furnace/src/gui/stats.cpp
2022-05-03 02:29:12 -05:00

53 lines
No EOL
2.2 KiB
C++

/**
* Furnace Tracker - multi-system chiptune tracker
* Copyright (C) 2021-2022 tildearrow and contributors
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "gui.h"
#include <fmt/printf.h>
#include <imgui.h>
void FurnaceGUI::drawStats() {
if (nextWindow==GUI_WINDOW_STATS) {
statsOpen=true;
ImGui::SetNextWindowFocus();
nextWindow=GUI_WINDOW_NOTHING;
}
if (!statsOpen) return;
if (ImGui::Begin("Statistics",&statsOpen)) {
size_t lastProcTime=e->processTime;
double maxGot=1000000000.0*(double)e->getAudioDescGot().bufsize/(double)e->getAudioDescGot().rate;
String procStr=fmt::sprintf("%.1f%%",100.0*((double)lastProcTime/(double)maxGot));
ImGui::Text("Audio load");
ImGui::SameLine();
ImGui::ProgressBar((double)lastProcTime/maxGot,ImVec2(-FLT_MIN,0),procStr.c_str());
ImGui::Separator();
for (int i=0; i<e->song.systemLen; i++) {
DivDispatch* dispatch=e->getDispatch(i);
for (int j=0; dispatch!=NULL && dispatch->getSampleMemCapacity(j)>0; j++) {
size_t capacity=dispatch->getSampleMemCapacity(j);
size_t usage=dispatch->getSampleMemUsage(j);
String usageStr=fmt::sprintf("%d/%dKB",usage/1024,capacity/1024);
ImGui::Text("%s [%d]", e->getSystemName(e->song.system[i]), j);
ImGui::SameLine();
ImGui::ProgressBar(((float)usage)/((float)capacity),ImVec2(-FLT_MIN,0),usageStr.c_str());
}
}
}
if (ImGui::IsWindowFocused(ImGuiFocusedFlags_ChildWindows)) curWindow=GUI_WINDOW_STATS;
ImGui::End();
}