Commit Graph

11 Commits

Author SHA1 Message Date
cam900 b461ffe411 Update vgsound_emu library 2022-09-16 23:48:06 +09:00
Natt Akuma 7c42453422
Rewrite per-system effect handling (#548)
* Rewrite per-system effect handling

* fix build

* C64: fix fine cutoff regression

* fix some more crashes

Co-authored-by: tildearrow <tildearrow@protonmail.com>
2022-08-18 01:26:22 -05:00
tildearrow 2932a7281d implement getChanMacroInt() on supported systems 2022-06-05 18:17:00 -05:00
tildearrow c0e9b48b5b per-channel oscilloscope, part 5
SAA1099 (SAASound and MAME), Lynx, MMC5, N163, PC Engine, PC Speaker,
PET, QSound, WonderSwan, VERA, VIC-20, VRC6 and X1-010!
2022-05-01 02:40:03 -05:00
tildearrow d211170e86 implement relative pitch macro mode 2022-04-28 01:31:16 -05:00
tildearrow 77b4e57c58 prepare for relative pitch macro 2022-04-28 00:50:09 -05:00
tildearrow fd3d57b1cb even more improvements to low-latency mode 2022-04-15 15:01:11 -05:00
tildearrow e77ecfd04b N163: implement wave synth
I hope this does not break any songs
2022-04-12 00:17:34 -05:00
cam900 e6d74766ca Add support of N163 demultiplexed output
so, there's to way for reduce N163 noises: reduce channel limit and demultiplex
* channel limit is runtime changeable and it makes some usable effects with disable demultiplex
* demultiplex is used for "non-ear destroyable" emulators, but less hardware accurate. (when LPF and RF filter is not considered)
Furnace support both after this, You can choose output behavior via configuration flag.
2022-04-10 20:22:49 +09:00
cam900 1019faf34c Fix initial channel, Minor optimization for N163 2022-03-29 04:56:35 +09:00
cam900 5fdce33b11 Add Namco 163 Support 2022-03-23 01:48:45 +09:00