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6efcfc2e8a
by just forwarding an output buffer to the dispatch and begin/length, the number of calls may be reduced which improves performance.
15 lines
262 B
C++
15 lines
262 B
C++
#include "../dispatch.h"
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void DivDispatch::acquire(short** buf, size_t start, size_t len) {
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}
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void DivDispatch::tick() {
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}
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int DivDispatch::dispatch(DivCommand c) {
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return 1;
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}
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int DivDispatch::init(DivEngine* p, int channels, int sugRate) {
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return 0;
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}
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