furnace/extern/vgsound_emu-modified/vgsound_emu/src/k053260/k053260.hpp

263 lines
5.5 KiB
C++

/*
License: Zlib
see https://gitlab.com/cam900/vgsound_emu/-/blob/main/LICENSE for more details
Copyright holder(s): cam900
Konami K053260 core
*/
#ifndef _VGSOUND_EMU_SRC_K053260_HPP
#define _VGSOUND_EMU_SRC_K053260_HPP
#pragma once
#include "../core/util.hpp"
class k053260_intf : public vgsound_emu_core
{
public:
k053260_intf()
: vgsound_emu_core("k053260_intf")
{
}
virtual u8 read_sample(u32 address) { return 0; } // sample fetch
virtual void write_int(u8 out) {} // timer interrupt
};
class k053260_core : public vgsound_emu_core
{
friend class k053260_intf; // k053260 specific interface
private:
const int pan_dir[8] = {-1, 0, 24, 35, 45, 55, 66, 90}; // pan direction
class voice_t : public vgsound_emu_core
{
public:
// constructor
voice_t(k053260_core &host)
: vgsound_emu_core("k053260_voice")
, m_host(host)
, m_enable(0)
, m_busy(0)
, m_loop(0)
, m_adpcm(0)
, m_pitch(0)
, m_start(0)
, m_length(0)
, m_volume(0)
, m_pan(-1)
, m_counter(0)
, m_addr(0)
, m_remain(0)
, m_bitpos(4)
, m_data(0)
, m_adpcm_buf(0)
, m_out{0}
{
}
// internal state
void reset();
void tick(u8 ne);
// accessors
void write(u8 address, u8 data);
void keyon();
void keyoff();
// setters
inline void set_enable(bool enable) { m_enable = enable ? 1 : 0; }
inline void set_busy(bool busy) { m_busy = busy ? 1 : 0; }
inline void set_loop(bool loop) { m_loop = loop ? 1 : 0; }
inline void set_adpcm(bool adpcm) { m_adpcm = adpcm ? 1 : 0; }
inline void length_inc() { m_length = (m_length + 1) & 0xffff; }
inline void set_pan(u8 pan) { m_pan = m_host.pan_dir[pan & 7]; }
// getters
inline bool enable() { return m_enable; }
inline bool busy() { return m_busy; }
inline u32 start() { return m_start; }
inline u16 length() { return m_length; }
inline s32 out(u8 ch) { return m_out[ch & 1]; }
private:
// registers
k053260_core &m_host;
u16 m_enable : 1; // enable flag
u16 m_busy : 1; // busy status
u16 m_loop : 1; // loop flag
u16 m_adpcm : 1; // ADPCM flag
u16 m_pitch : 12; // pitch
u32 m_start = 0; // start position
u16 m_length = 0; // source length
u8 m_volume = 0; // master volume
int m_pan = -1; // master pan
u16 m_counter = 0; // frequency counter
u32 m_addr = 0; // current address
s32 m_remain = 0; // remain for end sample
u8 m_bitpos = 4; // bit position for ADPCM decoding
u8 m_data = 0; // current data
s8 m_adpcm_buf = 0; // ADPCM buffer
std::array<s32, 2> m_out = {0}; // current output
};
class ctrl_t
{
public:
ctrl_t()
: m_rom_read(0)
, m_sound_en(0)
, m_input_en(0)
{
}
void reset()
{
m_rom_read = 0;
m_sound_en = 0;
m_input_en = 0;
}
void write(u8 data)
{
m_rom_read = (data >> 0) & 1;
m_sound_en = (data >> 1) & 1;
m_input_en = (data >> 2) & 3;
}
// getters
inline bool rom_read() { return m_rom_read; }
inline bool sound_en() { return m_sound_en; }
inline u8 input_en() { return m_input_en; }
private:
u8 m_rom_read : 1; // ROM readback
u8 m_sound_en : 1; // Sound enable
u8 m_input_en : 2; // Input enable
};
class ym3012_t
{
public:
ym3012_t()
: m_in{0}
, m_out{0}
{
}
void reset()
{
std::fill(m_in.begin(), m_in.end(), 0);
std::fill(m_out.begin(), m_out.end(), 0);
}
void tick(u8 ch, s32 in)
{
m_out[(ch & 1)] = m_in[(ch & 1)];
m_in[(ch & 1) ^ 1] = in;
}
private:
std::array<s32, 2> m_in = {0};
std::array<s32, 2> m_out = {0};
};
class dac_t
{
public:
dac_t()
: m_clock(0)
, m_state(0)
{
}
void reset()
{
m_clock = 0;
m_state = 0;
}
inline void set_clock(u8 clock) { m_clock = clock; }
inline void set_state(u8 state) { m_state = state; }
inline u8 clock() { return m_clock; }
inline u8 state() { return m_state; }
private:
u8 m_clock : 4; // DAC clock (16 clock)
u8 m_state : 2; // DAC state (4 state - SAM1, SAM2)
};
public:
// constructor
k053260_core(k053260_intf &intf)
: vgsound_emu_core("k053260")
, m_voice{*this, *this, *this, *this}
, m_intf(intf)
, m_host2snd{0}
, m_snd2host{0}
, m_ctrl(ctrl_t())
, m_ym3012(ym3012_t())
, m_dac(dac_t())
, m_reg{0}
, m_out{0}
{
}
// communications
inline u8 snd2host_r(u8 address) { return m_snd2host[address & 1]; }
inline void host2snd_w(u8 address, u8 data) { m_host2snd[address & 1] = data; }
// sound accessors
u8 read(u8 address);
void write(u8 address, u8 data);
// internal state
void reset();
void tick();
// getters for debug, trackers, etc
inline s32 output(u8 ch) { return m_out[ch & 1]; } // output for each channels
inline u8 reg_r(u8 address) { return m_reg[address & 0x3f]; }
inline s32 voice_out(u8 voice, u8 ch)
{
return (voice < 4) ? m_voice[voice].out(ch & 1) : 0;
}
private:
std::array<voice_t, 4> m_voice;
k053260_intf &m_intf; // common memory interface
std::array<u8, 2> m_host2snd = {0};
std::array<u8, 2> m_snd2host = {0};
ctrl_t m_ctrl; // chip control
ym3012_t m_ym3012; // YM3012 output
dac_t m_dac; // YM3012 interface
std::array<u8, 64> m_reg = {0}; // register pool
std::array<s32, 2> m_out = {0}; // stereo output
};
#endif