Commit Graph

4578 Commits

Author SHA1 Message Date
tildearrow a500dcda49 release v0.6pre6 2023-07-08 20:22:03 -05:00
tildearrow 83219cefc7 GUI: implement chan osc volume label 2023-07-08 20:02:05 -05:00
tildearrow 3765294cd3 TODO: implement 30xx on ExtCh for pre7 2023-07-08 18:06:19 -05:00
tildearrow 9d0a95e228 Game Boy: fix zombie mode on first note 2023-07-08 17:08:08 -05:00
tildearrow 2786b307e3 YM2612: fix DAC mute not respecting queue limits 2023-07-08 16:19:50 -05:00
tildearrow 34502f218c WonderSwan: fix custom clock setting
issue #1211
2023-07-08 14:40:35 -05:00
tildearrow c1ff3c38aa Game Boy: fix memory leak 2023-07-08 14:40:14 -05:00
tildearrow 3f668a59e5 update credits 2023-07-08 05:48:22 -05:00
tildearrow d8381a21ea SegaPCM: fix volume not being reset after macro 2023-07-08 03:02:55 -05:00
tildearrow 5d97a3ba04 GUI: update credits 2023-07-07 15:01:19 -05:00
MooingLemur d722cc33d4 ZSM export: support for looped samples, fix error dispatching ZSM sync events 2023-07-07 14:56:59 -05:00
tildearrow 06aa738782 GUI: fix pitch indicators in visualizer not aligni
ng with channels when the pattern view scroll X is not 0

issue #1184
2023-07-07 03:25:34 -05:00
tildearrow 97fec35b00 GUI: fix hidden channels breaking visualizer 2023-07-07 03:15:09 -05:00
tildearrow aececf352f Game Boy: fix 10xx turning wave channel on
when it's off
2023-07-07 02:25:32 -05:00
tildearrow f841025ce6 Game Boy: fix wave corruption
this time for real
thanks jvsTSX
2023-07-07 02:21:13 -05:00
tildearrow 5c97f9981a add option to change SDL audio driver 2023-07-06 21:14:25 -05:00
tildearrow ce2661df66 audio issue debugging 2023-07-06 18:29:29 -05:00
tildearrow a267901b18 GUI: default to non-SDL render backend if availabl 2023-07-06 04:04:33 -05:00
tildearrow 3d79827d55
Merge pull request #1199 from mooinglemur/20230705-zsmsync
VERA, ZSM Export: Add EExx event as synchronization message, add sync message support in ZSM export
2023-07-06 03:41:06 -05:00
tildearrow 61335fb09b C64: fix overlord
after more than one year
2023-07-06 02:20:22 -05:00
tildearrow 3b151a78a5 tiny playback optimization 2023-07-06 02:12:45 -05:00
tildearrow 2dde6159a1 C64: fix dSID filters 2023-07-06 02:12:34 -05:00
tildearrow 59e93892dd fix MIDI clock/time using too much CPU 2023-07-05 23:55:50 -05:00
tildearrow 5d015ae0ed update credits 2023-07-05 20:38:31 -05:00
tildearrow 7375d2e6fb C64: faster startup 2023-07-05 20:31:31 -05:00
tildearrow 073bc8d8b5 C64: faster 2023-07-05 20:12:08 -05:00
tildearrow 9d5e544695 C64: fix memory corruption 2023-07-05 19:36:40 -05:00
tildearrow bcd5bfdb42 C64: dSID core, part 2 2023-07-05 17:37:25 -05:00
MooingLemur a8a02b9ebb Changed EFxx to EExx at request of tildearrow 2023-07-05 15:29:11 -07:00
tildearrow 621616ae25 C64: dSID core, part 1 2023-07-05 17:09:02 -05:00
MooingLemur fba48149a5 VERA, ZSM Export: Add EFxx event as synchronization message, add sync message support in ZSM export 2023-07-05 15:07:44 -07:00
tildearrow 56b786f55e asd;klfj 2023-07-05 02:32:01 -05:00
tildearrow 23b65c61ce C64: fix reSIDfp envelope reset being inconsistent 2023-07-04 01:34:39 -05:00
tildearrow f1b30c01a4 dev160 - C64: add key priority system
and options to change hard reset envelope

issue #1115
2023-07-04 00:23:28 -05:00
tildearrow 7e6ffd7e12 fix wave synth ignoring wave set in wave macro
when wave did not change

issue #1194
2023-07-03 22:49:59 -05:00
mooinglemur 93097b40e5
ZSM export: Update format, implement PCM export support (#1191)
* ZSM export: suppress the extra tick before the loop

* ZSM: initial PCM export support

* Docs: update zsm-format.md with PCM format

* applied requested style changes from PR
2023-07-03 22:24:49 -05:00
Yohanan a3a8dd7f0d
Exit with ESC (#1195) 2023-07-03 20:32:54 -05:00
tildearrow 4fe0e1d06a GUI: make sample edit filter settings be input box 2023-07-03 15:47:07 -05:00
tildearrow b0c683fee5 Game Boy: fix wave corruption I think 2023-07-03 04:06:42 -05:00
tildearrow d7d4038c51 use rate instead of compat rate when saving sample 2023-07-02 22:06:52 -05:00
tildearrow 7505915479 GUI: render backend recovery, part 6
untested OpenGL implementation
2023-07-02 15:10:26 -05:00
tildearrow c49c052ca0 GUI: render backend recovery, part 5 2023-07-02 05:41:51 -05:00
tildearrow d4c136c525 renderDX11: don't error on DXGI_STATUS_OCCLUDED 2023-07-02 02:13:50 -05:00
tildearrow dc28284cce GUI: render backend recovery, part 4
confirmed to work
2023-07-02 01:08:57 -05:00
tildearrow 4c59aab179 GUI: render backend recovery, part 3 2023-07-02 00:46:16 -05:00
tildearrow 8d21948431 Game Boy: fix custom clock 2023-07-02 00:39:50 -05:00
tildearrow 2a4eb1e2be GUI: render backend recovery, part 2 2023-07-02 00:27:47 -05:00
tildearrow 72ed5deeb1 VERA: fix custom clock 2023-07-02 00:26:57 -05:00
tildearrow f67faf9f23 GUI: get rid of debug message 2023-07-02 00:09:49 -05:00
tildearrow 5fde2e7e30 GUI: render backend recovery, part 1 2023-07-02 00:09:39 -05:00