furnace/src/engine/platform/pcspkr.h
2022-03-06 03:33:56 -05:00

94 lines
2.9 KiB
C++

/**
* Furnace Tracker - multi-system chiptune tracker
* Copyright (C) 2021-2022 tildearrow and contributors
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef _PCSPKR_H
#define _PCSPKR_H
#include "../dispatch.h"
#include "../macroInt.h"
class DivPlatformPCSpeaker: public DivDispatch {
struct Channel {
int freq, baseFreq, pitch, note;
unsigned char ins, duty, sweep;
bool active, insChanged, freqChanged, sweepChanged, keyOn, keyOff, inPorta, furnaceDac;
signed char vol, outVol, wave;
DivMacroInt std;
Channel():
freq(0),
baseFreq(0),
pitch(0),
note(0),
ins(-1),
duty(0),
sweep(8),
active(false),
insChanged(true),
freqChanged(false),
sweepChanged(false),
keyOn(false),
keyOff(false),
inPorta(false),
furnaceDac(false),
vol(15),
outVol(15),
wave(-1) {}
};
Channel chan[1];
bool isMuted[1];
bool on, flip, lastOn;
int pos, speakerType, beepFD;
float low, band;
float low2, high2, band2;
float low3, band3;
unsigned short freq, lastFreq;
unsigned char regPool[2];
friend void putDispatchChan(void*,int,int);
void beepFreq(int freq);
void acquire_unfilt(short* bufL, short* bufR, size_t start, size_t len);
void acquire_cone(short* bufL, short* bufR, size_t start, size_t len);
void acquire_piezo(short* bufL, short* bufR, size_t start, size_t len);
void acquire_real(short* bufL, short* bufR, size_t start, size_t len);
public:
void acquire(short* bufL, short* bufR, size_t start, size_t len);
int dispatch(DivCommand c);
void* getChanState(int chan);
unsigned char* getRegisterPool();
int getRegisterPoolSize();
void reset();
void forceIns();
void tick();
void muteChannel(int ch, bool mute);
bool keyOffAffectsArp(int ch);
void setFlags(unsigned int flags);
void notifyInsDeletion(void* ins);
void poke(unsigned int addr, unsigned short val);
void poke(std::vector<DivRegWrite>& wlist);
const char** getRegisterSheet();
const char* getEffectName(unsigned char effect);
int init(DivEngine* parent, int channels, int sugRate, unsigned int flags);
void quit();
~DivPlatformPCSpeaker();
};
#endif