Commit Graph

42 Commits

Author SHA1 Message Date
freq-mod 980f970809
fix opll bbc micro clock, improve some presets 2022-09-20 21:13:29 +00:00
tildearrow 917a03eb07 TIA: fixes fixes fixes 2022-09-09 23:40:21 -05:00
tildearrow 976e193309 SoundUnit: add 1-bit PDM rev emulation 2022-08-16 02:08:10 -05:00
tildearrow 340052cf0a Game Boy: add chip revision flag 2022-08-11 00:46:15 -05:00
tildearrow 6934a499c1 SoundUnit: actually finish it 2022-08-06 18:23:11 -05:00
tildearrow 049ab06544 PCE: add option to pick A/non-A revision of chip 2022-08-04 23:37:28 -05:00
tildearrow 0d4f20b7a6 SoundUnit: add 64K chip revision 2022-08-03 00:05:58 -05:00
tildearrow 1921fd1759 PCE: implement anti-click technology 2022-07-30 01:00:51 -05:00
tildearrow 84c955058b GUI: Z280 whoops
issue #576
2022-07-23 22:22:05 -05:00
tildearrow 623c0efbba
Merge pull request #578 from tildearrow/ngp
Add generic PCM DAC system
2022-07-23 19:12:51 -05:00
cam900 9898d824c0
Fix typo 2022-07-07 04:09:50 +09:00
Natt Akuma d3cd7bbb81 Add generic PCM DAC system
For use with NGP DAC and some arcade system combos
2022-07-03 01:42:47 +07:00
Natt Akuma fac415c8e8 Prepare for NGP system
Also add PCM DAC as system format 0xc0
2022-07-02 08:19:25 +07:00
cam900 25af023dc6 Various corrections and fixes
Fix SN PSG pitch corrections
Revive YM2612 from dead
Add Game Gear stereo function finally
Add OPN/A prescaler config
2022-06-17 14:30:18 +09:00
cam900 3e953f57b3 Prepare for TI-99/4A support
only works on MAME core only for now.
2022-06-07 12:57:09 +09:00
cam900 44cee98868 Oops 2022-06-06 23:46:33 +09:00
cam900 35caab6f82 Merge branch 'master' into preset1 2022-06-06 19:09:12 +09:00
cam900 e0e6a45000 Prepare for reducing duplicates for 4op FM related codes, Add and correct bunch of presets, Add various clock, type options for chips
Prepare for reducing duplicates for 4op FM related codes

Add and correct bunch of presets
- mostly based on MAME source.
- Neo Geo AES uses slightly difference clock for NTSC, PAL colorbust frequency.
- Turbosound FM + SAA: Some Turbosound FM has additional SAA1099, for additional sound channel and Plays SAM coupe tune?
- PC-98:
 - Sound Orchestra: OPN with hardpanned stereo, some model has with OPL family FM addons.
   V variation has Y8950 and supports ADPCM.
 - Sound Blaster 16 for PC-9800: This famous PC sound card is also exists for PC-98, with optional OPN PC-9801-26(K) compatibility on some models.
- IBM PCjr: PC with SN PSG sound, but less popular than previous models, and compatible Tandy 1000.
- Tandy 1000: PCjr and previous IBM PC compatible, also has SN PSG (later embedded in their ASIC, like Sega).
- Hexion: One of konami's budget arcade hardware with SCC + MSM6295 sound system, like their amusement hardware in this era.
- DJ Boy, Atari JSA IIIs, Skimaxx: How to panning sound or plays stereo sound on MSM6295 - just use MSM6295s per each output!
- Air Buster: One of arcade hardware with OPN + MSM6295 sound system, Used this configuration is also some hardwares.
- Tecmo system: One of arcade hardware with pretty unique sound system: OPL3, YMZ280B, MSM6295; first 2 entry is mostly used in music, last entry is mostly used in sound effect.
- Sunsoft Shanghai 3: Predecessor of Sunsoft Arcade is using YM2149 rather than FM, MSM6295 is still there.
- Atari Klax: example of arcade hardware sound system with single MSM6295 only.
- Ikari warriors: This early SNK Triple-Z80 hardware uses 2 OPL1s and no ADPCM supports.
- Coreland Cyber Tank: This rare arcade machine's stereo sound is like SB Pro, but it's actually produced in 2 Y8950s.
- Data East MLC: Latest arcade hardware from Data East, with single YMZ280B for sound.
- Kaneko Jackie Chan: Predecessor of Super Kaneko Nova System hardware, also with YMZ280B.
- Super Kaneko Nova System: Latest arcade hardware from Kaneko, with single YMZ280B for sound. this announced 3D acceleration addon, but finally cancelled.
- Toaplan 1: Home of Late 80-Early 90s Good ol' stuffs, Example of arcade sound system with single OPL2
- Namco Pac-Land: and this era, Namco start to change Custom 15 WSG to their Custom 30 WSG with featured RAM based waveform, and mailbox feature.
- Namco System 1: One of latest usage of Custom 30 WSG, with OPM FM hardware and 8 bit DAC and Stereo output.

Add various clock, type options for chips
- SN7: Prepare to add 17 bit noise variation, Game gear stereo extentsion, NCR PSG variation (MAME core only for now)
- OPN, OPNA: Add placeholder for prescaler option
- OPL: Prepare for OPL3L, OPL4 downscaled output rate option
2022-06-06 19:04:52 +09:00
tildearrow 05c2fb357f MSM6258: clock/rate selection 2022-06-04 17:51:59 -05:00
Lunathir 5dacf631e1 Small Fractal fixes: add YM2612 settings to chip config and fixed YM2612 Fractal presets 2022-05-29 15:24:06 -07:00
tildearrow 1cb07eb1a2 MSM6295: add more rates 2022-05-29 13:29:18 -05:00
tildearrow d3edc58cb1 MSM6295: add clock rate flag 2022-05-23 03:13:22 -05:00
Natt Akuma 27a412c134 Merge branch 'master' of https://github.com/tildearrow/furnace into rf5c68 2022-05-21 03:02:08 +07:00
Natt Akuma b7a6bf5a0b Add RF5C68 and RF5C164 support 2022-05-21 01:45:26 +07:00
Natt Akuma 0ae0c6f703 Add YMZ280B support 2022-05-18 21:04:25 +07:00
cam900 8e50ad8c90
Merge branch 'master' into ay_divider 2022-05-14 22:09:25 +09:00
tildearrow ff0319780e OPN: VGM export - good night 2022-05-11 03:41:02 -05:00
Natt Akuma 78ce2360bf SCC has no config flags currently 2022-05-10 11:32:07 +07:00
cam900 96f303ac9f Fix configuration description 2022-05-05 15:43:59 +09:00
cam900 4f1ebc3b6e Some AY-3-8910, AY8930 enhancements
Fix AY PSG clock divider function when exists, Update emulation core (MAME AY PSG and compatibles - includes noise routine updates)
Fix configuration flag, Add MSX Darky sound expander to preset

Clock divider isn't affected to expanded mode's tone and noise generator?
2022-05-04 23:04:20 +09:00
tildearrow 52c0044bd9 GUI: add ability to customize startup system 2022-04-30 01:37:37 -05:00
tildearrow 283d74c32f GUI: friendlier name for N163 TDM disable 2022-04-11 02:39:06 -05:00
cam900 e6d74766ca Add support of N163 demultiplexed output
so, there's to way for reduce N163 noises: reduce channel limit and demultiplex
* channel limit is runtime changeable and it makes some usable effects with disable demultiplex
* demultiplex is used for "non-ear destroyable" emulators, but less hardware accurate. (when LPF and RF filter is not considered)
Furnace support both after this, You can choose output behavior via configuration flag.
2022-04-10 20:22:49 +09:00
OPNA2608 4c19a973ef Fix for C4805: '|': unsafe mix of type 'unsigned char' and type 'bool' in operation 2022-04-09 10:54:06 +02:00
tildearrow e5a162dbe6 GUI: add presets for FDS and MMC5 2022-04-04 00:48:08 -05:00
tildearrow ab5ed4413e GUI: usability fixes (ctrl-wheel)
as of now Ctrl-wheel allows you to fine change sliders
also added undo/redo buttons to sample editor
2022-04-02 00:11:44 -05:00
tildearrow ffb01dd19c Revert "release 0.6pre0"
This reverts commit f7566455c2.
2022-04-01 05:20:00 -05:00
tildearrow f7566455c2 release 0.6pre0 2022-04-01 04:45:06 -05:00
tildearrow 4422ff7695 Merge branch 'vrc6' of https://github.com/cam900/furnace into cam900-vrc6 2022-03-27 22:16:04 -05:00
cam900 ef104ce0b0 Add VRC6 support
2 Pulse channels:
- 8 level pulse duty cycle, DAC mode(just ignores duty cycle)/pulse wave mode, 4 bit volume.
- Furnace support PCM playback in pulse channels with duty cycle ignore mode.

Sawtooth:
- nothing but 6 bit volume (8 bit accumulator in technically) and 12 bit frequency (periodic).

VRC6 instrument:
- 6 bit Volume macro for finer sawtooth volume handling, also 3 bit Duty cycle macro for pulse channels.

Duty, PCM mode command and Duty macro affects for pulse channel only.
2022-03-28 01:06:56 +09:00
cam900 2eaa6ed0ce Merge branch 'master' of https://github.com/tildearrow/furnace into n163
# Conflicts:
#	CMakeLists.txt
#	papers/doc/7-systems/README.md
#	src/engine/dispatchContainer.cpp
#	src/gui/gui.cpp
#	src/gui/insEdit.cpp
2022-03-23 02:44:13 +09:00
tildearrow 7e5c27c5b7 GUI: massive code split
gui.cpp now less than 3000 lines
2022-03-21 17:34:43 -05:00