Commit Graph

1253 Commits

Author SHA1 Message Date
tildearrow 843d18290d T6W28: finish it up (mostly) 2022-10-12 04:05:09 -05:00
tildearrow a3fdf171f3 T6W28: separate instrument type 2022-10-12 00:46:33 -05:00
tildearrow ea0b573402 T6W28: correct clock rate 2022-10-12 00:25:20 -05:00
tildearrow f8896ed64c T 6 W 2 8 2022-10-12 00:12:56 -05:00
tildearrow 79f1b350ae Virtual Boy: more mod table work 2022-10-11 13:10:17 -05:00
tildearrow 8b87905304 Virtual Boy: fix noise phase reset 2022-10-11 03:52:25 -05:00
tildearrow e25913d458 Virtual Boy: fix mod/sweep effects 2022-10-10 22:51:43 -05:00
tildearrow 4ec5ee20e8 Virtual Boy: instrument mod table and sweep 2022-10-10 22:24:07 -05:00
tildearrow b23939a124 Virtual Boy: early modulation work 2022-10-10 22:10:23 -05:00
tildearrow 22dcc610fa Virtual Boy: how does this work? 2022-10-10 18:48:36 -05:00
tildearrow 7fd808fd31 Virtual Boy: more clean-up 2022-10-09 17:24:39 -05:00
tildearrow 744f897e4f Virtual Boy: clean-up 2022-10-09 15:18:41 -05:00
tildearrow 691a7eeea7 unblip-ize the T6W28 code 2022-10-09 12:46:21 -05:00
tildearrow 9ea72a321f I don't understand how am I going to do this
this code looks too glued to Blip_Buffer
2022-10-09 04:05:44 -05:00
tildearrow 9ff4d89c49 Virtual Boy: fix mute 2022-10-09 04:04:43 -05:00
tildearrow b53319354c Virtual Boy: VGM export 2022-10-09 00:00:00 -05:00
tildearrow 504778d975 Virtual Boy: more work 2022-10-08 23:25:15 -05:00
tildearrow 6179ef493c SNES: fix some clicking issues 2022-10-08 22:22:01 -05:00
tildearrow f76e4044c7 prepare for Virtual Boy 2022-10-08 19:37:22 -05:00
tildearrow 75d75f68e6 dev121 - NES/SN: Defle compat fixes FOR REAL
THIS IS MOST LIKELY THE LAST DEFLE COMPAT FLAG I ADD

...besides future "no arp+porta in linear pitch" compat flag
2022-10-08 00:53:01 -05:00
tildearrow ea7f8e1154 NES/SN: Defle compat fixes 2022-10-08 00:01:26 -05:00
tildearrow 5726ffc740 Game Boy: fix porta regression 2022-10-07 23:37:56 -05:00
tildearrow 80f8ccf627 C64: partially fix wave after gate 2022-10-07 17:21:53 -05:00
tildearrow 1fbf592994 fix build on Windows 2022-10-04 13:18:18 -05:00
tildearrow 263982719d MSM5232: oh come on why didn't I commit this? 2022-10-04 03:34:38 -05:00
tildearrow 8ab0d28ace MSM5232: per-chan osc 2022-10-04 02:35:32 -05:00
tildearrow c2b75d26d7 SNES: loop injection 2022-10-04 01:20:26 -05:00
tildearrow d981e59c59 (12*sampleBank+c.value%12) 2022-10-04 00:46:16 -05:00
tildearrow 4695659ae4 X1-010: fix 17xx PCM - take 2 2022-10-04 00:04:41 -05:00
tildearrow 204af47421 Revert "Fix 1701 command for X1-010"
This reverts commit ece4eb9a57.
2022-10-03 23:52:52 -05:00
cam900 ece4eb9a57 Fix 1701 command for X1-010 2022-10-04 11:17:03 +09:00
tildearrow 4eed3dbc4d SNES: gain macro 2022-10-03 18:40:07 -05:00
tildearrow 19cd491e5f MSM5232: effects 2022-10-02 02:30:22 -05:00
tildearrow 8b9b452fbd SoundUnit: fix echo resolution being ignored 2022-10-02 02:03:18 -05:00
tildearrow 92d5525692 Game Boy: fix Synchronize 2022-10-02 00:06:06 -05:00
tildearrow 7b55ba4e77 MSM5232: more options 2022-10-01 19:47:40 -05:00
tildearrow 62f022eea0 MSM5232: noise macro 2022-10-01 03:40:06 -05:00
tildearrow aed738e0d5 MSM5232: channel muting 2022-10-01 03:32:13 -05:00
tildearrow 81ac2ba3b1 MSM5232: add detune option 2022-10-01 03:27:57 -05:00
tildearrow 5e18edb229 early MSM5232 work 2022-10-01 03:15:40 -05:00
tildearrow 73a9eb5ccc SNES: easier filter config 2022-09-30 04:02:11 -05:00
tildearrow 48db9a1d0c chip flags rewrite, part 4 - DO NOT USE
the next part is to drop systemFlagsOld completely
and then to fix the GUI
2022-09-29 20:13:40 -05:00
tildearrow c45816b8f2 DAC: fix wavetable mode 2022-09-29 00:38:18 -05:00
tildearrow 9f2cb1450f YM2151: fix LFO 2022-09-29 00:10:34 -05:00
tildearrow 7990dc1965 OPN: fix AY issue 2022-09-28 23:21:24 -05:00
tildearrow 7770ca8965 SNES: more fixes (especially GUI ones) 2022-09-28 19:33:16 -05:00
tildearrow 6028523eaf dev118 - SNES true sustain 2022-09-28 19:08:22 -05:00
tildearrow 6f1a41de1e SNES: implement more effects 2022-09-28 18:28:01 -05:00
tildearrow 7e07f616d5 SNES: fix samples not updating on change 2022-09-28 16:42:46 -05:00
tildearrow 43ed6c7878 SNES: advanced arp macros and volume fix 2022-09-27 03:57:35 -05:00
tildearrow 08e23a68cd SNES: get some of echo working 2022-09-26 04:07:51 -05:00
tildearrow e5b37db55a SNES: panning/wavetable fixes 2022-09-26 03:23:34 -05:00
tildearrow 5f91f0b09c SegaPCM: what a mess 2022-09-26 02:57:07 -05:00
tildearrow 607e3c9339 fix the crashes 2022-09-26 02:51:16 -05:00
tildearrow c23b504d79 Game Boy: fix zombie mode and macro speed 2022-09-26 01:48:09 -05:00
tildearrow a6e4345863 PLENTY OF TODO WHEN I COME BACK
CRASHES EVERYWHERE
2022-09-25 20:07:21 -05:00
tildearrow 07822de0a2 curr -> cur 2022-09-25 17:31:01 -05:00
cam900 b8d2c51a14 Fix AY89x0 regression 2022-09-26 07:28:04 +09:00
tildearrow 32d8eec522 MSVC 2022-09-25 03:50:33 -05:00
tildearrow 3cddca857d SNES: whoops 2022-09-25 03:33:47 -05:00
tildearrow b4c020c11b SNES: invert/pitch mod/noise control
echo still work in progress
2022-09-25 03:33:39 -05:00
tildearrow b4c260dc2a SNES: forceIns work 2022-09-25 02:47:30 -05:00
tildearrow eb6708ab23 SNES: scale frequency to wavetable length 2022-09-25 02:39:25 -05:00
cam900 68b58a0d1b Fix AYPCM
Enable new sample functions to default
2022-09-25 13:16:47 +09:00
tildearrow a0dc9de262 ADSFGGGGGJKSDGHASLJKFHL 2022-09-24 19:40:03 -05:00
tildearrow 2c7abb4635 SNES: get samples working 2022-09-24 18:47:28 -05:00
tildearrow 3f6ca8f650 fix build on my machine 2022-09-24 18:40:36 -05:00
tildearrow 3bfdb35578 fix everything 2022-09-24 16:28:51 -05:00
tildearrow b536f0ba20 MSVC fix 2022-09-24 14:29:45 -05:00
tildearrow 8eaddcf070 prepare BRR encoding/decoding 2022-09-24 04:27:53 -05:00
tildearrow c0de45ff0c Merge branch 'snes' of https://github.com/akumanatt/furnace into akumanatt-snes 2022-09-24 02:53:11 -05:00
tildearrow 98cebf92f2
Merge pull request #491 from ZeroByteOrg/ZSMv1
Commander X16 Native Export Format: ZSM
2022-09-24 02:28:25 -05:00
tildearrow 3992a1c677 AY: clockSel PCM fix 2022-09-23 23:29:19 -05:00
tildearrow 70825dc45a AY: reduce PCM clicking 2022-09-23 23:12:39 -05:00
tildearrow 67fc945992 Y8950 regression fix 2022-09-23 23:03:07 -05:00
tildearrow e8ca6bd483 one more fix 2022-09-23 22:48:55 -05:00
tildearrow 95562afb16 one more compatibility fix 2022-09-23 22:45:47 -05:00
ZeroByteOrg c3654eb67c Merge branch 'master' into ZSMv1 2022-09-23 22:24:22 -05:00
cam900 599ae6cdf9 Merge branch 'sample_macro' of https://github.com/tildearrow/furnace into sample_macro 2022-09-24 10:20:22 +09:00
cam900 593aeeb243 Unnecessary space 2022-09-24 10:20:09 +09:00
tildearrow b72b5bf0e6 A Y P C M 2022-09-23 20:15:20 -05:00
tildearrow e82374fcde Merge branch 'sample_macro' of github.com:tildearrow/furnace into sample_macro 2022-09-23 19:35:00 -05:00
tildearrow bc4c8acd87 AY PCM still doesn't work so I am leaving a note 2022-09-23 19:34:44 -05:00
cam900 a5fb9b766e disableSampleMacro for MSM6258 2022-09-24 09:28:30 +09:00
cam900 4bf46f9315 Oops 2022-09-24 09:27:46 +09:00
cam900 f620782919 Fix playback issue 2022-09-24 09:27:33 +09:00
tildearrow eb8849ce63 add disableSampleMacro flag for compatibility 2022-09-23 19:18:32 -05:00
tildearrow e6fc9e09d2 latency fix 2022-09-23 19:01:01 -05:00
tildearrow b9a4b568b6 i honestly don't agree with this compat flag 2022-09-23 13:28:57 -05:00
cam900 ef9fedb0b8 Fix Lynx clamping 2022-09-24 01:04:09 +09:00
cam900 b05dafe297 Add compatible flag for Y8950 ADPCM Frequency 2022-09-24 00:24:30 +09:00
cam900 62ce5ae3ce Add compatible flag for PCE DAC volume (always enabled for now)
Fix furnacePCM detection for MSM6295
2022-09-23 23:41:55 +09:00
cam900 cf1d4e55cf Fix ADPCM-A playback
Add per-chip debug function
Add YM2203, YM2608, YM2610/B debug window
Extend YM2612 debug window
Remove unnecessary values in YM2151, Sega PCM platform
2022-09-23 23:24:02 +09:00
tildearrow 5a84a35f3d SegaPCM: fix regression 2022-09-23 03:21:18 -05:00
tildearrow dcce0e1246 Merge branch 'master' into sample_macro 2022-09-22 19:49:47 -05:00
tildearrow ed7a488844 MSM6295: reduce some CPU usage 2022-09-22 19:46:17 -05:00
tildearrow 02ef001eb8 MSM6295: fix mute issue 2022-09-22 19:41:36 -05:00
tildearrow 85465633f2 Merge branch 'master' into vgsound_emu_update 2022-09-22 19:35:51 -05:00
tildearrow 861b1cb9ca OPLL: finally fix pitch macro 2022-09-22 19:02:25 -05:00
tildearrow cbff5f190c NES: implement DPCM loop 2022-09-22 18:43:48 -05:00