/ym2203.h"
#include "platform/ym2203ext.h"
#include "platform/ym2608.h"
#include "platform/ym2608ext.h"
#include "platform/ym2610.h"
#include "platform/ym2610ext.h"
#include "platform/ym2610b.h"
#include "platform/ym2610bext.h"
#include "platform/ay.h"
#include "platform/ay8930.h"
#include "platform/opl.h"
#include "platform/tia.h"
#include "platform/saa.h"
#include "platform/amiga.h"
#include "platform/pcspkr.h"
#include "platform/pokemini.h"
#include "platform/segapcm.h"
#include "platform/qsound.h"
#include "platform/vera.h"
#include "platform/x1_010.h"
#include "platform/su.h"
#include "platform/swan.h"
#include "platform/lynx.h"
#include "platform/pokey.h"
#include "platform/zxbeeper.h"
#include "platform/zxbeeperquadtone.h"
#include "platform/bubsyswsg.h"
#include "platform/n163.h"
#include "platform/pet.h"
#include "platform/pong.h"
#include "platform/vic20.h"
#include "platform/vrc6.h"
#include "platform/fds.h"
#include "platform/mmc5.h"
#include "platform/es5506.h"
#include "platform/scc.h"
#include "platform/ymz280b.h"
#include "platform/rf5c68.h"
#include "platform/snes.h"
#include "platform/vb.h"
#include "platform/k007232.h"
#include "platform/ga20.h"
#include "platform/sm8521.h"
#include "platform/pv1000.h"
#include "platform/k053260.h"
#include "platform/ted.h"
#include "platform/c140.h"
#include "platform/pcmdac.h"
#include "platform/esfm.h"
#include "platform/dummy.h"
#include "../ta-log.h"
#include "song.h"
void DivDispatchContainer::setRates(double gotRate) {
int outs=dispatch->getOutputCount();
for (int i=0; i<outs; i++) {
if (bb[i]==NULL) continue;
blip_set_rates(bb[i],dispatch->rate,gotRate);
}
rateMemory=gotRate;
}
void DivDispatchContainer::setQuality(bool lowQual, bool dcHiPass) {
lowQuality=lowQual;
hiPass=dcHiPass;
for (int i=0; i<DIV_MAX_OUTPUTS; i++) {
if (bb[i]==NULL) continue;
blip_set_dc(bb[i],dcHiPass);
}
}
void DivDispatchContainer::grow(size_t size) {
bbInLen=size;
for (int i=0; i<DIV_MAX_OUTPUTS; i++) {
if (bbIn[i]!=NULL) {
delete[] bbIn[i];
bbIn[i]=new short[bbInLen];
}
}
}
#define CHECK_MISSING_BUFS \
int outs=dispatch->getOutputCount(); \
\
/* create missing buffers if any */ \
bool mustClear=false; \
for (int i=0; i<outs; i++) { \
if (bb[i]==NULL) { \
logV("creating buf %d because it doesn't exist",i); \
bb[i]=blip_new(bbInLen); \
if (bb[i]==NULL) { \
logE("not enough memory!"); \
return; \
} \
blip_set_dc(bb[i],hiPass); \
blip_set_rates(bb[i],dispatch->rate,rateMemory); \
\
if (bbIn[i]==NULL) bbIn[i]=new short[bbInLen]; \
if (bbOut[i]==NULL) bbOut[i]=new short[bbInLen]; \
memset(bbIn[i],0,bbInLen*sizeof(short)); \
memset(bbOut[i],0,bbInLen*sizeof(short)); \
mustClear=true; \
} \
} \
if (mustClear) clear(); \
void DivDispatchContainer::acquire(size_t offset, size_t count) {
CHECK_MISSING_BUFS;
for (int i=0; i<DIV_MAX_OUTPUTS; i++) {
if (i>=outs) {
bbInMapped[i]=NULL;
} else {
if (bbIn[i]==NULL) {
bbInMapped[i]=NULL;
} else {
bbInMapped[i]=&bbIn[i][offset];
}
}
}
dispatch->acquire(bbInMapped,count);
}
void DivDispatchContainer::flush(size_t count) {
int outs=dispatch->getOutputCount();
for (int i=0; i<outs; i++) {
if (bb[i]==NULL) continue;
blip_read_samples(bb[i],bbOut[i],count,0);
}
}
void DivDispatchContainer::fillBuf(size_t runtotal, size_t offset, size_t size) {
CHECK_MISSING_BUFS;
if (dcOffCompensation && runtotal>0) {
dcOffCompensation=false;
if (hiPass) {
for (int i=0; i<outs; i++) {
if (bbIn[i]==NULL) continue;
prevSample[i]=bbIn[i][0];
}
}
}
if (lowQuality) {
for (int i=0; i<outs; i++) {
if (bbIn[i]==NULL) continue;
if (bb[i]==NULL) continue;
for (size_t j=0; j<runtotal; j++) {
if (bbIn[i][j]==temp[i]) continue;
temp[i]=bbIn[i][j];
blip_add_delta_fast(bb[i],j,temp[i]-prevSample[i]);
prevSample[i]=temp[i];
}
}
} else {
for (int i=0; i<outs; i++) {
if (bbIn[i]==NULL) continue;
if (bb[i]==NULL) continue;
for (size_t j=0; j<runtotal; j++) {
if (bbIn[i][j]==temp[i]) continue;
temp[i]=bbIn[i][j];
blip_add_delta(bb[i],j,temp[i]-prevSample[i]);
prevSample[i]=temp[i];
}
}
}
for (int i=0; i<outs; i++) {
if (bbOut[i]==NULL) continue;
if (bb[i]==NULL) continue;
blip_end_frame(bb[i],runtotal);
blip_read_samples(bb[i],bbOut[i]+offset,size,0);
}
/*if (totalRead<(int)size && totalRead>0) {
for (size_t i=totalRead; i<size; i++) {
bbOut[0][i]=bbOut[0][totalRead-1];//bbOut[0][totalRead];
}
}*/
}
void DivDispatchContainer::clear() {
for (int i=0; i<DIV_MAX_OUTPUTS; i++) {
if (bb[i]!=NULL) blip_clear(bb[i]);
temp[i]=0;
prevSample[i]=0;
}
if (dispatch->getDCOffRequired() && hiPass) {
dcOffCompensation=true;
}
}
void DivDispatchContainer::init(DivSystem sys, DivEngine* eng, int chanCount, double gotRate, const DivConfig& flags, bool isRender) {
// quit if we already initialized
if (dispatch!=NULL) return;
// initialize chip
switch (sys) {
case DIV_SYSTEM_YMU759:
dispatch=new DivPlatformOPL;
((DivPlatformOPL*)dispatch)->setOPLType(759,false);
break;
case DIV_SYSTEM_YM2612:
dispatch=new DivPlatformGenesis;
if (isRender) {
((DivPlatformGenesis*)dispatch)->setYMFM(eng->getConfInt("ym2612CoreRender",0));
} else {
((DivPlatformGenesis*)dispatch)->setYMFM(eng->getConfInt("ym2612Core",0));
}
((DivPlatformGenesis*)dispatch)->setSoftPCM(false);
break;
case DIV_SYSTEM_YM2612_EXT:
dispatch=new DivPlatformGenesisExt;
if (isRender) {
((DivPlatformGenesisExt*)dispatch)->setYMFM(eng->getConfInt("ym2612CoreRender",0));
} else {
((DivPlatformGenesisExt*)dispatch)->setYMFM(eng->getConfInt("ym2612Core",0));
}
((DivPlatformGenesisExt*)dispatch)->setSoftPCM(false);
break;
case DIV_SYSTEM_YM2612_CSM:
dispatch=new DivPlatformGenesisExt;
if (isRender) {
((DivPlatformGenesisExt*)dispatch)->setYMFM(eng->getConfInt("ym2612CoreRender",0));
} else {
((DivPlatformGenesisExt*)dispatch)->setYMFM(eng->getConfInt("ym2612Core",0));
}
((DivPlatformGenesisExt*)dispatch)->setSoftPCM(false);
((DivPlatformGenesisExt*)dispatch)->setCSMChannel(6);
break;
case DIV_SYSTEM_YM2612_DUALPCM:
dispatch=new DivPlatformGenesis;
if (isRender) {
((DivPlatformGenesis*)dispatch)->setYMFM(eng->getConfInt("ym2612CoreRender",0));
} else {
((DivPlatformGenesis*)dispatch)->setYMFM(eng->getConfInt("ym2612Core",0));
}
((DivPlatformGenesis*)dispatch)->setSoftPCM(true);
break;
case DIV_SYSTEM_YM2612_DUALPCM_EXT:
dispatch=new DivPlatformGenesisExt;
if (isRender) {
((DivPlatformGenesisExt*)dispatch)->setYMFM(eng->getConfInt("ym2612CoreRender",0));
} else {
((DivPlatformGenesisExt*)dispatch)->setYMFM(eng->getConfInt("ym2612Core",0));
}
((DivPlatformGenesisExt*)dispatch)->setSoftPCM(true);
break;
case DIV_SYSTEM_SMS:
dispatch=new DivPlatformSMS;
if (isRender) {
((DivPlatformSMS*)dispatch)->setNuked(eng->getConfInt("snCoreRender",0));
} else {
((DivPlatformSMS*)dispatch)->setNuked(eng->getConfInt("snCore",0));
}
break;
case DIV_SYSTEM_GB:
dispatch=new DivPlatformGB;
break;
case DIV_SYSTEM_PCE:
dispatch=new DivPlatformPCE;
break;
case DIV_SYSTEM_NES:
dispatch=new DivPlatformNES;
if (isRender) {
((DivPlatformNES*)dispatch)->setNSFPlay(eng->getConfInt("nesCoreRender",0)==1);
} else {
((DivPlatformNES*)dispatch)->setNSFPlay(eng->getConfInt("nesCore",0)==1);
}
break;
case DIV_SYSTEM_C64_6581:
dispatch=new DivPlatformC64;
if (isRender) {
((DivPlatformC64*)dispatch)->setCore(eng->getConfInt("c64CoreRender",1));
} else {
((DivPlatformC64*)dispatch)->setCore(eng->getConfInt("c64Core",0));
}
((DivPlatformC64*)dispatch)->setChipModel(true);
break;
case DIV_SYSTEM_C64_8580:
dispatch=new DivPlatformC64;
if (isRender) {
((DivPlatformC64*)dispatch)->setCore(eng->getConfInt("c64CoreRender",1));
} else {
((DivPlatformC64*)dispatch)->setCore(eng->getConfInt("c64Core",0));
}
((DivPlatformC64*)dispatch)->setChipModel(false);
break;
case DIV_SYSTEM_YM2151:
dispatch=new DivPlatformArcade;
if (isRender) {
((DivPlatformArcade*)dispatch)->setYMFM(eng->getConfInt("arcadeCoreRender",1)==0);
} else {
((DivPlatformArcade*)dispatch)->setYMFM(eng->getConfInt("arcadeCore",0)==0);
}
break;
case DIV_SYSTEM_YM2610:
case DIV_SYSTEM_YM2610_FULL:
dispatch=new DivPlatformYM2610;
if (isRender) {
((DivPlatformYM2610*)dispatch)->setCombo(eng->getConfInt("opnCoreRender",1)==1);
} else {
((DivPlatformYM2610*)dispatch)->setCombo(eng->getConfInt("opnCore",1)==1);
}
break;
case DIV_SYSTEM_YM2610_EXT:
case DIV_SYSTEM_YM2610_FULL_EXT:
dispatch=new DivPlatformYM2610Ext;
if (isRender) {
((DivPlatformYM2610Ext*)dispatch)->setCombo(eng->getConfInt("opnCoreRender",1)==1);
} else {
((DivPlatformYM2610Ext*)dispatch)->setCombo(eng->getConfInt("opnCore",1)==1);
}
break;
case DIV_SYSTEM_YM2610B:
dispatch=new DivPlatformYM2610B;
if (isRender) {
((DivPlatformYM2610B*)dispatch)->setCombo(eng->getConfInt("opnCoreRender",1)==1);
} else {
((DivPlatformYM2610B*)dispatch)->setCombo(eng->getConfInt("opnCore",1)==1);
}
break;
case DIV_SYSTEM_YM2610B_EXT:
dispatch=new DivPlatformYM2610BExt;
if (isRender) {
((DivPlatformYM2610BExt*)dispatch)->setCombo(eng->getConfInt("opnCoreRender",1)==1);
} else {
((DivPlatformYM2610BExt*)dispatch)->setCombo(eng->getConfInt("opnCore",1)==1);
}
break;
case DIV_SYSTEM_AMIGA:
dispatch=new DivPlatformAmiga;
break;
case DIV_SYSTEM_AY8910:
dispatch=new DivPlatformAY8910;
break;
case DIV_SYSTEM_AY8930:
dispatch=new DivPlatformAY8930;
break;
case DIV_SYSTEM_FDS:
dispatch=new DivPlatformFDS;
if (isRender) {
((DivPlatformFDS*)dispatch)->setNSFPlay(eng->getConfInt("fdsCoreRender",1)==1);
} else {
((DivPlatformFDS*)dispatch)->setNSFPlay(eng->getConfInt("fdsCore",0)==1);
}
break;
case DIV_SYSTEM_TIA:
dispatch=new DivPlatformTIA;
break;
case DIV_SYSTEM_YM2203:
dispatch=new DivPlatformYM2203;
if (isRender) {
((DivPlatformYM2203*)dispatch)->setCombo(eng->getConfInt("opnCoreRender",1)==1);
} else {
((DivPlatformYM2203*)dispatch)->setCombo(eng->getConfInt("opnCore",1)==1);
}
break;
case DIV_SYSTEM_YM2203_EXT:
dispatch=new DivPlatformYM2203Ext;
if (isRender) {
((DivPlatformYM2203Ext*)dispatch)->setCombo(eng->getConfInt("opnCoreRender",1)==1);
} else {
((DivPlatformYM2203Ext*)dispatch)->setCombo(eng->getConfInt("opnCore",1)==1);
}
break;
case DIV_SYSTEM_YM2608:
dispatch=new DivPlatformYM2608;
if (isRender) {
((DivPlatformYM2608*)dispatch)->setCombo(eng->getConfInt("opnCoreRender",1)==1);
} else {
((DivPlatformYM2608*)dispatch)->setCombo(eng->getConfInt("opnCore",1)==1);
}
break;
case DIV_SYSTEM_YM2608_EXT:
dispatch=new DivPlatformYM2608Ext;
if (isRender) {
((DivPlatformYM2608Ext*)dispatch)->setCombo(eng->getConfInt("opnCoreRender",1)==1);
} else {
((DivPlatformYM2608Ext*)dispatch)->setCombo(eng->getConfInt("opnCore",1)==1);
}
break;
case DIV_SYSTEM_OPLL:
case DIV_SYSTEM_OPLL_DRUMS:
case DIV_SYSTEM_VRC7:
dispatch=new DivPlatformOPLL;
((DivPlatformOPLL*)dispatch)->setVRC7(sys==DIV_SYSTEM_VRC7);
((DivPlatformOPLL*)dispatch)->setProperDrums(sys==DIV_SYSTEM_OPLL_DRUMS);
break;
case DIV_SYSTEM_OPL:
dispatch=new DivPlatformOPL;
((DivPlatformOPL*)dispatch)->setOPLType(1,false);
if (isRender) {
((DivPlatformOPL*)dispatch)->setCore(eng->getConfInt("opl2CoreRender",0));
} else {
((DivPlatformOPL*)dispatch)->setCore(eng->getConfInt("opl2Core",0));
}
break;
case DIV_SYSTEM_OPL_DRUMS:
dispatch=new DivPlatformOPL;
((DivPlatformOPL*)dispatch)->setOPLType(1,true);
if (isRender) {
((DivPlatformOPL*)dispatch)->setCore(eng->getConfInt("opl2CoreRender",0));
} else {
((DivPlatformOPL*)dispatch)->setCore(eng->getConfInt("opl2Core",0));
}
break;
case DIV_SYSTEM_OPL2:
dispatch=new DivPlatformOPL;
((DivPlatformOPL*)dispatch)->setOPLType(2,false);
if (isRender) {
((DivPlatformOPL*)dispatch)->setCore(eng->getConfInt("opl2CoreRender",0));
} else {
((DivPlatformOPL*)dispatch)->setCore(eng->getConfInt("opl2Core",0));
}
break;
case DIV_SYSTEM_OPL2_DRUMS:
dispatch=new DivPlatformOPL;
((DivPlatformOPL*)dispatch)->setOPLType(2,true);
if (isRender) {
((DivPlatformOPL*)dispatch)->setCore(eng->getConfInt("opl2CoreRender",0));
} else {
((DivPlatformOPL*)dispatch)->setCore(eng->getConfInt("opl2Core",0));
}
break;
case DIV_SYSTEM_OPL3:
dispatch=new DivPlatformOPL;
((DivPlatformOPL*)dispatch)->setOPLType(3,false);
if (isRender) {
((DivPlatformOPL*)dispatch)->setCore(eng->getConfInt("opl3CoreRender",0));
} else {
((DivPlatformOPL*)dispatch)->setCore(eng->getConfInt("opl3Core",0));
}
break;
case DIV_SYSTEM_OPL3_DRUMS:
dispatch=new DivPlatformOPL;
((DivPlatformOPL*)dispatch)->setOPLType(3,true);
if (isRender) {
((DivPlatformOPL*)dispatch)->setCore(eng->getConfInt("opl3CoreRender",0));
} else {
((DivPlatformOPL*)dispatch)->setCore(eng->getConfInt("opl3Core",0));
}
break;
case DIV_SYSTEM_Y8950:
dispatch=new DivPlatformOPL;
((DivPlatformOPL*)dispatch)->setOPLType(8950,false);
if (isRender) {
((DivPlatformOPL*)dispatch)->setCore(eng->getConfInt("opl2CoreRender",0));
} else {
((DivPlatformOPL*)dispatch)->setCore(eng->getConfInt("opl2Core",0));
}
break;
case DIV_SYSTEM_Y8950_DRUMS:
dispatch=new DivPlatformOPL;
((DivPlatformOPL*)dispatch)->setOPLType(8950,true);
if (isRender) {
((DivPlatformOPL*)dispatch)->setCore(eng->getConfInt("opl2CoreRender",0));
} else {
((DivPlatformOPL*)dispatch)->setCore(eng->getConfInt("opl2Core",0));
}
break;
case DIV_SYSTEM_OPZ:
dispatch=new DivPlatformTX81Z;
break;
case DIV_SYSTEM_SAA1099: {
dispatch=new DivPlatformSAA1099;
break;
}
case DIV_SYSTEM_PCSPKR:
dispatch=new DivPlatformPCSpeaker;
break;
case DIV_SYSTEM_POKEMINI:
dispatch=new DivPlatformPokeMini;
break;
case DIV_SYSTEM_SFX_BEEPER:
dispatch=new DivPlatformZXBeeper;
break;
case DIV_SYSTEM_SFX_BEEPER_QUADTONE:
dispatch=new DivPlatformZXBeeperQuadTone;
break;
case DIV_SYSTEM_LYNX:
dispatch=new DivPlatformLynx;
break;
case DIV_SYSTEM_POKEY:
dispatch=new DivPlatformPOKEY;
if (isRender) {
((DivPlatformPOKEY*)dispatch)->setAltASAP(eng->getConfInt("pokeyCoreRender",1)==1);
} else {
((DivPlatformPOKEY*)dispatch)->setAltASAP(eng->getConfInt("pokeyCore",1)==1);
}
break;
case DIV_SYSTEM_QSOUND:
dispatch=new DivPlatformQSound;
break;
case DIV_SYSTEM_SEGAPCM:
case DIV_SYSTEM_SEGAPCM_COMPAT:
dispatch=new DivPlatformSegaPCM;
break;
case DIV_SYSTEM_X1_010:
dispatch=new DivPlatformX1_010;
break;
case DIV_SYSTEM_SWAN:
dispatch=new DivPlatformSwan;
break;
case DIV_SYSTEM_T6W28:
dispatch=new DivPlatformT6W28;
break;
case DIV_SYSTEM_VBOY:
dispatch=new DivPlatformVB;
break;
case DIV_SYSTEM_VERA:
dispatch=new DivPlatformVERA;
break;
case DIV_SYSTEM_BUBSYS_WSG:
dispatch=new DivPlatformBubSysWSG;
break;
case DIV_SYSTEM_N163:
dispatch=new DivPlatformN163;
break;
case DIV_SYSTEM_PET:
dispatch=new DivPlatformPET;
break;
case DIV_SYSTEM_VIC20:
dispatch=new DivPlatformVIC20;
break;
case DIV_SYSTEM_PONG:
dispatch=new DivPlatformPong;
break;
case DIV_SYSTEM_VRC6:
dispatch=new DivPlatformVRC6;
break;
case DIV_SYSTEM_MMC5:
dispatch=new DivPlatformMMC5;
break;
case DIV_SYSTEM_ES5506:
dispatch=new DivPlatformES5506;
break;
case DIV_SYSTEM_SCC:
dispatch=new DivPlatformSCC;
((DivPlatformSCC*)dispatch)->setChipModel(false);
break;
case DIV_SYSTEM_SCC_PLUS:
dispatch=new DivPlatformSCC;
((DivPlatformSCC*)dispatch)->setChipModel(true);
break;
case DIV_SYSTEM_YMZ280B:
dispatch=new DivPlatformYMZ280B;
((DivPlatformYMZ280B*)dispatch)->setChipModel(280);
break;
case DIV_SYSTEM_RF5C68:
dispatch=new DivPlatformRF5C68;
break;
case DIV_SYSTEM_SOUND_UNIT:
dispatch=new DivPlatformSoundUnit;
break;
case DIV_SYSTEM_MSM6258:
dispatch=new DivPlatformMSM6258;
break;
case DIV_SYSTEM_MSM6295:
dispatch=new DivPlatformMSM6295;
break;
case DIV_SYSTEM_MSM5232:
dispatch=new DivPlatformMSM5232;
break;
case DIV_SYSTEM_NAMCO:
dispatch=new DivPlatformNamcoWSG;
// Pac-Man
((DivPlatformNamcoWSG*)dispatch)->setDeviceType(1);
break;
case DIV_SYSTEM_NAMCO_15XX:
dispatch=new DivPlatformNamcoWSG;
((DivPlatformNamcoWSG*)dispatch)->setDeviceType(15);
break;
case DIV_SYSTEM_NAMCO_CUS30:
dispatch=new DivPlatformNamcoWSG;
((DivPlatformNamcoWSG*)dispatch)->setDeviceType(30);
break;
case DIV_SYSTEM_SNES:
dispatch=new DivPlatformSNES;
break;
case DIV_SYSTEM_K007232:
dispatch=new DivPlatformK007232;
break;
case DIV_SYSTEM_GA20:
dispatch=new DivPlatformGA20;
break;
case DIV_SYSTEM_SM8521:
dispatch=new DivPlatformSM8521;
break;
case DIV_SYSTEM_PV1000:
dispatch=new DivPlatformPV1000;
break;
case DIV_SYSTEM_K053260:
dispatch=new DivPlatformK053260;
break;
case DIV_SYSTEM_TED:
dispatch=new DivPlatformTED;
break;
case DIV_SYSTEM_C140:
dispatch=new DivPlatformC140;
((DivPlatformC140*)dispatch)->set219(false);
break;
case DIV_SYSTEM_C219:
dispatch=new DivPlatformC140;
((DivPlatformC140*)dispatch)->set219(true);
break;
case DIV_SYSTEM_PCM_DAC:
dispatch=new DivPlatformPCMDAC;
break;
case DIV_SYSTEM_ESFM:
dispatch=new DivPlatformESFM;
break;
case DIV_SYSTEM_DUMMY:
dispatch=new DivPlatformDummy;
break;
default:
logW("this system is not supported yet! using dummy platform.");
dispatch=new DivPlatformDummy;
break;
}
dispatch->init(eng,chanCount,gotRate,flags);
// initialize output buffers
int outs=dispatch->getOutputCount();
bbInLen=32768;
for (int i=0; i<outs; i++) {
bb[i]=blip_new(bbInLen);
if (bb[i]==NULL) {
logE("not enough memory!");
return;
}
bbIn[i]=new short[bbInLen];
bbOut[i]=new short[bbInLen];
memset(bbIn[i],0,bbInLen*sizeof(short));
memset(bbOut[i],0,bbInLen*sizeof(short));
blip_set_dc(bb[i],hiPass);
}
}
void DivDispatchContainer::quit() {
if (dispatch==NULL) return;
dispatch->quit();
delete dispatch;
dispatch=NULL;
for (int i=0; i<DIV_MAX_OUTPUTS; i++) {
if (bbOut[i]!=NULL) {
delete[] bbOut[i];
bbOut[i]=NULL;
}
if (bbIn[i]!=NULL) {
delete[] bbIn[i];
bbIn[i]=NULL;
}
if (bb[i]!=NULL) {
blip_delete(bb[i]);
bb[i]=NULL;
}
}
bbInLen=0;
}