mirror of
https://github.com/tildearrow/furnace.git
synced 2024-11-07 05:15:05 +00:00
8f957baa3e
for the PC Speaker real driver
136 lines
2.6 KiB
C++
136 lines
2.6 KiB
C++
/**
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* Furnace Tracker - multi-system chiptune tracker
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* Copyright (C) 2021-2022 tildearrow and contributors
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "../dispatch.h"
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void DivDispatch::acquire(short* bufL, short* bufR, size_t start, size_t len) {
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}
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void DivDispatch::tick() {
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}
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void* DivDispatch::getChanState(int chan) {
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return NULL;
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}
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unsigned char* DivDispatch::getRegisterPool() {
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return NULL;
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}
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int DivDispatch::getRegisterPoolSize() {
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return 0;
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}
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int DivDispatch::getRegisterPoolDepth() {
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return 8;
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}
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void* DivDispatch::getState() {
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return NULL;
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}
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void DivDispatch::setState(void* state) {
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}
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void DivDispatch::muteChannel(int ch, bool mute) {
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}
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int DivDispatch::dispatch(DivCommand c) {
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return 1;
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}
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void DivDispatch::reset() {
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}
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bool DivDispatch::isStereo() {
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return false;
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}
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bool DivDispatch::keyOffAffectsArp(int ch) {
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return false;
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}
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bool DivDispatch::keyOffAffectsPorta(int ch) {
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return false;
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}
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int DivDispatch::getPortaFloor(int ch) {
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return 0x00;
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}
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const char* DivDispatch::getEffectName(unsigned char effect) {
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return NULL;
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}
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void DivDispatch::setFlags(unsigned int flags) {
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}
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void DivDispatch::setSkipRegisterWrites(bool value) {
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skipRegisterWrites=value;
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}
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void DivDispatch::notifyInsChange(int ins) {
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}
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void DivDispatch::notifyWaveChange(int ins) {
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}
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void DivDispatch::notifyInsDeletion(void* ins) {
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}
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void DivDispatch::notifyPlaybackStop() {
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}
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void DivDispatch::forceIns() {
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}
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void DivDispatch::toggleRegisterDump(bool enable) {
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dumpWrites=enable;
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}
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std::vector<DivRegWrite>& DivDispatch::getRegisterWrites() {
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return regWrites;
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}
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void DivDispatch::poke(unsigned int addr, unsigned short val) {
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}
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void DivDispatch::poke(std::vector<DivRegWrite>& wlist) {
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}
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const char** DivDispatch::getRegisterSheet() {
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return NULL;
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}
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int DivDispatch::init(DivEngine* p, int channels, int sugRate, unsigned int flags) {
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return 0;
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}
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void DivDispatch::quit() {
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}
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DivDispatch::~DivDispatch() {
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}
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