Commit graph

129 commits

Author SHA1 Message Date
tildearrow
234ef5c9b4 tklhjgsdakjl;asdgkfjl; 2023-02-23 23:54:47 -05:00
nicco1690
e40eec68d3
Refactoring + add DAC channel 2023-02-11 22:09:59 -05:00
nicco1690
85f3a33765
I type too fast for my own good
SM8512 -> SM8521
2023-02-11 21:54:14 -05:00
nicco1690
043a79736b
Rename to be lowercase
this is what I get for not sleeping in despite being sleepy
2023-02-11 21:51:18 -05:00
nicco1690
22c8d8cb25
Address feedback
invert topic from Game.com to SM8521
2023-02-11 21:42:33 -05:00
nicco1690
ce2a761754
Create Game.com docs 2023-02-11 21:06:19 -05:00
WindowxDeveloper
c11fc669ad
Will be utilized in the X16 (#972)
* Will be utilized in the X16

Alongside VERA, the YM2151 will be used in Commander X16. 

Source:
https://www.commanderx16.com/faq.html

* Boards already shipped.

Since the 8-Bit Guy already ships X16 boards to the customers, I guess the YM2151 should be considered as an official part of the X16 sound system (albeit in the FPGA).
2023-02-11 17:04:01 -05:00
tildearrow
43ba2ff8f2 OPZ: implement LFO2
issue #831

untested and I can't test now
2023-02-03 17:00:15 -05:00
tildearrow
15afb1da84 add POKEY documentation 2022-12-20 03:19:25 -05:00
cam900
ed779f443a Addressing comments 2022-12-11 16:37:20 +09:00
cam900
142f746da1 Add docs 2022-12-08 19:22:22 +09:00
cam900
76cdc3a6a5 (Partially) K007232 support
Chip ID is placeholder.
2022-12-08 14:18:22 +09:00
tildearrow
3377ade9e6 convert presets to new format, part 3 2022-11-14 13:35:11 -05:00
N-SPC700
d4638f886d
add more info for the systems it's used in 2022-11-07 03:20:03 -05:00
tildearrow
744248016e fix YM2151 doc 2022-11-03 00:44:05 -05:00
tildearrow
9a1447e392 NES: envelope and length counter effects 2022-10-25 00:43:03 -05:00
tildearrow
dfea2fc684 doc: update chip list 2022-10-16 01:10:41 -05:00
tildearrow
2160b6e885 add T6W28 docs 2022-10-16 01:05:30 -05:00
tildearrow
0d4db39c14 add Virtual Boy docs 2022-10-16 01:01:31 -05:00
tildearrow
d5692318d6 lots of doc updates 2022-10-16 00:53:05 -05:00
tildearrow
489f56b913 update several things - including an Amiga fix 2022-10-15 22:41:50 -05:00
nicco1690
680851c890
Improve SNES documentation 2022-10-08 13:15:05 -04:00
Natt Akuma
0ee6d761f5 Merge branch 'master' of https://github.com/tildearrow/furnace into snes 2022-09-18 18:33:25 +07:00
tildearrow
ca224632a1 further polish Namco 163 doc 2022-09-18 00:26:51 -05:00
freq-mod
359fda7016
addressing feedback 2022-09-14 11:04:28 +00:00
freq-mod
70ca9033c7
Add Generic PCM DAC document 2022-09-13 19:58:43 +00:00
freq-mod
6a735ee348
no noise for MMC5 2022-09-13 19:25:37 +00:00
freq-mod
f60e650a91
correct doc
no brainwashing
2022-09-13 19:18:08 +00:00
freq-mod
216acd5ec5
fix n163 doc
256 bytes, not 128. https://www.nesdev.org/wiki/Namco_163_audio

also some better wording
2022-09-13 09:21:16 +00:00
brickblock369
17f7647ae7
Update soundunit.md
Clarified that the Sound Unit is able to have 64 KB depending on the configuration.
2022-09-04 13:47:27 -07:00
freq-mod
bc0f696eb3
Update soundunit.md
fix 12xx description
2022-08-25 18:55:32 +02:00
tildearrow
51cc36532e fix documentation regarding ZX beeper samples 2022-08-15 22:44:55 -05:00
tildearrow
6bcb3063a5 add OPZ disclaimer in docs 2022-08-10 15:41:52 -05:00
tildearrow
da8f7dabd5 i guess
to anybody who bothers reading the contents of this commit:
who cares? you promised me C163 would become the name
but nobody has bothered to call it C163 for an entire week.

there's no point on pushing a dead idea forward!
2022-08-09 14:53:31 -05:00
Aleksi Knutsi
cd4af3c4ba
Update soundunit.md 2022-07-29 21:20:17 +07:00
tildearrow
e7108c060b add Namco WSG section to doc/7-systems 2022-07-28 23:24:32 -05:00
tildearrow
173e9b0df9 **Namco C163** 2022-07-26 18:23:01 -05:00
Aleksi Knutsi
e7938ccd11
Fix 1 typo and 2 capitalization errors 2022-07-26 14:16:24 +07:00
tildearrow
7725047de6 doc: fix soundunit.md 2022-07-01 01:11:51 -05:00
Aleksi Knutsi
6a4f0ee3d9
Update README.md 2022-06-30 17:36:45 +07:00
Aleksi Knutsi
5eb6c505bc
Update soundunit.md 2022-06-30 17:31:10 +07:00
Postbox2
c21caa5991
Update README.md 2022-06-29 18:45:17 +07:00
Postbox2
200cb34d18
ah the bitch! markdown you anger mee 2022-06-29 18:44:36 +07:00
Postbox2
86aacd818b
Fix formatting issues, i think 2022-06-29 18:43:40 +07:00
Postbox2
0102fcbda8
Create soundunit.md 2022-06-29 18:42:33 +07:00
tildearrow
c7ea30dda1 Revert "Revert "Added "c" in "channel" typo and added a TI-99 bit (#551)""
This reverts commit 2ffec02e26.
2022-06-22 15:16:19 -05:00
tildearrow
2ffec02e26 Revert "Added "c" in "channel" typo and added a TI-99 bit (#551)"
This reverts commit a65b4ded00.
2022-06-22 15:15:24 -05:00
20Enderdude20
a65b4ded00
Added "c" in "channel" typo and added a TI-99 bit (#551) 2022-06-22 22:14:23 +02:00
Natt Akuma
f3a90d554c WIP SNES support, part 1 2022-06-10 03:19:31 +07:00
freq-mod
4d7c1c9e44
docs update (#519)
* docs update

mentions of fractal, new chips documentation, and other minor stuff

* add a link to the Fractal repo

as suggested by @breakthetargets

* better wording, less typos
2022-06-06 16:49:39 +02:00