Commit Graph

74 Commits

Author SHA1 Message Date
tildearrow a8a38dce2b 0.6pre1 - introduce the final changes
- implement E1xy/E2xy Defle bug when using same note twice
- add SNK Touchdown Fever preset
- update README.md and to-do list
- update credits

thank you for your patience!

see you in 0.6pre1.5 coming soon...
2022-06-29 04:57:05 -05:00
tildearrow 57c0f8bdc7 error feedback on Windows
see #540
2022-06-28 23:42:34 -05:00
cam900 0c1a8bc001 Merge branch 'master' into preset1 2022-06-17 09:19:17 +09:00
tildearrow 6ccd2e222b try CoInitializeEx on Windows 2022-06-09 16:10:51 -05:00
cam900 e0e6a45000 Prepare for reducing duplicates for 4op FM related codes, Add and correct bunch of presets, Add various clock, type options for chips
Prepare for reducing duplicates for 4op FM related codes

Add and correct bunch of presets
- mostly based on MAME source.
- Neo Geo AES uses slightly difference clock for NTSC, PAL colorbust frequency.
- Turbosound FM + SAA: Some Turbosound FM has additional SAA1099, for additional sound channel and Plays SAM coupe tune?
- PC-98:
 - Sound Orchestra: OPN with hardpanned stereo, some model has with OPL family FM addons.
   V variation has Y8950 and supports ADPCM.
 - Sound Blaster 16 for PC-9800: This famous PC sound card is also exists for PC-98, with optional OPN PC-9801-26(K) compatibility on some models.
- IBM PCjr: PC with SN PSG sound, but less popular than previous models, and compatible Tandy 1000.
- Tandy 1000: PCjr and previous IBM PC compatible, also has SN PSG (later embedded in their ASIC, like Sega).
- Hexion: One of konami's budget arcade hardware with SCC + MSM6295 sound system, like their amusement hardware in this era.
- DJ Boy, Atari JSA IIIs, Skimaxx: How to panning sound or plays stereo sound on MSM6295 - just use MSM6295s per each output!
- Air Buster: One of arcade hardware with OPN + MSM6295 sound system, Used this configuration is also some hardwares.
- Tecmo system: One of arcade hardware with pretty unique sound system: OPL3, YMZ280B, MSM6295; first 2 entry is mostly used in music, last entry is mostly used in sound effect.
- Sunsoft Shanghai 3: Predecessor of Sunsoft Arcade is using YM2149 rather than FM, MSM6295 is still there.
- Atari Klax: example of arcade hardware sound system with single MSM6295 only.
- Ikari warriors: This early SNK Triple-Z80 hardware uses 2 OPL1s and no ADPCM supports.
- Coreland Cyber Tank: This rare arcade machine's stereo sound is like SB Pro, but it's actually produced in 2 Y8950s.
- Data East MLC: Latest arcade hardware from Data East, with single YMZ280B for sound.
- Kaneko Jackie Chan: Predecessor of Super Kaneko Nova System hardware, also with YMZ280B.
- Super Kaneko Nova System: Latest arcade hardware from Kaneko, with single YMZ280B for sound. this announced 3D acceleration addon, but finally cancelled.
- Toaplan 1: Home of Late 80-Early 90s Good ol' stuffs, Example of arcade sound system with single OPL2
- Namco Pac-Land: and this era, Namco start to change Custom 15 WSG to their Custom 30 WSG with featured RAM based waveform, and mailbox feature.
- Namco System 1: One of latest usage of Custom 30 WSG, with OPM FM hardware and 8 bit DAC and Stereo output.

Add various clock, type options for chips
- SN7: Prepare to add 17 bit noise variation, Game gear stereo extentsion, NCR PSG variation (MAME core only for now)
- OPN, OPNA: Add placeholder for prescaler option
- OPL: Prepare for OPL3L, OPL4 downscaled output rate option
2022-06-06 19:04:52 +09:00
tildearrow cdcf87c773 Revert "fudge and bread"
This reverts commit 6afe29682d.
2022-05-29 00:44:21 -05:00
tildearrow 7687a64000 Revert "fire!"
This reverts commit 7baf1d471f.
2022-05-29 00:44:17 -05:00
tildearrow 6d487afb49 Revert "MSVC: ughh, f**k you, you d**khead."
This reverts commit 81aa803f01.
2022-05-29 00:43:44 -05:00
tildearrow 81aa803f01 MSVC: ughh, f**k you, you d**khead. 2022-05-29 00:22:29 -05:00
tildearrow 7baf1d471f fire! 2022-05-29 00:04:33 -05:00
tildearrow 6afe29682d fudge and bread 2022-05-28 23:40:46 -05:00
tildearrow 40e992cc6f prepare for something 2022-05-08 15:59:42 -05:00
tildearrow 5821135b38 don't return 1 on -help and -version
fixes #385
2022-04-25 15:54:31 -05:00
tildearrow cc08dd895b get rid of backward completely for real 2022-04-18 03:17:11 -05:00
tildearrow 4b0ffcafe8 take 2 2022-04-18 01:40:26 -05:00
tildearrow 744c5982e1 bring on backward-cpp
cross your fingers
2022-04-18 01:31:03 -05:00
tildearrow 55d821de6e potential to-do for Windows 2022-04-15 16:00:21 -05:00
tildearrow fddd05dc1a improve logging facility
we have a log viewer within the program now
2022-04-10 22:12:02 -05:00
tildearrow ffb01dd19c Revert "release 0.6pre0"
This reverts commit f7566455c2.
2022-04-01 05:20:00 -05:00
tildearrow f7566455c2 release 0.6pre0 2022-04-01 04:45:06 -05:00
tildearrow 47d7722f6e add a new log level (trace) 2022-03-23 22:05:09 -05:00
tildearrow b9832abbeb license clarification, part 3 2022-02-14 22:12:20 -05:00
tildearrow 3d1d7dabaa license clarification, part 1 2022-02-14 21:59:26 -05:00
tildearrow f11377ba1a attribution 2022-02-13 18:04:23 -05:00
tildearrow a23a2ce91e force X11 if SDL_VIDEODRIVER not set
workaround for Wayland HiDPI issue #153
2022-02-08 17:35:41 -05:00
tildearrow 53d46b9aa1 OHHHHHH 2022-02-06 16:21:48 -05:00
tildearrow b0698dbac3 GUI: audio failure resilience 2022-02-05 23:48:56 -05:00
tildearrow ed15f01697 GUI: set path when opening file as cmdline arg 2022-02-02 01:14:21 -05:00
tildearrow 578542ff16 fix no GUI build again 2022-01-27 04:27:21 -05:00
tildearrow 17b1a65280 fix no GUI build 2022-01-27 04:25:16 -05:00
tildearrow 4d1b69e905 fix Ctrl-C not stopping in console mode 2022-01-26 03:00:58 -05:00
tildearrow 9654c6a85d add -vgmout parameter
to output VGM files from command line
2022-01-24 13:15:07 -05:00
tildearrow e79a1bd64d bring command-line audio export back! 2022-01-22 23:50:49 -05:00
tildearrow 8ab97a959c add ps_fopen to properly handle fopen on Windows
fixes #22
2022-01-20 05:04:03 -05:00
tildearrow df3ae12278 fix furnace for 32-bit 2022-01-17 21:08:14 -05:00
tildearrow 3026bf8ba9 temporarily disable audio export
I need to rewrite the audio export code so it becomes possible to export
audio from the GUI
2022-01-16 23:32:13 -05:00
tildearrow 9193ec0f14 add attribution for SAA1099 core 2022-01-16 01:47:19 -05:00
tildearrow 5666cd3bce prevent setting speed to 0 and update year 2022-01-15 22:38:51 -05:00
tildearrow 573ce69dc7 add TIA platform
currently there is a desync bug which remains to be fixed...
2022-01-14 03:37:36 -05:00
tildearrow 0b352ecd9a add AY-3-8910 platform!
this paves the way for eventual AY-3-8930 platform...
2022-01-13 02:52:19 -05:00
tildearrow 299ed5d29c and now fix crash if GUI cannot be initialized 2021-12-30 17:30:31 -05:00
tildearrow f6144a3343 GUI: add default layout 2021-12-19 16:01:24 -05:00
tildearrow beceefd34b only output playback status in console mode 2021-12-18 04:26:17 -05:00
tildearrow 2baed0cff0 fix windows build... 2021-12-16 15:51:19 -05:00
tildearrow ce71c2e9ad fix memory leak 2021-12-16 02:21:43 -05:00
tildearrow ebb28d912b untested saving code and memory leak fix 2021-12-15 14:15:44 -05:00
tildearrow 9e2e02a12e GUI: colored pattern view 2021-12-13 17:09:46 -05:00
tildearrow 285cc9b766 allow running GUI without loaded module 2021-12-13 14:40:03 -05:00
tildearrow 5ffccc5019 GUI: compile with no GUI 2021-12-11 13:34:11 -05:00
tildearrow 9b850c1763 GUI: earliest ever GUI 2021-12-11 03:11:40 -05:00