tildearrow
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603249573a
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GUI: separate wantScrollList
issue #1894
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2024-05-21 17:26:04 -05:00 |
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tildearrow
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57185c6da9
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backup management, part 3
Windows
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2024-05-21 03:43:57 -05:00 |
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tildearrow
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f2b81ed4cb
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backup management, part 2
backup purging!
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2024-05-21 03:16:42 -05:00 |
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tildearrow
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6f5450f0ec
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GUI: improve cursor focus
now it's no longer fucking annoying
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2024-05-20 19:20:29 -05:00 |
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tildearrow
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4b1a31e70b
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incomplete code, because yes
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2024-05-20 12:09:00 -05:00 |
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tildearrow
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c690c681c5
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renderGL: settings to change stencil and buffer si
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2024-05-20 03:15:43 -05:00 |
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tildearrow
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45783e7797
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GUI: fix recent file regression
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2024-05-20 02:41:53 -05:00 |
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tildearrow
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f7a9b3fca9
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fix build
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2024-05-20 00:05:56 -05:00 |
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tildearrow
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c4c8b6a3f4
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backup management, part 1
new backup settings
backup manager but purging does not work yet
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2024-05-19 19:36:09 -05:00 |
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tildearrow
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c06a8d1658
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GUI: prepare backup management
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2024-05-19 01:56:45 -05:00 |
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tildearrow
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5e213256b6
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import/export config and factory reset
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2024-05-18 16:01:47 -05:00 |
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tildearrow
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4086cd3fc5
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Merge branch 'master' into configSettings
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2024-05-18 04:11:48 -05:00 |
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tildearrow
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c0b265f9cb
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GUI: fix SID2 and C64 colors conflicting
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2024-05-17 15:56:11 -05:00 |
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tildearrow
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c539703a55
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GUI: more aggressive power saving
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2024-05-17 14:34:12 -05:00 |
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tildearrow
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9d500a23d4
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GUI: fix empty tree node
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2024-05-17 12:46:45 -05:00 |
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tildearrow
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724632e2a3
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prepare for config import/export/reset
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2024-05-17 12:45:31 -05:00 |
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tildearrow
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8a14aa4ed6
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GUI: fix empty tree node
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2024-05-17 11:13:56 -05:00 |
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tildearrow
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ba51120523
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dev211
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2024-05-16 21:32:15 -05:00 |
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tildearrow
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a0efe1ec2c
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Merge branch 'dx9'
thanks to the DirectX 9 testing team:
- crappyfilename.exe
- EpicTyphlosion
- Mr. Hassium
- wbcbz7
- Yuzu4K
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2024-05-16 21:28:54 -05:00 |
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tildearrow
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5c3ff72703
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driver info
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2024-05-16 17:41:40 -05:00 |
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tildearrow
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5a1f35b878
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test build 10
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2024-05-16 16:31:53 -05:00 |
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tildearrow
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9e1b43f401
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OPLL: add effect to change patch
10xx
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2024-05-16 12:35:34 -05:00 |
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tildearrow
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30cf8ff00b
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fix build without PortAudio or JACK
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2024-05-16 12:34:46 -05:00 |
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tildearrow
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580780bc66
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test build 9
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2024-05-16 03:09:25 -05:00 |
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tildearrow
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7413a15369
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WIPE!
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2024-05-16 03:02:45 -05:00 |
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tildearrow
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05fe5270cd
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Merge branch 'dx9' of github.com:tildearrow/furnace into dx9
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2024-05-16 02:29:07 -05:00 |
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tildearrow
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02fd841f67
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handle device death
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2024-05-16 02:28:49 -05:00 |
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tildearrow
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aea1123389
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fix build
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2024-05-15 23:18:10 -05:00 |
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tildearrow
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f66d723251
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handle texture death
finally fixes resize
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2024-05-15 19:52:05 -05:00 |
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tildearrow
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d00cdabe6e
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so we need to destroy textures
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2024-05-15 18:36:23 -05:00 |
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tildearrow
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8905a48361
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test build 8
is this the fix
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2024-05-15 17:22:48 -05:00 |
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tildearrow
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5ece006728
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test build 7
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2024-05-15 14:42:22 -05:00 |
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tildearrow
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e6e49f63d0
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possibly fix resize...
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2024-05-15 14:35:35 -05:00 |
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tildearrow
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a4cba0f05c
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handle other texture formats
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2024-05-15 04:08:50 -05:00 |
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tildearrow
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f51ad1cf1f
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test build 6
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2024-05-15 02:55:23 -05:00 |
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tildearrow
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394d5d6583
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prepare to handle other texture formats
required for DirectX 9...
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2024-05-15 02:48:18 -05:00 |
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tildearrow
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540cbbd129
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no way
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2024-05-15 00:02:22 -05:00 |
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tildearrow
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71786d0f7c
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comment
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2024-05-14 20:51:15 -05:00 |
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tildearrow
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60181c3304
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test build 5
square only handling
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2024-05-14 16:38:43 -05:00 |
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tildearrow
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11157825b2
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test build 4
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2024-05-14 16:09:24 -05:00 |
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tildearrow
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a34f768e5a
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test build 3
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2024-05-14 15:32:39 -05:00 |
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tildearrow
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4247faa97c
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fix possible crash when texture size is 0
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2024-05-14 15:06:06 -05:00 |
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tildearrow
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8cfd37b6f5
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test build 2
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2024-05-14 14:11:39 -05:00 |
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tildearrow
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3420cae9a2
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test build 1
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2024-05-14 13:32:11 -05:00 |
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tildearrow
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850e00059a
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DirectX 9 backend, part 10
KAD BGKBY EA HEATK SBEKE S KH
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2024-05-14 13:05:25 -05:00 |
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tildearrow
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0ef5b84234
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DirectX backend, part 9
finish textures and (hopefully) wipe
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2024-05-14 12:22:14 -05:00 |
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tildearrow
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d86d248ef3
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DirectX 9 backend, part 8
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2024-05-14 02:40:16 -05:00 |
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tildearrow
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cbf9e96067
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DirectX 9 backend, part 7
resizing works
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2024-05-13 23:53:25 -05:00 |
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tildearrow
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106d129622
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DirectX 9 backend, part 6
mouse input works
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2024-05-13 17:00:25 -05:00 |
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tildearrow
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d0083b7124
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DirectX 9 backend, part 5
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2024-05-13 16:42:03 -05:00 |
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tildearrow
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ba15db4292
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DirectX 9 backend, part 4
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2024-05-13 16:39:55 -05:00 |
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tildearrow
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5a0ddbc212
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DirectX 9 backend, part 3
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2024-05-13 16:38:09 -05:00 |
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tildearrow
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056545d899
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DirectX 9 backend, part 2
it compiles
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2024-05-12 17:23:57 -05:00 |
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tildearrow
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39daeed27a
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DirectX 9 backend, part 1
untested
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2024-05-12 17:02:37 -05:00 |
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tildearrow
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c9147b5152
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Merge branch 'master' into dx9
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2024-05-12 12:43:03 -05:00 |
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tildearrow
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4ed781d5f6
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GUI: drop non-pro audio outputs setting
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2024-05-11 20:03:56 -05:00 |
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tildearrow
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56a3cfe13d
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audio export: more stuff
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2024-05-11 14:25:53 -05:00 |
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tildearrow
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68383869d3
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audio export: fix channel count in per-chan export
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2024-05-11 02:32:35 -05:00 |
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tildearrow
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fc66fe1b15
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audio export: fix sample rate change
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2024-05-11 02:05:20 -05:00 |
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tildearrow
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008fe4b6b8
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improve audio export options - UNTESTED/UNFINISHED
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2024-05-10 20:01:12 -05:00 |
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tildearrow
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e5026e43aa
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POP THE TREE
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2024-05-07 13:46:31 -05:00 |
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tildearrow
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ae386f6269
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GUI: add render preInit settings
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2024-05-07 13:44:16 -05:00 |
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tildearrow
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f64adfa8dd
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AY8930: finally implement auto noise freq
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2024-05-07 02:31:22 -05:00 |
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tildearrow
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c2565b1300
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AY8930: fix typo in noise freq effect
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2024-05-07 02:09:44 -05:00 |
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tildearrow
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542206bbb7
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GUI: add action to move selected content
in pattern editor
TODO: CHECK FOR CVE
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2024-05-06 23:24:57 -05:00 |
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tildearrow
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d16e940c4d
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fall back to software if no matching GL pixel form
at available
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2024-05-06 16:40:19 -05:00 |
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tildearrow
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f994c7c5e3
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GUI: insEdit refactor, part 3
prepare to split
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2024-05-04 22:10:31 -05:00 |
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tildearrow
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83007601f7
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add option to build with console subsystem on Wind
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2024-05-04 16:46:41 -05:00 |
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tildearrow
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9c42d3a7b3
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fix crash when adding/cloning more than 32 chips
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2024-05-04 13:40:29 -05:00 |
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tildearrow
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fb16897e76
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GUI: insEdit refactor, part 2
all general macros are now part of a switch block
now it is cleaner than the previous mess
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2024-05-04 13:34:29 -05:00 |
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tildearrow
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be48cb5ccb
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GUI: insEdit refactor, part 1
do not complain yet
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2024-05-03 18:34:30 -05:00 |
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tildearrow
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d2076c6bc3
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GUI: add missing sample offset compat flag
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2024-05-03 18:34:16 -05:00 |
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tildearrow
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4f658e4119
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prepare for DirectX 9 backend...
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2024-05-02 15:54:01 -05:00 |
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tildearrow
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cf38b50e54
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fix left/right out being swapped in YM2608-LLE
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2024-05-02 14:56:23 -05:00 |
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tildearrow
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5218825932
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new demo song
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2024-05-02 14:17:23 -05:00 |
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tildearrow
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f28dcec683
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release v0.6.3
|
2024-05-01 20:00:07 -05:00 |
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tildearrow
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f3d129e99f
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array bounds fix
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2024-05-01 14:22:57 -05:00 |
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tildearrow
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574d2b2bea
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make Ubuntu 16.04 happy
|
2024-05-01 14:19:27 -05:00 |
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tildearrow
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36d9d31d2f
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better defaults for Windows XP
|
2024-05-01 01:25:27 -05:00 |
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tildearrow
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65b5d3e3b8
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Game Boy: ugh
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2024-04-30 16:08:26 -05:00 |
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tildearrow
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38e8327f0d
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OPL: fix OPL3-L rate when using YMF262-LLE
issue #1802
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2024-04-30 13:41:33 -05:00 |
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tildearrow
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f7d1cc74c9
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GUI: reset note input when using "reset defaults"
keybinds
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2024-04-30 03:30:42 -05:00 |
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tildearrow
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2a4383b4de
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OPLL: and now fix match
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2024-04-30 02:20:37 -05:00 |
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tildearrow
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1688fc012e
|
and here I fix your OPLL
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2024-04-30 01:38:33 -05:00 |
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tildearrow
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0b7e26bf53
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SNES: inject end of sample if not looping
|
2024-04-29 23:48:10 -05:00 |
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tildearrow
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4cf149d12a
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fix make patterns unique
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2024-04-29 18:26:26 -05:00 |
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tildearrow
|
3d6f9b4723
|
implement sort orders
|
2024-04-29 18:13:44 -05:00 |
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tildearrow
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aa966a5466
|
AtomicSSG AY core
|
2024-04-29 15:21:58 -05:00 |
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tildearrow
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8db06f359e
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prepare for AtomicSSG
AY/SSG core extracted from YM2608-LLE
|
2024-04-29 13:21:00 -05:00 |
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tildearrow
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73957ad57d
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PowerNoise: remove PAL option
why is it there
|
2024-04-29 01:56:07 -05:00 |
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tildearrow
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360469795f
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GUI: letter icons for SID2 and Bifurcator
|
2024-04-29 01:38:56 -05:00 |
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tildearrow
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b04ed91297
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YM2608-LLE, part 19
fix YM2610 crash
fix chan osc
|
2024-04-29 01:03:52 -05:00 |
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tildearrow
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688aa7b6c0
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YM2608-LLE, part 18
YM2610B
|
2024-04-28 17:13:28 -05:00 |
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tildearrow
|
05ab436403
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YM2608-LLE, part 17
|
2024-04-28 16:58:35 -05:00 |
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tildearrow
|
aa95c28d75
|
YM2608-LLE, part 16
works
special thanks to nukeykt
|
2024-04-28 16:30:36 -05:00 |
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tildearrow
|
22f612b32a
|
YM2608-LLE, part 15
OPNB early progress
|
2024-04-28 12:57:45 -05:00 |
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tildearrow
|
42fd63847e
|
YM2608-LLE, part 14
now on YM2203
|
2024-04-28 10:36:15 -05:00 |
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tildearrow
|
ebe10ee37f
|
YM2608-LLE, part 13
|
2024-04-28 10:21:56 -05:00 |
|
tildearrow
|
a235e4d77c
|
YM2608-LLE, part 12
|
2024-04-28 09:59:48 -05:00 |
|
tildearrow
|
15fb257964
|
what the HEY
|
2024-04-28 03:08:00 -05:00 |
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