furnace/src/gui/gui.h
2022-02-15 01:46:03 -05:00

665 lines
17 KiB
C++

/**
* Furnace Tracker - multi-system chiptune tracker
* Copyright (C) 2021-2022 tildearrow and contributors
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "../engine/engine.h"
#include "imgui.h"
#include "imgui_impl_sdl.h"
#include "imgui_impl_sdlrenderer.h"
#include <SDL.h>
#include <deque>
#include <map>
enum FurnaceGUIColors {
GUI_COLOR_BACKGROUND=0,
GUI_COLOR_FRAME_BACKGROUND,
GUI_COLOR_MODAL_BACKDROP,
GUI_COLOR_HEADER,
GUI_COLOR_TEXT,
GUI_COLOR_ACCENT_PRIMARY,
GUI_COLOR_ACCENT_SECONDARY,
GUI_COLOR_EDITING,
GUI_COLOR_SONG_LOOP,
GUI_COLOR_VOLMETER_LOW,
GUI_COLOR_VOLMETER_HIGH,
GUI_COLOR_VOLMETER_PEAK,
GUI_COLOR_MACRO_VOLUME,
GUI_COLOR_MACRO_PITCH,
GUI_COLOR_MACRO_OTHER,
GUI_COLOR_MACRO_WAVE,
GUI_COLOR_INSTR_FM,
GUI_COLOR_INSTR_STD,
GUI_COLOR_INSTR_GB,
GUI_COLOR_INSTR_C64,
GUI_COLOR_INSTR_AMIGA,
GUI_COLOR_INSTR_PCE,
GUI_COLOR_INSTR_AY,
GUI_COLOR_INSTR_AY8930,
GUI_COLOR_INSTR_TIA,
GUI_COLOR_INSTR_SAA1099,
GUI_COLOR_INSTR_UNKNOWN,
GUI_COLOR_CHANNEL_FM,
GUI_COLOR_CHANNEL_PULSE,
GUI_COLOR_CHANNEL_NOISE,
GUI_COLOR_CHANNEL_WAVE,
GUI_COLOR_CHANNEL_PCM,
GUI_COLOR_CHANNEL_OP,
GUI_COLOR_CHANNEL_MUTED,
GUI_COLOR_PATTERN_CURSOR,
GUI_COLOR_PATTERN_CURSOR_HOVER,
GUI_COLOR_PATTERN_CURSOR_ACTIVE,
GUI_COLOR_PATTERN_SELECTION,
GUI_COLOR_PATTERN_SELECTION_HOVER,
GUI_COLOR_PATTERN_SELECTION_ACTIVE,
GUI_COLOR_PATTERN_HI_1,
GUI_COLOR_PATTERN_HI_2,
GUI_COLOR_PATTERN_ROW_INDEX,
GUI_COLOR_PATTERN_ACTIVE,
GUI_COLOR_PATTERN_INACTIVE,
GUI_COLOR_PATTERN_INS,
GUI_COLOR_PATTERN_VOLUME_MAX,
GUI_COLOR_PATTERN_VOLUME_HALF,
GUI_COLOR_PATTERN_VOLUME_MIN,
GUI_COLOR_PATTERN_EFFECT_INVALID,
GUI_COLOR_PATTERN_EFFECT_PITCH,
GUI_COLOR_PATTERN_EFFECT_VOLUME,
GUI_COLOR_PATTERN_EFFECT_PANNING,
GUI_COLOR_PATTERN_EFFECT_SONG,
GUI_COLOR_PATTERN_EFFECT_TIME,
GUI_COLOR_PATTERN_EFFECT_SPEED,
GUI_COLOR_PATTERN_EFFECT_SYS_PRIMARY,
GUI_COLOR_PATTERN_EFFECT_SYS_SECONDARY,
GUI_COLOR_PATTERN_EFFECT_MISC,
GUI_COLOR_EE_VALUE,
GUI_COLOR_PLAYBACK_STAT,
GUI_COLOR_MAX
};
enum FurnaceGUIWindows {
GUI_WINDOW_NOTHING=0,
GUI_WINDOW_EDIT_CONTROLS,
GUI_WINDOW_SONG_INFO,
GUI_WINDOW_ORDERS,
GUI_WINDOW_INS_LIST,
GUI_WINDOW_PATTERN,
GUI_WINDOW_INS_EDIT,
GUI_WINDOW_WAVE_LIST,
GUI_WINDOW_WAVE_EDIT,
GUI_WINDOW_SAMPLE_LIST,
GUI_WINDOW_SAMPLE_EDIT,
GUI_WINDOW_MIXER,
GUI_WINDOW_ABOUT,
GUI_WINDOW_SETTINGS,
GUI_WINDOW_DEBUG,
GUI_WINDOW_OSCILLOSCOPE,
GUI_WINDOW_VOL_METER,
GUI_WINDOW_STATS,
GUI_WINDOW_COMPAT_FLAGS,
GUI_WINDOW_PIANO,
GUI_WINDOW_NOTES,
GUI_WINDOW_CHANNELS,
};
enum FurnaceGUIFileDialogs {
GUI_FILE_OPEN,
GUI_FILE_SAVE,
GUI_FILE_INS_OPEN,
GUI_FILE_INS_SAVE,
GUI_FILE_WAVE_OPEN,
GUI_FILE_WAVE_SAVE,
GUI_FILE_SAMPLE_OPEN,
GUI_FILE_SAMPLE_SAVE,
GUI_FILE_EXPORT_AUDIO_ONE,
GUI_FILE_EXPORT_AUDIO_PER_SYS,
GUI_FILE_EXPORT_AUDIO_PER_CHANNEL,
GUI_FILE_EXPORT_VGM,
GUI_FILE_EXPORT_ROM,
GUI_FILE_LOAD_MAIN_FONT,
GUI_FILE_LOAD_PAT_FONT
};
enum FurnaceGUIWarnings {
GUI_WARN_QUIT,
GUI_WARN_NEW,
GUI_WARN_OPEN,
GUI_WARN_OPEN_DROP,
GUI_WARN_GENERIC
};
enum FurnaceGUIFMAlgs {
FM_ALGS_4OP,
FM_ALGS_2OP_OPL,
FM_ALGS_4OP_OPL
};
enum FurnaceGUIActions {
GUI_ACTION_GLOBAL_MIN=0,
GUI_ACTION_OPEN,
GUI_ACTION_SAVE,
GUI_ACTION_SAVE_AS,
GUI_ACTION_UNDO,
GUI_ACTION_REDO,
GUI_ACTION_PLAY_TOGGLE,
GUI_ACTION_PLAY,
GUI_ACTION_STOP,
GUI_ACTION_PLAY_REPEAT,
GUI_ACTION_PLAY_CURSOR,
GUI_ACTION_STEP_ONE,
GUI_ACTION_OCTAVE_UP,
GUI_ACTION_OCTAVE_DOWN,
GUI_ACTION_INS_UP,
GUI_ACTION_INS_DOWN,
GUI_ACTION_STEP_UP,
GUI_ACTION_STEP_DOWN,
GUI_ACTION_TOGGLE_EDIT,
GUI_ACTION_METRONOME,
GUI_ACTION_REPEAT_PATTERN,
GUI_ACTION_FOLLOW_ORDERS,
GUI_ACTION_FOLLOW_PATTERN,
GUI_ACTION_PANIC,
GUI_ACTION_WINDOW_EDIT_CONTROLS,
GUI_ACTION_WINDOW_ORDERS,
GUI_ACTION_WINDOW_INS_LIST,
GUI_ACTION_WINDOW_INS_EDIT,
GUI_ACTION_WINDOW_SONG_INFO,
GUI_ACTION_WINDOW_PATTERN,
GUI_ACTION_WINDOW_WAVE_LIST,
GUI_ACTION_WINDOW_WAVE_EDIT,
GUI_ACTION_WINDOW_SAMPLE_LIST,
GUI_ACTION_WINDOW_SAMPLE_EDIT,
GUI_ACTION_WINDOW_ABOUT,
GUI_ACTION_WINDOW_SETTINGS,
GUI_ACTION_WINDOW_MIXER,
GUI_ACTION_WINDOW_DEBUG,
GUI_ACTION_WINDOW_OSCILLOSCOPE,
GUI_ACTION_WINDOW_VOL_METER,
GUI_ACTION_WINDOW_STATS,
GUI_ACTION_WINDOW_COMPAT_FLAGS,
GUI_ACTION_WINDOW_PIANO,
GUI_ACTION_WINDOW_NOTES,
GUI_ACTION_WINDOW_CHANNELS,
GUI_ACTION_COLLAPSE_WINDOW,
GUI_ACTION_CLOSE_WINDOW,
GUI_ACTION_GLOBAL_MAX,
GUI_ACTION_PAT_MIN,
GUI_ACTION_PAT_NOTE_UP,
GUI_ACTION_PAT_NOTE_DOWN,
GUI_ACTION_PAT_OCTAVE_UP,
GUI_ACTION_PAT_OCTAVE_DOWN,
GUI_ACTION_PAT_SELECT_ALL,
GUI_ACTION_PAT_CUT,
GUI_ACTION_PAT_COPY,
GUI_ACTION_PAT_PASTE,
GUI_ACTION_PAT_CURSOR_UP,
GUI_ACTION_PAT_CURSOR_DOWN,
GUI_ACTION_PAT_CURSOR_LEFT,
GUI_ACTION_PAT_CURSOR_RIGHT,
GUI_ACTION_PAT_CURSOR_UP_ONE,
GUI_ACTION_PAT_CURSOR_DOWN_ONE,
GUI_ACTION_PAT_CURSOR_LEFT_CHANNEL,
GUI_ACTION_PAT_CURSOR_RIGHT_CHANNEL,
GUI_ACTION_PAT_CURSOR_NEXT_CHANNEL,
GUI_ACTION_PAT_CURSOR_PREVIOUS_CHANNEL,
GUI_ACTION_PAT_CURSOR_BEGIN,
GUI_ACTION_PAT_CURSOR_END,
GUI_ACTION_PAT_CURSOR_UP_COARSE,
GUI_ACTION_PAT_CURSOR_DOWN_COARSE,
GUI_ACTION_PAT_SELECTION_UP,
GUI_ACTION_PAT_SELECTION_DOWN,
GUI_ACTION_PAT_SELECTION_LEFT,
GUI_ACTION_PAT_SELECTION_RIGHT,
GUI_ACTION_PAT_SELECTION_UP_ONE,
GUI_ACTION_PAT_SELECTION_DOWN_ONE,
GUI_ACTION_PAT_SELECTION_BEGIN,
GUI_ACTION_PAT_SELECTION_END,
GUI_ACTION_PAT_SELECTION_UP_COARSE,
GUI_ACTION_PAT_SELECTION_DOWN_COARSE,
GUI_ACTION_PAT_DELETE,
GUI_ACTION_PAT_PULL_DELETE,
GUI_ACTION_PAT_INSERT,
GUI_ACTION_PAT_MUTE_CURSOR,
GUI_ACTION_PAT_SOLO_CURSOR,
GUI_ACTION_PAT_UNMUTE_ALL,
GUI_ACTION_PAT_NEXT_ORDER,
GUI_ACTION_PAT_PREV_ORDER,
GUI_ACTION_PAT_COLLAPSE,
GUI_ACTION_PAT_INCREASE_COLUMNS,
GUI_ACTION_PAT_DECREASE_COLUMNS,
GUI_ACTION_PAT_MAX,
GUI_ACTION_INS_LIST_MIN,
GUI_ACTION_INS_LIST_ADD,
GUI_ACTION_INS_LIST_DUPLICATE,
GUI_ACTION_INS_LIST_OPEN,
GUI_ACTION_INS_LIST_SAVE,
GUI_ACTION_INS_LIST_MOVE_UP,
GUI_ACTION_INS_LIST_MOVE_DOWN,
GUI_ACTION_INS_LIST_DELETE,
GUI_ACTION_INS_LIST_EDIT,
GUI_ACTION_INS_LIST_UP,
GUI_ACTION_INS_LIST_DOWN,
GUI_ACTION_INS_LIST_MAX,
GUI_ACTION_WAVE_LIST_MIN,
GUI_ACTION_WAVE_LIST_ADD,
GUI_ACTION_WAVE_LIST_DUPLICATE,
GUI_ACTION_WAVE_LIST_OPEN,
GUI_ACTION_WAVE_LIST_SAVE,
GUI_ACTION_WAVE_LIST_MOVE_UP,
GUI_ACTION_WAVE_LIST_MOVE_DOWN,
GUI_ACTION_WAVE_LIST_DELETE,
GUI_ACTION_WAVE_LIST_EDIT,
GUI_ACTION_WAVE_LIST_UP,
GUI_ACTION_WAVE_LIST_DOWN,
GUI_ACTION_WAVE_LIST_MAX,
GUI_ACTION_SAMPLE_LIST_MIN,
GUI_ACTION_SAMPLE_LIST_ADD,
GUI_ACTION_SAMPLE_LIST_DUPLICATE,
GUI_ACTION_SAMPLE_LIST_OPEN,
GUI_ACTION_SAMPLE_LIST_SAVE,
GUI_ACTION_SAMPLE_LIST_MOVE_UP,
GUI_ACTION_SAMPLE_LIST_MOVE_DOWN,
GUI_ACTION_SAMPLE_LIST_DELETE,
GUI_ACTION_SAMPLE_LIST_EDIT,
GUI_ACTION_SAMPLE_LIST_UP,
GUI_ACTION_SAMPLE_LIST_DOWN,
GUI_ACTION_SAMPLE_LIST_PREVIEW,
GUI_ACTION_SAMPLE_LIST_STOP_PREVIEW,
GUI_ACTION_SAMPLE_LIST_MAX,
GUI_ACTION_ORDERS_MIN,
GUI_ACTION_ORDERS_UP,
GUI_ACTION_ORDERS_DOWN,
GUI_ACTION_ORDERS_LEFT,
GUI_ACTION_ORDERS_RIGHT,
GUI_ACTION_ORDERS_INCREASE,
GUI_ACTION_ORDERS_DECREASE,
GUI_ACTION_ORDERS_EDIT_MODE,
GUI_ACTION_ORDERS_LINK,
GUI_ACTION_ORDERS_ADD,
GUI_ACTION_ORDERS_DUPLICATE,
GUI_ACTION_ORDERS_DEEP_CLONE,
GUI_ACTION_ORDERS_DUPLICATE_END,
GUI_ACTION_ORDERS_DEEP_CLONE_END,
GUI_ACTION_ORDERS_REMOVE,
GUI_ACTION_ORDERS_MOVE_UP,
GUI_ACTION_ORDERS_MOVE_DOWN,
GUI_ACTION_ORDERS_REPLAY,
GUI_ACTION_ORDERS_MAX,
GUI_ACTION_MAX
};
#define FURKMOD_CTRL (1<<31)
#define FURKMOD_SHIFT (1<<29)
#define FURKMOD_META (1<<28)
#define FURKMOD_ALT (1<<27)
#define FURK_MASK 0x40ffffff
struct SelectionPoint {
int xCoarse, xFine;
int y;
SelectionPoint():
xCoarse(0), xFine(0), y(0) {}
};
enum ActionType {
GUI_UNDO_CHANGE_ORDER,
GUI_UNDO_PATTERN_EDIT,
GUI_UNDO_PATTERN_DELETE,
GUI_UNDO_PATTERN_PULL,
GUI_UNDO_PATTERN_PUSH,
GUI_UNDO_PATTERN_CUT,
GUI_UNDO_PATTERN_PASTE
};
struct UndoPatternData {
int chan, pat, row, col;
short oldVal, newVal;
UndoPatternData(int c, int p, int r, int co, short v1, short v2):
chan(c),
pat(p),
row(r),
col(co),
oldVal(v1),
newVal(v2) {}
};
struct UndoOrderData {
int chan, ord;
unsigned char oldVal, newVal;
UndoOrderData(int c, int o, unsigned char v1, unsigned char v2):
chan(c),
ord(o),
oldVal(v1),
newVal(v2) {}
};
struct UndoStep {
ActionType type;
SelectionPoint cursor, selStart, selEnd;
int order;
bool nibble;
int oldOrdersLen, newOrdersLen;
int oldPatLen, newPatLen;
std::vector<UndoOrderData> ord;
std::vector<UndoPatternData> pat;
};
class FurnaceGUI {
DivEngine* e;
SDL_Window* sdlWin;
SDL_Renderer* sdlRend;
String workingDir, fileName, clipboard, warnString, errorString, lastError, curFileName, nextFile;
String mmlString[12];
String mmlStringW;
bool quit, warnQuit, willCommit, edit, modified, displayError, displayExporting, vgmExportLoop;
bool willExport[32];
FurnaceGUIFileDialogs curFileDialog;
FurnaceGUIWarnings warnAction;
int scrW, scrH;
double dpiScale;
int aboutScroll, aboutSin;
float aboutHue;
ImFont* mainFont;
ImFont* iconFont;
ImFont* patFont;
ImFont* bigFont;
ImVec4 uiColors[GUI_COLOR_MAX];
ImVec4 volColors[128];
struct Settings {
int mainFontSize, patFontSize, iconSize;
int audioEngine;
int audioQuality;
int arcadeCore;
int ym2612Core;
int saaCore;
int mainFont;
int patFont;
int audioRate;
int audioBufSize;
int patRowsBase;
int orderRowsBase;
int soloAction;
int pullDeleteBehavior;
int wrapHorizontal;
int wrapVertical;
int macroView;
int fmNames;
int allowEditDocking;
int chipNames;
int overflowHighlight;
int partyTime;
int germanNotation;
int stepOnDelete;
int scrollStep;
int sysSeparators;
int forceMono;
int controlLayout;
int restartOnFlagChange;
int statusDisplay;
unsigned int maxUndoSteps;
String mainFontPath;
String patFontPath;
String audioDevice;
Settings():
mainFontSize(18),
patFontSize(18),
iconSize(16),
audioEngine(DIV_AUDIO_SDL),
audioQuality(0),
arcadeCore(0),
ym2612Core(0),
saaCore(0),
mainFont(0),
patFont(0),
audioRate(44100),
audioBufSize(1024),
patRowsBase(0),
orderRowsBase(1),
soloAction(0),
pullDeleteBehavior(1),
wrapHorizontal(0),
wrapVertical(0),
macroView(0),
fmNames(0),
allowEditDocking(0),
chipNames(0),
overflowHighlight(0),
partyTime(0),
germanNotation(0),
stepOnDelete(0),
scrollStep(0),
sysSeparators(1),
forceMono(0),
controlLayout(0),
restartOnFlagChange(1),
statusDisplay(0),
maxUndoSteps(100),
mainFontPath(""),
patFontPath(""),
audioDevice("") {}
} settings;
char finalLayoutPath[4096];
int curIns, curWave, curSample, curOctave, oldRow, oldOrder, oldOrder1, editStep, exportLoops, soloChan, soloTimeout, orderEditMode, orderCursor;
int loopOrder, loopRow, loopEnd, isClipping;
bool editControlsOpen, ordersOpen, insListOpen, songInfoOpen, patternOpen, insEditOpen;
bool waveListOpen, waveEditOpen, sampleListOpen, sampleEditOpen, aboutOpen, settingsOpen;
bool mixerOpen, debugOpen, oscOpen, volMeterOpen, statsOpen, compatFlagsOpen;
bool pianoOpen, notesOpen, channelsOpen;
SelectionPoint selStart, selEnd, cursor;
bool selecting, curNibble, orderNibble, extraChannelButtons, followOrders, followPattern, changeAllOrders;
bool collapseWindow;
FurnaceGUIWindows curWindow, nextWindow;
float peak[2];
// bit 31: ctrl
// bit 30: reserved for SDL scancode mask
// bit 29: shift
// bit 28: meta (win)
// bit 27: alt
// bit 24-26: reserved
int actionKeys[GUI_ACTION_MAX];
std::map<int,int> actionMapGlobal;
std::map<int,int> actionMapPat;
std::map<int,int> actionMapOrders;
std::map<int,int> actionMapInsList;
std::map<int,int> actionMapWaveList;
std::map<int,int> actionMapSampleList;
std::vector<DivRegWrite> pgProgram;
int pgSys, pgAddr, pgVal;
struct ActiveNote {
int chan;
int note;
ActiveNote(int c, int n):
chan(c),
note(n) {}
};
std::vector<ActiveNote> activeNotes;
bool wavePreviewOn;
SDL_Scancode wavePreviewKey;
int wavePreviewNote;
bool samplePreviewOn;
SDL_Scancode samplePreviewKey;
int samplePreviewNote;
std::map<SDL_Scancode,int> noteKeys;
std::map<SDL_Keycode,int> valueKeys;
int arpMacroScroll;
ImVec2 macroDragStart;
ImVec2 macroDragAreaSize;
unsigned char* macroDragCTarget;
int* macroDragTarget;
int macroDragLen;
int macroDragMin, macroDragMax;
int macroDragLastX, macroDragLastY;
int macroDragBitOff;
int macroDragScroll;
bool macroDragBitMode;
bool macroDragInitialValueSet;
bool macroDragInitialValue;
bool macroDragChar;
bool macroDragActive;
ImVec2 macroLoopDragStart;
ImVec2 macroLoopDragAreaSize;
signed char* macroLoopDragTarget;
int macroLoopDragLen;
bool macroLoopDragActive;
ImVec2 waveDragStart;
ImVec2 waveDragAreaSize;
int* waveDragTarget;
int waveDragLen;
int waveDragMin, waveDragMax;
bool waveDragActive;
int bindSetTarget, bindSetPrevValue;
bool bindSetActive, bindSetPending;
float nextScroll, nextAddScroll;
ImVec2 patWindowPos, patWindowSize;
int oldOrdersLen;
DivOrders oldOrders;
DivPattern* oldPat[128];
std::deque<UndoStep> undoHist;
std::deque<UndoStep> redoHist;
float keyHit[DIV_MAX_CHANS];
void drawAlgorithm(unsigned char alg, FurnaceGUIFMAlgs algType, const ImVec2& size);
void drawFMEnv(unsigned char ar, unsigned char dr, unsigned char d2r, unsigned char rr, unsigned char sl, const ImVec2& size);
void updateWindowTitle();
void prepareLayout();
void drawEditControls();
void drawSongInfo();
void drawOrders();
void drawPattern();
void drawInsList();
void drawInsEdit();
void drawWaveList();
void drawWaveEdit();
void drawSampleList();
void drawSampleEdit();
void drawMixer();
void drawOsc();
void drawVolMeter();
void drawStats();
void drawCompatFlags();
void drawPiano();
void drawNotes();
void drawChannels();
void drawAbout();
void drawSettings();
void drawDebug();
void parseKeybinds();
void promptKey(int which);
void doAction(int what);
void syncSettings();
void commitSettings();
void processDrags(int dragX, int dragY);
void startSelection(int xCoarse, int xFine, int y);
void updateSelection(int xCoarse, int xFine, int y);
void finishSelection();
void moveCursor(int x, int y, bool select);
void moveCursorPrevChannel(bool overflow);
void moveCursorNextChannel(bool overflow);
void moveCursorTop(bool select);
void moveCursorBottom(bool select);
void editAdvance();
void prepareUndo(ActionType action);
void makeUndo(ActionType action);
void doSelectAll();
void doDelete();
void doPullDelete();
void doInsert();
void doTranspose(int amount);
void doCopy(bool cut);
void doPaste();
void doUndo();
void doRedo();
void play(int row=0);
void stop();
void previewNote(int refChan, int note);
void stopPreviewNote(SDL_Scancode scancode);
void keyDown(SDL_Event& ev);
void keyUp(SDL_Event& ev);
void openFileDialog(FurnaceGUIFileDialogs type);
int save(String path);
int load(String path);
void exportAudio(String path, DivAudioExportModes mode);
void applyUISettings();
void encodeMMLStr(String& target, int* macro, int macroLen, int macroLoop, int macroRel);
void encodeMMLStr(String& target, unsigned char* macro, unsigned char macroLen, signed char macroLoop, signed char macroRel);
void decodeMMLStr(String& source, unsigned char* macro, unsigned char& macroLen, signed char& macroLoop, int macroMin, int macroMax, signed char& macroRel);
void decodeMMLStr(String& source, int* macro, unsigned char& macroLen, signed char& macroLoop, int macroMin, int macroMax, signed char& macroRel);
void decodeMMLStrW(String& source, int* macro, int& macroLen, int macroMax);
const char* getSystemName(DivSystem which);
public:
void showWarning(String what, FurnaceGUIWarnings type);
void showError(String what);
const char* noteName(short note, short octave);
bool decodeNote(const char* what, short& note, short& octave);
void bindEngine(DivEngine* eng);
void updateScroll(int amount);
void addScroll(int amount);
void setFileName(String name);
bool loop();
bool finish();
bool init();
FurnaceGUI();
};