tildearrow
271b3fb0fe
OPLL: 80%
...
accuracy fixes pending though
then macros and then drum mode
2022-02-26 03:27:37 -05:00
cam900
cd4c876c5e
Merge branch 'master' of https://github.com/tildearrow/furnace into ym2610b
...
# Conflicts:
# src/engine/engine.cpp
# src/engine/playback.cpp
2022-02-25 23:47:28 +09:00
tildearrow
37f850c6c4
prepare for OPLL system - DOES NOT WORK
2022-02-25 04:26:01 -05:00
cam900
d831a522a4
Merge branch 'master' of https://github.com/tildearrow/furnace into ym2610b
...
# Conflicts:
# src/engine/engine.cpp
# src/engine/platform/ym2610Interface.cpp
2022-02-25 12:20:00 +09:00
tildearrow
4b6d9adcb9
volume changes
...
as of now the master volume is 1.0x (it was 2.0x before)
NES has also been amplified.
these changes should not affect older songs.
2022-02-24 17:56:19 -05:00
cam900
1e2d5694b9
Prepare to support YM2610B and with Extended channel 3 mode
...
Allow 8 bit volume for YM2610 ADPCM-B
Remove sample mode macro in YM2610, it's always enabled and seperated channels.
TODO: ADPCM-B is still not implemented, FM Channel 2 is silenced in extended channel 3 configuration
2022-02-25 01:02:35 +09:00
tildearrow
1e98f0c4a1
sample system rewrite! **PLEASE READ**
...
this commit mostly rewrites the sample system.
as of now samples can be ADPCM, 8-bit, BRR or 16-bit
or something...
consider this VERY EXPERIMENTAL.
if you find any issues REPORT THEM immediately.
it's nearly 4am...
2022-02-24 03:57:45 -05:00
tildearrow
3542229448
better sample loading in really old .dmf files
2022-02-24 00:05:11 -05:00
tildearrow
92e1553014
yay + prepare for sample system changes
2022-02-23 22:00:20 -05:00
tildearrow
ccfed873e8
system master race
2022-02-23 21:53:07 -05:00
tildearrow
319c559f47
compound system flattening, part 2
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.dmf saving implemented. only available for the following setups:
- YM2612 + SMS = Genesis
- YM2612 ext3 + SMS = Genesis ext3
- YM2151 + SegaPCM compat = Arcade
- SMS + OPLL = SMS with FM expansion
2022-02-23 03:19:32 -05:00
tildearrow
e4b9a6d1d9
compound system flattening, part 1
...
as of now compound systems (Genesis and Arcade) are translated to
separate chips.
this improves audio quality and makes things easier.
it also allows you to change the volume of each chip on a Genesis.
also adds SegaPCM system with 16 channels!
2022-02-23 02:52:30 -05:00
Ian Karlsson
b3908216f8
Implement QSound support
2022-02-22 11:36:12 +01:00
tildearrow
6d6d30cbf3
set compatibility flags for 1.1 modules
2022-02-22 00:32:23 -05:00
tildearrow
fa363384aa
1.1 .DMF saving
...
as of now you're given a choice between 1.1 and 1.0 module
2022-02-20 03:18:20 -05:00
tildearrow
68eecb723f
fix bugged notes in .dmf
2022-02-19 23:11:20 -05:00
tildearrow
cda18d32b3
store pattern names
2022-02-19 18:18:12 -05:00
tildearrow
464ad5a825
preliminary 1.1 .dmf loading
2022-02-19 02:52:53 -05:00
tildearrow
9eb6d1cfc1
logW -> logE
2022-02-19 00:00:21 -05:00
tildearrow
650beebe99
split VGM ops code
2022-02-18 12:58:36 -05:00
tildearrow
c39d3898b4
split file ops code
2022-02-18 12:39:45 -05:00