mirror of
https://github.com/tildearrow/furnace.git
synced 2024-11-16 01:35:07 +00:00
ba08d3515f
damn it
1594 lines
78 KiB
C++
1594 lines
78 KiB
C++
/*
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MIT License
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Copyright (c) 2019-2021 Stephane Cuillerdier (aka aiekick)
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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/*
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-----------------------------------------------------------------------------------------------------------------
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-----------------------------------------------------------------------------------------------------------------
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github repo : https://github.com/aiekick/ImGuiFileDialog
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-----------------------------------------------------------------------------------------------------------------
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## Description :
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-----------------------------------------------------------------------------------------------------------------
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this File Dialog is build on top of DearImGui
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(On windows, need te lib Dirent : https://github.com/tronkko/dirent, use the branch 1.23 for avoid any issues)
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Complete readme here : https://github.com/aiekick/ImGuiFileDialog/blob/master/README.md)
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this filedialog was created principally for have custom pane with widgets accrdoing to file extention.
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it was not possible with native filedialog
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An example of the File Dialog integrated within the ImGui Demo App
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-----------------------------------------------------------------------------------------------------------------
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## Features :
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-----------------------------------------------------------------------------------------------------------------
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- Separate system for call and display
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- can be many func calls with different params for one display func by ex
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- Can use custom pane via function binding
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- this pane can block the validation of the dialog
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- can also display different things according to current filter and User Datas
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- Support of Filter Custom Coloring / Icons / text
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- Multi Selection (ctrl/shift + click) :
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- 0 => infinite
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- 1 => one file (default)
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- n => n files
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- Compatible with MacOs, Linux, Win
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- On Win version you can list Drives
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- Support of Modal/Standard dialog type
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- Support both Mode : File Chooser or Directory Chooser
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- Support filter collection / Custom filter name
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- Support files Exploring with keys : Up / Down / Enter (open dir) / Backspace (come back)
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- Support files Exploring by input char (case insensitive)
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- Support bookmark creation/edition/call for directory (can have custom name corresponding to a path)
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- Support input path edition by right click on a path button
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- Support of a 'Confirm to Overwrite" dialog if File Exist
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-----------------------------------------------------------------------------------------------------------------
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## NameSpace / SingleTon
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-----------------------------------------------------------------------------------------------------------------
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Use the Namespace IGFD (for avoid conflict with variables, struct and class names)
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you can display only one dialog at a time, this class is a simgleton and must be called like that :
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ImGuiFileDialog::Instance()->method_of_your_choice()
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## Simple Dialog :
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-----------------------------------------------------------------------------------------------------------------
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Example code :
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void drawGui()
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{
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// open Dialog Simple
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if (ImGui::Button("Open File Dialog"))
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ImGuiFileDialog::Instance()->OpenDialog("ChooseFileDlgKey", "Choose File", ".cpp,.h,.hpp", ".");
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// display
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if (ImGuiFileDialog::Instance()->FileDialog("ChooseFileDlgKey"))
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{
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// action if OK
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if (ImGuiFileDialog::Instance()->IsOk == true)
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{
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std::string filePathName = ImGuiFileDialog::Instance()->GetFilePathName();
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std::string filePath = ImGuiFileDialog::Instance()->GetCurrentPath();
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// action
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}
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// close
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ImGuiFileDialog::Instance()->CloseDialog("ChooseFileDlgKey");
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}
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}
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## Directory Chooser :
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-----------------------------------------------------------------------------------------------------------------
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For have only a directory chooser, you just need to specify a filter null :
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Example code :
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ImGuiFileDialog::Instance()->OpenDialog("ChooseDirDlgKey", "Choose a Directory", 0, ".");
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In this mode you can select any directory with one click, and open directory with double click
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## Dialog with Custom Pane :
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Example code :
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static bool canValidateDialog = false;
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inline void InfosPane(std::string& vFilter, IGFD::UserDatas vUserDatas, bool *vCantContinue) // if vCantContinue is false, the user cant validate the dialog
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{
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ImGui::TextColored(ImVec4(0, 1, 1, 1), "Infos Pane");
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ImGui::Text("Selected Filter : %s", vFilter.c_str());
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if (vUserDatas)
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ImGui::Text("UserDatas : %s", vUserDatas);
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ImGui::Checkbox("if not checked you cant validate the dialog", &canValidateDialog);
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if (vCantContinue)
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*vCantContinue = canValidateDialog;
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}
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void drawGui()
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{
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// open Dialog with Pane
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if (ImGui::Button("Open File Dialog with a custom pane"))
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ImGuiFileDialog::Instance()->OpenDialog("ChooseFileDlgKey", "Choose File", ".cpp,.h,.hpp",
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".", "", std::bind(&InfosPane, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3), 350, 1, IGFD::UserDatas("InfosPane"));
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// display and action if ok
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if (ImGuiFileDialog::Instance()->FileDialog("ChooseFileDlgKey"))
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{
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if (ImGuiFileDialog::Instance()->IsOk == true)
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{
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std::string filePathName = ImGuiFileDialog::Instance()->GetFilePathName();
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std::string filePath = ImGuiFileDialog::Instance()->GetCurrentPath();
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std::string filter = ImGuiFileDialog::Instance()->GetCurrentFilter();
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// here convert from string because a string was passed as a userDatas, but it can be what you want
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std::string userDatas;
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if (ImGuiFileDialog::Instance()->GetUserDatas())
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userDatas = std::string((const char*)ImGuiFileDialog::Instance()->GetUserDatas());
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auto selection = ImGuiFileDialog::Instance()->GetSelection(); // multiselection
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// action
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}
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// close
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ImGuiFileDialog::Instance()->CloseDialog("ChooseFileDlgKey");
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}
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}
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-----------------------------------------------------------------------------------------------------------------
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## File Style
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-----------------------------------------------------------------------------------------------------------------
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You can define style for files/dirs/links in many ways :
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the style can be colors, icons and fonts
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the general form is :
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ImGuiFileDialog::Instance()->SetFileStyle(styleType, criteria, color, icon, font);
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styleType can be thoses :
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IGFD_FileStyle_None // define none style
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IGFD_FileStyleByTypeFile // define style for all files
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IGFD_FileStyleByTypeDir // define style for all dir
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IGFD_FileStyleByTypeLink // define style for all link
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IGFD_FileStyleByExtention // define style by extention, for files or links
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IGFD_FileStyleByFullName // define style for particular file/dir/link full name (filename + extention)
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IGFD_FileStyleByContainedInFullName // define style for file/dir/link when criteria is contained in full name
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samples :
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define style by file extention
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ImGuiFileDialog::Instance()->SetFileStyle(IGFD_FileStyleByExtention, ".png", ImVec4(0.0f, 1.0f, 1.0f, 0.9f), ICON_IGFD_FILE_PIC, font1);
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ImGuiFileDialog::Instance()->SetFileStyle(IGFD_FileStyleByExtention, ".gif", ImVec4(0.0f, 1.0f, 0.5f, 0.9f), "[GIF]");
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define style for all directories
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ImGuiFileDialog::Instance()->SetFileStyle(IGFD_FileStyleByTypeDir, "", ImVec4(0.5f, 1.0f, 0.9f, 0.9f), ICON_IGFD_FOLDER);
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can be for a specific directory
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ImGuiFileDialog::Instance()->SetFileStyle(IGFD_FileStyleByTypeDir, ".git", ImVec4(0.5f, 1.0f, 0.9f, 0.9f), ICON_IGFD_FOLDER);
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define style for all files
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ImGuiFileDialog::Instance()->SetFileStyle(IGFD_FileStyleByTypeFile, "", ImVec4(0.5f, 1.0f, 0.9f, 0.9f), ICON_IGFD_FILE);
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can be for a specific file
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ImGuiFileDialog::Instance()->SetFileStyle(IGFD_FileStyleByTypeFile, ".git", ImVec4(0.5f, 1.0f, 0.9f, 0.9f), ICON_IGFD_FILE);
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define style for all links
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ImGuiFileDialog::Instance()->SetFileStyle(IGFD_FileStyleByTypeLink, "", ImVec4(0.5f, 1.0f, 0.9f, 0.9f));
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can be for a specific link
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ImGuiFileDialog::Instance()->SetFileStyle(IGFD_FileStyleByTypeLink, "Readme.md", ImVec4(0.5f, 1.0f, 0.9f, 0.9f));
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define style for any files/dirs/links by fullname
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ImGuiFileDialog::Instance()->SetFileStyle(IGFD_FileStyleByFullName, "doc", ImVec4(0.9f, 0.2f, 0.0f, 0.9f), ICON_IGFD_FILE_PIC);
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define style for any dirs by file who are containing this string
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ImGuiFileDialog::Instance()->SetFileStyle(IGFD_FileStyleByTypeDir | IGFD_FileStyleByContainedInFullName, ".git", ImVec4(0.9f, 0.2f, 0.0f, 0.9f), ICON_IGFD_BOOKMARK);
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define style for any files by file who are containing this string
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ImGuiFileDialog::Instance()->SetFileStyle(IGFD_FileStyleByTypeFile | IGFD_FileStyleByContainedInFullName, ".git", ImVec4(0.5f, 0.8f, 0.5f, 0.9f), ICON_IGFD_SAVE);
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-----------------------------------------------------------------------------------------------------------------
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## Filter Collections
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-----------------------------------------------------------------------------------------------------------------
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you can define a custom filter name who correspond to a group of filter
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you must use this syntax : custom_name1{filter1,filter2,filter3},custom_name2{filter1,filter2},filter1
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when you will select custom_name1, the gorup of filter 1 to 3 will be applied
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the reserved char are {}, you cant use them for define filter name.
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Example code :
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const char *filters = "Source files (*.cpp *.h *.hpp){.cpp,.h,.hpp},Image files (*.png *.gif *.jpg *.jpeg){.png,.gif,.jpg,.jpeg},.md";
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ImGuiFileDialog::Instance()->OpenDialog("ChooseFileDlgKey", ICON_IMFDLG_FOLDER_OPEN " Choose a File", filters, ".");
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## Multi Selection
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You can define in OpenDialog/OpenModal call the count file you wan to select :
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- 0 => infinite
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- 1 => one file only (default)
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- n => n files only
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See the define at the end of these funcs after path.
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Example code :
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ImGuiFileDialog::Instance()->OpenDialog("ChooseFileDlgKey", "Choose File", ".*,.cpp,.h,.hpp", ".");
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ImGuiFileDialog::Instance()->OpenDialog("ChooseFileDlgKey", "Choose 1 File", ".*,.cpp,.h,.hpp", ".", 1);
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ImGuiFileDialog::Instance()->OpenDialog("ChooseFileDlgKey", "Choose 5 File", ".*,.cpp,.h,.hpp", ".", 5);
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ImGuiFileDialog::Instance()->OpenDialog("ChooseFileDlgKey", "Choose many File", ".*,.cpp,.h,.hpp", ".", 0);
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ImGuiFileDialog::Instance()->OpenDialog("ChooseFileDlgKey", "Choose File", ".png,.jpg",
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".", "", std::bind(&InfosPane, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3), 350, 1, "SaveFile"); // 1 file
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-----------------------------------------------------------------------------------------------------------------
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## File Dialog Constraints
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-----------------------------------------------------------------------------------------------------------------
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you can define min/max size of the dialog when you display It
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by ex :
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* MaxSize is the full display size
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* MinSize in the half display size.
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Example code :
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ImVec2 maxSize = ImVec2((float)display_w, (float)display_h);
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ImVec2 minSize = maxSize * 0.5f;
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ImGuiFileDialog::Instance()->FileDialog("ChooseFileDlgKey", ImGuiWindowFlags_NoCollapse, minSize, maxSize);
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-----------------------------------------------------------------------------------------------------------------
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## Detail View Mode
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-----------------------------------------------------------------------------------------------------------------
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You can have tables display like that.
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- uncomment "#define USE_IMGUI_TABLES" in you custom config file (CustomImGuiFileDialogConfig.h in this example)
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## Exploring by keys
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-----------------------------------------------------------------------------------------------------------------
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you can activate this feature by uncomment : "#define USE_EXPLORATION_BY_KEYS"
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in you custom config file (CustomImGuiFileDialogConfig.h in this example)
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you can also uncomment the next lines for define your keys :
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* IGFD_KEY_UP => Up key for explore to the top
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* IGFD_KEY_DOWN => Down key for explore to the bottom
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* IGFD_KEY_ENTER => Enter key for open directory
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* IGFD_KEY_BACKSPACE => BackSpace for comming back to the last directory
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you can also explore a file list by use the current key char.
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as you see the current item is flashed (by default for 1 sec)
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you can define the flashing life time by yourself with the function
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Example code :
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ImGuiFileDialog::Instance()->SetFlashingAttenuationInSeconds(1.0f);
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## Bookmarks
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you can create/edit/call path bookmarks and load/save them in file
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you can activate it by uncomment : "#define USE_BOOKMARK"
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in you custom config file (CustomImGuiFileDialogConfig.h in this example)
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you can also uncomment the next lines for customize it :
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Example code :
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#define bookmarkPaneWith 150.0f => width of the bookmark pane
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#define IMGUI_TOGGLE_BUTTON ToggleButton => customize the Toggled button (button stamp must be : (const char* label, bool *toggle)
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#define bookmarksButtonString "Bookmark" => the text in the toggle button
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#define bookmarksButtonHelpString "Bookmark" => the helper text when mouse over the button
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#define addBookmarkButtonString "+" => the button for add a bookmark
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#define removeBookmarkButtonString "-" => the button for remove the selected bookmark
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* you can select each bookmark for edit the displayed name corresponding to a path
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* you must double click on the label for apply the bookmark
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you can also serialize/deserialize bookmarks by ex for load/save from/to file : (check the app sample by ex)
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Example code :
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Load => ImGuiFileDialog::Instance()->DeserializeBookmarks(bookmarString);
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Save => std::string bookmarkString = ImGuiFileDialog::Instance()->SerializeBookmarks();
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## Path Edition :
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if you click right on one of any path button, you can input or modify the path pointed by this button.
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then press the validate key (Enter by default with GLFW) for validate the new path
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or press the escape key (Escape by default with GLFW) for quit the input path edition
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see in this gif doc/inputPathEdition.gif :
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1) button edition with mouse button right and escape key for quit the edition
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2) focus the input and press validation for set path
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## Confirm to OverWrite Dialog :
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If you want avoid OverWrite your files after confirmation,
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you can show a Dialog for confirm or cancel the OverWrite operation.
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You just need to define the flag ImGuiFileDialogFlags_ConfirmOverwrite
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in your call to OpenDialog/OpenModal
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By default this flag is not set, since there is no pre-defined way to
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define if a dialog will be for Open or Save behavior. (and its wanted :) )
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Example code For Standard Dialog :
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Example code :
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ImGuiFileDialog::Instance()->OpenDialog("ChooseFileDlgKey",
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ICON_IGFD_SAVE " Choose a File", filters,
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".", "", 1, nullptr, ImGuiFileDialogFlags_ConfirmOverwrite);
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Example code For Modal Dialog :
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Example code :
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ImGuiFileDialog::Instance()->OpenModal("ChooseFileDlgKey",
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ICON_IGFD_SAVE " Choose a File", filters,
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".", "", 1, nullptr, ImGuiFileDialogFlags_ConfirmOverwrite);
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This dialog will only verify the file in the file field.
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So Not to be used with GetSelection()
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The Confirm dialog will be a forced Modal Dialog, not moveable, displayed
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in the center of the current FileDialog.
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As usual you can customize the dialog,
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in you custom config file (CustomImGuiFileDialogConfig.h in this example)
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you can uncomment the next lines for customize it :
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Example code :
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#define OverWriteDialogTitleString "The file Already Exist !"
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#define OverWriteDialogMessageString "Would you like to OverWrite it ?"
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#define OverWriteDialogConfirmButtonString "Confirm"
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#define OverWriteDialogCancelButtonString "Cancel"
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-----------------------------------------------------------------------------------------------------------------
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## Flags :
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-----------------------------------------------------------------------------------------------------------------
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flag must be specified in OpenDialog or OpenModal
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* ImGuiFileDialogFlags_ConfirmOverwrite => show confirm to overwrite dialog
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* ImGuiFileDialogFlags_DontShowHiddenFiles => dont show hidden file (file starting with a .)
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-----------------------------------------------------------------------------------------------------------------
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## Open / Save dialog Behavior :
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-----------------------------------------------------------------------------------------------------------------
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There is no way to distinguish the "open dialog" behavior than "save dialog" behavior.
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So you msut adapt the return according to your need :
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if you want open file(s) or directory(s), you must use : GetSelection() method. you will obtain a std::map<FileName, FilePathName> of the selection
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if you want create a file, you must use : GetFilePathName()/GetCurrentFileName()
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the return method's and comments :
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Example code :
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std::map<std::string, std::string> GetSelection(); // Open File behavior : will return selection via a map<FileName, FilePathName>
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std::string GetFilePathName(); // Create File behavior : will always return the content of the field with current filter extention and current path
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std::string GetCurrentFileName(); // Create File behavior : will always return the content of the field with current filter extention
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std::string GetCurrentPath(); // will return current path
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std::string GetCurrentFilter(); // get selected filter
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UserDatas GetUserDatas(); // get user datas send with Open Dialog
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-----------------------------------------------------------------------------------------------------------------
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## Thumbnails Display
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-----------------------------------------------------------------------------------------------------------------
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You can now, display thumbnails of pictures.
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The file resize use stb/image so the following files extentions are supported :
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(.png, .bmp, .tga, .jpg, .jpeg, .gif, .psd, .pic, .ppm, .pgm)
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only tested with .png, .bmp, .tga, .jpg, .jpeg and .gif by the way
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Corresponding to your backend (ex : OpenGl) you need to define two callbacks :
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* the first is a callback who will be called by ImGuiFileDialog for create the backend texture
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* the second is a callback who will be called by ImGuiFileDialog for destroy the backend texture
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After that you need to call the function who is responsible to create / destroy the textures.
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this function must be called in your GPU Rendering zone for avoid destroying of used texture.
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if you do that at the same place of your imgui code, some backend can crash your app, by ex with vulkan.
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ex, for opengl :
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Example code :
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// Create thumbnails texture
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ImGuiFileDialog::Instance()->SetCreateThumbnailCallback([](IGFD_Thumbnail_Info *vThumbnail_Info) -> void
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{
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if (vThumbnail_Info &&
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vThumbnail_Info->isReadyToUpload &&
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vThumbnail_Info->textureFileDatas)
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{
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GLuint textureId = 0;
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glGenTextures(1, &textureId);
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vThumbnail_Info->textureID = (void*)textureId;
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glBindTexture(GL_TEXTURE_2D, textureId);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA,
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(GLsizei)vThumbnail_Info->textureWidth, (GLsizei)vThumbnail_Info->textureHeight,
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0, GL_RGBA, GL_UNSIGNED_BYTE, vThumbnail_Info->textureFileDatas);
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glFinish();
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glBindTexture(GL_TEXTURE_2D, 0);
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delete[] vThumbnail_Info->textureFileDatas;
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vThumbnail_Info->textureFileDatas = nullptr;
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vThumbnail_Info->isReadyToUpload = false;
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vThumbnail_Info->isReadyToDisplay = true;
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}
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});
|
|
|
|
Example code :
|
|
// Destroy thumbnails texture
|
|
ImGuiFileDialog::Instance()->SetDestroyThumbnailCallback([](IGFD_Thumbnail_Info* vThumbnail_Info)
|
|
{
|
|
if (vThumbnail_Info)
|
|
{
|
|
GLuint texID = (GLuint)vThumbnail_Info->textureID;
|
|
glDeleteTextures(1, &texID);
|
|
glFinish();
|
|
}
|
|
});
|
|
|
|
Example code :
|
|
// GPU Rendering Zone // To call for Create/ Destroy Textures
|
|
ImGuiFileDialog::Instance()->ManageGPUThumbnails();
|
|
|
|
-----------------------------------------------------------------------------------------------------------------
|
|
## C API
|
|
-----------------------------------------------------------------------------------------------------------------
|
|
|
|
A C API is available let you include ImGuiFileDialog in your C project.
|
|
btw, ImGuiFileDialog depend of ImGui and dirent (for windows)
|
|
|
|
Sample code with cimgui :
|
|
|
|
// create ImGuiFileDialog
|
|
ImGuiFileDialog *cfileDialog = IGFD_Create();
|
|
|
|
// open dialog
|
|
if (igButton("Open File", buttonSize))
|
|
{
|
|
IGFD_OpenDialog(cfiledialog,
|
|
"filedlg", // dialog key (make it possible to have different treatment reagrding the dialog key
|
|
"Open a File", // dialog title
|
|
"c files(*.c *.h){.c,.h}", // dialog filter syntax : simple => .h,.c,.pp, etc and collections : text1{filter0,filter1,filter2}, text2{filter0,filter1,filter2}, etc..
|
|
".", // base directory for files scan
|
|
"", // base filename
|
|
0, // a fucntion for display a right pane if you want
|
|
0.0f, // base width of the pane
|
|
0, // count selection : 0 infinite, 1 one file (default), n (n files)
|
|
"User data !", // some user datas
|
|
ImGuiFileDialogFlags_ConfirmOverwrite); // ImGuiFileDialogFlags
|
|
}
|
|
|
|
ImGuiIO* ioptr = igGetIO();
|
|
ImVec2 maxSize;
|
|
maxSize.x = ioptr->DisplaySize.x * 0.8f;
|
|
maxSize.y = ioptr->DisplaySize.y * 0.8f;
|
|
ImVec2 minSize;
|
|
minSize.x = maxSize.x * 0.25f;
|
|
minSize.y = maxSize.y * 0.25f;
|
|
|
|
// display dialog
|
|
if (IGFD_DisplayDialog(cfiledialog, "filedlg", ImGuiWindowFlags_NoCollapse, minSize, maxSize))
|
|
{
|
|
if (IGFD_IsOk(cfiledialog)) // result ok
|
|
{
|
|
char* cfilePathName = IGFD_GetFilePathName(cfiledialog);
|
|
printf("GetFilePathName : %s\n", cfilePathName);
|
|
char* cfilePath = IGFD_GetCurrentPath(cfiledialog);
|
|
printf("GetCurrentPath : %s\n", cfilePath);
|
|
char* cfilter = IGFD_GetCurrentFilter(cfiledialog);
|
|
printf("GetCurrentFilter : %s\n", cfilter);
|
|
// here convert from string because a string was passed as a userDatas, but it can be what you want
|
|
void* cdatas = IGFD_GetUserDatas(cfiledialog);
|
|
if (cdatas)
|
|
printf("GetUserDatas : %s\n", (const char*)cdatas);
|
|
struct IGFD_Selection csel = IGFD_GetSelection(cfiledialog); // multi selection
|
|
printf("Selection :\n");
|
|
for (int i = 0; i < (int)csel.count; i++)
|
|
{
|
|
printf("(%i) FileName %s => path %s\n", i, csel.table[i].fileName, csel.table[i].filePathName);
|
|
}
|
|
// action
|
|
|
|
// destroy
|
|
if (cfilePathName) free(cfilePathName);
|
|
if (cfilePath) free(cfilePath);
|
|
if (cfilter) free(cfilter);
|
|
|
|
IGFD_Selection_DestroyContent(&csel);
|
|
}
|
|
IGFD_CloseDialog(cfiledialog);
|
|
}
|
|
|
|
// destroy ImGuiFileDialog
|
|
IGFD_Destroy(cfiledialog);
|
|
|
|
-----------------------------------------------------------------------------------------------------------------
|
|
## Std::filesystem (c++17) can be used instead of dirent.h
|
|
-----------------------------------------------------------------------------------------------------------------
|
|
|
|
you just need to uncomment that in the config file
|
|
|
|
#define USE_STD_FILESYSTEM
|
|
|
|
in this mode dirent is not more required
|
|
|
|
-----------------------------------------------------------------------------------------------------------------
|
|
## How to Integrate ImGuiFileDialog in your project
|
|
-----------------------------------------------------------------------------------------------------------------
|
|
|
|
### ImGuiFileDialog require :
|
|
|
|
* dirent v1.23 (only when USE_STD_FILESYSTEM is not defined) (https://github.com/tronkko/dirent/tree/v1.23) lib, only for windows. Successfully tested with version v1.23 only
|
|
* Dear ImGui (https://github.com/ocornut/imgui/tree/master) (with/without tables widgets)
|
|
|
|
### Customize ImGuiFileDialog :
|
|
|
|
You just need to write your own config file by override the file : ImGuiFileDialog/ImGuiFileDialogConfig.h
|
|
like i do here with CustomImGuiFileDialogConfig.h
|
|
|
|
After that, for let ImGuiFileDialog your own custom file,
|
|
you must define the preprocessor directive CUSTOM_IMGUIFILEDIALOG_CONFIG with the path of you custom config file.
|
|
This path must be relative to the directory where you put ImGuiFileDialog module.
|
|
|
|
-----------------------------------------------------------------------------------------------------------------
|
|
-----------------------------------------------------------------------------------------------------------------
|
|
|
|
Thats all.
|
|
|
|
You can check by example in this repo with the file CustomImGuiFileDialogConfig.h :
|
|
- this trick was used for have custom icon font instead of labels for buttons or messages titles
|
|
- you can also use your custom imgui button, the button call stamp must be same by the way :)
|
|
|
|
The Custom Icon Font (in CustomFont.cpp and CustomFont.h) was made with ImGuiFontStudio (https://github.com/aiekick/ImGuiFontStudio) i wrote for that :)
|
|
ImGuiFontStudio is using also ImGuiFileDialog.
|
|
|
|
-----------------------------------------------------------------------------------------------------------------
|
|
-----------------------------------------------------------------------------------------------------------------
|
|
*/
|
|
|
|
#ifndef IMGUIFILEDIALOG_H
|
|
#define IMGUIFILEDIALOG_H
|
|
|
|
#define IMGUIFILEDIALOG_VERSION "v0.6.4"
|
|
|
|
#ifndef CUSTOM_IMGUIFILEDIALOG_CONFIG
|
|
#include "ImGuiFileDialogConfig.h"
|
|
#else // CUSTOM_IMGUIFILEDIALOG_CONFIG
|
|
#include CUSTOM_IMGUIFILEDIALOG_CONFIG
|
|
#endif // CUSTOM_IMGUIFILEDIALOG_CONFIG
|
|
|
|
// file style enum for file display (color, icon, font)
|
|
typedef int IGFD_FileStyleFlags; // -> enum IGFD_FileStyleFlags_
|
|
enum IGFD_FileStyleFlags_ // by evaluation / priority order
|
|
{
|
|
IGFD_FileStyle_None = 0, // define none style
|
|
IGFD_FileStyleByTypeFile = (1 << 0), // define style for all files
|
|
IGFD_FileStyleByTypeDir = (1 << 1), // define style for all dir
|
|
IGFD_FileStyleByTypeLink = (1 << 2), // define style for all link
|
|
IGFD_FileStyleByExtention = (1 << 3), // define style by extention, for files or links
|
|
IGFD_FileStyleByFullName = (1 << 4), // define style for particular file/dir/link full name (filename + extention)
|
|
IGFD_FileStyleByContainedInFullName = (1 << 5), // define style for file/dir/link when criteria is contained in full name
|
|
};
|
|
|
|
typedef int ImGuiFileDialogFlags; // -> enum ImGuiFileDialogFlags_
|
|
enum ImGuiFileDialogFlags_
|
|
{
|
|
ImGuiFileDialogFlags_None = 0,
|
|
ImGuiFileDialogFlags_ConfirmOverwrite = (1 << 0), // show confirm to overwrite dialog
|
|
ImGuiFileDialogFlags_DontShowHiddenFiles = (1 << 1), // dont show hidden file (file starting with a .)
|
|
ImGuiFileDialogFlags_DisableCreateDirectoryButton = (1 << 2), // disable the create directory button
|
|
ImGuiFileDialogFlags_HideColumnType = (1 << 3), // hide column file type
|
|
ImGuiFileDialogFlags_HideColumnSize = (1 << 4), // hide column file size
|
|
ImGuiFileDialogFlags_HideColumnDate = (1 << 5), // hide column file date
|
|
#ifdef USE_THUMBNAILS
|
|
ImGuiFileDialogFlags_DisableThumbnailMode = (1 << 6), // disable the thumbnail mode
|
|
#endif
|
|
ImGuiFileDialogFlags_Default = ImGuiFileDialogFlags_ConfirmOverwrite
|
|
};
|
|
|
|
#ifdef USE_THUMBNAILS
|
|
struct IGFD_Thumbnail_Info
|
|
{
|
|
int isReadyToDisplay = 0; // ready to be rendered, so texture created
|
|
int isReadyToUpload = 0; // ready to upload to gpu
|
|
int isLoadingOrLoaded = 0; // was sent to laoding or loaded
|
|
void* textureID = 0; // 2d texture id (void* is like ImtextureID type) (GL, DX, VK, Etc..)
|
|
unsigned char* textureFileDatas = 0; // file texture datas, will be rested to null after gpu upload
|
|
int textureWidth = 0; // width of the texture to upload
|
|
int textureHeight = 0; // height of the texture to upload
|
|
int textureChannels = 0; // count channels of the texture to upload
|
|
void* userDatas = 0; // user datas
|
|
};
|
|
#endif // USE_THUMBNAILS
|
|
|
|
#ifdef __cplusplus
|
|
|
|
#include <imgui.h>
|
|
|
|
#include <cfloat>
|
|
#include <utility>
|
|
#include <fstream>
|
|
#include <vector>
|
|
#include <memory>
|
|
#include <string>
|
|
#include <set>
|
|
#include <map>
|
|
#include <unordered_map>
|
|
#include <functional>
|
|
#include <string>
|
|
#include <vector>
|
|
#include <list>
|
|
#include <thread>
|
|
#include <mutex>
|
|
|
|
namespace IGFD
|
|
{
|
|
#ifndef MAX_FILE_DIALOG_NAME_BUFFER
|
|
#define MAX_FILE_DIALOG_NAME_BUFFER 1024
|
|
#endif // MAX_FILE_DIALOG_NAME_BUFFER
|
|
|
|
#ifndef MAX_PATH_BUFFER_SIZE
|
|
#define MAX_PATH_BUFFER_SIZE 1024
|
|
#endif // MAX_PATH_BUFFER_SIZE
|
|
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
class FileDialogInternal;
|
|
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
class SearchManager
|
|
{
|
|
public:
|
|
std::string puSearchTag;
|
|
char puSearchBuffer[MAX_FILE_DIALOG_NAME_BUFFER] = "";
|
|
bool puSearchInputIsActive = false;
|
|
|
|
public:
|
|
void Clear(); // clear datas
|
|
void DrawSearchBar(FileDialogInternal& vFileDialogInternal); // draw the search bar
|
|
};
|
|
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
class Utils
|
|
{
|
|
public:
|
|
struct PathStruct
|
|
{
|
|
std::string path;
|
|
std::string name;
|
|
std::string ext;
|
|
bool isOk = false;
|
|
};
|
|
|
|
public:
|
|
static bool Splitter(bool split_vertically, float thickness, float* size1, float* size2, float min_size1, float min_size2, float splitter_long_axis_size = -1.0f);
|
|
static bool ReplaceString(std::string& str, const std::string& oldStr, const std::string& newStr);
|
|
static bool IsDirectoryExist(const std::string& name);
|
|
static bool CreateDirectoryIfNotExist(const std::string& name);
|
|
static PathStruct ParsePathFileName(const std::string& vPathFileName);
|
|
static void AppendToBuffer(char* vBuffer, size_t vBufferLen, const std::string& vStr);
|
|
static void ResetBuffer(char* vBuffer);
|
|
static void SetBuffer(char* vBuffer, size_t vBufferLen, const std::string& vStr);
|
|
#ifdef WIN32
|
|
static bool WReplaceString(std::wstring& str, const std::wstring& oldStr, const std::wstring& newStr);
|
|
static std::vector<std::wstring> WSplitStringToVector(const std::wstring& text, char delimiter, bool pushEmpty);
|
|
static std::string wstring_to_string(const std::wstring& wstr);
|
|
static std::wstring string_to_wstring(const std::string& mbstr);
|
|
#endif
|
|
static std::vector<std::string> SplitStringToVector(const std::string& text, char delimiter, bool pushEmpty);
|
|
static std::vector<std::string> GetDrivesList();
|
|
};
|
|
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
class FileStyle
|
|
{
|
|
public:
|
|
ImVec4 color = ImVec4(0, 0, 0, 0);
|
|
std::string icon;
|
|
ImFont* font = nullptr;
|
|
IGFD_FileStyleFlags flags = 0;
|
|
|
|
public:
|
|
FileStyle();
|
|
FileStyle(const FileStyle& vStyle);
|
|
FileStyle(const ImVec4& vColor, const std::string& vIcon = "", ImFont* vFont = nullptr);
|
|
};
|
|
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
class FileInfos;
|
|
class FilterManager
|
|
{
|
|
public:
|
|
class FilterInfos
|
|
{
|
|
public:
|
|
std::string filter;
|
|
std::set<std::string> collectionfilters;
|
|
|
|
public:
|
|
void clear(); // clear the datas
|
|
bool empty() const; // is filter empty
|
|
bool exist(const std::string& vFilter) const; // is filter exist
|
|
};
|
|
|
|
private:
|
|
std::vector<FilterInfos> prParsedFilters;
|
|
std::unordered_map<IGFD_FileStyleFlags, std::unordered_map<std::string, std::shared_ptr<FileStyle>>> prFilesStyle; // file infos for file extention only
|
|
FilterInfos prSelectedFilter;
|
|
|
|
public:
|
|
std::string puDLGFilters;
|
|
std::string puDLGdefaultExt;
|
|
|
|
public:
|
|
void ParseFilters(const char* vFilters); // Parse filter syntax, detect and parse filter collection
|
|
void SetSelectedFilterWithExt(const std::string& vFilter); // Select filter
|
|
|
|
bool prFillFileStyle(std::shared_ptr<FileInfos> vFileInfos) const; // fill with the good style
|
|
|
|
void SetFileStyle(
|
|
const IGFD_FileStyleFlags& vFlags,
|
|
const char* vCriteria,
|
|
const FileStyle& vInfos); // Set FileStyle
|
|
void SetFileStyle(
|
|
const IGFD_FileStyleFlags& vFlags,
|
|
const char* vCriteria,
|
|
const ImVec4& vColor,
|
|
const std::string& vIcon,
|
|
ImFont* vFont); // link file style to Color and Icon and Font
|
|
bool GetFileStyle(
|
|
const IGFD_FileStyleFlags& vFlags,
|
|
const std::string& vCriteria,
|
|
ImVec4* vOutColor,
|
|
std::string* vOutIcon,
|
|
ImFont** vOutFont); // Get Color and Icon for Filter
|
|
void ClearFilesStyle(); // clear prFileStyle
|
|
|
|
bool IsCoveredByFilters(const std::string& vTag) const; // check if current file extention (vTag) is covered by current filter
|
|
bool DrawFilterComboBox(FileDialogInternal& vFileDialogInternal); // draw the filter combobox
|
|
FilterInfos GetSelectedFilter(); // get the current selected filter
|
|
std::string ReplaceExtentionWithCurrentFilter(const std::string& vFile) const; // replace the extention of the current file by the selected filter
|
|
void SetDefaultFilterIfNotDefined(); // define the first filter if no filter is selected
|
|
};
|
|
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
class FileInfos
|
|
{
|
|
public:
|
|
char fileType = ' '; // dirent fileType (f:file, d:directory, l:link)
|
|
std::string filePath; // path of the file
|
|
std::string fileNameExt; // filename of the file (file name + extention) (but no path)
|
|
std::string fileNameExt_optimized; // optimized for search => insensitivecase
|
|
std::string fileExt; // extention of the file
|
|
size_t fileSize = 0; // for sorting operations
|
|
std::string formatedFileSize; // file size formated (10 o, 10 ko, 10 mo, 10 go)
|
|
std::string fileModifDate; // file user defined format of the date (data + time by default)
|
|
std::shared_ptr<FileStyle> fileStyle = nullptr; // style of the file
|
|
#ifdef USE_THUMBNAILS
|
|
IGFD_Thumbnail_Info thumbnailInfo; // structre for the display for image file tetxure
|
|
#endif // USE_THUMBNAILS
|
|
|
|
public:
|
|
bool IsTagFound(const std::string& vTag) const;
|
|
};
|
|
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
class FileManager
|
|
{
|
|
public: // types
|
|
enum class SortingFieldEnum // sorting for filetering of the file lsit
|
|
{
|
|
FIELD_NONE = 0, // no sorting preference, result indetermined haha..
|
|
FIELD_FILENAME, // sorted by filename
|
|
FIELD_TYPE, // sorted by filetype
|
|
FIELD_SIZE, // sorted by filesize (formated file size)
|
|
FIELD_DATE, // sorted by filedate
|
|
#ifdef USE_THUMBNAILS
|
|
FIELD_THUMBNAILS, // sorted by thumbnails (comparaison by width then by height)
|
|
#endif // USE_THUMBNAILS
|
|
};
|
|
|
|
private:
|
|
std::string prCurrentPath; // current path (to be decomposed in prCurrentPathDecomposition
|
|
std::vector<std::string> prCurrentPathDecomposition; // part words
|
|
std::vector<std::shared_ptr<FileInfos>> prFileList; // base container
|
|
std::vector<std::shared_ptr<FileInfos>> prFilteredFileList; // filtered container (search, sorting, etc..)
|
|
std::string prLastSelectedFileName; // for shift multi selection
|
|
std::set<std::string> prSelectedFileNames; // the user selection of FilePathNames
|
|
bool prCreateDirectoryMode = false; // for create directory widget
|
|
|
|
public:
|
|
char puVariadicBuffer[MAX_FILE_DIALOG_NAME_BUFFER] = ""; // called by prSelectableItem
|
|
bool puInputPathActivated = false; // show input for path edition
|
|
bool puDrivesClicked = false; // event when a drive button is clicked
|
|
bool puPathClicked = false; // event when a path button was clicked
|
|
char puInputPathBuffer[MAX_PATH_BUFFER_SIZE] = ""; // input path buffer for imgui widget input text (displayed in palce of composer)
|
|
char puFileNameBuffer[MAX_FILE_DIALOG_NAME_BUFFER] = ""; // file name buffer in footer for imgui widget input text
|
|
char puDirectoryNameBuffer[MAX_FILE_DIALOG_NAME_BUFFER] = ""; // directory name buffer in footer for imgui widget input text (when is directory mode)
|
|
std::string puHeaderFileName; // detail view name of column file
|
|
std::string puHeaderFileType; // detail view name of column type
|
|
std::string puHeaderFileSize; // detail view name of column size
|
|
std::string puHeaderFileDate; // detail view name of column date + time
|
|
#ifdef USE_THUMBNAILS
|
|
std::string puHeaderFileThumbnails; // detail view name of column thumbnails
|
|
bool puSortingDirection[5] = { true, true, true, true, true }; // detail view // true => Descending, false => Ascending
|
|
#else
|
|
bool puSortingDirection[4]; // detail view // true => Descending, false => Ascending
|
|
#endif
|
|
SortingFieldEnum puSortingField = SortingFieldEnum::FIELD_FILENAME; // detail view sorting column
|
|
bool puShowDrives = false; // drives are shown (only on os windows)
|
|
|
|
std::string puDLGpath; // base path set by user when OpenDialog/OpenModal was called
|
|
std::string puDLGDefaultFileName; // base default file path name set by user when OpenDialog/OpenModal was called
|
|
size_t puDLGcountSelectionMax = 1U; // 0 for infinite // base max selection count set by user when OpenDialog/OpenModal was called
|
|
bool puDLGDirectoryMode = false; // is directory mode (defiend like : puDLGDirectoryMode = (filters.empty()))
|
|
|
|
std::string puFsRoot;
|
|
|
|
private:
|
|
static std::string prRoundNumber(double vvalue, int n); // custom rounding number
|
|
static std::string prFormatFileSize(size_t vByteSize); // format file size field
|
|
static std::string prOptimizeFilenameForSearchOperations(const std::string& vFileNameExt); // turn all text in lower case for search facilitie
|
|
static void prCompleteFileInfos(const std::shared_ptr<FileInfos>& FileInfos); // set time and date infos of a file (detail view mode)
|
|
void prRemoveFileNameInSelection(const std::string& vFileName); // selection : remove a file name
|
|
void prAddFileNameInSelection(const std::string& vFileName, bool vSetLastSelectionFileName); // selection : add a file name
|
|
void AddFile(const FileDialogInternal& vFileDialogInternal,
|
|
const std::string& vPath, const std::string& vFileName, const char& vFileType); // add file called by scandir
|
|
|
|
public:
|
|
FileManager();
|
|
bool IsComposerEmpty();
|
|
size_t GetComposerSize();
|
|
bool IsFileListEmpty();
|
|
bool IsFilteredListEmpty();
|
|
size_t GetFullFileListSize();
|
|
std::shared_ptr<FileInfos> GetFullFileAt(size_t vIdx);
|
|
size_t GetFilteredListSize();
|
|
std::shared_ptr<FileInfos> GetFilteredFileAt(size_t vIdx);
|
|
bool IsFileNameSelected(const std::string& vFileName);
|
|
std::string GetBack();
|
|
void ClearComposer();
|
|
void ClearFileLists(); // clear file list, will destroy thumbnail textures
|
|
void ClearAll();
|
|
void ApplyFilteringOnFileList(const FileDialogInternal& vFileDialogInternal);
|
|
void OpenCurrentPath(const FileDialogInternal& vFileDialogInternal); // set the path of the dialog, will launch the directory scan for populate the file listview
|
|
void SortFields(const FileDialogInternal& vFileDialogInternal,
|
|
const SortingFieldEnum& vSortingField, const bool vCanChangeOrder); // will sort a column
|
|
bool GetDrives(); // list drives on windows platform
|
|
bool CreateDir(const std::string& vPath); // create a directory on the file system
|
|
void ComposeNewPath(std::vector<std::string>::iterator vIter); // compose a path from the compose path widget
|
|
bool SetPathOnParentDirectoryIfAny(); // compose paht on parent directory
|
|
std::string GetCurrentPath(); // get the current path
|
|
void SetCurrentPath(const std::string& vCurrentPath); // set the current path
|
|
static bool IsFileExist(const std::string& vFile);
|
|
void SetDefaultFileName(const std::string& vFileName);
|
|
bool SelectDirectory(const std::shared_ptr<FileInfos>& vInfos); // enter directory
|
|
void SelectFileName(const FileDialogInternal& vFileDialogInternal,
|
|
const std::shared_ptr<FileInfos>& vInfos); // select filename
|
|
|
|
//depend of dirent.h
|
|
void SetCurrentDir(const std::string& vPath); // define current directory for scan
|
|
void ScanDir(const FileDialogInternal& vFileDialogInternal, const std::string& vPath); // scan the directory for retrieve the file list
|
|
|
|
public:
|
|
std::string GetResultingPath();
|
|
std::string GetResultingFileName(FileDialogInternal& vFileDialogInternal);
|
|
std::string GetResultingFilePathName(FileDialogInternal& vFileDialogInternal);
|
|
std::map<std::string, std::string> GetResultingSelection();
|
|
|
|
public:
|
|
void DrawDirectoryCreation(const FileDialogInternal& vFileDialogInternal); // draw directory creation widget
|
|
void DrawPathComposer(const FileDialogInternal& vFileDialogInternal); // draw path composer widget
|
|
};
|
|
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
#ifdef USE_THUMBNAILS
|
|
typedef std::function<void(IGFD_Thumbnail_Info*)> CreateThumbnailFun; // texture 2d creation function binding
|
|
typedef std::function<void(IGFD_Thumbnail_Info*)> DestroyThumbnailFun; // texture 2d destroy function binding
|
|
#endif
|
|
class ThumbnailFeature
|
|
{
|
|
protected:
|
|
ThumbnailFeature();
|
|
~ThumbnailFeature();
|
|
|
|
void NewThumbnailFrame(FileDialogInternal& vFileDialogInternal);
|
|
void EndThumbnailFrame(FileDialogInternal& vFileDialogInternal);
|
|
void QuitThumbnailFrame(FileDialogInternal& vFileDialogInternal);
|
|
|
|
#ifdef USE_THUMBNAILS
|
|
protected:
|
|
enum class DisplayModeEnum
|
|
{
|
|
FILE_LIST = 0,
|
|
THUMBNAILS_LIST,
|
|
THUMBNAILS_GRID
|
|
};
|
|
|
|
private:
|
|
uint32_t prCountFiles = 0U;
|
|
bool prIsWorking = false;
|
|
std::shared_ptr<std::thread> prThumbnailGenerationThread = nullptr;
|
|
std::list<std::shared_ptr<FileInfos>> prThumbnailFileDatasToGet; // base container
|
|
std::mutex prThumbnailFileDatasToGetMutex;
|
|
std::list<std::shared_ptr<FileInfos>> prThumbnailToCreate; // base container
|
|
std::mutex prThumbnailToCreateMutex;
|
|
std::list<IGFD_Thumbnail_Info> prThumbnailToDestroy; // base container
|
|
std::mutex prThumbnailToDestroyMutex;
|
|
|
|
CreateThumbnailFun prCreateThumbnailFun = nullptr;
|
|
DestroyThumbnailFun prDestroyThumbnailFun = nullptr;
|
|
|
|
protected:
|
|
DisplayModeEnum prDisplayMode = DisplayModeEnum::FILE_LIST;
|
|
|
|
protected:
|
|
// will be call in cpu zone (imgui computations, will call a texture file retrieval thread)
|
|
void prStartThumbnailFileDatasExtraction(); // start the thread who will get byte buffer from image files
|
|
bool prStopThumbnailFileDatasExtraction(); // stop the thread who will get byte buffer from image files
|
|
void prThreadThumbnailFileDatasExtractionFunc(); // the thread who will get byte buffer from image files
|
|
void prDrawThumbnailGenerationProgress(); // a little progressbar who will display the texture gen status
|
|
void prAddThumbnailToLoad(const std::shared_ptr<FileInfos>& vFileInfos); // add texture to load in the thread
|
|
void prAddThumbnailToCreate(const std::shared_ptr<FileInfos>& vFileInfos);
|
|
void prAddThumbnailToDestroy(const IGFD_Thumbnail_Info& vIGFD_Thumbnail_Info);
|
|
void prDrawDisplayModeToolBar(); // draw display mode toolbar (file list, thumbnails list, small thumbnails grid, big thumbnails grid)
|
|
void prClearThumbnails(FileDialogInternal& vFileDialogInternal);
|
|
|
|
public:
|
|
void SetCreateThumbnailCallback(const CreateThumbnailFun& vCreateThumbnailFun);
|
|
void SetDestroyThumbnailCallback(const DestroyThumbnailFun& vCreateThumbnailFun);
|
|
|
|
// must be call in gpu zone (rendering, possibly one rendering thread)
|
|
void ManageGPUThumbnails(); // in gpu rendering zone, whill create or destroy texture
|
|
#endif
|
|
};
|
|
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
class BookMarkFeature
|
|
{
|
|
protected:
|
|
BookMarkFeature();
|
|
|
|
#ifdef USE_BOOKMARK
|
|
private:
|
|
struct BookmarkStruct
|
|
{
|
|
std::string name; // name of the bookmark
|
|
|
|
// todo: the path could be relative, better if the app is movedn but bookmarked path can be outside of the app
|
|
std::string path; // absolute path of the bookmarked directory
|
|
};
|
|
|
|
private:
|
|
ImGuiListClipper prBookmarkClipper;
|
|
std::vector<BookmarkStruct> prBookmarks;
|
|
char prBookmarkEditBuffer[MAX_FILE_DIALOG_NAME_BUFFER] = "";
|
|
|
|
protected:
|
|
float prBookmarkWidth = 200.0f;
|
|
bool prBookmarkPaneShown = false;
|
|
|
|
protected:
|
|
void prDrawBookmarkButton(); // draw bookmark button
|
|
bool prDrawBookmarkPane(FileDialogInternal& vFileDialogInternal, const ImVec2& vSize); // draw bookmark Pane
|
|
|
|
public:
|
|
std::string SerializeBookmarks(); // serialize bookmarks : return bookmark buffer to save in a file
|
|
void DeserializeBookmarks( // deserialize bookmarks : load bookmark buffer to load in the dialog (saved from previous use with SerializeBookmarks())
|
|
const std::string& vBookmarks); // bookmark buffer to load
|
|
#endif // USE_BOOKMARK
|
|
};
|
|
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
// file localization by input chat // widget flashing
|
|
class KeyExplorerFeature
|
|
{
|
|
protected:
|
|
KeyExplorerFeature();
|
|
|
|
#ifdef USE_EXPLORATION_BY_KEYS
|
|
private:
|
|
size_t prFlashedItem = 0; // flash when select by char
|
|
float prFlashAlpha = 0.0f; // flash when select by char
|
|
float prFlashAlphaAttenInSecs = 1.0f; // fps display dependant
|
|
size_t prLocateFileByInputChar_lastFileIdx = 0;
|
|
ImWchar prLocateFileByInputChar_lastChar = 0;
|
|
int prLocateFileByInputChar_InputQueueCharactersSize = 0;
|
|
bool prLocateFileByInputChar_lastFound = false;
|
|
|
|
protected:
|
|
void prLocateByInputKey(FileDialogInternal& vFileDialogInternal); // select a file line in listview according to char key
|
|
bool prLocateItem_Loop(FileDialogInternal& vFileDialogInternal, ImWchar vC); // restrat for start of list view if not found a corresponding file
|
|
void prExploreWithkeys(FileDialogInternal& vFileDialogInternal, ImGuiID vListViewID); // select file/directory line in listview accroding to up/down enter/backspace keys
|
|
static bool prFlashableSelectable( // custom flashing selectable widgets, for flash the selected line in a short time
|
|
const char* label, bool selected = false, ImGuiSelectableFlags flags = 0,
|
|
bool vFlashing = false, const ImVec2& size = ImVec2(0, 0));
|
|
void prStartFlashItem(size_t vIdx); // define than an item must be flashed
|
|
bool prBeginFlashItem(size_t vIdx); // start the flashing of a line in lsit view
|
|
static void prEndFlashItem(); // end the fleshing accrdoin to var prFlashAlphaAttenInSecs
|
|
|
|
public:
|
|
void SetFlashingAttenuationInSeconds( // set the flashing time of the line in file list when use exploration keys
|
|
float vAttenValue); // set the attenuation (from flashed to not flashed) in seconds
|
|
#endif // USE_EXPLORATION_BY_KEYS
|
|
};
|
|
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
typedef void* UserDatas;
|
|
typedef std::function<void(const char*, UserDatas, bool*)> PaneFun; // side pane function binding
|
|
class FileDialogInternal
|
|
{
|
|
public:
|
|
FileManager puFileManager;
|
|
FilterManager puFilterManager;
|
|
SearchManager puSearchManager;
|
|
|
|
public:
|
|
std::string puName;
|
|
bool puShowDialog = false;
|
|
ImVec2 puDialogCenterPos = ImVec2(0, 0); // center pos for display the confirm overwrite dialog
|
|
int puLastImGuiFrameCount = 0; // to be sure than only one dialog displayed per frame
|
|
float puFooterHeight = 0.0f;
|
|
bool puCanWeContinue = true; // events
|
|
bool puOkResultToConfirm = false; // to confim if ok for OverWrite
|
|
bool puIsOk = false;
|
|
bool puFileInputIsActive = false; // when input text for file or directory is active
|
|
bool puFileListViewIsActive = false; // when list view is active
|
|
std::string puDLGkey;
|
|
std::string puDLGtitle;
|
|
ImGuiFileDialogFlags puDLGflags = ImGuiFileDialogFlags_None;
|
|
UserDatas puDLGuserDatas = nullptr;
|
|
PaneFun puDLGoptionsPane = nullptr;
|
|
float puDLGoptionsPaneWidth = 0.0f;
|
|
bool puDLGmodal = false;
|
|
bool puNeedToExitDialog = false;
|
|
|
|
bool puUseCustomLocale = false;
|
|
int puLocaleCategory = LC_ALL; // locale category to use
|
|
std::string puLocaleBegin; // the locale who will be applied at start of the display dialog
|
|
std::string puLocaleEnd; // the locale who will be applaied at end of the display dialog
|
|
|
|
public:
|
|
void NewFrame(); // new frame, so maybe neded to do somethings, like reset events
|
|
void EndFrame(); // end frame, so maybe neded to do somethings fater all
|
|
void ResetForNewDialog(); // reset what is needed to reset for the openging of a new dialog
|
|
};
|
|
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
class FileDialog :
|
|
public BookMarkFeature,
|
|
public KeyExplorerFeature,
|
|
public ThumbnailFeature
|
|
{
|
|
private:
|
|
FileDialogInternal prFileDialogInternal;
|
|
ImGuiListClipper prFileListClipper;
|
|
|
|
public:
|
|
bool puAnyWindowsHovered = false; // not remember why haha :) todo : to check if we can remove
|
|
|
|
public:
|
|
static FileDialog* Instance() // Singleton for easier accces form anywhere but only one dialog at a time
|
|
{
|
|
static FileDialog _instance;
|
|
return &_instance;
|
|
}
|
|
|
|
public:
|
|
FileDialog(); // ImGuiFileDialog Constructor. can be used for have many dialog at same tiem (not possible with singleton)
|
|
virtual ~FileDialog(); // ImGuiFileDialog Destructor
|
|
|
|
// standard dialog
|
|
void OpenDialog( // open simple dialog (path and fileName can be specified)
|
|
const std::string& vKey, // key dialog
|
|
const std::string& vTitle, // title
|
|
const char* vFilters, // filters
|
|
const std::string& vPath, // path
|
|
const std::string& vFileName, // defaut file name
|
|
const int& vCountSelectionMax = 1, // count selection max
|
|
UserDatas vUserDatas = nullptr, // user datas (can be retrieved in pane)
|
|
ImGuiFileDialogFlags vFlags = 0); // ImGuiFileDialogFlags
|
|
|
|
void OpenDialog( // open simple dialog (path and filename are obtained from filePathName)
|
|
const std::string& vKey, // key dialog
|
|
const std::string& vTitle, // title
|
|
const char* vFilters, // filters
|
|
const std::string& vFilePathName, // file path name (will be decompsoed in path and fileName)
|
|
const int& vCountSelectionMax = 1, // count selection max
|
|
UserDatas vUserDatas = nullptr, // user datas (can be retrieved in pane)
|
|
ImGuiFileDialogFlags vFlags = 0); // ImGuiFileDialogFlags
|
|
|
|
// with pane
|
|
void OpenDialog( // open dialog with custom right pane (path and fileName can be specified)
|
|
const std::string& vKey, // key dialog
|
|
const std::string& vTitle, // title
|
|
const char* vFilters, // filters
|
|
const std::string& vPath, // path
|
|
const std::string& vFileName, // defaut file name
|
|
const PaneFun& vSidePane, // side pane
|
|
const float& vSidePaneWidth = 250.0f, // side pane width
|
|
const int& vCountSelectionMax = 1, // count selection max
|
|
UserDatas vUserDatas = nullptr, // user datas (can be retrieved in pane)
|
|
ImGuiFileDialogFlags vFlags = 0); // ImGuiFileDialogFlags
|
|
|
|
void OpenDialog( // open dialog with custom right pane (path and filename are obtained from filePathName)
|
|
const std::string& vKey, // key dialog
|
|
const std::string& vTitle, // title
|
|
const char* vFilters, // filters
|
|
const std::string& vFilePathName, // file path name (will be decompsoed in path and fileName)
|
|
const PaneFun& vSidePane, // side pane
|
|
const float& vSidePaneWidth = 250.0f, // side pane width
|
|
const int& vCountSelectionMax = 1, // count selection max
|
|
UserDatas vUserDatas = nullptr, // user datas (can be retrieved in pane)
|
|
ImGuiFileDialogFlags vFlags = 0); // ImGuiFileDialogFlags
|
|
|
|
// modal dialog
|
|
void OpenModal( // open simple modal (path and fileName can be specified)
|
|
const std::string& vKey, // key dialog
|
|
const std::string& vTitle, // title
|
|
const char* vFilters, // filters
|
|
const std::string& vPath, // path
|
|
const std::string& vFileName, // defaut file name
|
|
const int& vCountSelectionMax = 1, // count selection max
|
|
UserDatas vUserDatas = nullptr, // user datas (can be retrieved in pane)
|
|
ImGuiFileDialogFlags vFlags = 0); // ImGuiFileDialogFlags
|
|
|
|
void OpenModal( // open simple modal (path and fielname are obtained from filePathName)
|
|
const std::string& vKey, // key dialog
|
|
const std::string& vTitle, // title
|
|
const char* vFilters, // filters
|
|
const std::string& vFilePathName, // file path name (will be decompsoed in path and fileName)
|
|
const int& vCountSelectionMax = 1, // count selection max
|
|
UserDatas vUserDatas = nullptr, // user datas (can be retrieved in pane)
|
|
ImGuiFileDialogFlags vFlags = 0); // ImGuiFileDialogFlags
|
|
|
|
// with pane
|
|
void OpenModal( // open modal with custom right pane (path and filename are obtained from filePathName)
|
|
const std::string& vKey, // key dialog
|
|
const std::string& vTitle, // title
|
|
const char* vFilters, // filters
|
|
const std::string& vPath, // path
|
|
const std::string& vFileName, // defaut file name
|
|
const PaneFun& vSidePane, // side pane
|
|
const float& vSidePaneWidth = 250.0f, // side pane width
|
|
const int& vCountSelectionMax = 1, // count selection max
|
|
UserDatas vUserDatas = nullptr, // user datas (can be retrieved in pane)
|
|
ImGuiFileDialogFlags vFlags = 0); // ImGuiFileDialogFlags
|
|
|
|
void OpenModal( // open modal with custom right pane (path and fielname are obtained from filePathName)
|
|
const std::string& vKey, // key dialog
|
|
const std::string& vTitle, // title
|
|
const char* vFilters, // filters
|
|
const std::string& vFilePathName, // file path name (will be decompsoed in path and fileName)
|
|
const PaneFun& vSidePane, // side pane
|
|
const float& vSidePaneWidth = 250.0f, // side pane width
|
|
const int& vCountSelectionMax = 1, // count selection max
|
|
UserDatas vUserDatas = nullptr, // user datas (can be retrieved in pane)
|
|
ImGuiFileDialogFlags vFlags = 0); // ImGuiFileDialogFlags
|
|
|
|
// Display / Close dialog form
|
|
bool Display( // Display the dialog. return true if a result was obtained (Ok or not)
|
|
const std::string& vKey, // key dialog to display (if not the same key as defined by OpenDialog/Modal => no opening)
|
|
ImGuiWindowFlags vFlags = ImGuiWindowFlags_NoCollapse, // ImGuiWindowFlags
|
|
ImVec2 vMinSize = ImVec2(0, 0), // mininmal size contraint for the ImGuiWindow
|
|
ImVec2 vMaxSize = ImVec2(FLT_MAX, FLT_MAX)); // maximal size contraint for the ImGuiWindow
|
|
void Close(); // close dialog
|
|
|
|
// queries
|
|
bool WasOpenedThisFrame(const std::string& vKey) const; // say if the dialog key was already opened this frame
|
|
bool WasOpenedThisFrame() const; // say if the dialog was already opened this frame
|
|
bool IsOpened(const std::string& vKey) const; // say if the key is opened
|
|
bool IsOpened() const; // say if the dialog is opened somewhere
|
|
std::string GetOpenedKey() const; // return the dialog key who is opened, return nothing if not opened
|
|
|
|
// get result
|
|
bool IsOk() const; // true => Dialog Closed with Ok result / false : Dialog closed with cancel result
|
|
std::map<std::string, std::string> GetSelection(); // Open File behavior : will return selection via a map<FileName, FilePathName>
|
|
std::string GetFilePathName(); // Save File behavior : will always return the content of the field with current filter extention and current path
|
|
std::string GetCurrentFileName(); // Save File behavior : will always return the content of the field with current filter extention
|
|
std::string GetCurrentPath(); // will return current path
|
|
std::string GetCurrentFilter(); // will return selected filter
|
|
UserDatas GetUserDatas() const; // will return user datas send with Open Dialog/Modal
|
|
|
|
// file style by extentions
|
|
void SetFileStyle( // SetExtention datas for have custom display of particular file type
|
|
const IGFD_FileStyleFlags& vFlags, // file style
|
|
const char* vCriteria, // extention filter to tune
|
|
const FileStyle& vInfos); // Filter Extention Struct who contain Color and Icon/Text for the display of the file with extention filter
|
|
void SetFileStyle( // SetExtention datas for have custom display of particular file type
|
|
const IGFD_FileStyleFlags& vFlags, // file style
|
|
const char* vCriteria, // extention filter to tune
|
|
const ImVec4& vColor, // wanted color for the display of the file with extention filter
|
|
const std::string& vIcon = "", // wanted text or icon of the file with extention filter
|
|
ImFont *vFont = nullptr); // wantes font
|
|
bool GetFileStyle( // GetExtention datas. return true is extention exist
|
|
const IGFD_FileStyleFlags& vFlags, // file style
|
|
const std::string& vCriteria, // extention filter (same as used in SetExtentionInfos)
|
|
ImVec4* vOutColor, // color to retrieve
|
|
std::string* vOutIcon = nullptr, // icon or text to retrieve
|
|
ImFont** vOutFont = nullptr); // font to retreive
|
|
void ClearFilesStyle(); // clear extentions setttings
|
|
|
|
void SetLocales( // set locales to use before and after the dialog display
|
|
const int& vLocaleCategory, // set local category
|
|
const std::string& vLocaleBegin, // locale to use at begining of the dialog display
|
|
const std::string& vLocaleEnd); // locale to use at the end of the dialog display
|
|
|
|
protected:
|
|
void NewFrame(); // new frame just at begining of display
|
|
void EndFrame(); // end frame just at end of display
|
|
void QuitFrame(); // quit frame when qui quit the dialog
|
|
|
|
// others
|
|
bool prConfirm_Or_OpenOverWriteFileDialog_IfNeeded(
|
|
bool vLastAction, ImGuiWindowFlags vFlags); // treatment of the result, start the confirm to overwrite dialog if needed (if defined with flag)
|
|
|
|
public:
|
|
// dialog parts
|
|
virtual void prDrawHeader(); // draw header part of the dialog (bookmark btn, dir creation, path composer, search bar)
|
|
virtual bool prDrawContent(); // draw content part of the dialog (bookmark pane, file list, side pane)
|
|
virtual bool prDrawFooter(); // draw footer part of the dialog (file field, fitler combobox, ok/cancel btn's)
|
|
|
|
// widgets components
|
|
virtual void prDrawSidePane(float vHeight); // draw side pane
|
|
virtual int prSelectableItem(int vidx,
|
|
std::shared_ptr<FileInfos> vInfos,
|
|
bool vSelected, const char* vFmt, ...); // draw a custom selectable behavior item
|
|
virtual bool prDrawFileListView(ImVec2 vSize); // draw file list view (default mode)
|
|
|
|
#ifdef USE_THUMBNAILS
|
|
virtual void prDrawThumbnailsListView(ImVec2 vSize); // draw file list view with small thumbnails on the same line
|
|
virtual void prDrawThumbnailsGridView(ImVec2 vSize); // draw a grid of small thumbnails
|
|
#endif
|
|
|
|
// to be called only by these function and theirs overrides
|
|
// - prDrawFileListView
|
|
// - prDrawThumbnailsListView
|
|
// - prDrawThumbnailsGridView
|
|
void prBeginFileColorIconStyle(
|
|
std::shared_ptr<FileInfos> vFileInfos,
|
|
bool& vOutShowColor,
|
|
std::string& vOutStr,
|
|
ImFont** vOutFont); // begin style apply of filter with color an icon if any
|
|
void prEndFileColorIconStyle(
|
|
const bool& vShowColor,
|
|
ImFont* vFont); // end style apply of filter
|
|
};
|
|
}
|
|
|
|
typedef IGFD::UserDatas IGFDUserDatas;
|
|
typedef IGFD::PaneFun IGFDPaneFun;
|
|
typedef IGFD::FileDialog ImGuiFileDialog;
|
|
#else // __cplusplus
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typedef struct ImGuiFileDialog ImGuiFileDialog;
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typedef struct IGFD_Selection_Pair IGFD_Selection_Pair;
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typedef struct IGFD_Selection IGFD_Selection;
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#endif // __cplusplus
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// C Interface
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#include <stdint.h>
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#if defined _WIN32 || defined __CYGWIN__
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#ifdef IMGUIFILEDIALOG_NO_EXPORT
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#define API
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#else // IMGUIFILEDIALOG_NO_EXPORT
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#define API __declspec(dllexport)
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#endif // IMGUIFILEDIALOG_NO_EXPORT
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#else // defined _WIN32 || defined __CYGWIN__
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#ifdef __GNUC__
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#define API __attribute__((__visibility__("default")))
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#else // __GNUC__
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#define API
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#endif // __GNUC__
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#endif // defined _WIN32 || defined __CYGWIN__
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#ifdef __cplusplus
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#define IMGUIFILEDIALOG_API extern "C" API
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#else // __cplusplus
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#define IMGUIFILEDIALOG_API
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#endif // __cplusplus
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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///// C API ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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struct IGFD_Selection_Pair
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{
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char* fileName;
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char* filePathName;
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};
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IMGUIFILEDIALOG_API IGFD_Selection_Pair IGFD_Selection_Pair_Get(); // return an initialized IGFD_Selection_Pair
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IMGUIFILEDIALOG_API void IGFD_Selection_Pair_DestroyContent(IGFD_Selection_Pair* vSelection_Pair); // destroy the content of a IGFD_Selection_Pair
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struct IGFD_Selection
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{
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IGFD_Selection_Pair* table; // 0
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size_t count; // 0U
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};
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IMGUIFILEDIALOG_API IGFD_Selection IGFD_Selection_Get(); // return an initialized IGFD_Selection
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IMGUIFILEDIALOG_API void IGFD_Selection_DestroyContent(IGFD_Selection* vSelection); // destroy the content of a IGFD_Selection
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// constructor / destructor
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IMGUIFILEDIALOG_API ImGuiFileDialog* IGFD_Create(void); // create the filedialog context
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IMGUIFILEDIALOG_API void IGFD_Destroy(ImGuiFileDialog* vContext); // destroy the filedialog context
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typedef void (*IGFD_PaneFun)(const char*, void*, bool*); // callback fucntion for display the pane
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#ifdef USE_THUMBNAILS
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typedef void (*IGFD_CreateThumbnailFun)(IGFD_Thumbnail_Info*); // callback function for create thumbnail texture
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typedef void (*IGFD_DestroyThumbnailFun)(IGFD_Thumbnail_Info*); // callback fucntion for destroy thumbnail texture
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#endif // USE_THUMBNAILS
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IMGUIFILEDIALOG_API void IGFD_OpenDialog( // open a standard dialog
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ImGuiFileDialog* vContext, // ImGuiFileDialog context
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const char* vKey, // key dialog
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const char* vTitle, // title
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const char* vFilters, // filters/filter collections. set it to null for directory mode
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const char* vPath, // path
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const char* vFileName, // defaut file name
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const int vCountSelectionMax, // count selection max
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void* vUserDatas, // user datas (can be retrieved in pane)
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ImGuiFileDialogFlags vFlags); // ImGuiFileDialogFlags
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IMGUIFILEDIALOG_API void IGFD_OpenDialog2( // open a standard dialog
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ImGuiFileDialog* vContext, // ImGuiFileDialog context
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const char* vKey, // key dialog
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const char* vTitle, // title
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const char* vFilters, // filters/filter collections. set it to null for directory mode
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const char* vFilePathName, // defaut file path name (path and filename witl be extracted from it)
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const int vCountSelectionMax, // count selection max
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void* vUserDatas, // user datas (can be retrieved in pane)
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ImGuiFileDialogFlags vFlags); // ImGuiFileDialogFlags
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IMGUIFILEDIALOG_API void IGFD_OpenPaneDialog( // open a standard dialog with pane
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ImGuiFileDialog* vContext, // ImGuiFileDialog context
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const char* vKey, // key dialog
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const char* vTitle, // title
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const char* vFilters, // filters/filter collections. set it to null for directory mode
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const char* vPath, // path
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const char* vFileName, // defaut file name
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const IGFD_PaneFun vSidePane, // side pane
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const float vSidePaneWidth, // side pane base width
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const int vCountSelectionMax, // count selection max
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void* vUserDatas, // user datas (can be retrieved in pane)
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ImGuiFileDialogFlags vFlags); // ImGuiFileDialogFlags
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IMGUIFILEDIALOG_API void IGFD_OpenPaneDialog2( // open a standard dialog with pane
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ImGuiFileDialog* vContext, // ImGuiFileDialog context
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const char* vKey, // key dialog
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const char* vTitle, // title
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const char* vFilters, // filters/filter collections. set it to null for directory mode
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const char* vFilePathName, // defaut file name (path and filename witl be extracted from it)
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const IGFD_PaneFun vSidePane, // side pane
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const float vSidePaneWidth, // side pane base width
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const int vCountSelectionMax, // count selection max
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void* vUserDatas, // user datas (can be retrieved in pane)
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ImGuiFileDialogFlags vFlags); // ImGuiFileDialogFlags
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IMGUIFILEDIALOG_API void IGFD_OpenModal( // open a modal dialog
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ImGuiFileDialog* vContext, // ImGuiFileDialog context
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const char* vKey, // key dialog
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const char* vTitle, // title
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const char* vFilters, // filters/filter collections. set it to null for directory mode
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const char* vPath, // path
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const char* vFileName, // defaut file name
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const int vCountSelectionMax, // count selection max
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void* vUserDatas, // user datas (can be retrieved in pane)
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ImGuiFileDialogFlags vFlags); // ImGuiFileDialogFlags
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IMGUIFILEDIALOG_API void IGFD_OpenModal2( // open a modal dialog
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ImGuiFileDialog* vContext, // ImGuiFileDialog context
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const char* vKey, // key dialog
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const char* vTitle, // title
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const char* vFilters, // filters/filter collections. set it to null for directory mode
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const char* vFilePathName, // defaut file name (path and filename witl be extracted from it)
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const int vCountSelectionMax, // count selection max
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void* vUserDatas, // user datas (can be retrieved in pane)
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ImGuiFileDialogFlags vFlags); // ImGuiFileDialogFlags
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IMGUIFILEDIALOG_API void IGFD_OpenPaneModal( // open a modal dialog with pane
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ImGuiFileDialog* vContext, // ImGuiFileDialog context
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const char* vKey, // key dialog
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const char* vTitle, // title
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const char* vFilters, // filters/filter collections. set it to null for directory mode
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const char* vPath, // path
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const char* vFileName, // defaut file name
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const IGFD_PaneFun vSidePane, // side pane
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const float vSidePaneWidth, // side pane base width
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const int vCountSelectionMax, // count selection max
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void* vUserDatas, // user datas (can be retrieved in pane)
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ImGuiFileDialogFlags vFlags); // ImGuiFileDialogFlags
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IMGUIFILEDIALOG_API void IGFD_OpenPaneModal2( // open a modal dialog with pane
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ImGuiFileDialog* vContext, // ImGuiFileDialog context
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const char* vKey, // key dialog
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const char* vTitle, // title
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const char* vFilters, // filters/filter collections. set it to null for directory mode
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const char* vFilePathName, // defaut file name (path and filename witl be extracted from it)
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const IGFD_PaneFun vSidePane, // side pane
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const float vSidePaneWidth, // side pane base width
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const int vCountSelectionMax, // count selection max
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void* vUserDatas, // user datas (can be retrieved in pane)
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ImGuiFileDialogFlags vFlags); // ImGuiFileDialogFlags
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IMGUIFILEDIALOG_API bool IGFD_DisplayDialog( // Display the dialog
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ImGuiFileDialog* vContext, // ImGuiFileDialog context
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const char* vKey, // key dialog to display (if not the same key as defined by OpenDialog/Modal => no opening)
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ImGuiWindowFlags vFlags, // ImGuiWindowFlags
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ImVec2 vMinSize, // mininmal size contraint for the ImGuiWindow
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ImVec2 vMaxSize); // maximal size contraint for the ImGuiWindow
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IMGUIFILEDIALOG_API void IGFD_CloseDialog( // Close the dialog
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ImGuiFileDialog* vContext); // ImGuiFileDialog context
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IMGUIFILEDIALOG_API bool IGFD_IsOk( // true => Dialog Closed with Ok result / false : Dialog closed with cancel result
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ImGuiFileDialog* vContext); // ImGuiFileDialog context
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IMGUIFILEDIALOG_API bool IGFD_WasKeyOpenedThisFrame( // say if the dialog key was already opened this frame
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ImGuiFileDialog* vContext, // ImGuiFileDialog context
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const char* vKey);
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IMGUIFILEDIALOG_API bool IGFD_WasOpenedThisFrame( // say if the dialog was already opened this frame
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ImGuiFileDialog* vContext); // ImGuiFileDialog context
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IMGUIFILEDIALOG_API bool IGFD_IsKeyOpened( // say if the dialog key is opened
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ImGuiFileDialog* vContext, // ImGuiFileDialog context
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const char* vCurrentOpenedKey); // the dialog key
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IMGUIFILEDIALOG_API bool IGFD_IsOpened( // say if the dialog is opened somewhere
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ImGuiFileDialog* vContext); // ImGuiFileDialog context
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IMGUIFILEDIALOG_API IGFD_Selection IGFD_GetSelection( // Open File behavior : will return selection via a map<FileName, FilePathName>
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ImGuiFileDialog* vContext); // ImGuiFileDialog context
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IMGUIFILEDIALOG_API char* IGFD_GetFilePathName( // Save File behavior : will always return the content of the field with current filter extention and current path
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ImGuiFileDialog* vContext); // ImGuiFileDialog context
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IMGUIFILEDIALOG_API char* IGFD_GetCurrentFileName( // Save File behavior : will always return the content of the field with current filter extention
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ImGuiFileDialog* vContext); // ImGuiFileDialog context
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IMGUIFILEDIALOG_API char* IGFD_GetCurrentPath( // will return current path
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ImGuiFileDialog* vContext); // ImGuiFileDialog context
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IMGUIFILEDIALOG_API char* IGFD_GetCurrentFilter( // will return selected filter
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ImGuiFileDialog* vContext); // ImGuiFileDialog context
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IMGUIFILEDIALOG_API void* IGFD_GetUserDatas( // will return user datas send with Open Dialog/Modal
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ImGuiFileDialog* vContext); // ImGuiFileDialog context
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IMGUIFILEDIALOG_API void IGFD_SetFileStyle( // SetExtention datas for have custom display of particular file type
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ImGuiFileDialog* vContext, // ImGuiFileDialog context
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IGFD_FileStyleFlags vFileStyleFlags, // file style type
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const char* vFilter, // extention filter to tune
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ImVec4 vColor, // wanted color for the display of the file with extention filter
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const char* vIconText, // wanted text or icon of the file with extention filter (can be sued with font icon)
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ImFont* vFont); // wanted font pointer
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IMGUIFILEDIALOG_API void IGFD_SetFileStyle2( // SetExtention datas for have custom display of particular file type
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ImGuiFileDialog* vContext, // ImGuiFileDialog context
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IGFD_FileStyleFlags vFileStyleFlags, // file style type
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const char* vFilter, // extention filter to tune
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float vR, float vG, float vB, float vA, // wanted color channels RGBA for the display of the file with extention filter
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const char* vIconText, // wanted text or icon of the file with extention filter (can be sued with font icon)
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ImFont* vFont); // wanted font pointer
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IMGUIFILEDIALOG_API bool IGFD_GetFileStyle(
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ImGuiFileDialog* vContext, // ImGuiFileDialog context
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IGFD_FileStyleFlags vFileStyleFlags, // file style type
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const char* vFilter, // extention filter (same as used in SetExtentionInfos)
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ImVec4* vOutColor, // color to retrieve
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char** vOutIconText, // icon or text to retrieve
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ImFont** vOutFont); // font pointer to retrived
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IMGUIFILEDIALOG_API void IGFD_ClearFilesStyle( // clear extentions setttings
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ImGuiFileDialog* vContext); // ImGuiFileDialog context
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IMGUIFILEDIALOG_API void SetLocales( // set locales to use before and after display
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ImGuiFileDialog* vContext, // ImGuiFileDialog context
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const int vCategory, // set local category
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const char* vBeginLocale, // locale to use at begining of the dialog display
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const char* vEndLocale); // locale to set at end of the dialog display
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#ifdef USE_EXPLORATION_BY_KEYS
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IMGUIFILEDIALOG_API void IGFD_SetFlashingAttenuationInSeconds( // set the flashing time of the line in file list when use exploration keys
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ImGuiFileDialog* vContext, // ImGuiFileDialog context
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float vAttenValue); // set the attenuation (from flashed to not flashed) in seconds
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#endif
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#ifdef USE_BOOKMARK
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IMGUIFILEDIALOG_API char* IGFD_SerializeBookmarks( // serialize bookmarks : return bookmark buffer to save in a file
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ImGuiFileDialog* vContext); // ImGuiFileDialog context
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IMGUIFILEDIALOG_API void IGFD_DeserializeBookmarks( // deserialize bookmarks : load bookmar buffer to load in the dialog (saved from previous use with SerializeBookmarks())
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ImGuiFileDialog* vContext, // ImGuiFileDialog context
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const char* vBookmarks); // bookmark buffer to load
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#endif
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#ifdef USE_THUMBNAILS
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IMGUIFILEDIALOG_API void SetCreateThumbnailCallback( // define the callback for create the thumbnails texture
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ImGuiFileDialog* vContext, // ImGuiFileDialog context
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IGFD_CreateThumbnailFun vCreateThumbnailFun); // the callback for create the thumbnails texture
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IMGUIFILEDIALOG_API void SetDestroyThumbnailCallback( // define the callback for destroy the thumbnails texture
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ImGuiFileDialog* vContext, // ImGuiFileDialog context
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IGFD_DestroyThumbnailFun vDestroyThumbnailFun); // the callback for destroy the thumbnails texture
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|
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IMGUIFILEDIALOG_API void ManageGPUThumbnails( // must be call in gpu zone, possibly a thread, will call the callback for create / destroy the textures
|
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ImGuiFileDialog* vContext); // ImGuiFileDialog context
|
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#endif // USE_THUMBNAILS
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|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
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|
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#endif // IMGUIFILEDIALOG_H
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