tildearrow
a500dcda49
release v0.6pre6
2023-07-08 20:22:03 -05:00
tildearrow
83219cefc7
GUI: implement chan osc volume label
2023-07-08 20:02:05 -05:00
tildearrow
3765294cd3
TODO: implement 30xx on ExtCh for pre7
2023-07-08 18:06:19 -05:00
tildearrow
9d0a95e228
Game Boy: fix zombie mode on first note
2023-07-08 17:08:08 -05:00
tildearrow
2786b307e3
YM2612: fix DAC mute not respecting queue limits
2023-07-08 16:19:50 -05:00
tildearrow
34502f218c
WonderSwan: fix custom clock setting
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issue #1211
2023-07-08 14:40:35 -05:00
tildearrow
c1ff3c38aa
Game Boy: fix memory leak
2023-07-08 14:40:14 -05:00
tildearrow
3f668a59e5
update credits
2023-07-08 05:48:22 -05:00
tildearrow
d8381a21ea
SegaPCM: fix volume not being reset after macro
2023-07-08 03:02:55 -05:00
tildearrow
5d97a3ba04
GUI: update credits
2023-07-07 15:01:19 -05:00
MooingLemur
d722cc33d4
ZSM export: support for looped samples, fix error dispatching ZSM sync events
2023-07-07 14:56:59 -05:00
tildearrow
06aa738782
GUI: fix pitch indicators in visualizer not aligni
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ng with channels when the pattern view scroll X is not 0
issue #1184
2023-07-07 03:25:34 -05:00
tildearrow
97fec35b00
GUI: fix hidden channels breaking visualizer
2023-07-07 03:15:09 -05:00
tildearrow
aececf352f
Game Boy: fix 10xx turning wave channel on
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when it's off
2023-07-07 02:25:32 -05:00
tildearrow
f841025ce6
Game Boy: fix wave corruption
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this time for real
thanks jvsTSX
2023-07-07 02:21:13 -05:00
tildearrow
5c97f9981a
add option to change SDL audio driver
2023-07-06 21:14:25 -05:00
tildearrow
ce2661df66
audio issue debugging
2023-07-06 18:29:29 -05:00
tildearrow
a267901b18
GUI: default to non-SDL render backend if availabl
2023-07-06 04:04:33 -05:00
tildearrow
3d79827d55
Merge pull request #1199 from mooinglemur/20230705-zsmsync
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VERA, ZSM Export: Add EExx event as synchronization message, add sync message support in ZSM export
2023-07-06 03:41:06 -05:00
tildearrow
61335fb09b
C64: fix overlord
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after more than one year
2023-07-06 02:20:22 -05:00
tildearrow
3b151a78a5
tiny playback optimization
2023-07-06 02:12:45 -05:00
tildearrow
2dde6159a1
C64: fix dSID filters
2023-07-06 02:12:34 -05:00
tildearrow
59e93892dd
fix MIDI clock/time using too much CPU
2023-07-05 23:55:50 -05:00
tildearrow
5d015ae0ed
update credits
2023-07-05 20:38:31 -05:00
tildearrow
7375d2e6fb
C64: faster startup
2023-07-05 20:31:31 -05:00
tildearrow
073bc8d8b5
C64: faster
2023-07-05 20:12:08 -05:00
tildearrow
9d5e544695
C64: fix memory corruption
2023-07-05 19:36:40 -05:00
tildearrow
bcd5bfdb42
C64: dSID core, part 2
2023-07-05 17:37:25 -05:00
MooingLemur
a8a02b9ebb
Changed EFxx to EExx at request of tildearrow
2023-07-05 15:29:11 -07:00
tildearrow
621616ae25
C64: dSID core, part 1
2023-07-05 17:09:02 -05:00
MooingLemur
fba48149a5
VERA, ZSM Export: Add EFxx event as synchronization message, add sync message support in ZSM export
2023-07-05 15:07:44 -07:00
tildearrow
56b786f55e
asd;klfj
2023-07-05 02:32:01 -05:00
tildearrow
23b65c61ce
C64: fix reSIDfp envelope reset being inconsistent
2023-07-04 01:34:39 -05:00
tildearrow
f1b30c01a4
dev160 - C64: add key priority system
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and options to change hard reset envelope
issue #1115
2023-07-04 00:23:28 -05:00
tildearrow
7e6ffd7e12
fix wave synth ignoring wave set in wave macro
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when wave did not change
issue #1194
2023-07-03 22:49:59 -05:00
mooinglemur
93097b40e5
ZSM export: Update format, implement PCM export support ( #1191 )
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* ZSM export: suppress the extra tick before the loop
* ZSM: initial PCM export support
* Docs: update zsm-format.md with PCM format
* applied requested style changes from PR
2023-07-03 22:24:49 -05:00
Yohanan
a3a8dd7f0d
Exit with ESC ( #1195 )
2023-07-03 20:32:54 -05:00
tildearrow
4fe0e1d06a
GUI: make sample edit filter settings be input box
2023-07-03 15:47:07 -05:00
tildearrow
b0c683fee5
Game Boy: fix wave corruption I think
2023-07-03 04:06:42 -05:00
tildearrow
d7d4038c51
use rate instead of compat rate when saving sample
2023-07-02 22:06:52 -05:00
tildearrow
7505915479
GUI: render backend recovery, part 6
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untested OpenGL implementation
2023-07-02 15:10:26 -05:00
tildearrow
c49c052ca0
GUI: render backend recovery, part 5
2023-07-02 05:41:51 -05:00
tildearrow
d4c136c525
renderDX11: don't error on DXGI_STATUS_OCCLUDED
2023-07-02 02:13:50 -05:00
tildearrow
dc28284cce
GUI: render backend recovery, part 4
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confirmed to work
2023-07-02 01:08:57 -05:00
tildearrow
4c59aab179
GUI: render backend recovery, part 3
2023-07-02 00:46:16 -05:00
tildearrow
8d21948431
Game Boy: fix custom clock
2023-07-02 00:39:50 -05:00
tildearrow
2a4eb1e2be
GUI: render backend recovery, part 2
2023-07-02 00:27:47 -05:00
tildearrow
72ed5deeb1
VERA: fix custom clock
2023-07-02 00:26:57 -05:00
tildearrow
f67faf9f23
GUI: get rid of debug message
2023-07-02 00:09:49 -05:00
tildearrow
5fde2e7e30
GUI: render backend recovery, part 1
2023-07-02 00:09:39 -05:00