tildearrow
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07ab05798b
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remove an empty line
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2021-12-16 03:09:00 -05:00 |
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tildearrow
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ce71c2e9ad
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fix memory leak
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2021-12-16 02:21:43 -05:00 |
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tildearrow
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e13631b69b
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typooooo
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2021-12-15 17:33:57 -05:00 |
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tildearrow
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c54df74df1
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GUI: rate change and new window title
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2021-12-15 17:32:08 -05:00 |
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tildearrow
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ebb28d912b
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untested saving code and memory leak fix
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2021-12-15 14:15:44 -05:00 |
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tildearrow
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2879b5e4d0
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arcade: add ymfm-based core
less CPU usage at the cost of some quality
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2021-12-15 01:23:58 -05:00 |
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tildearrow
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52087edceb
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lots of changes
- GUI: ability to load files
- GUI: arrow key navigation
- fix sample volumes
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2021-12-15 00:37:27 -05:00 |
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tildearrow
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95e3a098d0
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add Neo Geo extended channel 2 support
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2021-12-14 14:31:57 -05:00 |
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tildearrow
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bde8a7f79d
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warning-free compilation
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2021-12-14 12:33:26 -05:00 |
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tildearrow
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9e2e02a12e
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GUI: colored pattern view
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2021-12-13 17:09:46 -05:00 |
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tildearrow
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285cc9b766
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allow running GUI without loaded module
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2021-12-13 14:40:03 -05:00 |
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tildearrow
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6b499fbc79
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GUI: channel namws
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2021-12-13 13:10:56 -05:00 |
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tildearrow
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efde2c5798
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earliest pattern view
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2021-12-13 02:03:36 -05:00 |
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tildearrow
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9a1683bb45
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GUI: C64 and game boy ins edit UI
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2021-12-12 18:19:43 -05:00 |
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tildearrow
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63fe2e2c95
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fix output to audio file
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2021-12-12 15:22:27 -05:00 |
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tildearrow
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4b32599237
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GUI: macro editor (kind of) and order view
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2021-12-12 04:21:09 -05:00 |
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tildearrow
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93c88a093f
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fix volume regression
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2021-12-11 16:51:34 -05:00 |
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tildearrow
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f39e2ea112
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GUI: play/stop/change order
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2021-12-11 03:34:43 -05:00 |
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tildearrow
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20a9282efe
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neo geo: finish it up
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2021-12-10 23:41:00 -05:00 |
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tildearrow
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fbd94bbce9
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neo geo: ADPCM!!
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2021-12-10 22:51:50 -05:00 |
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tildearrow
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a95ee7b7ba
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neo geo: found the problem
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2021-12-10 15:16:58 -05:00 |
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tildearrow
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e365aa4bdb
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more neo geo stuff
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2021-12-10 04:22:13 -05:00 |
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tildearrow
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d789ae759e
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neo geo let's goooooo
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2021-12-09 13:25:02 -05:00 |
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tildearrow
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e3f14f3850
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1-byte offset should be safe
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2021-12-09 02:58:53 -05:00 |
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tildearrow
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daed339e07
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add a save function
and it loads on DefleMask!
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2021-12-09 02:38:55 -05:00 |
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tildearrow
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d395abe47f
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actually obey the orders
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2021-12-09 01:44:40 -05:00 |
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tildearrow
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defaf7397a
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arcade: finish it up
0.12 feature parityyyyyyyy!
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2021-12-09 00:46:48 -05:00 |
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tildearrow
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aff0afa7d1
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prepare for arcade platform!
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2021-12-08 17:40:35 -05:00 |
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tildearrow
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9362cfa481
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add clock drift for exact tempo
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2021-12-08 02:57:41 -05:00 |
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tildearrow
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6a02754996
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add PAL flag to dispatch
now platforms run at their correct clock speed when in PAL mode
also fix clipping in Genesis
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2021-12-08 01:56:40 -05:00 |
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tildearrow
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4eec990ec1
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when the fix breaks something
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2021-12-08 01:16:29 -05:00 |
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tildearrow
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b689d51ec9
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audio file output stereo support
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2021-12-07 12:33:55 -05:00 |
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tildearrow
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f71ee6b45d
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preliminary audio file output
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2021-12-07 12:21:23 -05:00 |
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tildearrow
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7649b845aa
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prepare for file output
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2021-12-07 04:39:52 -05:00 |
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tildearrow
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4cba677c04
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i know a better way
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2021-12-07 04:32:42 -05:00 |
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tildearrow
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7490ed89a1
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Revert "Revert "prepare to add file out - does not compile!""
This reverts commit ada8e71884 .
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2021-12-07 04:22:36 -05:00 |
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tildearrow
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ada8e71884
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Revert "prepare to add file out - does not compile!"
This reverts commit 45b202b85b .
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2021-12-07 04:20:11 -05:00 |
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tildearrow
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45b202b85b
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prepare to add file out - does not compile!
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2021-12-07 03:52:41 -05:00 |
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tildearrow
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3ee761fc87
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C64: finish it all
all modules play correctly, bar:
- motherfunksignal (almost)
- filters are a bit weird
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2021-12-07 01:23:57 -05:00 |
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tildearrow
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6efcfc2e8a
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prepare for possible major optimization
by just forwarding an output buffer to the dispatch and begin/length,
the number of calls may be reduced which improves performance.
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2021-12-06 05:21:42 -05:00 |
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tildearrow
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ff07a19405
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kind of C64
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2021-12-04 23:55:28 -05:00 |
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tildearrow
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3286c3c0c5
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NES system! almost
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2021-12-04 01:19:54 -05:00 |
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tildearrow
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86131bf05e
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add a log level flag
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2021-06-09 12:28:46 -05:00 |
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tildearrow
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f7080bb2c1
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add parameter parsing
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2021-06-09 03:33:03 -05:00 |
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tildearrow
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cf6b213d2c
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even more ancient version compatibility
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2021-06-09 01:52:00 -05:00 |
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tildearrow
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5b707eeeec
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better ancient version sample support
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2021-06-09 01:16:26 -05:00 |
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tildearrow
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5b2684b5e1
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PCE: the adventures of missing wavetables
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2021-06-08 22:21:05 -05:00 |
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tildearrow
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d74fa698af
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prepare for PC Engine platform
using Mednafen core
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2021-06-06 14:02:38 -05:00 |
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tildearrow
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a1ab7c5d57
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game boy progress, part 1
noise and wave channels don't play correctly yet
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2021-05-27 13:30:37 -05:00 |
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tildearrow
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a2e64606c0
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wire up early GB support
TODO: check why are envelopes not working
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2021-05-26 17:43:14 -05:00 |
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