tildearrow
3a4f120120
per-channel oscilloscope, part 8
...
TIA is done
2022-05-01 04:01:25 -05:00
tildearrow
47f83c0472
per-channel oscilloscope, part 7
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YM2610 and YM2610B
only TIA is left
2022-05-01 03:47:04 -05:00
tildearrow
415e490025
per-channel oscilloscope, part 6
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YM2612 and OPM (ymfm)!
2022-05-01 03:12:32 -05:00
tildearrow
c0e9b48b5b
per-channel oscilloscope, part 5
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SAA1099 (SAASound and MAME), Lynx, MMC5, N163, PC Engine, PC Speaker,
PET, QSound, WonderSwan, VERA, VIC-20, VRC6 and X1-010!
2022-05-01 02:40:03 -05:00
tildearrow
dadfd7efee
but PCE supports samples!
2022-05-01 00:58:10 -05:00
tildearrow
e1fd16637c
per-channel oscilloscope, part 4
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OPM, OPN2, OPLL and SN
plus hide unimplemented channels
2022-04-30 22:59:26 -05:00
tildearrow
ddcd486c61
YM2612: fix Furnace DAC mode glitching slides
2022-04-30 20:52:48 -05:00
tildearrow
1c3dcae05e
per-channel oscilloscope, part 3
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K00/C64/NES fixed
FDS, Game Boy and Sound Unit
2022-04-30 18:33:12 -05:00
tildearrow
312a037816
GUI: add missing actions to settings
2022-04-30 17:50:38 -05:00
tildearrow
c738ece374
per-channel oscilloscope, part 2
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AY8930, K00, C64 and NES
2022-04-30 14:36:12 -05:00
tildearrow
b3b747a67a
Merge pull request #406 from akumanatt/patch-1
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Have host sound chip appear before expansions
2022-04-30 14:28:27 -05:00
tildearrow
fae3de53a9
maybe uninitialized
2022-04-30 04:30:33 -05:00
tildearrow
4197fa44fb
GUI: prepare for a per-channel oscilloscope?
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currently supported systems:
- Amiga
- AY-3-8910
- Dummy System
- OPLL
- SegaPCM
no trigger supported yet!
2022-04-30 03:58:30 -05:00
tildearrow
ba657fe4db
GUI: add backdrop if system file picker is open
2022-04-30 02:02:55 -05:00
tildearrow
52c0044bd9
GUI: add ability to customize startup system
2022-04-30 01:37:37 -05:00
Natt Akuma
9f49504891
Revert PC speaker presets
2022-04-30 11:59:47 +07:00
tildearrow
d79e5d77a7
GUI: finally implement "don't scroll when moving c
...
ursor" setting
2022-04-29 23:53:15 -05:00
tildearrow
2e8634626d
new panning effects (80/81/82)
2022-04-29 23:41:14 -05:00
tildearrow
9c4fed2f4e
GUI: fix sample paste crash
2022-04-29 22:41:07 -05:00
tildearrow
a8da4f0dba
GUI: implement sample scroll with mouse wheel
2022-04-29 17:55:22 -05:00
tildearrow
d16ee7ed45
sysDef oopsie
2022-04-29 15:36:03 -05:00
tildearrow
635bd72904
GUI: sample/macro zoom with ctrl-wheel
2022-04-29 05:39:18 -05:00
tildearrow
aeea8a4912
GUI: prevent division by zero
2022-04-29 04:42:18 -05:00
tildearrow
dbf4635646
Merge pull request #405 from ZoomTen/chip-randomize
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add chip randomizer button (enhancement)
2022-04-29 04:38:27 -05:00
tildearrow
0817fdeb84
GUI: possibly fix an instrument saving issue
2022-04-29 04:34:20 -05:00
Natt Akuma
a9a01bad4a
Have host sound chip appear before expansions
...
So that they are consistent with NES expansions.
For X16, the VERA is more integral to the system and has lower I/O address than YM2151
and YM2151 was once an expansion chip during development.
2022-04-29 16:32:30 +07:00
Zumi Daxuya
ee4d4c4251
GUI: add chip randomizer button
2022-04-29 15:56:16 +07:00
tildearrow
2583b18f86
update to-do list
2022-04-29 02:24:27 -05:00
tildearrow
3a354ea42b
oops
2022-04-29 00:18:55 -05:00
tildearrow
8500fa4c4c
NES: add DMC write effect
2022-04-29 00:18:51 -05:00
tildearrow
abd42cbb03
SoundUnit: implement panning
2022-04-29 00:08:56 -05:00
tildearrow
5567746e0b
QSound: implement panning macro - PLEASE READ
...
the panning strategy for QSound has changed!
it's now 08xy where x is left and y is right (muting is not possible though!)
this makes it consistent with other chips, plus QSound's pan range was
32 anyway
in order to toggle the QSound effect use effect 12xx
2022-04-28 23:58:11 -05:00
tildearrow
2ac0e8af42
further improve channel allocation
2022-04-28 18:32:24 -05:00
tildearrow
2a1d45fa35
update format.md for eventual ExtCh extra systems
2022-04-28 15:07:28 -05:00
tildearrow
34c3473389
improvements to swap/stomp channel
2022-04-28 14:03:58 -05:00
tildearrow
8675cdf802
OPL 4-op note preview possible fix
2022-04-28 05:38:28 -05:00
tildearrow
3906fc1dd4
better channel allocation strategy
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issue #376
2022-04-28 05:04:34 -05:00
tildearrow
859b2cf8db
implement channel swapping
...
issue #378
2022-04-28 03:36:15 -05:00
tildearrow
d211170e86
implement relative pitch macro mode
2022-04-28 01:31:16 -05:00
tildearrow
77b4e57c58
prepare for relative pitch macro
2022-04-28 00:50:09 -05:00
tildearrow
66f5b2117f
dev90 - linear pitch macro option
2022-04-28 00:26:21 -05:00
tildearrow
4a9855f090
dev89 - C64: add test/gate macro
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and "don't test/gate before new note" setting
2022-04-27 23:54:45 -05:00
tildearrow
3e9c0dd066
YMU759: update system definition
2022-04-27 23:32:20 -05:00
tildearrow
c0df205f2d
more changes to autoNoteOn
...
now that there's a second prefer ins type, we get rid of DIV_INS_AMIGA check
2022-04-27 23:32:07 -05:00
tildearrow
f2b974acc5
SoundUnit: ring modulation
2022-04-27 22:57:36 -05:00
tildearrow
ff33eed2fd
GUI: improve the maximize auto-detection a bit
2022-04-27 20:43:34 -05:00
tildearrow
f057581b27
GUI: possibly remember maximized state
2022-04-27 20:40:30 -05:00
tildearrow
180ff2457d
NES: fix audio resolution being too low
2022-04-27 20:36:32 -05:00
tildearrow
de908d7b95
update to-do list
...
the refactor is missing ONE thing
2022-04-27 18:28:55 -05:00
tildearrow
dce862fdb9
SoundUnit: more stuff
2022-04-27 18:28:46 -05:00