furnace/src/engine/configEngine.cpp
2024-05-18 16:01:47 -05:00

198 lines
5 KiB
C++

/**
* Furnace Tracker - multi-system chiptune tracker
* Copyright (C) 2021-2024 tildearrow and contributors
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "engine.h"
#include "../ta-log.h"
#include "../fileutils.h"
#ifdef _WIN32
#include "winStuff.h"
#define CONFIG_FILE "\\furnace.cfg"
#define LOG_FILE "\\furnace.log"
#define LAYOUT_INI "\\layout.ini"
#else
#ifdef __HAIKU__
#include <support/SupportDefs.h>
#include <storage/FindDirectory.h>
#endif
#include <unistd.h>
#include <pwd.h>
#include <sys/stat.h>
#define CONFIG_FILE "/furnace.cfg"
#define LOG_FILE "/furnace.log"
#define LAYOUT_INI "/layout.ini"
#endif
#ifdef IS_MOBILE
#ifdef HAVE_SDL2
#include <SDL.h>
#else
#error "Furnace mobile requires SDL2!"
#endif
#endif
void DivEngine::initConfDir() {
#ifdef _WIN32
// maybe move this function in here instead?
configPath=getWinConfigPath();
#elif defined(IS_MOBILE)
configPath=SDL_GetPrefPath("tildearrow","furnace");
#else
#ifdef __HAIKU__
char userSettingsDir[PATH_MAX];
status_t findUserDir = find_directory(B_USER_SETTINGS_DIRECTORY,0,true,userSettingsDir,PATH_MAX);
if (findUserDir==B_OK) {
configPath=userSettingsDir;
} else {
logW("unable to find/create user settings directory (%s)!",strerror(findUserDir));
configPath=".";
return;
}
#else
char* xdgConfigHome=getenv("XDG_CONFIG_HOME");
char* home=getenv("HOME");
if (xdgConfigHome) {
configPath=xdgConfigHome;
} else if (home==NULL) {
int uid=getuid();
struct passwd* entry=getpwuid(uid);
if (entry==NULL) {
logW("unable to determine home directory (%s)!",strerror(errno));
configPath=".";
return;
} else {
configPath=entry->pw_dir;
}
} else {
configPath=home;
}
#ifdef __APPLE__
configPath+="/Library/Application Support";
#else
if (xdgConfigHome==NULL) {
configPath+="/.config";
}
#endif // __APPLE__
#endif // __HAIKU__
#ifdef __APPLE__
configPath+="/Furnace";
#else
configPath+="/furnace";
#endif // __APPLE__
struct stat st;
std::string pathSep="/";
configPath+=pathSep;
size_t sepPos=configPath.find(pathSep,1);
while (sepPos!=std::string::npos) {
std::string subpath=configPath.substr(0,sepPos++);
if (stat(subpath.c_str(),&st)!=0) {
logI("creating config path element %s ...",subpath.c_str());
if (mkdir(subpath.c_str(),0755)!=0) {
logW("could not create config path element %s! (%s)",subpath.c_str(),strerror(errno));
configPath=".";
return;
}
}
sepPos=configPath.find(pathSep,sepPos);
}
configPath.resize(configPath.length()-pathSep.length());
#endif // _WIN32
}
bool DivEngine::saveConf() {
configFile=configPath+String(CONFIG_FILE);
return conf.save(configFile.c_str(),true);
}
bool DivEngine::loadConf() {
configFile=configPath+String(CONFIG_FILE);
return conf.loadFromFile(configFile.c_str(),true,true);
}
bool DivEngine::getConfBool(String key, bool fallback) {
return conf.getBool(key,fallback);
}
int DivEngine::getConfInt(String key, int fallback) {
return conf.getInt(key,fallback);
}
float DivEngine::getConfFloat(String key, float fallback) {
return conf.getFloat(key,fallback);
}
double DivEngine::getConfDouble(String key, double fallback) {
return conf.getDouble(key,fallback);
}
String DivEngine::getConfString(String key, String fallback) {
return conf.getString(key,fallback);
}
void DivEngine::setConf(String key, bool value) {
conf.set(key,value);
}
void DivEngine::setConf(String key, int value) {
conf.set(key,value);
}
void DivEngine::setConf(String key, float value) {
conf.set(key,value);
}
void DivEngine::setConf(String key, double value) {
conf.set(key,value);
}
void DivEngine::setConf(String key, const char* value) {
conf.set(key,value);
}
void DivEngine::setConf(String key, String value) {
conf.set(key,value);
}
bool DivEngine::hasConf(String key) {
return conf.has(key);
}
DivConfig& DivEngine::getConfObject() {
return conf;
}
void DivEngine::factoryReset() {
conf.clear();
String confPath=configPath+String(CONFIG_FILE);
String layoutPath=configPath+String(LAYOUT_INI);
for (int i=0; i<10; i++) {
String path=confPath;
if (i>0) path+=fmt::sprintf(".%d",i);
deleteFile(path.c_str());
}
for (int i=0; i<10; i++) {
String path=layoutPath;
if (i>0) path+=fmt::sprintf(".%d",i);
deleteFile(path.c_str());
}
exit(0);
}