96 lines
2.3 KiB
C++
Executable File
96 lines
2.3 KiB
C++
Executable File
// Part of SAASound copyright 1998-2018 Dave Hooper <dave@beermex.com>
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//
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// Thanks to this file (and associated header file) you can now
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// use CSAASound from within a standard 'C' program
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//
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//////////////////////////////////////////////////////////////////////
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#include "SAASound.h"
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#include "types.h"
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#include "SAAEnv.h"
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#include "SAANoise.h"
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#include "SAAFreq.h"
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#include "SAAAmp.h"
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#include "SAASound.h"
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#include "SAAImpl.h"
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SAASND SAAAPI newSAASND(void)
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{
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return (SAASND)(new CSAASoundInternal());
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}
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void SAAAPI deleteSAASND(SAASND object)
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{
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delete (LPCSAASOUND)(object);
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}
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void SAAAPI SAASNDSetClockRate(SAASND object, unsigned int nClockRate)
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{
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((LPCSAASOUND)(object))->SetClockRate(nClockRate);
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}
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void SAAAPI SAASNDSetSoundParameters(SAASND object, SAAPARAM uParam)
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{
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((LPCSAASOUND)(object))->SetSoundParameters(uParam);
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}
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void SAAAPI SAASNDWriteAddress(SAASND object, BYTE nReg)
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{
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((LPCSAASOUND)(object))->WriteAddress(nReg);
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}
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void SAAAPI SAASNDWriteData(SAASND object, BYTE nData)
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{
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((LPCSAASOUND)(object))->WriteData(nData);
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}
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void SAAAPI SAASNDWriteAddressData(SAASND object, BYTE nReg, BYTE nData)
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{
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((LPCSAASOUND)(object))->WriteAddressData(nReg, nData);
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}
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void SAAAPI SAASNDClear(SAASND object)
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{
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((LPCSAASOUND)(object))->Clear();
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}
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SAAPARAM SAAAPI SAASNDGetCurrentSoundParameters(SAASND object)
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{
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return ((LPCSAASOUND)(object))->GetCurrentSoundParameters();
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}
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unsigned short SAAAPI SAASNDGetCurrentBytesPerSample(SAASND object)
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{
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return ((LPCSAASOUND)(object))->GetCurrentBytesPerSample();
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}
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unsigned short SAAAPI SAASNDGetBytesPerSample(SAAPARAM uParam)
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{
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return CSAASound::GetBytesPerSample(uParam);
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}
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unsigned long SAAAPI SAASNDGetCurrentSampleRate(SAASND object)
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{
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return ((LPCSAASOUND)(object))->GetCurrentSampleRate();
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}
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unsigned long SAAAPI SAASNDGetSampleRate(SAAPARAM uParam)
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{
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return CSAASound::GetSampleRate(uParam);
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}
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void SAAAPI SAASNDGenerateMany(SAASND object, BYTE * pBuffer, unsigned long nSamples)
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{
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((LPCSAASOUND)(object))->GenerateMany(pBuffer, nSamples, NULL);
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}
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void SAAAPI SAASNDSetSampleRate(SAASND object, unsigned int nSampleRate)
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{
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return ((LPCSAASOUND)(object))->SetSampleRate(nSampleRate);
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}
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void SAAAPI SAASNDSetOversample(SAASND object, unsigned int nOversample)
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{
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return ((LPCSAASOUND)(object))->SetOversample(nOversample);
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}
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