mirror of
https://github.com/tildearrow/furnace.git
synced 2024-11-26 14:33:01 +00:00
198 lines
5 KiB
C++
198 lines
5 KiB
C++
/**
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* Furnace Tracker - multi-system chiptune tracker
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* Copyright (C) 2021-2024 tildearrow and contributors
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "engine.h"
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#include "../ta-log.h"
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#include "../fileutils.h"
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#ifdef _WIN32
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#include "winStuff.h"
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#define CONFIG_FILE "\\furnace.cfg"
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#define LOG_FILE "\\furnace.log"
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#define LAYOUT_INI "\\layout.ini"
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#else
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#ifdef __HAIKU__
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#include <support/SupportDefs.h>
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#include <storage/FindDirectory.h>
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#endif
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#include <unistd.h>
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#include <pwd.h>
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#include <sys/stat.h>
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#define CONFIG_FILE "/furnace.cfg"
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#define LOG_FILE "/furnace.log"
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#define LAYOUT_INI "/layout.ini"
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#endif
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#ifdef IS_MOBILE
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#ifdef HAVE_SDL2
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#include <SDL.h>
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#else
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#error "Furnace mobile requires SDL2!"
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#endif
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#endif
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void DivEngine::initConfDir() {
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#ifdef _WIN32
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// maybe move this function in here instead?
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configPath=getWinConfigPath();
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#elif defined(IS_MOBILE)
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configPath=SDL_GetPrefPath("tildearrow","furnace");
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#else
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#ifdef __HAIKU__
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char userSettingsDir[PATH_MAX];
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status_t findUserDir = find_directory(B_USER_SETTINGS_DIRECTORY,0,true,userSettingsDir,PATH_MAX);
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if (findUserDir==B_OK) {
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configPath=userSettingsDir;
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} else {
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logW("unable to find/create user settings directory (%s)!",strerror(findUserDir));
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configPath=".";
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return;
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}
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#else
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char* xdgConfigHome=getenv("XDG_CONFIG_HOME");
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char* home=getenv("HOME");
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if (xdgConfigHome) {
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configPath=xdgConfigHome;
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} else if (home==NULL) {
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int uid=getuid();
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struct passwd* entry=getpwuid(uid);
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if (entry==NULL) {
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logW("unable to determine home directory (%s)!",strerror(errno));
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configPath=".";
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return;
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} else {
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configPath=entry->pw_dir;
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}
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} else {
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configPath=home;
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}
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#ifdef __APPLE__
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configPath+="/Library/Application Support";
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#else
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if (xdgConfigHome==NULL) {
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configPath+="/.config";
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}
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#endif // __APPLE__
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#endif // __HAIKU__
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#ifdef __APPLE__
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configPath+="/Furnace";
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#else
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configPath+="/furnace";
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#endif // __APPLE__
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struct stat st;
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std::string pathSep="/";
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configPath+=pathSep;
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size_t sepPos=configPath.find(pathSep,1);
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while (sepPos!=std::string::npos) {
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std::string subpath=configPath.substr(0,sepPos++);
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if (stat(subpath.c_str(),&st)!=0) {
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logI("creating config path element %s ...",subpath.c_str());
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if (mkdir(subpath.c_str(),0755)!=0) {
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logW("could not create config path element %s! (%s)",subpath.c_str(),strerror(errno));
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configPath=".";
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return;
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}
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}
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sepPos=configPath.find(pathSep,sepPos);
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}
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configPath.resize(configPath.length()-pathSep.length());
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#endif // _WIN32
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}
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bool DivEngine::saveConf() {
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configFile=configPath+String(CONFIG_FILE);
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return conf.save(configFile.c_str(),true);
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}
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bool DivEngine::loadConf() {
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configFile=configPath+String(CONFIG_FILE);
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return conf.loadFromFile(configFile.c_str(),true,true);
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}
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bool DivEngine::getConfBool(String key, bool fallback) {
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return conf.getBool(key,fallback);
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}
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int DivEngine::getConfInt(String key, int fallback) {
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return conf.getInt(key,fallback);
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}
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float DivEngine::getConfFloat(String key, float fallback) {
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return conf.getFloat(key,fallback);
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}
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double DivEngine::getConfDouble(String key, double fallback) {
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return conf.getDouble(key,fallback);
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}
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String DivEngine::getConfString(String key, String fallback) {
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return conf.getString(key,fallback);
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}
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void DivEngine::setConf(String key, bool value) {
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conf.set(key,value);
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}
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void DivEngine::setConf(String key, int value) {
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conf.set(key,value);
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}
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void DivEngine::setConf(String key, float value) {
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conf.set(key,value);
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}
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void DivEngine::setConf(String key, double value) {
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conf.set(key,value);
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}
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void DivEngine::setConf(String key, const char* value) {
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conf.set(key,value);
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}
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void DivEngine::setConf(String key, String value) {
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conf.set(key,value);
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}
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bool DivEngine::hasConf(String key) {
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return conf.has(key);
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}
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DivConfig& DivEngine::getConfObject() {
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return conf;
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}
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void DivEngine::factoryReset() {
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conf.clear();
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String confPath=configPath+String(CONFIG_FILE);
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String layoutPath=configPath+String(LAYOUT_INI);
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for (int i=0; i<10; i++) {
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String path=confPath;
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if (i>0) path+=fmt::sprintf(".%d",i);
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deleteFile(path.c_str());
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}
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for (int i=0; i<10; i++) {
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String path=layoutPath;
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if (i>0) path+=fmt::sprintf(".%d",i);
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deleteFile(path.c_str());
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}
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exit(0);
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}
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