tildearrow
234ef5c9b4
tklhjgsdakjl;asdgkfjl;
2023-02-23 23:54:47 -05:00
nicco1690
e40eec68d3
Refactoring + add DAC channel
2023-02-11 22:09:59 -05:00
nicco1690
85f3a33765
I type too fast for my own good
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SM8512 -> SM8521
2023-02-11 21:54:14 -05:00
nicco1690
043a79736b
Rename to be lowercase
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this is what I get for not sleeping in despite being sleepy
2023-02-11 21:51:18 -05:00
nicco1690
22c8d8cb25
Address feedback
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invert topic from Game.com to SM8521
2023-02-11 21:42:33 -05:00
nicco1690
ce2a761754
Create Game.com docs
2023-02-11 21:06:19 -05:00
WindowxDeveloper
c11fc669ad
Will be utilized in the X16 ( #972 )
...
* Will be utilized in the X16
Alongside VERA, the YM2151 will be used in Commander X16.
Source:
https://www.commanderx16.com/faq.html
* Boards already shipped.
Since the 8-Bit Guy already ships X16 boards to the customers, I guess the YM2151 should be considered as an official part of the X16 sound system (albeit in the FPGA).
2023-02-11 17:04:01 -05:00
tildearrow
43ba2ff8f2
OPZ: implement LFO2
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issue #831
untested and I can't test now
2023-02-03 17:00:15 -05:00
tildearrow
15afb1da84
add POKEY documentation
2022-12-20 03:19:25 -05:00
cam900
ed779f443a
Addressing comments
2022-12-11 16:37:20 +09:00
cam900
142f746da1
Add docs
2022-12-08 19:22:22 +09:00
cam900
76cdc3a6a5
(Partially) K007232 support
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Chip ID is placeholder.
2022-12-08 14:18:22 +09:00
tildearrow
3377ade9e6
convert presets to new format, part 3
2022-11-14 13:35:11 -05:00
N-SPC700
d4638f886d
add more info for the systems it's used in
2022-11-07 03:20:03 -05:00
tildearrow
744248016e
fix YM2151 doc
2022-11-03 00:44:05 -05:00
tildearrow
9a1447e392
NES: envelope and length counter effects
2022-10-25 00:43:03 -05:00
tildearrow
dfea2fc684
doc: update chip list
2022-10-16 01:10:41 -05:00
tildearrow
2160b6e885
add T6W28 docs
2022-10-16 01:05:30 -05:00
tildearrow
0d4db39c14
add Virtual Boy docs
2022-10-16 01:01:31 -05:00
tildearrow
d5692318d6
lots of doc updates
2022-10-16 00:53:05 -05:00
tildearrow
489f56b913
update several things - including an Amiga fix
2022-10-15 22:41:50 -05:00
nicco1690
680851c890
Improve SNES documentation
2022-10-08 13:15:05 -04:00
Natt Akuma
0ee6d761f5
Merge branch 'master' of https://github.com/tildearrow/furnace into snes
2022-09-18 18:33:25 +07:00
tildearrow
ca224632a1
further polish Namco 163 doc
2022-09-18 00:26:51 -05:00
freq-mod
359fda7016
addressing feedback
2022-09-14 11:04:28 +00:00
freq-mod
70ca9033c7
Add Generic PCM DAC document
2022-09-13 19:58:43 +00:00
freq-mod
6a735ee348
no noise for MMC5
2022-09-13 19:25:37 +00:00
freq-mod
f60e650a91
correct doc
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no brainwashing
2022-09-13 19:18:08 +00:00
freq-mod
216acd5ec5
fix n163 doc
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256 bytes, not 128. https://www.nesdev.org/wiki/Namco_163_audio
also some better wording
2022-09-13 09:21:16 +00:00
brickblock369
17f7647ae7
Update soundunit.md
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Clarified that the Sound Unit is able to have 64 KB depending on the configuration.
2022-09-04 13:47:27 -07:00
freq-mod
bc0f696eb3
Update soundunit.md
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fix 12xx description
2022-08-25 18:55:32 +02:00
tildearrow
51cc36532e
fix documentation regarding ZX beeper samples
2022-08-15 22:44:55 -05:00
tildearrow
6bcb3063a5
add OPZ disclaimer in docs
2022-08-10 15:41:52 -05:00
tildearrow
da8f7dabd5
i guess
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to anybody who bothers reading the contents of this commit:
who cares? you promised me C163 would become the name
but nobody has bothered to call it C163 for an entire week.
there's no point on pushing a dead idea forward!
2022-08-09 14:53:31 -05:00
Aleksi Knutsi
cd4af3c4ba
Update soundunit.md
2022-07-29 21:20:17 +07:00
tildearrow
e7108c060b
add Namco WSG section to doc/7-systems
2022-07-28 23:24:32 -05:00
tildearrow
173e9b0df9
**Namco C163**
2022-07-26 18:23:01 -05:00
Aleksi Knutsi
e7938ccd11
Fix 1 typo and 2 capitalization errors
2022-07-26 14:16:24 +07:00
tildearrow
7725047de6
doc: fix soundunit.md
2022-07-01 01:11:51 -05:00
Aleksi Knutsi
6a4f0ee3d9
Update README.md
2022-06-30 17:36:45 +07:00
Aleksi Knutsi
5eb6c505bc
Update soundunit.md
2022-06-30 17:31:10 +07:00
Postbox2
c21caa5991
Update README.md
2022-06-29 18:45:17 +07:00
Postbox2
200cb34d18
ah the bitch! markdown you anger mee
2022-06-29 18:44:36 +07:00
Postbox2
86aacd818b
Fix formatting issues, i think
2022-06-29 18:43:40 +07:00
Postbox2
0102fcbda8
Create soundunit.md
2022-06-29 18:42:33 +07:00
tildearrow
c7ea30dda1
Revert "Revert "Added "c" in "channel" typo and added a TI-99 bit ( #551 )""
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This reverts commit 2ffec02e26
.
2022-06-22 15:16:19 -05:00
tildearrow
2ffec02e26
Revert "Added "c" in "channel" typo and added a TI-99 bit ( #551 )"
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This reverts commit a65b4ded00
.
2022-06-22 15:15:24 -05:00
20Enderdude20
a65b4ded00
Added "c" in "channel" typo and added a TI-99 bit ( #551 )
2022-06-22 22:14:23 +02:00
Natt Akuma
f3a90d554c
WIP SNES support, part 1
2022-06-10 03:19:31 +07:00
freq-mod
4d7c1c9e44
docs update ( #519 )
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* docs update
mentions of fractal, new chips documentation, and other minor stuff
* add a link to the Fractal repo
as suggested by @breakthetargets
* better wording, less typos
2022-06-06 16:49:39 +02:00